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[PATV] Wednesday, July 4, 2012 - Extra Credits Season 4, Ep. 20: The Hero’s Journey (Part

DogDog Registered User, Administrator, Vanilla Staff admin
edited July 2012 in The Penny Arcade Hub
image[PATV] Wednesday, July 4, 2012 - Extra Credits Season 4, Ep. 20: The Hero’s Journey (Part 1)

This week, we begin a two-part series on the Hero's Journey as applied to games. Everyone likes LeeLee. You should too! Go read her <a href="http://www.namegamecomic.com&quot; target="_blank">webcomic</a>. Come discuss this topic in the <a href="http://extra-credits.net/episodes/the-heros-journey-part-1/#discuss&quot; target="_blank">forums</a>!

Read the full story here

Dog on
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Posts

  • FalxFalx Registered User regular
    ...

    brb buying Journey.

  • SpyHunterSpyHunter Registered User new member
    The wait is going to kill me! I'm very interested in this particular topic.

  • ColdEquationColdEquation Registered User regular
    I read "The Hero With a Thousand Faces" when I was in high school, and ever since, it's become something of an obsession of mine. Many people have this misconception that the journey path of a story means a literal interpretation of the Hero's Journey as we see it in movies like Star Wars, The Matrix, almost any superhero movie, etc. As the video said, when used as a tool and not as a hard-and-fast rule, it's a very versatile way of describing narrative logic and getting the ideas in your story across to your audience.
    Very interested to see where the next vid takes us.

  • lockgarlockgar Registered User new member
    edited July 2012
    I never thought I would rage so hard over you guys specifically, since the topics themselves can be controversial, but to you guys specifically.

    Then you showed the Eva pictures. Out of all the series you could have picked, you picked that one? The one with the writer who admitted he was going through suicidal manic depression and was purposely trying to screw up and failing horribly? The series that succeed to ruin an entire media, and has become this giant franchise zombie.

    So much rage, and probably far from the best example.

    I will love to hear part 2 though. :p

    lockgar on
  • HyetalHyetal Registered User new member
    Great video. You shone a little light on why I loved Journey so much.

  • LatiroLatiro Registered User new member
    There is question I still ask myself everytime I hear about those concepts, be it in university classes or somewhere else - Don't you think, a really good story comes "from the heart" instead of being constructed step by step using structures like the Hero's Journey as a framework? I see howstudying those concepts adds to your knowledge as a narrator, but I'm unsure whether a story that was constructed like that will ever be a unique story.

  • ondonasandondonasand Registered User regular
    @Latiro The important thing to comprehend is that the adherence to these structures is something that occurs naturally when storytelling. The themes themselves are apparently so universal that they spring up independently of one another in the stories of diverse and separate cultures all over the world. You can tell a story "from the heart" and still wind up fitting it into what Joseph Campbell called "the monomyth".

    Additionally it is an oft repeated statement that there are no new stories. Its not the story itself that is unique, its the window dressing the writer applies to it. Adhering to forms and structures is a method of self limitation that also allows an author to bloom creatively. The easiest way to write a story is to apply limitations and then let whatever comes flow naturally from those limitations.

    Constructing a story step by step does not make a good story, that is true, but a good story usually finds itself naturally adhering to a handful of specific structures. The concept of a unique story is flawed because there are a limited number of universal human experiences, and people have been writing and telling stories for the better part of ten thousand years. Stories don't really come just "from the heart". The stories that resonate are those that are made, on some fundamental level, out of shared human experiences; shared pains and sorrows that when put together express a universal truth.

  • thewizardninjathewizardninja Registered User regular
    @lockgar
    Ruined an entire media? Oh, I'm sure you'd love anime back then. Everywhere you look - left, right and center - super-robot shows with the exact same young male protagonist that somehow always saved the day and fearlessly piloted the giant robots he found himself in while fighting for his big-breasted girl because that's what otaku back then wanted so why not pander to them? What Eva did was take a bunch of things that were being used to pander to those otaku and did the opposite with them, in the hopes that they could show that one didn't have to rely on a limited set of tropes to make a successful anime, and successful it was. What it did was give anime one of the greatest things a stagnant market like that can receive - diversity. So don't you tell me it "ruined anime". Besides, Shinji specifically was shown for a reason - because he embodies the "refusal of the call" in anime. It was what made him seem more human than the "all-powerful plot device" pilots that ran rampant in nearly everything at the time.

  • sazzrahsazzrah Registered User new member
    Hooray for the NiGHTs into Dreams ending song! <3

  • lockgarlockgar Registered User new member
    edited July 2012
    @thewizardninja
    I refuse to talk about this series on the internet in great detail as it is a carnal sin of geekdom to do so I will like to keep this brief. So yes, it did cause a diversity in the media to emerge, which basically became, every robot show afterwards try to copy it, dark days.

    It was constantly used as the goto example as an introduction into anime. I don't know how many people suggested this series to friends only for them to turn around after watching it for a few episodes and decide they hated it, and never bothered with any other show again.

    Personally, I thought the series was ok... "ran out of budget, no ending, stuck in a big blue ball, congratulations, cross shape explosions, what would god need with giant robots/"Godzilla monsters like things" ", This hilarious song pretty much sums up any problems with it.

    http://www.youtube.com/watch?v=zBrWKcScyOU

    but its the ripple effects it had afterwards that I'm talking about.

    I suppose his refusal of the call is noted, but seems like like he just wanted to spite his dad then anything else had anyone else asked him, he probably would have said yes. There are far better examples, but they picked that one for the example due to popularity, which is good since they are trying to convey an idea. I still raged.

    lockgar on
  • bSoupbSoup Registered User new member
    @thewizardninja

    I think you might be overgeneralizing '90s giant robot anime a bit too much there. While there was, and still is to a great extent, plenty of fanserivce to be found, there was certainly more diversity outside of Evangelion, a series that I do indeed enjoy, than what you're implying (mind you, the much-adored Gundam Wing came out around the same time as Evangelion).

    @lockgar

    In the same sense, not every giant robot show tried to be like Evangelion after it aired, as you suggested. Besides that point, Evangelion should never be used as the go-to show to get someone interested in anime. For that, I would go with something that has a broader appeal, like Cowboy Bebop. Seriously, everyone loves Cowboy Bebop. Far as your original grievance goes, I suppose they could have used any number of characters as an example of the refusal to the call. My first thought when the topic comes up is typically Amuro Ray, to be perfectly honest.

  • MolePlayingRoughMolePlayingRough Registered User new member
    Very interesting, it’s always nice to see game mechanics used effectively to convey a history. But, why did you have to summon the Evangelion discussion here?

  • setzervalorinsetzervalorin Registered User new member
    Anyone who's interested in the hero's journey specifically should give The Name of the Wind a read. All I'll say is that there are two journey's taking place, one inside the other, and it's spectacular.

  • UndergroundGodUndergroundGod Registered User new member
    I've been beaten to the punch a bit here, so some of my points might sound familiar to those already espoused, but I'll try to focus on a different point. Whenever you are trying to educate or persuade people (especially on a media as diverse as the internet), it is best to consider whether or not your teachings or arguments will upset or offend the people you are attempting to reach. While I love Extra Credits, you guys dropped the ball a little in that respect this week.

    It is very well known in the anime fandom that NGE is one of the shows that evokes either extreme admiration or intense loathing. As can be seen in previous comments, the minute you included Shinji as an example, you generated inordinate amounts of rage which will probably fuel a large debate over the merits of NGE. I'd like to hope that the sort of people who watch EC can overcome their desire to argue over an off-topic issue, but this is the internet. So, what has essentially happened here is that by including a matter of controversy that is not related to your discussion, you have partially steered what should have been an educated discussion into an age-old debate that has no good ending.

    And yes, I realize that I am also contributing to the off-topic discussion, but I feel like this is a good chance for the wonderful people at EC to learn how to avoid a problem I see crop up so often when discussing matters in a public forum.

  • shadebugshadebug Registered User new member
    Man, this was so close to being yet another awesome EC and now all I can think about is how much I hate eva. Of all the anime, hell, of everything gainax has done, you had to label that one of the best examples of anime. You must've known that couldn't end well. In other news, I'm now intrigued to play Journey. Kudos.

  • TempestKTempestK Registered User new member
    Wow, are all of you grognards going to kvetch about one tiny portion of the show? Seriously, grow the hell up, they were using it in the correct context here. The fact that you people can't get past your massive dislike of a show I'm pretty sure that only a fraction of you have actually watched in order to appreciate the full video tells me sad things about the vocal minority in this fanbase.

  • TubeTube Registered User admin
    It's time to stop talking about the anime and talk about the subject of the show instead.

  • Punk RexPunk Rex Registered User regular
    *EC mentions Eva*
    Internet: YOUR TEARING ME APART EC!!!

    ... I really need to actually WATCH Eva and find out what all the hubbub's about.

  • MuuginMuugin S CaliRegistered User new member
    Dan Harmon of former NBC's Community fame wrote a handful of fantastic essay's about story structure, and specifically the chapters of Campbell's famous "monomyth" or "hero's journey" would fall if you forced them into his story circle, that being;

    I
    notice a small problem,
    and make a major decision.
    this changes things
    to some satisfaction, but
    there are consequences
    that must be undone
    and I must admit the futility of change.

    They're all over at the Chanel101 wikia under Dan Harmon, starting from super basic outlines to story implementation and citing specific examples. I really recommend anyone interested in the study or observation of story structure to look into his stuff.

  • GundiGundi Serious Bismuth Registered User regular
    Come on, people are still willing to argue over NGE? It's been ten years guys. Ten years. Like, why not talk about Journey? I'm kind of not sure if I'm willing to drop cash on it or not because I'm not sure about how much of a "game" it is and whether it's actually worth paying money for it. Like, I can appreciate it's well-made and effective at what it tries to do but from I remember reading about the game I don't think it's for me. Also, now that I think about it there are a ton of popular franchises that don't seem to have a clear refusal of the call moment. Like... 'er... Mario. Yeah.

  • ckretaznmanckretaznman Secret Asian Man Registered User new member
    Evangelion... I'd rather not relive the memories...

  • TofystedethTofystedeth Registered User regular
    Gundi wrote: »
    Come on, people are still willing to argue over NGE? It's been ten years guys. Ten years. Like, why not talk about Journey? I'm kind of not sure if I'm willing to drop cash on it or not because I'm not sure about how much of a "game" it is and whether it's actually worth paying money for it. Like, I can appreciate it's well-made and effective at what it tries to do but from I remember reading about the game I don't think it's for me. Also, now that I think about it there are a ton of popular franchises that don't seem to have a clear refusal of the call moment. Like... 'er... Mario. Yeah.

    If I had a PS3 I'd get it. But since I don't it's kinda of steep.

    steam_sig.png
  • tobimarotobimaro Registered User new member
    Yeeh, Final Fantasy has worked over the hero's journey to death. But I will still be interested in seeing the second part. As for Evangelion...I try not to remember End of Evangelion (the second movie of the first series). Too many bad memories of a hero's journey snuffed out by a horrible ending.

  • VillenVillen Registered User new member
    edited July 2012
    I watched NGE for the first time last month and should say it's amazing. Obviously the internet can be presented to anyone with The Offspring's "Cool To Hate", but whatever. NGE was fucking great, wasn't about giant robots and was so meta it hurts. Eva was about people, legacy, depression, psychology and actually explains that people are dumb and hate things just for the sake of it. Ironic. Besides it's kinda funny to see people saying "lol it's not deep doesn't make sense" and bring up the subject everytime some game/anime/movie uses christan symbolism just to say that was "deeper than evangelion". Also the End of Evangelion is one of the greatest postmodern works of all time. Get over it.

    Into the subject: It's great to see that there's a "guide" to write stories but I tend to prefer writing something AND THEN going to see how can I apply those rules, not writing with them in mind since it's kind of restrictive. But I can see that even with we doesn't have knowledge of them it tends to follow the same pattern. Psychology is funny.

    Villen on
  • curelightchildcurelightchild Registered User new member
    The Internet is going to be pissed and unhappy and start an off-topic discussion no matter how careful you are or what you say. Where they are forums there is angry internet rage. The use of NGE here was a correct one. Having seen the entire series (movies included) I can say first hand NGE follows the Heroes Journey to a T. Shinji's arch in the story is textbook Heroes Journey. I'd rather the EC guys use whatever materials they think is necessary. It is not their job to make sure no one is offended. If anyone seriously stopped paying attention to the video to whine some version of "OMGZ NGE SUUUCKS" then they missed the entire point and that's a loss for them.
    I've been beaten to the punch a bit here, so some of my points might sound familiar to those already espoused, but I'll try to focus on a different point. Whenever you are trying to educate or persuade people (especially on a media as diverse as the internet), it is best to consider whether or not your teachings or arguments will upset or offend the people you are attempting to reach. While I love Extra Credits, you guys dropped the ball a little in that respect this week.

    It is very well known in the anime fandom that NGE is one of the shows that evokes either extreme admiration or intense loathing. As can be seen in previous comments, the minute you included Shinji as an example, you generated inordinate amounts of rage which will probably fuel a large debate over the merits of NGE. I'd like to hope that the sort of people who watch EC can overcome their desire to argue over an off-topic issue, but this is the internet. So, what has essentially happened here is that by including a matter of controversy that is not related to your discussion, you have partially steered what should have been an educated discussion into an age-old debate that has no good ending.

    And yes, I realize that I am also contributing to the off-topic discussion, but I feel like this is a good chance for the wonderful people at EC to learn how to avoid a problem I see crop up so often when discussing matters in a public forum.

  • keoseggkeosegg Registered User new member
    edited July 2012
    Edited because I was a dunce and didn't stay through the credits.

    Here's the article in question just to save you all a few keystrokes:

    http://filmcrithulk.wordpress.com/2011/10/06/hulk-explains-why-we-should-stop-it-with-the-hero-journey-shit/

    This is a somewhat tangential link, but it may have some relevance in the coming video.

    http://filmcrithulk.wordpress.com/2011/07/07/hulk-presents-the-myth-of-3-act-structure/

    keosegg on
  • wrincewrince Registered User new member
    at the three minute mark, the guy with the blackboard is Dante Shepherd of Surviving the world [.net]. i note your version has the copyright info cut off the bottom. :( it's a lovely comic... or comic-like entity, and more people should read it!

  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    I'm so looking forward to having Journey spoiled! :D

    Despite being a writer and having a BA in English Studies (and doing quite a bit of post-modern deconstruction for only having that level of degree), I've never actually read Campbell's work. I know of it, of course; I'm a fantasy writer. But I've never actually seen the intricate details.

    I especially enjoy that you are pointing it out in all sorts of media. It isn't a universal by a long shot, but it is one of those broad things that you can cram almost anything in to, if you want. And when you get a trilogy involved, or some extremely long plot arc? Oh man.

    Can't wait for next week.

    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • MegaKxMegaKx Registered User new member
    Strange I never deviated from the path. I explored a bit but always new the goal in the back of my mind. Was actually surprised to hear that there was some type of invisible wall.

  • bSoupbSoup Registered User new member
    @Gundi

    Wouldn't a "refusal to the call" moment in Mario be the first time you tried going back in the original SMB and discovered that you couldn't? I mean, given the example they give for Journey, it seems valid enough.

  • Product PlacementProduct Placement Registered User regular
    @keosegg
    Not quite sure why you feel so compelled to let us know about Hulk's article, since it's brought up in this very same video.

  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    So Journey is only available on PS3, is that right?

    Siiiigh.

    "excuse my French
    But fuck you — no, fuck y'all, that's as blunt as it gets"
    - Kendrick Lamar, "The Blacker the Berry"
  • keoseggkeosegg Registered User new member
    edited July 2012
    @Product Placement

    Why? Because I didn't stay through the credits. That'll show me. Ah well, the link is there, and it'll save people a few keystrokes.

    Also, can anyone tell me how to reply to people properly? Bit of a noob at this.

    keosegg on
  • thewizardninjathewizardninja Registered User regular
    @bSoup
    Really, I consider "deviating from the path" and "refusing the call" to be different things. It works when considering The Journey because the "pushing you back on the path" is thematic but in the case of Mario and the like you aren't ACTUALLY refusing the call - you just want to go backwards, often because you think it will help you go forwards. A better example of player induced "refusal of the call" would be the common trend found in the Elder Scrolls games where player will very often outright avoid the storyline quests because you'd much rather go to that cool looking cave over there and oh look that leads to a mountain which could have some interesting stuff to look at while traversing it and there seems to be a village down there I should probably check it out and oh wow look at all these side quests I still need to do before continuing the main quest and....

  • MagmarFireMagmarFire Registered User regular
    I think I'm going to read the TV Tropes article on the HJ archetype again later because of this. :D

  • The_UlfThe_Ulf Registered User regular
    edited July 2012
    Can't talk about the hero's journey in games without mentioning Sword and Sworcery! Let's hear some thoughts on Cappybara and Superbrothers' experiential/musical ode to the quintessential hero's journey next week!

    The_Ulf on
  • GodEmperorLetoIIGodEmperorLetoII Registered User regular
    Honestly? Fuck Star Wars. George Lucas must be the biggest most successful plagiarist ever. Don't believe me? Well, compare Star Wars with, say, 2001: A Space Odyssey. Notice any comparisons with the camera work? Ya, there's a lot. As in every iconic shot from Star Wars was stolen. How about the story? I point you to Kurosawa's Hidden Fortress. Notice how various characters and the overarching plot is similar? I sure do. How about the various lore and elements of the universe? I point you to Dune. Jedi/Sith sure seem a lot like the Bene Gesserit. In fact, seems a blatant rip off, but unlike Dune where it actually gives real explanation to their abilities, Star Wars just goes "magic!" OH! How about the MUSIC!? Ya, that's so iconic!! Wait, no... it's not. It was from Kings Row. Cracked even has a nice article and video to compare. http://www.cracked.com/article_19848_7-famous-musicians-who-stole-some-their-biggest-hits_p2.html

    So ya, fuck George Lucas. Biggest plagerist ever. And I know John Williams did the music, but plagerists get other plagerists apparently and he's still responsible.

    As for the Hero's Journey, I think that's why the Souls games are so great tbh. You do also experience a lot of aspects from the Hero's Journey, but at the same time you don't really experience all of it and it doesn't exactly have the Hero's Journey kinda story. It was refreshing. There were similarities to Hero's Journey so I think people found it relatable, but you're not really a "Hero" or "The One" or anything. Even though Dark Souls calls you "Chosen Undead" it's definitely known that many undead before you had done it. And it's not so much chosen as in "The One" so much as "a chosen person who has the will to do all this." Just fun stuff.

  • DedwrekkaDedwrekka Metal Hell adjacentRegistered User regular
    edited July 2012
    Honestly? Fuck Star Wars. George Lucas must be the biggest most successful plagiarist ever. Don't believe me? Well, compare Star Wars with, say, 2001: A Space Odyssey. Notice any comparisons with the camera work? Ya, there's a lot. As in every iconic shot from Star Wars was stolen. How about the story? I point you to Kurosawa's Hidden Fortress. Notice how various characters and the overarching plot is similar? I sure do. How about the various lore and elements of the universe? I point you to Dune. Jedi/Sith sure seem a lot like the Bene Gesserit. In fact, seems a blatant rip off, but unlike Dune where it actually gives real explanation to their abilities, Star Wars just goes "magic!" OH! How about the MUSIC!? Ya, that's so iconic!! Wait, no... it's not. It was from Kings Row. Cracked even has a nice article and video to compare. http://www.cracked.com/article_19848_7-famous-musicians-who-stole-some-their-biggest-hits_p2.html

    So ya, fuck George Lucas. Biggest plagerist ever. And I know John Williams did the music, but plagerists get other plagerists apparently and he's still responsible.

    As for the Hero's Journey, I think that's why the Souls games are so great tbh. You do also experience a lot of aspects from the Hero's Journey, but at the same time you don't really experience all of it and it doesn't exactly have the Hero's Journey kinda story. It was refreshing. There were similarities to Hero's Journey so I think people found it relatable, but you're not really a "Hero" or "The One" or anything. Even though Dark Souls calls you "Chosen Undead" it's definitely known that many undead before you had done it. And it's not so much chosen as in "The One" so much as "a chosen person who has the will to do all this." Just fun stuff.

    Realistically it's almost impossible to claim that the original Star Wars movies ripped off anybody, mainly because every part of it aside from the main character's first name was changed, not according to Lucas's wishes but according to the studio. It's pretty well known that The Hidden Fortress was a loose basis for the original 13 page manuscript, but 3 drafts after that and you can't find many similarities. If you try to apply the overarching plot to another movie, you're proving the existence of these over-arching plot ideas (Like the "Hero's Journey", not of plagiarism. Plagarism is a close immitation and attempting to disguise another's ideas and concepts as your own, and in movies, music, and art it's not looked down upon like it is in academia.
    The mere fact that Lucas attributed much of the original idea to The Hidden Fortress disproves any attempt at plagarism, because he's pretty open with the original story not being his idea. In fact he's extremely open with the fact that the original movies didn't follow his ideas (notice the drastic changes from the original and prequel series).
    But seriously though, as a wuxia movie fan who was drawn to Star Wars by it's seemingly wuxia inspired concepts, the original movies had little in common with The Hidden Fortress after the re-writes. And yeah, the Force is very much presented as a semi-Tao-ist concept in the original movie, much more in-line with the type of things you might find in Wuxia (Qi or Neijin, and in fact the entire process of learning "The Force"), Buddhist/Daoist mythology, and some early martial arts movies than in Dune (About the only commonality is the "power of the mind" trope, and even that's a tenuous link at best).

    Lucas a plagarist? No.
    Lucas a hack? Well, duh!
    @bSoup
    Really, I consider "deviating from the path" and "refusing the call" to be different things. It works when considering The Journey because the "pushing you back on the path" is thematic but in the case of Mario and the like you aren't ACTUALLY refusing the call - you just want to go backwards, often because you think it will help you go forwards. A better example of player induced "refusal of the call" would be the common trend found in the Elder Scrolls games where player will very often outright avoid the storyline quests because you'd much rather go to that cool looking cave over there and oh look that leads to a mountain which could have some interesting stuff to look at while traversing it and there seems to be a village down there I should probably check it out and oh wow look at all these side quests I still need to do before continuing the main quest and....

    It doesn't really work with the Elder Scrolls, though. In fact there's not many games that can claim to have a non-scripted "refusal of the call". The reason that is, is that the "Refusal" has to has some impact. The refusal is only poinient, noteworthy, or important because the refusal leads to dire consequences. Those consequences of refusing the call are what leads the hero back onto the path. The Elder Scrolls doesn't have that, and really doesn't provide any meaning to refusing the call, which is what last two games have been called out on. Once you remove the threat of danger then the call becomes unimportant. Sad that I can't think of any games that have a real "refusal", Spiderman actually has a very well known refusal. The death of Peter's uncle, caused by his refusal to stop a robber and misuse of his abilities, is an excellent modern example of the refusal.

    And since I got on the point of Wuxia style movies, the movie "Kung-fu Hustle" has a very diversified example of The Hero's Journey.

    Dedwrekka on
  • GodEmperorLetoIIGodEmperorLetoII Registered User regular
    I'd still say it's plagiarism. It's just enough people noticed so he's been saying it's more inspiration. But it's blatant theft.

  • drunkenpandarendrunkenpandaren Slapping all the goblin ham In the top laneRegistered User regular
    The problem with this kind of critique is just that it's only one specific kind that can be applied just as much to anything as any other critique. Perhaps Journey did make that invisible wall to be a way to force the player in their refusal, but the same can be said about the other way. Perhaps Journey put the wall there because they didn't want people running off the course of the map and fall off the world where they'll be stuck under it forever. It just seems to be over analyzing things in a game.

    Origin: HaxtonWasHere
    Steam: pandas_gota_gun
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