Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

[Chaos] CitOW game 84 - BrendenPA Wins as Khorne in First PA Game!

12345679»

Posts

  • texasheattexasheat Registered User regular
    Horror to TC and rest.

  • doldaridoldari Registered User regular
    edited August 2012
    Daemonette from The Badlands to Bretonnia.
    One Leper is mine.
    4/6PP

    doldari on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited August 2012
    Round 5, Summoning Phase

    game7784state1.png
    Upgrade Effects -
    Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
    Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
    Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.

    Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region.
    Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.

    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.

    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.

    OW Card Effects -
    Call to Arms!
    During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    High Elf Protection
    Each Event token increases a region's Resistance value by two.

    Spell Effects -
    Troll Country: Virulent Outbreak - This region is considered Populous.
    The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
    The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.

    Tzeentch is done.
    Horned Rat is active.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • doldaridoldari Registered User regular
    @stever777, I move from The Badlands not The Border Princes. :winky:

  • stever777stever777 AFK most Saturdays Registered User regular
    Got it. Thx.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • visiblehowlvisiblehowl He/Him Neutron Nerd Registered User regular
    edited August 2012
    Cultist to Troll Country

    3/6 PP

    visiblehowl on
    vxsHp3F.gif
    I am apparently an MTGA draft god on Twitch
  • BrendenPABrendenPA Registered User
    Bloodletter to The Empire
    3/7 PP

  • DaemonisDaemonis Registered User regular
    Plaguebearer to Bretonnia, 3/6 PP

  • doldaridoldari Registered User regular
    edited August 2012
    Seductress to The Border Princes.
    3/6PP

    doldari on
  • stever777stever777 AFK most Saturdays Registered User regular
    Round 5, Summoning Phase

    game7784state1.png
    Upgrade Effects -
    Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
    Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
    Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.

    Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region.
    Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.

    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.

    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.

    OW Card Effects -
    Call to Arms!
    During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    High Elf Protection
    Each Event token increases a region's Resistance value by two.

    Spell Effects -
    Troll Country: Virulent Outbreak - This region is considered Populous.
    The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
    The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.

    Tzeentch is done.
    Horned Rat is active.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • visiblehowlvisiblehowl He/Him Neutron Nerd Registered User regular
    Cultist to Troll Country

    2/6 PP

    vxsHp3F.gif
    I am apparently an MTGA draft god on Twitch
  • BrendenPABrendenPA Registered User
    Play Hate to Kislev
    http://handtracker.heroku.com/games/253/acts/15716

    All figures can't be moved off of the card
    2/7 PP

  • DaemonisDaemonis Registered User regular
    Plaguebearer to Bretonnia, 2/6 PP

  • doldaridoldari Registered User regular
    Daemonette from The Badlands to Bretonnia.
    One Leper is mine.
    1/6PP

  • stever777stever777 AFK most Saturdays Registered User regular
    Round 5, Summoning Phase

    game7784state1.png
    Upgrade Effects -
    Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
    Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
    Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.

    Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region.
    Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.

    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.

    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.

    OW Card Effects -
    Call to Arms!
    During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    High Elf Protection
    Each Event token increases a region's Resistance value by two.

    Spell Effects -
    Troll Country: Virulent Outbreak - This region is considered Populous.
    Kislev: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
    The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
    The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.

    Tzeentch is done.
    Horned Rat is active.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • visiblehowlvisiblehowl He/Him Neutron Nerd Registered User regular
    Cultist to Troll Country.

    1/6

    vxsHp3F.gif
    I am apparently an MTGA draft god on Twitch
  • BrendenPABrendenPA Registered User
    Bloodletter to Norsca and rest

  • DaemonisDaemonis Registered User regular
    Plaguebearer to Bretonnia, 1/6 PP

  • doldaridoldari Registered User regular
    Move Bloodsworn from The Border Princes to Bretonnia.
    0/6PP

  • visiblehowlvisiblehowl He/Him Neutron Nerd Registered User regular
    Cultist to Troll Country and rest

    vxsHp3F.gif
    I am apparently an MTGA draft god on Twitch
  • DaemonisDaemonis Registered User regular
    Plaguebearer to Bretonnia, 0/6 PP

  • stever777stever777 AFK most Saturdays Registered User regular
    Round 5, Battle Phase

    game7784state1.png
    Upgrade Effects -
    Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
    Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
    Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.

    Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region.
    Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.

    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.

    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.

    OW Card Effects -
    Call to Arms!
    During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    High Elf Protection
    Each Event token increases a region's Resistance value by two.

    Spell Effects -
    Troll Country: Virulent Outbreak - This region is considered Populous.
    Kislev: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
    The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
    The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.

    Norsca: 3 dice
    Troll Country: 5 dice; 4 dice
    Kislev: 1 die
    The Empire: 3 dice
    Bretonnia: 4 dice; 2 dice

    Please roll in listed order.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • DaemonisDaemonis Registered User regular
    My rolls:
    Kislev, 1 hit, kill rat
    Bretonnia, 3 hits, kill all cultists

  • BrendenPABrendenPA Registered User
    My rolls:
    Norsca
    3hits http://invisiblecastle.com/roller/view/3667737/
    Kill everything!

    Troll Country
    4hits http://invisiblecastle.com/roller/view/3667743/
    Kill all Nurgle and Tzeentch cultist

    The Empire
    2hits http://invisiblecastle.com/roller/view/3667751/
    Kill everything again!

  • doldaridoldari Registered User regular
    5 Hit in Bretonnia.
    Kill all.

  • visiblehowlvisiblehowl He/Him Neutron Nerd Registered User regular
    Congrats Khorne

    GG everybody.

    vxsHp3F.gif
    I am apparently an MTGA draft god on Twitch
  • texasheattexasheat Registered User regular
    edited August 2012
    3 hits
    http://orokos.com/roll/79558

    Kill three clan rats

    Gratz to Korne

    texasheat on
  • DaemonisDaemonis Registered User regular
    Such a bloody massacre! Khorne must be pleased! :)
    Congratulations!

  • doldaridoldari Registered User regular
    Congrats BrendenPA.

    Your dice is wonderful.

  • stever777stever777 AFK most Saturdays Registered User regular
    Round 5, Corruption Phase

    Board at the End of Battle Phase
    game7784state1.png
    Domination Step
    Troll Country: +1 VP DAC
    Tilea: +2 VP
    The Badlands: +6 VP

    Corruption Step
    Kislev: +1; +1
    The Badlands: +5 DAC

    Check for ruined regions - The Badlands ruined second: +4 VP

    Updated Victory Points:
    Khorne: 10 + 2 = 12
    Nurgle: 15
    Tzeentch: 11
    Slaanesh: 35 + 10 = 45
    Horned Rat: 20 + 1 = 21

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • blahmcblahblahmcblah I never drink... wine. Registered User regular
    Filth should add +4 VP from The Badlands.

  • stever777stever777 AFK most Saturdays Registered User regular
    Round 5, End Phase

    Board at the beginning of the End Phase
    game7784state1q.png
    1. Remove Chaos Cards from the Board - No cards will remain.

    2. Hero Tokens are resolved - The Bloodthirster is killed in Troll Country, a Bloodletter is killed in The Empire & a Bloodsworn is killed in Estalia.

    3. Resolve Old World cards - None

    4. Score Ruined Regions - The Badlands ruined second: +7 VP; +3 VP

    5. Advance Threat Dials - Khorne ticks twice and Slaanesh & Horned Rat tick once.

    Khorne:
    32 - Draw 2 Chaos cards
    X - Victory!

    Slaanesh:
    24 - Upgrade

    Horned Rat:
    16 - Upgrade


    6. Check for Game end - The game does end.

    Updated Victory Points:
    Khorne: 12
    Nurgle: 15 + 3 = 18
    Tzeentch: 11
    Slaanesh: 45 + 7 = 52
    Horned Rat: 21

    Khorne has won a dial victory!

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • stever777stever777 AFK most Saturdays Registered User regular
    edited August 2012
    Final Board

    game7784state1.png

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • stever777stever777 AFK most Saturdays Registered User regular
    edited August 2012
    Good game, all!
    Congrats, BrendenPA!

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • BrendenPABrendenPA Registered User
    Thanks guys! It was fun playing this online. I looked back at the start date and we had this rolling for 2months. Is that average? Seemed shorter till I saw it in writing.

    Final thoughts about Khorne's Bloodletter rule:
    This was a bad implementation. Because you have to focus on points or track at the start, not allowing Khorne to take Bloodletter really shoehorns the player into going track only. This was the problem with the base game and I thought the expansion opened up a lot more interesting ways to win. I do not think it was a successful house rule for Bloodletter.

Sign In or Register to comment.