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A good friend gave me an idea for a superhero campaign that wouldn't leave my brain alone.
The idea is to start playing before the PC heroes have gained their powers. To then play through the separate (or shared) origins of the characters with the group as a whole.
As such, anybody that proposes a character is more then welcome to, but it should focus on a possible or probable origin scenario as well as who the person is before gaining whatever abilities they will use in their superhero identity at least as much as the hero's powers and abilities.
This isn't going to be run within the DC or Marvel universes. Set in modern times, superheroes have been a small minority throughout history. In ancient times, they were described as gods, demigods, or truly exceptional mortals. During WWI and WWII, superheroes emerged on both sides of the conflicts and played pivotal roles in the outcome of both world wars. With the ending of the world wars heroes faded from the public view; though there has been a marked resurgence in superheroes and supervillains in the last 25 years.
current details: Looking for a group of 3 players. Starting at PL 10. Using Mutants and Masterminds 3rd edition. More details of the world background to follow.