I like accuracy on Devastator Mode. Kill all the things.
It's the ultimate Soldier class. Does not worry about cooldowns, so carry whatever weapons please you. Heavy ones.
Fire rate tends to be better than magazine size on most weapons - though for somehting like the Reegar or the Harrier, magazine size might be better. Build your Devastator mode around the weapons you ultimately want to use.
I like accuracy on Devastator Mode. Kill all the things.
It's the ultimate Soldier class. Does not worry about cooldowns, so carry whatever weapons please you. Heavy ones.
Fire rate tends to be better than magazine size on most weapons - though for somehting like the Reegar or the Harrier, magazine size might be better. Build your Devastator mode around the weapons you ultimately want to use.
everything in this post pleases me
I will say you should take the grenades, though. They're basically like carpet bombs. You can upgrade it to fire five grenades at once, which can be devastating on small groups of enemies on any difficulty.
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Mike Danger"Diane..."a place both wonderful and strangeRegistered Userregular
I like accuracy on Devastator Mode. Kill all the things.
It's the ultimate Soldier class. Does not worry about cooldowns, so carry whatever weapons please you. Heavy ones.
Fire rate tends to be better than magazine size on most weapons - though for somehting like the Reegar or the Harrier, magazine size might be better. Build your Devastator mode around the weapons you ultimately want to use.
everything in this post pleases me
I will say you should take the grenades, though. They're basically like carpet bombs. You can upgrade it to fire five grenades at once, which can be devastating on small groups of enemies on any difficulty.
In my theorized class, "Tech Breaker" is just the Lord High Researcher grabbing enemies, throwing them on the ground, and stomping the shit out of them
Or something that deactivates sync kills/breaks weapons in enemy's hands
STG guys, whatever black ops equivalent the turians have, a drell assassin, a straight-up asari commando (an Asari Soldier!), some dude from Aralakh
The thing about Spectres is that, excepting Shepard, they tend to be lone wolves. Shepard's N7 background is what makes her an effective leader; her Spectre status is just a license to kill.
I just like how humans have gone from looking very plain to tendrils of energy and giant guns and whatnot. Hopefully future DLC for other races follows the same appearance.
Also has bioware mentioned anything about the lobby hacking?
“I used to draw, hard to admit that I used to draw...”
A krogan... what? Just a straight-up melee class. Krogan something. Whole deal is that he's viable in melee on any difficulty, even Platinum, if played right.
Bloodlust (hey, Grunt had it, and so did all krogan in ME1 and ME2), some kind of switch-on omniblade power that imparts different effects to his attacks (like melee attacks that could detonate biotic explosions), Carnage just for the sake of having a power that sucks on the character, Rage, Krogan Berserk.
Actual class is the Krogan Berserker. He'd need to be huge, Wrex or Grunt huge, and wearing relatively little armor for a krogan.
For the sake of coolness, give him a sync kill against human-sized enemies. Less efficient than his melee most of the time, but choke-slamming the shit out of Phantoms and Pyros and Engineers would never get old.
A geth soldier has the potential to be horrifying, though to be honest if you'd shown me the Destroyer's power set without telling me he was N7, I would have assumed he was geth
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TexiKenDammit!That fish really got me!Registered Userregular
If they ever did any more new characters, wouldn't they just pick some actual characters from the game? Have Mordins jump around and Jacobs standing over in a corner being forgotten about (his special power, hunters and marauders just ignore him)?
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Lord Palingtonhe.him.hisHistory-loving pal!Registered Userregular
Nah, I like the special forces idea. I'm sure people have been waiting for a Drell Infiltrator to really roleplay as Thane. Follow that up with a krogan scientist/engineer. All three powers? Explosions.
Speaking of Asari Vanguards, since the game won't give me new classes I've been screwing around with ones I never use and I'm at a loss on how make the Asari vanguard work.
Anyone use them enough for some pointers? I was thinking there might be some potential in Stasis bubble -> Area Charge but the cooldown on Stasis makes that not very practical.
XBL: That Stone Dude
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
If they make a Drell Infiltrator his spec power should be called "Vent Master".
OrcaAlso known as EspressosaurusWrexRegistered Userregular
You could try the Curly method if you've unlocked a Scorpion: max out everything BUT Stasis (0 points in), speccing charge for the usual...except make sure Charge has more biotic damage after a charge. Max out those lift grenades for radius and damage, equip some grenade gear.
Start things off by firing off most of a clip of Scorpion ammo at a spawn (direct hits will stagger your opponents), then charge, throw a grenade or two, and watch the entire spawn die.
I'm not all that great with it, but with enough skill (hi Curly!) it's devastating, particularly against Reapers.
I still think that the next expansion is going to be all about the mercs. Salarian Soldier, Krogan Adept, Turian Infiltrator, Batarian Engineer, Vocha Vanguard.
The Batarian Engineer will have a blade turret, which sets up like a Cerberus turret, but shoots exploding knives at people.
Vorcha Vanguard will play out exactly like it sounds: a spiky ball of regenerating biotic death.
Turian Infiltrator will have an activatable mode called "Calibrations" that enhance the whole team's weapon damage.
Krogan Adept has a power like Throw, but has a radius, and if it hits two enemies, it slams them together three times before chucking their corpses away.
The Salarian Soldier is simply the best, like all the salarian classes.
I thought a cool idea for more character's is to introduce some Reaper playable's, I mean we have ex-Cerberus & Geth, why not "
splinter" Reapers, though compared to the other two, it's a little more far fetched. Just an idea though.
Vorcha "vanguard." Uncapped bloodlust, no biotics, but the charge move locks you into an animation where you run screaming at the targeted enemy and gain bonus damage for all damage taken during the maneuver.
Edit: Husk soldier:
Flail
Flail
Flail
Zombie Cyborg
(no fitness skill)
Speaking of Asari Vanguards, since the game won't give me new classes I've been screwing around with ones I never use and I'm at a loss on how make the Asari vanguard work.
Anyone use them enough for some pointers? I was thinking there might be some potential in Stasis bubble -> Area Charge but the cooldown on Stasis makes that not very practical.
Biotics take a back seat to weapon damage, basically.
Krogan Adept has a power like Throw, but has a radius, and if it hits two enemies, it slams them together three times before chucking their corpses away.
NEED
I NEED THIS NOW
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
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AntimatterDevo Was RightGates of SteelRegistered Userregular
Krogan Adept has a power like Throw, but has a radius, and if it hits two enemies, it slams them together three times before chucking their corpses away.
NEED
I NEED THIS NOW
It would actually probably suck for the most part, since I'm sure it wouldn't work on Banshees or Brutes or whatnot.
But it would be totally satisfying to smash two Geth Troopers into scrap metal, then sprinkle their wreckage liberally across the battlefield.
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ShimshaiFlush with Success!Isle of EmeraldRegistered Userregular
Just tried out my first platinum match with a friend, a GWP as an ill-equipped geth infiltrator.
Posts
Demolition Turret, Tech Breaker, Sustained Omni-Blades, Rage, Lord High Researcher
I would play the shit out of that class
Actually, it went Spectre --> Council for humans.
everything in this post pleases me
I will say you should take the grenades, though. They're basically like carpet bombs. You can upgrade it to fire five grenades at once, which can be devastating on small groups of enemies on any difficulty.
This is just what I did!
I would say as far as straight up DPS goes most of the gun focused classes are superior in that regard.
But tech/biotic classes are still better at crowd control.
Or something that deactivates sync kills/breaks weapons in enemy's hands
You know, whatever.
I still think powers are more fun to play with though. Shooting dudes is boring, I'd rather throw fireballs.
that's why we call it the struggle, you're supposed to sweat
Special power: LOOSE CANNON mode. This cannot be toggled off.
Why I fear the ocean.
Like stabbing a Banshee in the face with your omni-blade
Waste Rank 6 on things that don't explode.
Edit: Hey, yeah, that Blood Pack krogan totally did have Bloodlust. Garrus says so.
That's really what Blade Armor should have done, imo.
STG guys, whatever black ops equivalent the turians have, a drell assassin, a straight-up asari commando (an Asari Soldier!), some dude from Aralakh
The thing about Spectres is that, excepting Shepard, they tend to be lone wolves. Shepard's N7 background is what makes her an effective leader; her Spectre status is just a license to kill.
Also has bioware mentioned anything about the lobby hacking?
Bloodlust (hey, Grunt had it, and so did all krogan in ME1 and ME2), some kind of switch-on omniblade power that imparts different effects to his attacks (like melee attacks that could detonate biotic explosions), Carnage just for the sake of having a power that sucks on the character, Rage, Krogan Berserk.
Actual class is the Krogan Berserker. He'd need to be huge, Wrex or Grunt huge, and wearing relatively little armor for a krogan.
For the sake of coolness, give him a sync kill against human-sized enemies. Less efficient than his melee most of the time, but choke-slamming the shit out of Phantoms and Pyros and Engineers would never get old.
electricity charging an eezo core, do all sorts of crazy shit.
Anyone use them enough for some pointers? I was thinking there might be some potential in Stasis bubble -> Area Charge but the cooldown on Stasis makes that not very practical.
Cloak
Warp
Throw
Vent Specialist
Kepral's Syndrome
Edit: Dragkoniaaaaaaaaasss
Start things off by firing off most of a clip of Scorpion ammo at a spawn (direct hits will stagger your opponents), then charge, throw a grenade or two, and watch the entire spawn die.
I'm not all that great with it, but with enough skill (hi Curly!) it's devastating, particularly against Reapers.
I find Stasis pretty damn useful, but I've never tried the Scorpion before, so it's worth a look.
The Batarian Engineer will have a blade turret, which sets up like a Cerberus turret, but shoots exploding knives at people.
Vorcha Vanguard will play out exactly like it sounds: a spiky ball of regenerating biotic death.
Turian Infiltrator will have an activatable mode called "Calibrations" that enhance the whole team's weapon damage.
Krogan Adept has a power like Throw, but has a radius, and if it hits two enemies, it slams them together three times before chucking their corpses away.
The Salarian Soldier is simply the best, like all the salarian classes.
splinter" Reapers, though compared to the other two, it's a little more far fetched. Just an idea though.
PSN: Bert_Bertinrow
Edit: Husk soldier:
Flail
Flail
Flail
Zombie Cyborg
(no fitness skill)
NEED
I NEED THIS NOW
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
There are ways to make that horrific.
It would actually probably suck for the most part, since I'm sure it wouldn't work on Banshees or Brutes or whatnot.
But it would be totally satisfying to smash two Geth Troopers into scrap metal, then sprinkle their wreckage liberally across the battlefield.
Holy crap that's a lot of dudes..