i still don't know why there isn't an android or iOS emulator for PC
i would buy all these apps that i'd rather control with a mouse
My understanding is that there actually is an android emulator for the PC at least. In some Blizzard-game thread a few folks mentioned you could get the smartphone authenticator and use it on your desktop with an emulator; but I have absolutely zero information other than several people pointed it out.
I think a big part of why Geth Turrets last longer is that Chain Overload is excellent at supporting them, while neither Cryo Blast or Incinerate are very effective at the same
A lot of times though on gold I'm popping my turret defensively as I abandon a position.
Even long afterward, I still get a kill or two with it. Quarian though... not so much.
But I'm using her more to try and see if it was just me or the turret positioning that lead to its death a lot.
Wait... can they restore the shields of other turrets?
The idea 4 Gethgineers with a quartet of invincible turrets just makes me so happy!
I don't recall the turrets buffing each other's shields in any of our 4 gethgineer runs. One of us may have been an infiltrator, and two of us had defensively specced turrets, so there was alot of shield buffs flying around so I may have missed it.
If it worked that way, it would be pretty powerful. Pop 2 defensive and 2 offensive turrets around a corner and they would melt anything that dared walk around it.
Tech Armor Power
- Base damage protection increased from 25% to 35%
- Base encumbrance penalty decreased from 60% to 50%
- Evolution 3 power damage bonus increased from 20% to 30%
...
SDKJFHSDKLJFHSDKJF BHAHAHAHAHAH
The Human Sent was already a murder machine, now I am become death, the destroyer of Gold.
The power says allies, but I wouldn't be surprised if it did.
Playing her on Silver now. I like how she plays equipped with a talon. feel kinda bad cuz this silver reaper reactor pug I was in had an AFKer and a level 1 guy... they both had similar names so I'm assuming they were together... BUT GUESS WHICH ONE WAS AFK FOR THE WHOLE MATCH? :P
Novaguard was doing a lot of the heavy lifting though, but when I got dropped in wave 7 I didn't medigel. and...they wiped.
“I used to draw, hard to admit that I used to draw...”
I don't know if this guy was cheating or we had a bugged match, but I just did this gold PUG and nothing but husks spawned!
Except that there was no limit to the number that spawned, they just kept coming! We got over ran in the first objective wave cause there was too damn many for us to keep them from grabbing the person activating the nodes. But holy shit there must have been over 100 on screen!
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Tech Armor Power
- Base damage protection increased from 25% to 35%
- Base encumbrance penalty decreased from 60% to 50%
- Evolution 3 power damage bonus increased from 20% to 30%
...
SDKJFHSDKLJFHSDKJF BHAHAHAHAHAH
The Human Sent was already a murder machine, now I am become death, the destroyer of Gold.
One of my favorite things to do with my not-super-serious human sentinel was to make the hardest hitting throw I possibly could (power force/damage bonuses in Alliance training + damage/force bonus evolutions to throw + tech armor damage/force bonuses). It just got 10% harder and 10% faster!
Even long afterward, I still get a kill or two with it. Quarian though... not so much.
Quarian turrets don't have much to live for. Just think of their morale. "Oh, if I ever develop as an AI she'll murder me, and I'm defending someone with Cryo Blast. Le siiiigghhhh."
Finally playing through the single player. So far, I absolutely love the missions. They feel much more varied and cinematic than ME2.
Quarian section spoilers:
Wow, fighting that Reaper on Rannoch was pretty terrible. Game made up for it, though, when I got to watch the entire Quarian race lambasted across the landscape of their own home planet. Not sure how I feel about them teasing Tali's face without showing it.
Wow, they definitely had their B-team (or C or D) marketing guys working on that promo video. When the VO and framerate in the official promo vid are bad, you know the full product probably is too. I was interested until I saw the video and the price.
> turn on light Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
Even long afterward, I still get a kill or two with it. Quarian though... not so much.
Quarian turrets don't have much to live for. Just think of their morale. "Oh, if I ever develop as an AI she'll murder me, and I'm defending someone with Cryo Blast. Le siiiigghhhh."
lol... If cryo/pyro explosions were a lot easier to trigger, the QE would be pretty good. I was shocked to actually see them happen when was doing silvers first. like whoa... what was that?
Running with her in gold I'm having fun though. It feels like I have to try to lose on my geth engy, whereas with her I have to try to win. I'm also using the Talon with her because I'm bored of the Geth shotty. I think that in a "balanced" setup I could probably hold first or second, or split it very closely in scores, but against a top tier combo her offensive output just isn't enough to take number one.
Well, maybe with a GPS... but yeah. no.
tastydonuts on
“I used to draw, hard to admit that I used to draw...”
Tech Armor Power
- Base damage protection increased from 25% to 35%
- Base encumbrance penalty decreased from 60% to 50%
- Evolution 3 power damage bonus increased from 20% to 30%
...
SDKJFHSDKLJFHSDKJF BHAHAHAHAHAH
The Human Sent was already a murder machine, now I am become death, the destroyer of Gold.
One of my favorite things to do with my not-super-serious human sentinel was to make the hardest hitting throw I possibly could (power force/damage bonuses in Alliance training + damage/force bonus evolutions to throw + tech armor damage/force bonuses). It just got 10% harder and 10% faster!
"One of these days... to the moon, Alice!"
The scary part is that pre patch, doing exactly that was actually absurdly powerful. You could one shot bronze/silver trash mobs with impunity and leave gold mobs regretting getting out of bed that morning. I can't wait to see if gold mobs are just as easily rolled now. Muahahahah.
OrcaAlso known as EspressosaurusWrexRegistered Userregular
edited May 2012
Geth Infiltrators aren't overpowered.
One was in the game while I was using my Salarian Infiltrator (no need to showboat after all!)
Took him till wave 9 to catch up with me.
And he was using a GPS to my slow-firing Widow!
OK, maybe I just played with a Geth Infiltrator that just can't get the job done.
Orca on
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AchireIsn't life disappointing? Yes, it is.Registered Userregular
edited May 2012
I don't think there's any doubt that a Claymore using Geth Infiltrator is the best class in the game currently. It's really a question of whether they're as overpowered as the old Sabotage against the Geth, or as the pre-nerf Falcon or the pre-nerf Stasis. I personally think they are significantly stronger than any of those, but it takes a certain amount of skill to pull it off whereas spamming Stasis etc was pretty easy for anyone to do.
I am kind of reminded of the old Dark Age of Camelot/Mythic school of class balancing: introduce new classes and make them overpowered to drive sales, then nerf them before the next expansion and do it all over again.
Achire on
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
I don't think there's any doubt that a Claymore using Geth Infiltrator is the best class in the game currently. It's really a question of whether they're as overpowered as the old Sabotage against the Geth, or as the pre-nerf Falcon or the pre-nerf Stasis. I personally think they are significantly stronger than any of those, but it takes a certain amount of skill to pull it off whereas spamming Stasis etc was pretty easy for anyone to do.
I prefer the GPS X. What's the argument for the Claymore?
Agreed that it takes an amount of finesse. You have to perfect the art of taking your shots during enemy cooldowns - pop around the corner just as the pyro stops throwing fire, or just as the cannibal lets a volley loose.
Dhalphir on
0
AchireIsn't life disappointing? Yes, it is.Registered Userregular
I don't think there's any doubt that a Claymore using Geth Infiltrator is the best class in the game currently. It's really a question of whether they're as overpowered as the old Sabotage against the Geth, or as the pre-nerf Falcon or the pre-nerf Stasis. I personally think they are significantly stronger than any of those, but it takes a certain amount of skill to pull it off whereas spamming Stasis etc was pretty easy for anyone to do.
I prefer the GPS X. What's the argument for the Claymore?
Agreed that it takes an amount of finesse. You have to perfect the art of taking your shots during enemy cooldowns - pop around the corner just as the pyro stops throwing fire, or just as the cannibal lets a volley loose.
Insane damage with reload canceling (use medigel to cut the reload animation short, then shoot immediately). It's more difficult to do on the consoles since you can't rebind buttons, so GPS is probably better on the 360/PS3. Here's a video of someone really, really good at the game showcasing the Claymore build.
Achire on
0
GonmunHe keeps kickin' me inthe dickRegistered Userregular
So, decided to get a regular ol' spectre pack last night before getting into some matches and what do my eyes behold but an N7 Paladin. My first black, in a spectre pack no less. And for one of the best pistols.
Later on I wound up getting a premium and got the asari justicar, a reset card and the revenant V but hey, Paladin!
Quarian Engineer is fun, but not really good. Cryo bursts are satisfying, but really obnoxious to trigger. Like with biotics or Sabotage, an enemy that turns to ice is a magnet for allied focus fire.
Further, with my current spec, most mooks don't quite die from Cryo > Incinerate (triggering a Cryo explosion) without me filling them with shotgun pellets once between them. Now that I think about it, this is the best case for the damage instead of radius for the Incinerate level 4 evolution. Yeah, I bet that would do it. I think I have a couple of respec cards, too...
I still don't get why Fire and Cryo explosions are so much harder to trigger than biotic, anyway. It's not like they're significantly better... They hardly have any evolution synergy buffs.
I don't think there's any doubt that a Claymore using Geth Infiltrator is the best class in the game currently. It's really a question of whether they're as overpowered as the old Sabotage against the Geth, or as the pre-nerf Falcon or the pre-nerf Stasis. I personally think they are significantly stronger than any of those, but it takes a certain amount of skill to pull it off whereas spamming Stasis etc was pretty easy for anyone to do.
I prefer the GPS X. What's the argument for the Claymore?
Agreed that it takes an amount of finesse. You have to perfect the art of taking your shots during enemy cooldowns - pop around the corner just as the pyro stops throwing fire, or just as the cannibal lets a volley loose.
Insane damage with reload canceling (use medigel to cut the reload animation short, then shoot immediately). It's more difficult to do on the consoles since you can't rebind buttons, so GPS is probably better on the 360/PS3. Here's a video of someone really, really good at the game showcasing the Claymore build.
Yea, GPS is better on the 360/PS3 because it's harder to use that exploit. :P
“I used to draw, hard to admit that I used to draw...”
0
AchireIsn't life disappointing? Yes, it is.Registered Userregular
Strafe jumping, skiing, even the Claymore trick of ME2 ("The reload trick is by design. It isn't a glitch. I know because I put it in on purpose!"). Gaming history is full of unintended glitches turned gameplay mechanics. My preferred glitch is canceling the animation of Nova, though.
Strafe jumping, skiing, even the Claymore trick of ME2 ("The reload trick is by design. It isn't a glitch. I know because I put it in on purpose!"). Gaming history is full of unintended glitches turned gameplay mechanics. My preferred glitch is canceling the animation of Nova, though.
Okay, I don't get something. How is it a "trick" to cancel out of a reload animation by using medigel? Like, isn't medigel worth way more than a second of reload time?
Also, how do you use medigel when you're not knocked down?
EDIT: I may be judging medigel worth by its ME3 multiplayer value/usage instead of its ME2 utility...
Dracomicron on
0
AchireIsn't life disappointing? Yes, it is.Registered Userregular
edited May 2012
To avoid confusion, there are two separate Claymore reload tricks: one for ME2, and one for ME3. In ME2, you can shorten the reload animation of the Claymore by using a melee attack at the right time. According to the lead gameplay designer I quoted above, this trick was more or less intended to be in the game.
The ME3 Claymore trick is different, and quite likely unintended. You can shorten the reload animation of the Claymore (or any other weapon) by using any ability at the correct time. If the ability is on cooldown and thus doesn't trigger, you can immediately shoot again. Medigel counts as an ability for this purpose, and does not get used up since you are still alive. Therefore you can bind Medigel to a non-default button, and press it at the right moment to shorten the Claymore reload animation. The downside is that if you misstime it, the reload takes longer.
I think cryo explosions are fine, pretty easy to trigger really.
Fire explosions are a pain in the ass though. Strong when you can get them, but so easy to fuck up.
While I wish they were easier to do, I'd rather have a more obvious animation or sound for tech bursts, sometimes I'm not sure if I did one or not cause they look a lot like overload or energy drain.
When you get I bio explosion or cryo explosion, the whole team knows, not so much with tech bursts.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Posts
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
But apparently Infiltrator is now out for Android? Was that worth downloading?
EDIT: Here's a link if anyone cares: https://play.google.com/store/apps/details?id=com.ea.games.meinfiltrator_na
Good lord $7? Ugh.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Like mine, for example. *sigh*
i would buy all these apps that i'd rather control with a mouse
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
My understanding is that there actually is an android emulator for the PC at least. In some Blizzard-game thread a few folks mentioned you could get the smartphone authenticator and use it on your desktop with an emulator; but I have absolutely zero information other than several people pointed it out.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
that's why we call it the struggle, you're supposed to sweat
A lot of times though on gold I'm popping my turret defensively as I abandon a position.
Even long afterward, I still get a kill or two with it. Quarian though... not so much.
But I'm using her more to try and see if it was just me or the turret positioning that lead to its death a lot.
Yea, there's like a million different builds of the Android OSes out. :P
And the geth turret restores shields.
Maybe it can restore its own shields?
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
The idea 4 Gethgineers with a quartet of invincible turrets just makes me so happy!
I don't know! But that would be so cool if they did!
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
I don't recall the turrets buffing each other's shields in any of our 4 gethgineer runs. One of us may have been an infiltrator, and two of us had defensively specced turrets, so there was alot of shield buffs flying around so I may have missed it.
If it worked that way, it would be pretty powerful. Pop 2 defensive and 2 offensive turrets around a corner and they would melt anything that dared walk around it.
Origin: Viycktor
SDKJFHSDKLJFHSDKJF BHAHAHAHAHAH
The Human Sent was already a murder machine, now I am become death, the destroyer of Gold.
The power says allies, but I wouldn't be surprised if it did.
Playing her on Silver now. I like how she plays equipped with a talon. feel kinda bad cuz this silver reaper reactor pug I was in had an AFKer and a level 1 guy... they both had similar names so I'm assuming they were together... BUT GUESS WHICH ONE WAS AFK FOR THE WHOLE MATCH? :P
Novaguard was doing a lot of the heavy lifting though, but when I got dropped in wave 7 I didn't medigel. and...they wiped.
I don't know if this guy was cheating or we had a bugged match, but I just did this gold PUG and nothing but husks spawned!
Except that there was no limit to the number that spawned, they just kept coming! We got over ran in the first objective wave cause there was too damn many for us to keep them from grabbing the person activating the nodes. But holy shit there must have been over 100 on screen!
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
It's usually a good idea to get the hell out if you notice things like that.
One of my favorite things to do with my not-super-serious human sentinel was to make the hardest hitting throw I possibly could (power force/damage bonuses in Alliance training + damage/force bonus evolutions to throw + tech armor damage/force bonuses). It just got 10% harder and 10% faster!
"One of these days... to the moon, Alice!"
Origin: Viycktor
Quarian turrets don't have much to live for. Just think of their morale. "Oh, if I ever develop as an AI she'll murder me, and I'm defending someone with Cryo Blast. Le siiiigghhhh."
Enzyte.
Hah, yeah, I've seen that one before. Always good for a laugh though.
Quarian section spoilers:
Twitter 3DS: 0860 - 3257 - 2516
Wow, they definitely had their B-team (or C or D) marketing guys working on that promo video. When the VO and framerate in the official promo vid are bad, you know the full product probably is too. I was interested until I saw the video and the price.
> turn on light
Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
lol... If cryo/pyro explosions were a lot easier to trigger, the QE would be pretty good. I was shocked to actually see them happen when was doing silvers first. like whoa... what was that?
Running with her in gold I'm having fun though. It feels like I have to try to lose on my geth engy, whereas with her I have to try to win. I'm also using the Talon with her because I'm bored of the Geth shotty. I think that in a "balanced" setup I could probably hold first or second, or split it very closely in scores, but against a top tier combo her offensive output just isn't enough to take number one.
Well, maybe with a GPS... but yeah. no.
I think Krogan Sentinels in defensively-specc'd Rage now qualify for that when standing inside a Defensive Biotic Bubble
I don't know if there's anything invincible so far other than bubble blade batarian falcon punch.
The scary part is that pre patch, doing exactly that was actually absurdly powerful. You could one shot bronze/silver trash mobs with impunity and leave gold mobs regretting getting out of bed that morning. I can't wait to see if gold mobs are just as easily rolled now. Muahahahah.
Not quite:
- 50% Tech armor
- 30% Rage
- 40% Bubble
=> 120%
So it's as close as you can get without abusing heavy melee DR of Batarians.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
http://social.bioware.com/forum/1/topic/343/index/12194493&lf=8
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
One was in the game while I was using my Salarian Infiltrator (no need to showboat after all!)
Took him till wave 9 to catch up with me.
And he was using a GPS to my slow-firing Widow!
OK, maybe I just played with a Geth Infiltrator that just can't get the job done.
I am kind of reminded of the old Dark Age of Camelot/Mythic school of class balancing: introduce new classes and make them overpowered to drive sales, then nerf them before the next expansion and do it all over again.
I prefer the GPS X. What's the argument for the Claymore?
Agreed that it takes an amount of finesse. You have to perfect the art of taking your shots during enemy cooldowns - pop around the corner just as the pyro stops throwing fire, or just as the cannibal lets a volley loose.
Insane damage with reload canceling (use medigel to cut the reload animation short, then shoot immediately). It's more difficult to do on the consoles since you can't rebind buttons, so GPS is probably better on the 360/PS3. Here's a video of someone really, really good at the game showcasing the Claymore build.
Later on I wound up getting a premium and got the asari justicar, a reset card and the revenant V but hey, Paladin!
Further, with my current spec, most mooks don't quite die from Cryo > Incinerate (triggering a Cryo explosion) without me filling them with shotgun pellets once between them. Now that I think about it, this is the best case for the damage instead of radius for the Incinerate level 4 evolution. Yeah, I bet that would do it. I think I have a couple of respec cards, too...
I still don't get why Fire and Cryo explosions are so much harder to trigger than biotic, anyway. It's not like they're significantly better... They hardly have any evolution synergy buffs.
Yea, GPS is better on the 360/PS3 because it's harder to use that exploit. :P
Okay, I don't get something. How is it a "trick" to cancel out of a reload animation by using medigel? Like, isn't medigel worth way more than a second of reload time?
Also, how do you use medigel when you're not knocked down?
EDIT: I may be judging medigel worth by its ME3 multiplayer value/usage instead of its ME2 utility...
The ME3 Claymore trick is different, and quite likely unintended. You can shorten the reload animation of the Claymore (or any other weapon) by using any ability at the correct time. If the ability is on cooldown and thus doesn't trigger, you can immediately shoot again. Medigel counts as an ability for this purpose, and does not get used up since you are still alive. Therefore you can bind Medigel to a non-default button, and press it at the right moment to shorten the Claymore reload animation. The downside is that if you misstime it, the reload takes longer.
No, no I don't think so. BOOM!
Fire explosions are a pain in the ass though. Strong when you can get them, but so easy to fuck up.
While I wish they were easier to do, I'd rather have a more obvious animation or sound for tech bursts, sometimes I'm not sure if I did one or not cause they look a lot like overload or energy drain.
When you get I bio explosion or cryo explosion, the whole team knows, not so much with tech bursts.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
it sounds exactly like someone else casting overload again
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy