Nothing, because there's nothing you can do. Can we move on to a new subject, please?
um.. it's the diablo thread. this is what's currently happening in diablo.
we could talk about my level 5 wizard that I played for an hour before work this morning 14 hours or so I guess but I don't really have much insight to offer
you could...I dunno, do something, besides complain like a child
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
You realize that complaining on a non-Blizzard site, to people who disagree with you, isn't really enacting the glorious revolution you seek to spark with your rhetoric.
ok i don't get posts like this, it has nothing to do with complaining or directing anything to blizzard. it's a discussion we're having about the state of the game, people are free to disagree, and try to convince others to their side, and do all the other normal things that happen in a conversation
Well...
"I'm unhappy"
and
"we should demand that Blizzard fix this"
are two different sentiments.
If you're just complaining, that's fine. But I took your "we should demand bla bla" statement to be meant to...incite some sort of action.
And it is your personal job to stand in the way of action? Do you work for Blizzard? Could you tell your bosses to fix this?
Calling people "entitled" for expecting the thing that they paid $60~$100 for to work properly is absurd. If this was freeware you might have a point, but Blizzard has just made a whole lot of money off of people who are completely unable to use what they spent the money for.
We live in a world in which things sometimes break.
Expecting things to not break shows a complete lack of understanding for the world in which we live.
If you bought an online-only game, without any consideration for the fact that, maybe, it would fuck up on release night? Then maybe you need to pause, and reconsider your world outlook.
Stop it _J_, your "arguments" are condescending and downright silly.
As opposed to the "arguments" for the "Nothing should ever go wrong, ever" position?
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
You realize that complaining on a non-Blizzard site, to people who disagree with you, isn't really enacting the glorious revolution you seek to spark with your rhetoric.
ok i don't get posts like this, it has nothing to do with complaining or directing anything to blizzard. it's a discussion we're having about the state of the game, people are free to disagree, and try to convince others to their side, and do all the other normal things that happen in a conversation
Well...
"I'm unhappy"
and
"we should demand that Blizzard fix this"
are two different sentiments.
If you're just complaining, that's fine. But I took your "we should demand bla bla" statement to be meant to...incite some sort of action.
And it is your personal job to stand in the way of action? Do you work for Blizzard? Could you tell your bosses to fix this?
Calling people "entitled" for expecting the thing that they paid $60~$100 for to work properly is absurd. If this was freeware you might have a point, but Blizzard has just made a whole lot of money off of people who are completely unable to use what they spent the money for.
We live in a world in which things sometimes break.
Expecting things to not break shows a complete lack of understanding for the world in which we live.
If you bought an online-only game, without any consideration for the fact that, maybe, it would fuck up on release night? Then maybe you need to pause, and reconsider your world outlook.
Stop it _J_, your "arguments" are condescending and downright silly.
As opposed to the "arguments" for the "Nothing should ever go wrong, ever" position?
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
You realize that complaining on a non-Blizzard site, to people who disagree with you, isn't really enacting the glorious revolution you seek to spark with your rhetoric.
ok i don't get posts like this, it has nothing to do with complaining or directing anything to blizzard. it's a discussion we're having about the state of the game, people are free to disagree, and try to convince others to their side, and do all the other normal things that happen in a conversation
Well...
"I'm unhappy"
and
"we should demand that Blizzard fix this"
are two different sentiments.
If you're just complaining, that's fine. But I took your "we should demand bla bla" statement to be meant to...incite some sort of action.
And it is your personal job to stand in the way of action? Do you work for Blizzard? Could you tell your bosses to fix this?
Calling people "entitled" for expecting the thing that they paid $60~$100 for to work properly is absurd. If this was freeware you might have a point, but Blizzard has just made a whole lot of money off of people who are completely unable to use what they spent the money for.
We live in a world in which things sometimes break.
Expecting things to not break shows a complete lack of understanding for the world in which we live.
If you bought an online-only game, without any consideration for the fact that, maybe, it would fuck up on release night? Then maybe you need to pause, and reconsider your world outlook.
Expecting things to not break is not a complete lack of understanding. that's fucking ridiculous to say
i do not expect my car to break down within a week of me driving it.
i do not expect a game to delete my master boot record when it updates
i do not expect or want a game to completely waste my fucking time being down all the time. you should be expecting things to work is basically because you're pretty much given implicit guarantees about the quality and functionality of the product
You can't actually believe these are good analogies. They are bad
Alot of online games are unreliable day 1. Alot of cars don't break down in the first week.
You can expect your online video game to maybe have problems day 1. Because it fucking happens
0
HardtargetThere Are Four LightsVancouverRegistered Userregular
wow so I get time finally at 8:30pm to finally sit down and play and their best guess is that it will be working at 12am. So i need to wait 3 and a half hours to be able to play? That's more time than it took for me to finish all of my post work activities and actually set out some time for me to play the game.
But it's totally ok guys, it's a online only game so we shouldn't expect it to work.
0
VariableMouth CongressStroke Me Lady FameRegistered Userregular
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
THIS is what bothers me. Such ridiculous hyperbole undermines your argument and makes you look like a tad goosey. It is logisitically IMPOSSIBLE to have a smooth launch on day one of the most popular video game on the planet. To DEMAND that is be so just adds more feathers to that outfit.
lol yes, lets all get pitchforks and burn down blizzard. The point is simply that it's not ok that it's not working just because it's day 1 and your game is online. All the people saying "durr you should have expected it not to work" are missing the point, it should be working
Don't you think that they wanted it to work, did their best to get it to work within the time frame given to them, and simply made a mistake somewhere within the incredibly vast and complex system a computer game and its server support is? It happens.
did they want it to work? ya sure. do they really care if it doesn't work for a couple days and then people forget about it? probably not. The game had more pre-orders than the history of any other blizzard game ever, they knew the demand and i'm sure they did a cost benefit ratio of more servers vs waiting a couple days
obviously we can see which one was cheaper
this is like conspiracy theory shit now
you can tell because it requires a belief that blizzard is super smart and yet chooses not to act on it. (similar to people thinking blizz is waiting to fully balance sc2 until all the expansions come out... it requires believing that blizz knows the exact solution to the problem and is withholding it)
stupidity (a harsher term than I'd use but you get my point) is MUCH easier to believe than that they said "oh that's exactly what we need to do? FUCK IT!"
I'm not sure about that. Remember when the Game Creation Servers came down earlier? It stopped people from starting new games, but it didn't stop the people who were already playing. That strongly hints at a significant amount of peer-to-peer functionality.
It's a really interesting situation from a tech standpoint, and I am super curious to hear how they designed it.
No it doesn't. This is a huge leap. Sometimes the world servers in WoW go down and people in instance servers are okay. Then you instantly crash when you try to exit the servers. It's not peer to peer. It's legitimately a different server. You cannot have any part of this game be peer to peer otherwise you're opening the game up to the hacks and dupes it's online only to begin with.
You keep saying that, but from a technical perspective, it's not true. Even (...well, the vast majority of) MMOs have a lot of handling on the client side. Anything that changes the state of your character gets a call to the server, yeah, but you can literally teleport around Azeroth just by client hacking. But you'll eventually (within 5 minutes, iirc) trigger server-side anti-cheat code and get banned for it.
There's no reason Diablo 3 couldn't have been made a similar way. Have the server handle literally every instance of item movement or generation, and you've isolated most of the problem. Could hackers still send a hundred "I open a Gold Chest" messages? Sure, but they'd still get caught. Tag every item with a unique ID, and you can track and remove 'em.
Your neglecting the fact that the "world" your in is dominated by a server connection. Sure you could try to trick the server by messing with movement or spacial coordinates but that is a small thing handed to you by the server. You even stated that you would get banned for messing with the limited client side operations that are allowed. For all intents and purposes WoW and (IMHO) D3 Clients are just an application to draw the pretty scene on the screen and forward user interaction. Thats it. Client. Server.
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
You realize that complaining on a non-Blizzard site, to people who disagree with you, isn't really enacting the glorious revolution you seek to spark with your rhetoric.
ok i don't get posts like this, it has nothing to do with complaining or directing anything to blizzard. it's a discussion we're having about the state of the game, people are free to disagree, and try to convince others to their side, and do all the other normal things that happen in a conversation
Well...
"I'm unhappy"
and
"we should demand that Blizzard fix this"
are two different sentiments.
If you're just complaining, that's fine. But I took your "we should demand bla bla" statement to be meant to...incite some sort of action.
And it is your personal job to stand in the way of action? Do you work for Blizzard? Could you tell your bosses to fix this?
Calling people "entitled" for expecting the thing that they paid $60~$100 for to work properly is absurd. If this was freeware you might have a point, but Blizzard has just made a whole lot of money off of people who are completely unable to use what they spent the money for.
We live in a world in which things sometimes break.
Expecting things to not break shows a complete lack of understanding for the world in which we live.
If you bought an online-only game, without any consideration for the fact that, maybe, it would fuck up on release night? Then maybe you need to pause, and reconsider your world outlook.
Expecting things to not break is not a complete lack of understanding. that's fucking ridiculous to say
i do not expect my car to break down within a week of me driving it.
i do not expect a game to delete my master boot record when it updates
i do not expect or want a game to completely waste my fucking time being down all the time. you should be expecting things to work is basically because you're pretty much given implicit guarantees about the quality and functionality of the product
You can't actually believe these are good analogies. They are bad
Alot of online games are unreliable day 1. Alot of cars don't break down in the first week.
You can expect your online video game to maybe have problems day 1. Because it fucking happens
why can only the gaming community feel like it has to defend for the right for a company to put out something that doesn't work
Listen, I was all over spouting off Blizzard could handle this. It'll be fine I said. Guess what? I was wrong. And I know that somewhere in California for the last two days or so, several dozen guys have not slept so you can try to play your game.
This has been covered ad nauseum, but, this is basically an instance based MMO without the shared world area. And if they got way more than expected last minute sales, there's nothing they can do about it other than buckle down and pray. And even if they didn't, there is really nothing they should do about it. You're talking about a system that is trying to support several million people playing at once. If this was a true MMO (Which from a infrastructure standpoint, there's basically no difference), this would be the largest launch in history by about double (if the 2.5-3million users are accurate).
Think about that scale of numbers for a moment. No one, not even Blizzard, has dealt with fresh launch volume on this scale before. Also, amazingly missing are people bitching about game breaking bugs, unfinished quests, unequipable loot, etc, etc. Shit that would be standard in 99% of other game studios out there. There is one documented major bug right now, and it's fairly easily avoidable. And this is on a game that looks pretty damn nice, and runs on 7 year old machines while still using a full physics engine. This thing is a goddamned marvel of programming and engineering.
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
THIS is what bothers me. Such ridiculous hyperbole undermines your argument and makes you look like a tad goosey. It is logisitically IMPOSSIBLE to have a smooth launch on day one of the most popular video game on the planet. To DEMAND that is be so just adds more feathers to that outfit.
lol yes, lets all get pitchforks and burn down blizzard. The point is simply that it's not ok that it's not working just because it's day 1 and your game is online. All the people saying "durr you should have expected it not to work" are missing the point, it should be working
Don't you think that they wanted it to work, did their best to get it to work within the time frame given to them, and simply made a mistake somewhere within the incredibly vast and complex system a computer game and its server support is? It happens.
did they want it to work? ya sure. do they really care if it doesn't work for a couple days and then people forget about it? probably not. The game had more pre-orders than the history of any other blizzard game ever, they knew the demand and i'm sure they did a cost benefit ratio of more servers vs waiting a couple days
obviously we can see which one was cheaper
this is like conspiracy theory shit now
you can tell because it requires a belief that blizzard is super smart and yet chooses not to act on it. (similar to people thinking blizz is waiting to fully balance sc2 until all the expansions come out... it requires believing that blizz knows the exact solution to the problem and is withholding it)
stupidity (a harsher term than I'd use but you get my point) is MUCH easier to believe than that they said "oh that's exactly what we need to do? FUCK IT!"
lol, to be fair they absolutely did do a cost benefit analysis on how much server infrastructure they needed compared to how much downtime they thought was acceptable, that would just simply be part of making the game. obviously they didn't think there would be quite this amount of downtime
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
THIS is what bothers me. Such ridiculous hyperbole undermines your argument and makes you look like a tad goosey. It is logisitically IMPOSSIBLE to have a smooth launch on day one of the most popular video game on the planet. To DEMAND that is be so just adds more feathers to that outfit.
lol yes, lets all get pitchforks and burn down blizzard. The point is simply that it's not ok that it's not working just because it's day 1 and your game is online. All the people saying "durr you should have expected it not to work" are missing the point, it should be working
Don't you think that they wanted it to work, did their best to get it to work within the time frame given to them, and simply made a mistake somewhere within the incredibly vast and complex system a computer game and its server support is? It happens.
did they want it to work? ya sure. do they really care if it doesn't work for a couple days and then people forget about it? probably not. The game had more pre-orders than the history of any other blizzard game ever, they knew the demand and i'm sure they did a cost benefit ratio of more servers vs waiting a couple days
obviously we can see which one was cheaper
this is like conspiracy theory shit now
you can tell because it requires a belief that blizzard is super smart and yet chooses not to act on it. (similar to people thinking blizz is waiting to fully balance sc2 until all the expansions come out... it requires believing that blizz knows the exact solution to the problem and is withholding it)
stupidity (a harsher term than I'd use but you get my point) is MUCH easier to believe than that they said "oh that's exactly what we need to do? FUCK IT!"
It's not really conspiracy, cost benefit analysis is a real thing that happens many many times in similar situations. It's not knowing exactly what the problem is and simply deciding not to fix it, it's weighing the pros and cons and using that to decide whether it's optimal to allocate the resources required to discover the solution and implement it.
is it really so hard to believe that they judged adding additional capacity for the sake of ~3 days of difficulty to not be worth it?
Probably.
But in that case they really, really shouldn't have had Guest Passes go live today.
Also, it'd be better if they had implemented some kind of login queue, or even just a login limit, so that some portion of the playerbase could play rather than melting the servers.
Like, if they saw this coming there are measures they could have taken to mitigate the damage.
Listen, I was all over spouting off Blizzard could handle this. It'll be fine I said. Guess what? I was wrong. And I know that somewhere in California for the last two days or so, several dozen guys have not slept so you can try to play your game.
This has been covered ad nauseum, but, this is basically an instance based MMO without the shared world area. And if they got way more than expected last minute sales, there's nothing they can do about it other than buckle down and pray. And even if they didn't, there is really nothing they should do about it. You're talking about a system that is trying to support several million people playing at once. If this was a true MMO (Which from a infrastructure standpoint, there's basically no difference), this would be the largest launch in history by about double (if the 2.5-3million users are accurate).
Think about that scale of numbers for a moment. No one, not even Blizzard, has dealt with fresh launch volume on this scale before. Also, amazingly missing are people bitching about game breaking bugs, unfinished quests, unequipable loot, etc, etc. Shit that would be standard in 99% of other game studios out there. There is one documented major bug right now, and it's fairly easily avoidable. And this is on a game that looks pretty damn nice, and runs on 7 year old machines while still using a full physics engine. This thing is a goddamned marvel of programming and engineering.
Listen, I was all over spouting off Blizzard could handle this. It'll be fine I said. Guess what? I was wrong. And I know that somewhere in California for the last two days or so, several dozen guys have not slept so you can try to play your game.
This has been covered ad nauseum, but, this is basically an instance based MMO without the shared world area. And if they got way more than expected last minute sales, there's nothing they can do about it other than buckle down and pray. And even if they didn't, there is really nothing they should do about it. You're talking about a system that is trying to support several million people playing at once. If this was a true MMO (Which from a infrastructure standpoint, there's basically no difference), this would be the largest launch in history by about double (if the 2.5-3million users are accurate).
Think about that scale of numbers for a moment. No one, not even Blizzard, has dealt with fresh launch volume on this scale before. Also, amazingly missing are people bitching about game breaking bugs, unfinished quests, unequipable loot, etc, etc. Shit that would be standard in 99% of other game studios out there. There is one documented major bug right now, and it's fairly easily avoidable. And this is on a game that looks pretty damn nice, and runs on 7 year old machines while still using a full physics engine. This thing is a goddamned marvel of programming and engineering.
A marvel of engineering and programming that doesn't work right now.
I keed I keed
Be careful. Your productivity will drop if you click this link.
0
AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
You realize that complaining on a non-Blizzard site, to people who disagree with you, isn't really enacting the glorious revolution you seek to spark with your rhetoric.
ok i don't get posts like this, it has nothing to do with complaining or directing anything to blizzard. it's a discussion we're having about the state of the game, people are free to disagree, and try to convince others to their side, and do all the other normal things that happen in a conversation
Well...
"I'm unhappy"
and
"we should demand that Blizzard fix this"
are two different sentiments.
If you're just complaining, that's fine. But I took your "we should demand bla bla" statement to be meant to...incite some sort of action.
And it is your personal job to stand in the way of action? Do you work for Blizzard? Could you tell your bosses to fix this?
Calling people "entitled" for expecting the thing that they paid $60~$100 for to work properly is absurd. If this was freeware you might have a point, but Blizzard has just made a whole lot of money off of people who are completely unable to use what they spent the money for.
We live in a world in which things sometimes break.
Expecting things to not break shows a complete lack of understanding for the world in which we live.
If you bought an online-only game, without any consideration for the fact that, maybe, it would fuck up on release night? Then maybe you need to pause, and reconsider your world outlook.
Expecting things to not break is not a complete lack of understanding. that's fucking ridiculous to say
i do not expect my car to break down within a week of me driving it.
i do not expect a game to delete my master boot record when it updates
i do not expect or want a game to completely waste my fucking time being down all the time. you should be expecting things to work is basically because you're pretty much given implicit guarantees about the quality and functionality of the product
You can't actually believe these are good analogies. They are bad
Alot of online games are unreliable day 1. Alot of cars don't break down in the first week.
You can expect your online video game to maybe have problems day 1. Because it fucking happens
why can only the gaming community feel like it has to defend for the right for a company to put out something that doesn't work
like why is this shit acceptable
Well said. Gaming is literally the only hobby I know of where people defend companies taking away their consumer rights.
Nothing, because there's nothing you can do. Can we move on to a new subject, please?
um.. it's the diablo thread. this is what's currently happening in diablo.
we could talk about my level 5 wizard that I played for an hour before work this morning 14 hours or so I guess but I don't really have much insight to offer
you could...I dunno, do something, besides complain like a child
He is a customer with every reason to be irate. I can't and haven't been able to log in at all (error 3007), and it sucks. Also, anyone else notice some silly grammatical errors in their LA Spanish sites?
is it really so hard to believe that they judged adding additional capacity for the sake of ~3 days of difficulty to not be worth it?
Probably.
But in that case they really, really shouldn't have had Guest Passes go live today.
Also, it'd be better if they had implemented some kind of login queue, or even just a login limit, so that some portion of the playerbase could play rather than melting the servers.
Like, if they saw this coming there are measures they could have taken to mitigate the damage.
Guest passes went live today? Wow didn't know that. What were they thinking?
Be careful. Your productivity will drop if you click this link.
0
FiggyFighter of the night manChampion of the sunRegistered Userregular
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
You realize that complaining on a non-Blizzard site, to people who disagree with you, isn't really enacting the glorious revolution you seek to spark with your rhetoric.
ok i don't get posts like this, it has nothing to do with complaining or directing anything to blizzard. it's a discussion we're having about the state of the game, people are free to disagree, and try to convince others to their side, and do all the other normal things that happen in a conversation
Well...
"I'm unhappy"
and
"we should demand that Blizzard fix this"
are two different sentiments.
If you're just complaining, that's fine. But I took your "we should demand bla bla" statement to be meant to...incite some sort of action.
And it is your personal job to stand in the way of action? Do you work for Blizzard? Could you tell your bosses to fix this?
Calling people "entitled" for expecting the thing that they paid $60~$100 for to work properly is absurd. If this was freeware you might have a point, but Blizzard has just made a whole lot of money off of people who are completely unable to use what they spent the money for.
We live in a world in which things sometimes break.
Expecting things to not break shows a complete lack of understanding for the world in which we live.
If you bought an online-only game, without any consideration for the fact that, maybe, it would fuck up on release night? Then maybe you need to pause, and reconsider your world outlook.
Expecting things to not break is not a complete lack of understanding. that's fucking ridiculous to say
i do not expect my car to break down within a week of me driving it.
i do not expect a game to delete my master boot record when it updates
i do not expect or want a game to completely waste my fucking time being down all the time. you should be expecting things to work is basically because you're pretty much given implicit guarantees about the quality and functionality of the product
You can't actually believe these are good analogies. They are bad
Alot of online games are unreliable day 1. Alot of cars don't break down in the first week.
You can expect your online video game to maybe have problems day 1. Because it fucking happens
why can only the gaming community feel like it has to defend for the right for a company to put out something that doesn't work
like why is this shit acceptable
Well said. Gaming is literally the only hobby I know of where people defend companies taking away their consumer rights.
So now Blizzard is taking away your consumer rights?
Ah, I forgot about the console release issues with BF3. It was pretty good on the PC side, though some Russian folk had problems.
Still not on the scale of problems Diablo 3 is having. If it was an MMO, I'd call it the worst launch since WoW.
BF3 doesn't have their servers solely hosted by DICE/EA. A lot of the servers in the game are those bought/owned/rented by enthusiasts. It's apples and oranges.
Both apples and oranges are fruits. There are similarities. Both games rely on centralized authentication and provide server-side anti-cheat services.
But that's far afield from what we were talking about, wasn't it? Delph was saying that all reasonably popular games experience this problem. Not all of them do; I pointed out a few of the most popular that didn't. Problems of this scale are typically limited to poorly supported MMOs.
Actually for DICE, Punkbuster runs locally and you can set a server to disallow non Punkbuster users, which pulls the strain off the servers.
Different system leads to new issues. It's no coincidence that it took till the 3rd expansion for WoW launches to go smoothly.
I'm not trying to say that it's not a new system, just that saying that smooth launches are "impossible" is a fallacy.
(Also the other example, SC2, had a smooth launch and, IIRC, was all-new with regards to its infrastructure and battle.net support.)
Lots of games, big, huge, online games, have perfectly stable releases. Many companies have successfully figured it out. The days of the usual day 1 shitstorm for online games isn't nearly as prevalent as it once was, when online was less of a mandatory feature.
The first Modern Warfare was a total shitstorm that ruined Live for weeks because no one really knew it was going to do THAT well. The second and third were much, much smoother by comparison, because when they became hits, it was expected.
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
You realize that complaining on a non-Blizzard site, to people who disagree with you, isn't really enacting the glorious revolution you seek to spark with your rhetoric.
ok i don't get posts like this, it has nothing to do with complaining or directing anything to blizzard. it's a discussion we're having about the state of the game, people are free to disagree, and try to convince others to their side, and do all the other normal things that happen in a conversation
Well...
"I'm unhappy"
and
"we should demand that Blizzard fix this"
are two different sentiments.
If you're just complaining, that's fine. But I took your "we should demand bla bla" statement to be meant to...incite some sort of action.
And it is your personal job to stand in the way of action? Do you work for Blizzard? Could you tell your bosses to fix this?
Calling people "entitled" for expecting the thing that they paid $60~$100 for to work properly is absurd. If this was freeware you might have a point, but Blizzard has just made a whole lot of money off of people who are completely unable to use what they spent the money for.
We live in a world in which things sometimes break.
Expecting things to not break shows a complete lack of understanding for the world in which we live.
If you bought an online-only game, without any consideration for the fact that, maybe, it would fuck up on release night? Then maybe you need to pause, and reconsider your world outlook.
Expecting things to not break is not a complete lack of understanding. that's fucking ridiculous to say
i do not expect my car to break down within a week of me driving it.
i do not expect a game to delete my master boot record when it updates
i do not expect or want a game to completely waste my fucking time being down all the time. you should be expecting things to work is basically because you're pretty much given implicit guarantees about the quality and functionality of the product
You can't actually believe these are good analogies. They are bad
Alot of online games are unreliable day 1. Alot of cars don't break down in the first week.
You can expect your online video game to maybe have problems day 1. Because it fucking happens
why can only the gaming community feel like it has to defend for the right for a company to put out something that doesn't work
like why is this shit acceptable
Well said. Gaming is literally the only hobby I know of where people defend companies taking away their consumer rights.
So now Blizzard is taking away your consumer rights?
Actively? Really?
I, personally, have lost at least 4 rights this evening.
exactly, the day we just expect this shit to be broken day 1 is the day that as a people we are broken.
it should work, we should demand that it should work or else it will never work
You realize that complaining on a non-Blizzard site, to people who disagree with you, isn't really enacting the glorious revolution you seek to spark with your rhetoric.
ok i don't get posts like this, it has nothing to do with complaining or directing anything to blizzard. it's a discussion we're having about the state of the game, people are free to disagree, and try to convince others to their side, and do all the other normal things that happen in a conversation
Well...
"I'm unhappy"
and
"we should demand that Blizzard fix this"
are two different sentiments.
If you're just complaining, that's fine. But I took your "we should demand bla bla" statement to be meant to...incite some sort of action.
And it is your personal job to stand in the way of action? Do you work for Blizzard? Could you tell your bosses to fix this?
Calling people "entitled" for expecting the thing that they paid $60~$100 for to work properly is absurd. If this was freeware you might have a point, but Blizzard has just made a whole lot of money off of people who are completely unable to use what they spent the money for.
We live in a world in which things sometimes break.
Expecting things to not break shows a complete lack of understanding for the world in which we live.
If you bought an online-only game, without any consideration for the fact that, maybe, it would fuck up on release night? Then maybe you need to pause, and reconsider your world outlook.
Expecting things to not break is not a complete lack of understanding. that's fucking ridiculous to say
i do not expect my car to break down within a week of me driving it.
i do not expect a game to delete my master boot record when it updates
i do not expect or want a game to completely waste my fucking time being down all the time. you should be expecting things to work is basically because you're pretty much given implicit guarantees about the quality and functionality of the product
You can't actually believe these are good analogies. They are bad
Alot of online games are unreliable day 1. Alot of cars don't break down in the first week.
You can expect your online video game to maybe have problems day 1. Because it fucking happens
why can only the gaming community feel like it has to defend for the right for a company to put out something that doesn't work
like why is this shit acceptable
Well said. Gaming is literally the only hobby I know of where people defend companies taking away their consumer rights.
So now Blizzard is taking away your consumer rights?
Actively? Really?
It's pretty extreme, but simply yes, when you pay for a product, a basic consumer right is, to, oh I don't know, consume the product.
0
Warlock82Never pet a burning dogRegistered Userregular
The Error 37 thing is starting to become a meme. It's kind of funny really. I liked the one about Chuck Norris roundhouse-kicking errors 1-36
Different system leads to new issues. It's no coincidence that it took till the 3rd expansion for WoW launches to go smoothly.
I'm not trying to say that it's not a new system, just that saying that smooth launches are "impossible" is a fallacy.
(Also the other example, SC2, had a smooth launch and, IIRC, was all-new with regards to its infrastructure and battle.net support.)
Lots of games, big, huge, online games, have perfectly stable releases. Many companies have successfully figured it out. The days of the usual day 1 shitstorm for online games isn't nearly as prevalent as it once was, when online was less of a mandatory feature.
The first Modern Warfare was a total shitstorm that ruined Live for weeks because no one really knew it was going to do THAT well. The second and third were much, much smoother by comparison, because when they became hits, it was expected.
And because they were all virtually the same exact game.
IS JOKES
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
Posts
Has this been posted yet?
you could...I dunno, do something, besides complain like a child
As opposed to the "arguments" for the "Nothing should ever go wrong, ever" position?
Why hello Mr. Strawman, didn't see you there!
You can't actually believe these are good analogies. They are bad
Alot of online games are unreliable day 1. Alot of cars don't break down in the first week.
You can expect your online video game to maybe have problems day 1. Because it fucking happens
But it's totally ok guys, it's a online only game so we shouldn't expect it to work.
this is like conspiracy theory shit now
you can tell because it requires a belief that blizzard is super smart and yet chooses not to act on it. (similar to people thinking blizz is waiting to fully balance sc2 until all the expansions come out... it requires believing that blizz knows the exact solution to the problem and is withholding it)
stupidity (a harsher term than I'd use but you get my point) is MUCH easier to believe than that they said "oh that's exactly what we need to do? FUCK IT!"
Your neglecting the fact that the "world" your in is dominated by a server connection. Sure you could try to trick the server by messing with movement or spacial coordinates but that is a small thing handed to you by the server. You even stated that you would get banned for messing with the limited client side operations that are allowed. For all intents and purposes WoW and (IMHO) D3 Clients are just an application to draw the pretty scene on the screen and forward user interaction. Thats it. Client. Server.
That is art.
Edit: I am so glad that I'm not on this guy's side of the debate.
like why is this shit acceptable
This has been covered ad nauseum, but, this is basically an instance based MMO without the shared world area. And if they got way more than expected last minute sales, there's nothing they can do about it other than buckle down and pray. And even if they didn't, there is really nothing they should do about it. You're talking about a system that is trying to support several million people playing at once. If this was a true MMO (Which from a infrastructure standpoint, there's basically no difference), this would be the largest launch in history by about double (if the 2.5-3million users are accurate).
Think about that scale of numbers for a moment. No one, not even Blizzard, has dealt with fresh launch volume on this scale before. Also, amazingly missing are people bitching about game breaking bugs, unfinished quests, unequipable loot, etc, etc. Shit that would be standard in 99% of other game studios out there. There is one documented major bug right now, and it's fairly easily avoidable. And this is on a game that looks pretty damn nice, and runs on 7 year old machines while still using a full physics engine. This thing is a goddamned marvel of programming and engineering.
that's why we call it the struggle, you're supposed to sweat
That video isn't loading for me.
This is literally unacceptable youtube
I'm not trying to say that it's not a new system, just that saying that smooth launches are "impossible" is a fallacy.
(Also the other example, SC2, had a smooth launch and, IIRC, was all-new with regards to its infrastructure and battle.net support.)
PSN: ShogunGunshow
Origin: ShogunGunshow
Francis is a well known troll. His vids always crack me up.
It's not really conspiracy, cost benefit analysis is a real thing that happens many many times in similar situations. It's not knowing exactly what the problem is and simply deciding not to fix it, it's weighing the pros and cons and using that to decide whether it's optimal to allocate the resources required to discover the solution and implement it.
Hell on Earth indeed!
This is amazing. I'm still laughing. Funny guy.
That's.. that's beautiful... So funny. AHHHHHHH I PAID MONIES AHHHHHH! great stuff. lol
"No.. I was wrong. This must be what going mad feels like."
You are, actually...
He is trolling.
It is art, actually. He's a character actor playing the angry nerd rage role in his various videos.
He's pretty good at it.
Probably.
But in that case they really, really shouldn't have had Guest Passes go live today.
Also, it'd be better if they had implemented some kind of login queue, or even just a login limit, so that some portion of the playerbase could play rather than melting the servers.
Like, if they saw this coming there are measures they could have taken to mitigate the damage.
You're a gentleman and a scholar.
A marvel of engineering and programming that doesn't work right now.
I keed I keed
Well said. Gaming is literally the only hobby I know of where people defend companies taking away their consumer rights.
It's pretty damn great.
"What were the other 36 errors?!"
I know.
It's great.
He is a customer with every reason to be irate. I can't and haven't been able to log in at all (error 3007), and it sucks. Also, anyone else notice some silly grammatical errors in their LA Spanish sites?
Guest passes went live today? Wow didn't know that. What were they thinking?
So now Blizzard is taking away your consumer rights?
Actively? Really?
Actually for DICE, Punkbuster runs locally and you can set a server to disallow non Punkbuster users, which pulls the strain off the servers.
Lots of games, big, huge, online games, have perfectly stable releases. Many companies have successfully figured it out. The days of the usual day 1 shitstorm for online games isn't nearly as prevalent as it once was, when online was less of a mandatory feature.
The first Modern Warfare was a total shitstorm that ruined Live for weeks because no one really knew it was going to do THAT well. The second and third were much, much smoother by comparison, because when they became hits, it was expected.
I, personally, have lost at least 4 rights this evening.
It's pretty extreme, but simply yes, when you pay for a product, a basic consumer right is, to, oh I don't know, consume the product.
And because they were all virtually the same exact game.
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.