So I'm getting into a Vindicator pretty soon and getting the fit ready that is on the Wiki. A lot of the high end parts are not available on the VFK market so I had to go to Jita. Getting there was no problem at all. I dock with the station, buy my modules which come out to a little over a billion in total cost. Now time to undock and go on my merry way back to VFK. As soon as I undock and set the gate as my warp to desctination... BOOM!!!!! My Imicus is dust and I'm floating around in my pod. I didn't realize it but apparently we're at war with someone, as always. That they can attack you without any issues and repercussions as long as you're at war. Now I'm back to killing rats to save up another billion for parts.
Stupid stupid stupid. I'm a forever newbie.
The guy that killed me had two ships there, either dual boxing or two guys doing the same thing. One was a dictor, the other a projectile boat with big alpha. My tiny Imicus never stood a chance.
Comrade1809 on
EVE: TrueAnger
“The trouble with Communism is the Communists, just as the trouble with Christianity is the Christians.”
― H.L. Mencken
“This Snow Crash thing--is it a virus, a drug, or a religion?”
Juanita shrugs. “What's the difference?”
― Neal Stephenson, Snow Crash
:cripes: If you absolutely have to fly stuff yourself, use a covops. Otherwise just pay Padded Helmets the miniscule amount of isk it costs for them to move stuff for you.
I may not understand this fully but how would flying covops help me undock? I thought that I wouldn't be able to cloak until I get some distance from the station and in that time I can still be targeted and blown up?
EVE: TrueAnger
“The trouble with Communism is the Communists, just as the trouble with Christianity is the Christians.”
― H.L. Mencken
“This Snow Crash thing--is it a virus, a drug, or a religion?”
Juanita shrugs. “What's the difference?”
― Neal Stephenson, Snow Crash
Like I said, newbie. =(
The process worked before so I didn't think twice and completely ignored the war status. Oh well, can't make a vindicator without breaking a few parts.
EVE: TrueAnger
“The trouble with Communism is the Communists, just as the trouble with Christianity is the Christians.”
― H.L. Mencken
“This Snow Crash thing--is it a virus, a drug, or a religion?”
Juanita shrugs. “What's the difference?”
― Neal Stephenson, Snow Crash
And anything else would get even more killed by those things. If you're going to insist on moving things yourself, a covops is still the best choice aside from a jump freighter. Padded Helmets is obviously far superior.
And anything else would get even more killed by those things. If you're going to insist on moving things yourself, a covops is still the best choice aside from a jump freighter. Padded Helmets is obviously far superior.
I would rather run a pipe in a tier 3 with bubble immunity or a blockade runner over a covops.
0
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
One thing is for certain though. Whichever ship you run a blockade in, don't do it in a wardeck'ed corp.
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
And anything else would get even more killed by those things. If you're going to insist on moving things yourself, a covops is still the best choice* aside from a jump freighter. Padded Helmets is obviously far superior.
I would rather run a pipe in a tier 3 with bubble immunity or a blockade runner over a covops.
covops can still be murdered. Just land ontop of a couple smartbombing battleships on a gate and watch what happens. Nevermind good 0.0 gate camps.
You should be dscanning your out gate from a safe (if you're set-up) or a nearby celestial, and see if there's a battleship on the gate. Getting caught by a smartbomb jumping into a system is possible I suppose, but seems unlikely to me.
A bubble camp can catch a covops, but usually you can either burn back or clear the bubble before they can decloak you; or sometimes burn up or down far enough they can't find you.
95% of the time, if you die in a covops you've made a mistake.
But a jump freighter service is still the right call most of the time. If you really must import them yourself, at least get pubbies to ship your stuff one jump out of Jita or something.
One thing I recommend to players 0.0 is to learn how to travel. Bookmark the fuck out of your route with pingspots (and don't just make lazymode pings inline with the next gate, make them ~250Km behind and off to the side/above/below), safespots, scanspots, work out where the chokepoint systems that are hard to avoid are (these are the most likely to be camped), familiarise yourself with alternate routes - often instead of travelling A>B>C>D>E you can go A>B>Z>Y>X>W>E - it's a slightly longer route, so your autopilot never directs you down it, and thus W, X, Y and Z systems are likely to be quiet and uncamped.
Learn how to get out of a bubble. Only the largest and most pro camps are inescapable in a covops; the average "8 guys and a dude in a Sabre" mob you should be able to evade every time. This is a thing you can practice with friends; you get escape & evasion practice; they get decloaking practice.
It's worth fitting a WCS (or 2) to a covops. Nothing funnier than some hotshot pro decloaker in an Interceptor who gets a point on you and then you warp off anyway raging in local.
I just reactivated EVE yesterday, after not playing for a long, long time.
My main is pretty close to being able to pilot a Hulk, which he already has. However, there's a lot of training left to do before I can take her out with a full loadout of the right mining gear.
I'm thinking about making an alt and focusing on electronic warfare or stealth, or both. Anyone have any tips about this? Anyone have any suggestions or tips for someone returning to the game after being gone for a long time.
I just reactivated EVE yesterday, after not playing for a long, long time.
My main is pretty close to being able to pilot a Hulk, which he already has. However, there's a lot of training left to do before I can take her out with a full loadout of the right mining gear.
I'm thinking about making an alt and focusing on electronic warfare or stealth, or both. Anyone have any tips about this? Anyone have any suggestions or tips for someone returning to the game after being gone for a long time.
I'd say check out the T1 cruisers and frigates; CCP did an awesome job of rebalancing them, and there are EW and Logi frigates for every race which are good and useful and viable. You don't have to get T2 or get out any more. You can try out your plan for EW with much less ISK and SP investment.
Are you planning to be a part of a group or operate alone? Are you in a corp?
I just reactivated EVE yesterday, after not playing for a long, long time.
My main is pretty close to being able to pilot a Hulk, which he already has. However, there's a lot of training left to do before I can take her out with a full loadout of the right mining gear.
I'm thinking about making an alt and focusing on electronic warfare or stealth, or both. Anyone have any tips about this? Anyone have any suggestions or tips for someone returning to the game after being gone for a long time.
I'd say check out the T1 cruisers and frigates; CCP did an awesome job of rebalancing them, and there are EW and Logi frigates for every race which are good and useful and viable. You don't have to get T2 or get out any more. You can try out your plan for EW with much less ISK and SP investment.
Are you planning to be a part of a group or operate alone? Are you in a corp?
I'd like to link up with a corp or at least someone in-game aside from my brother, who also reactivated. It's lonely out here in space.
Also, if I want to mine AND do some black ops and/or EW stuff, should I just train all the skills on one character? Alts don't seem to be beneficial, at least to me - but I'm pretty ignorant of most of the current game - since you can only train skills on one character at a time.
TBurk83 on
0
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
SPIES!
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
Finally went ahead and bit the bullet and created an account. Still working my way through all the tutorials though (finished the initial ones, doing the 5 career specific ones now. Industry is pretty cool so far,)
Is Merch still recruiting? I put an app in a couple days ago and I haven't heard back. I've mailed the requisite people one is supposed to poke if they haven't heard back, and I've registered on the forums, but no dice.
0
BaidolI will hold him offEscape while you canRegistered Userregular
Yes, but since we're not in the midst of a newbie drive our HR people check apps every several days and/or they have all burned out. I'll poke some people in jabber.
Yes, but since we're not in the midst of a newbie drive our HR people check apps every several days and/or they have all burned out. I'll poke some people in jabber.
Like I said, newbie. =(
The process worked before so I didn't think twice and completely ignored the war status. Oh well, can't make a vindicator without breaking a few parts.
Seriously though, how do you get the skills to fly a Vindi and the cash to buy one and not understand that Padded Helmets exists, or that your time would be used better doing literally anything else in Eve besides jumping from VFK to Jita and back?
So whoever posted that buddy code for me may well get some free time. I'm seriously considering getting the 3 month deal with the Caldari Starter Bundle for $30.
1 thing sort of sucks though. I'll be out of town for 2 weeks soon, and I'd like to be able to queue up more time on skill training, but it looks like the best I'll be able to do is queue the longest skill I have available (probably about 3 days at this point.) I'd like to find a way to queue the full 2 weeks skills so I get something out of it.
If you can train frigate IV and cruiser IV before you leave, cruiser V is a good choice for a > 2 week skill. Minmatar is probably the most useful one. One of the medium turret skills to V would also work.
I'd say flavor of the month (still projectile?) medium turret V before cruiser V. I loved my cruiser Vs, but I don't think it's worthwhile without T2 weapons.
Also, have they fixed NPCs ganging up on drones yet? I'm getting the itch to resub, but still remembering getting my drones alpha'ed when they came out with the new AI.
I'd say flavor of the month (still projectile?) medium turret V before cruiser V. I loved my cruiser Vs, but I don't think it's worthwhile without T2 weapons.
Also, have they fixed NPCs ganging up on drones yet? I'm getting the itch to resub, but still remembering getting my drones alpha'ed when they came out with the new AI.
So I just re-upped, and I'm interested in playing with some folks. Where should I be looking/headed? While I used to play a fair bit I never really got into the PVP/Corp stuff and mostly stuck to NPC missions.
I'd say flavor of the month (still projectile?) medium turret V before cruiser V. I loved my cruiser Vs, but I don't think it's worthwhile without T2 weapons.
Blasters are also pretty nice these days, so there isn't an obvious choice there. Half of the T2 cruisers either don't use guns at all (Logi) or might as well not use guns (Recon). But yeah, gallente or minmatar something to V is a good call.
0
Marslois, the dirty frenchmenMontrealRegistered Userregular
I'd say flavor of the month (still projectile?) medium turret V before cruiser V. I loved my cruiser Vs, but I don't think it's worthwhile without T2 weapons.
Also, have they fixed NPCs ganging up on drones yet? I'm getting the itch to resub, but still remembering getting my drones alpha'ed when they came out with the new AI.
Did level 2 missions in a tristan with a flight of warriors, as long as i get yellow boxed first (even if im orbiting at 80 with a mwd) they survive just fine.
Been on five ops, two strategic three small fleet, am 0/5 on actually having fun
a gatecamp that went nowhere, an uncontested POS shoot, a third where i arrived too late for killing a naglfar who got scammed into jumping in, a fourth where i crashed on arrival and logged back in to a station pod, and a fifth where I joined and was literally dead two minutes later as i jump into the fleet's system
I don't mind dying, especially in these cheapass frigates, but the fun factor is seriously missing thus far
Ledneh on
+1
BaidolI will hold him offEscape while you canRegistered Userregular
@Ledneh that's the thing with Eve and is a high cause of burnout. Getting blueballed on a regular basis sucks a great deal, but, as in the POS shoot you mentioned, is often unavoidable because our content is dependent on what other people do. On the flipside, I was also part of the 1000+ fight a couple days ago repping tengus alongside a bunch of newbies in scythes. Hilariously, it was the newbie scythes being primaried by the hostile carriers, but they're so cheap the newbies reshipped and came back for more.
Several squads have deployed to Delve for funtimes there. If you want to say closer to home, SpaceViolence is roaming around Syndicate. All I can say is keep going in fleets until you get a fight. If it does not become fun then, then the game is not for you.
@V1M I was reading through the comments of Ripard's blog and came across this amusing gem
It is no surprise Malcanis volunteered to be the Eve forum conduit. Is anyone going to check his integrity of what he reports back of feedback on the forums?
He is a major league null sec conspirator, bent of destroying high sec.
Not that it makes much difference. The Eve forums are controlled by the null sec propagandists, plus they always have the ISD in their back pockets to mute any serious protest to their agenda.
Has he, Mynnna, and the rest of that cadre started their happy dance with the goon lead designer about smashing T2 mfg in high sec, plus further nerfing mining and T1 mfg in high sec, let alone what they have planned for missions and incursions?
Been on five ops, two strategic three small fleet, am 0/5 on actually having fun
a gatecamp that went nowhere, an uncontested POS shoot, a third where i arrived too late for killing a naglfar who got scammed into jumping in, a fourth where i crashed on arrival and logged back in to a station pod, and a fifth where I joined and was literally dead two minutes later as i jump into the fleet's system
I don't mind dying, especially in these cheapass frigates, but the fun factor is seriously missing thus far
I was denied access to Merch corp when i started back up (probably i figure because i was over zealous), so i went up and join with Brave Newbies Inc. So far in the past month iv been involved in too 2 wars, countless operation, and buckets and buckets of fun.
Only problem is that raha is a fair bit on the far side of where you guys are right now.
@Ledneh that's the thing with Eve and is a high cause of burnout. Getting blueballed on a regular basis sucks a great deal, but, as in the POS shoot you mentioned, is often unavoidable because our content is dependent on what other people do. On the flipside, I was also part of the 1000+ fight a couple days ago repping tengus alongside a bunch of newbies in scythes. Hilariously, it was the newbie scythes being primaried by the hostile carriers, but they're so cheap the newbies reshipped and came back for more.
Several squads have deployed to Delve for funtimes there. If you want to say closer to home, SpaceViolence is roaming around Syndicate. All I can say is keep going in fleets until you get a fight. If it does not become fun then, then the game is not for you.
@V1M I was reading through the comments of Ripard's blog and came across this amusing gem
It is no surprise Malcanis volunteered to be the Eve forum conduit. Is anyone going to check his integrity of what he reports back of feedback on the forums?
He is a major league null sec conspirator, bent of destroying high sec.
Not that it makes much difference. The Eve forums are controlled by the null sec propagandists, plus they always have the ISD in their back pockets to mute any serious protest to their agenda.
Has he, Mynnna, and the rest of that cadre started their happy dance with the goon lead designer about smashing T2 mfg in high sec, plus further nerfing mining and T1 mfg in high sec, let alone what they have planned for missions and incursions?
Apparently I also got him forum banned whilst on holiday and AFK, btw. There is no end to my nefariousness.
I find Dinsdale's faith in my abilities and energy rather embarrasing. The scheming, conspiring, puppet-master Malcanis with the vast, cool and unsympathetic intellect that he is so scared of really puts the lazy, drunken, constantly surprised real-life Malcanis to shame. The most pathetic part of all this is that if I actually was so unscrupulously devious and powerful as he imagines I probably would do most of the things he accuses me of. I actually feel pretty bad about myself now
My God... this is probably the best double reverse troll I have ever seen! Well played, Disnsdale. Well played indeed, good sir!
So I'm still noobing it up with my month'ish old account, flying around with a friend and alternating between mining and mission/ratting/random hi-sec stuff. I got into a battlecruiser yesterday, and I'm at the point where replacing frigrates and destroyers is trivial, cruisers pinch, and I'd still rather not lose a battlecruiser.
We eventually plan on getting into high/low-sec villiany, though we're still pretty new at PVP. I had a few questions, and was wondering what direction to take my training.
1) How powerful are assault frigates? They are fairly expensive, what class of ship can they generally kill?
2) If I understand right, stealth bombers are paper thin, but do decent damage from the surprise factor? What kind of ships can a bomber match up against? They work better in groups, right? They seem like fun ships to be space-jerks with.
What's a good direction to go for beginner PVP? Faction Warfare? Random low-sec battles? Like I said, frigates are rather trivial to replace, I can even fit a Merlin with T2 guns (though that costs more), though I'm not sure if I want to tank my Security Status just yet (-5 locks me out of high-sec, right?)
Bonus questions: If someone is flagged as a suspect from stealing someone else's stuff, can I attack them without consequence, or does that only apply to the person that they stole from? I seem to find contradictory information on this.
Also, if I'm fleeted with my friend (who is a corpmate), and I do something to gain the suspect flag, does he get it too? If I'm attacked, can he join in, or is that engagement limited between myself and my victim? (Basically I'm wondering if I can provoke a fight and then surprise my opponent when my friend jumps in).
Bonus questions: If someone is flagged as a suspect from stealing someone else's stuff, can I attack them without consequence, or does that only apply to the person that they stole from? I seem to find contradictory information on this.
It used to be that only the victim's corp could attack them. Now anyone can. But don't forget that they can shoot back...
Bombers are absolutely more useful in groups, and they are absolutely useful for being space jerks in.
Posts
So has pretty much everything else. It might be more accurate to say that ISK has been nerfed.
So I'm getting into a Vindicator pretty soon and getting the fit ready that is on the Wiki. A lot of the high end parts are not available on the VFK market so I had to go to Jita. Getting there was no problem at all. I dock with the station, buy my modules which come out to a little over a billion in total cost. Now time to undock and go on my merry way back to VFK. As soon as I undock and set the gate as my warp to desctination... BOOM!!!!! My Imicus is dust and I'm floating around in my pod. I didn't realize it but apparently we're at war with someone, as always. That they can attack you without any issues and repercussions as long as you're at war. Now I'm back to killing rats to save up another billion for parts.
Stupid stupid stupid. I'm a forever newbie.
The guy that killed me had two ships there, either dual boxing or two guys doing the same thing. One was a dictor, the other a projectile boat with big alpha. My tiny Imicus never stood a chance.
“The trouble with Communism is the Communists, just as the trouble with Christianity is the Christians.”
― H.L. Mencken
“This Snow Crash thing--is it a virus, a drug, or a religion?”
Juanita shrugs. “What's the difference?”
― Neal Stephenson, Snow Crash
“The trouble with Communism is the Communists, just as the trouble with Christianity is the Christians.”
― H.L. Mencken
“This Snow Crash thing--is it a virus, a drug, or a religion?”
Juanita shrugs. “What's the difference?”
― Neal Stephenson, Snow Crash
But really :cripes: you made soooooo many mistakes.
The process worked before so I didn't think twice and completely ignored the war status. Oh well, can't make a vindicator without breaking a few parts.
“The trouble with Communism is the Communists, just as the trouble with Christianity is the Christians.”
― H.L. Mencken
“This Snow Crash thing--is it a virus, a drug, or a religion?”
Juanita shrugs. “What's the difference?”
― Neal Stephenson, Snow Crash
covops can still be murdered. Just land ontop of a couple smartbombing battleships on a gate and watch what happens. Nevermind good 0.0 gate camps.
I would rather run a pipe in a tier 3 with bubble immunity or a blockade runner over a covops.
chair to Creation and then suplex the Void.
*for a relatively new player
You should be dscanning your out gate from a safe (if you're set-up) or a nearby celestial, and see if there's a battleship on the gate. Getting caught by a smartbomb jumping into a system is possible I suppose, but seems unlikely to me.
A bubble camp can catch a covops, but usually you can either burn back or clear the bubble before they can decloak you; or sometimes burn up or down far enough they can't find you.
95% of the time, if you die in a covops you've made a mistake.
But a jump freighter service is still the right call most of the time. If you really must import them yourself, at least get pubbies to ship your stuff one jump out of Jita or something.
One thing I recommend to players 0.0 is to learn how to travel. Bookmark the fuck out of your route with pingspots (and don't just make lazymode pings inline with the next gate, make them ~250Km behind and off to the side/above/below), safespots, scanspots, work out where the chokepoint systems that are hard to avoid are (these are the most likely to be camped), familiarise yourself with alternate routes - often instead of travelling A>B>C>D>E you can go A>B>Z>Y>X>W>E - it's a slightly longer route, so your autopilot never directs you down it, and thus W, X, Y and Z systems are likely to be quiet and uncamped.
Learn how to get out of a bubble. Only the largest and most pro camps are inescapable in a covops; the average "8 guys and a dude in a Sabre" mob you should be able to evade every time. This is a thing you can practice with friends; you get escape & evasion practice; they get decloaking practice.
It's worth fitting a WCS (or 2) to a covops. Nothing funnier than some hotshot pro decloaker in an Interceptor who gets a point on you and then you warp off anyway raging in local.
My main is pretty close to being able to pilot a Hulk, which he already has. However, there's a lot of training left to do before I can take her out with a full loadout of the right mining gear.
I'm thinking about making an alt and focusing on electronic warfare or stealth, or both. Anyone have any tips about this? Anyone have any suggestions or tips for someone returning to the game after being gone for a long time.
I'd say check out the T1 cruisers and frigates; CCP did an awesome job of rebalancing them, and there are EW and Logi frigates for every race which are good and useful and viable. You don't have to get T2 or get out any more. You can try out your plan for EW with much less ISK and SP investment.
Are you planning to be a part of a group or operate alone? Are you in a corp?
I'd like to link up with a corp or at least someone in-game aside from my brother, who also reactivated. It's lonely out here in space.
Also, if I want to mine AND do some black ops and/or EW stuff, should I just train all the skills on one character? Alts don't seem to be beneficial, at least to me - but I'm pretty ignorant of most of the current game - since you can only train skills on one character at a time.
chair to Creation and then suplex the Void.
PSN = PessimistMaximus
It never ends.
PSN: ShogunGunshow
Origin: ShogunGunshow
Fraudster, thief and assassin of my heart ♥
Cool. Thanks, man!
Seriously though, how do you get the skills to fly a Vindi and the cash to buy one and not understand that Padded Helmets exists, or that your time would be used better doing literally anything else in Eve besides jumping from VFK to Jita and back?
1 thing sort of sucks though. I'll be out of town for 2 weeks soon, and I'd like to be able to queue up more time on skill training, but it looks like the best I'll be able to do is queue the longest skill I have available (probably about 3 days at this point.) I'd like to find a way to queue the full 2 weeks skills so I get something out of it.
PSN = PessimistMaximus
Also, have they fixed NPCs ganging up on drones yet? I'm getting the itch to resub, but still remembering getting my drones alpha'ed when they came out with the new AI.
Yes
Blasters are also pretty nice these days, so there isn't an obvious choice there. Half of the T2 cruisers either don't use guns at all (Logi) or might as well not use guns (Recon). But yeah, gallente or minmatar something to V is a good call.
Did level 2 missions in a tristan with a flight of warriors, as long as i get yellow boxed first (even if im orbiting at 80 with a mwd) they survive just fine.
Been on five ops, two strategic three small fleet, am 0/5 on actually having fun
a gatecamp that went nowhere, an uncontested POS shoot, a third where i arrived too late for killing a naglfar who got scammed into jumping in, a fourth where i crashed on arrival and logged back in to a station pod, and a fifth where I joined and was literally dead two minutes later as i jump into the fleet's system
I don't mind dying, especially in these cheapass frigates, but the fun factor is seriously missing thus far
Several squads have deployed to Delve for funtimes there. If you want to say closer to home, SpaceViolence is roaming around Syndicate. All I can say is keep going in fleets until you get a fight. If it does not become fun then, then the game is not for you.
@V1M I was reading through the comments of Ripard's blog and came across this amusing gem
I was denied access to Merch corp when i started back up (probably i figure because i was over zealous), so i went up and join with Brave Newbies Inc. So far in the past month iv been involved in too 2 wars, countless operation, and buckets and buckets of fun.
Only problem is that raha is a fair bit on the far side of where you guys are right now.
Apparently I also got him forum banned whilst on holiday and AFK, btw. There is no end to my nefariousness.
I find Dinsdale's faith in my abilities and energy rather embarrasing. The scheming, conspiring, puppet-master Malcanis with the vast, cool and unsympathetic intellect that he is so scared of really puts the lazy, drunken, constantly surprised real-life Malcanis to shame. The most pathetic part of all this is that if I actually was so unscrupulously devious and powerful as he imagines I probably would do most of the things he accuses me of. I actually feel pretty bad about myself now
My God... this is probably the best double reverse troll I have ever seen! Well played, Disnsdale. Well played indeed, good sir!
We eventually plan on getting into high/low-sec villiany, though we're still pretty new at PVP. I had a few questions, and was wondering what direction to take my training.
1) How powerful are assault frigates? They are fairly expensive, what class of ship can they generally kill?
2) If I understand right, stealth bombers are paper thin, but do decent damage from the surprise factor? What kind of ships can a bomber match up against? They work better in groups, right? They seem like fun ships to be space-jerks with.
What's a good direction to go for beginner PVP? Faction Warfare? Random low-sec battles? Like I said, frigates are rather trivial to replace, I can even fit a Merlin with T2 guns (though that costs more), though I'm not sure if I want to tank my Security Status just yet (-5 locks me out of high-sec, right?)
Bonus questions: If someone is flagged as a suspect from stealing someone else's stuff, can I attack them without consequence, or does that only apply to the person that they stole from? I seem to find contradictory information on this.
Also, if I'm fleeted with my friend (who is a corpmate), and I do something to gain the suspect flag, does he get it too? If I'm attacked, can he join in, or is that engagement limited between myself and my victim? (Basically I'm wondering if I can provoke a fight and then surprise my opponent when my friend jumps in).
Nintendo Network ID: imperialparadox | 3DS FC: 2294-4029-6793
XBL Gamertag: Paradox3351 | PSN: imperialparadox
It used to be that only the victim's corp could attack them. Now anyone can. But don't forget that they can shoot back...
Bombers are absolutely more useful in groups, and they are absolutely useful for being space jerks in.