The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

Another [Final Fantasy] Thread is done before FF XIII Versus

Xenogears of BoreXenogears of Bore Registered User regular
edited January 2013 in Games and Technology
Final Fantasy is a long standing JRPG series which started in 1987. Yes it has a stupid name that everyone knows the story about. Yes it has a lot of genre cliches. Yes the first game totally rips off D&D which totally ripped off Tolkien who totally ripped off a bunch of norse and celtic myths. Swords, sorcery, crystals, knights, mages, dragons, chocobos, moogles, men named Cid.


MAIN SERIES

They've made FOURTEEN main series games and over fifty spin off titles. Here's what the fans says about them.
I hate Final Fantasy because it is glitchy/too easy/too hard. Also DQ III is so much better.
I hate Final Fantasy II because beating yourself up to improve stats is extremely dumb and passwords are so cliche. This isn't a SAGA game!
I hate Final Fantasy III because some of the jobs suck and I don't wike chiwbi gwaphics waaaah.
I hate Final Fantasy IV because they made too many different versions of it. It's too hard/easy/bad 3D/bad flash gamey looking.
I love Final Fantasy V because it is Fiesta time and I can play it for Child's Play.
I hate Final Fantasy VI because I'm a soulless monster without any redeeming qualities.
I hate Final Fantasy VII because it's cool to hate popular things.
I hate Final Fantasy VIII because it has teenagers and a nonsensical plot. I've also never played any other Japanese game.
I hate Final Fantasy IX because they have big heads. Also Tetra Master is legit terrible.
I hate Final Fantasy X because HAHAHAHAHAHAHAHAHAHAAHAHA, HAHAHAHAHAHAHAHAHA (belt dress)
I hate Final Fantasy XI because it is too hard and too online, also all my friends played WoW.
I hate falling asleep while not playing Final Fantasy XII. Also its too British Star Wars.
I hate Final Fantasy XIII because it's not like FF (insert number here) and I don't like featureless tunnels, only two characters, main character death game over, or one of a million other things.
I hate Final Fantasy XIV because I have good taste.

SPIN OFFS

Everytime profits are down SE makes some more FF games. There are a lot of them, too many to list them all so I'll just continue the theme with the more popular ones.
I hate Final Fantasy Tactics because the Advance series is so much better.
I hate Final Fantasy Adventure because it's actually a Mana game/really is an FF spinoff (It's called FF Gaiden in Japan!)
I hate Final Fantasy Crystal Chronicles because I have no friends.
I hate Final Fantasy Mystic Quest because it's too easy and I don't like having fun.
I hate Final Fantasy X-2 because it is pretty princess dress up and female empowerment scares me. Also I'm no good at math so Sphere Break is right out.
I hate Dissidia because IT'S NOT MY DADDY'S FF. Alternatively I don't like stupid names.
I hate FF XIII-2 because of preorder DLC, stupid time plots and...(to be continued)
I hate 4 Warriors of Light because of its dumb auto-targeting and it's too old school.
I hate Chocobo Dungeon Wii because I am tone deaf and excellent music angers me.
I hate Crisis Core because I am LOVELESS.
I hate Theatrhythm because I can't spell or pronounce it.
I hate Final Fantasy Tactics Advance because Matsuno worked on this more than he did on FF 12.
I hate Dirge of Cerberus because I have good taste in action games.
I hate Dissidia Duodecim 012 Final Fantasy because of its stupid name. I never actually got around to playing it.

WHICH VERSION IS BEST?

A new segment to the FF Hate thread OP. This is the definitive version list by me, XoB.

FF1: Released on...well, just about everything. NES/Wii VC is the go to platform for the original experience. As far as the upscaled ports go you have PSX, GBA, PSP and iOS. I like them all, but while PSP and iOS have one extra dungeon and new spiffy graphics, those said graphics just seem unnatural to me. Like a newgrounds game. Still they have everything the PSX and GBA versions have, only more EXCEPT for the PSX's option for an old school difficulty level. So it's sort of a tossup here. I like the GBA version the best because of it's compromises, but what I really suggest is for people to play the original NES version.

FF2: Released on, the same platforms as FF1, usually bundled together. The lone exception being the NES, as this was one of the last games in the series to come out here. Also unlike the NES version being the best of FF1 for that old timey feel, the ports get it right with much needed balance fixes! Play one of them instead. If you like the PSP/ios Graphics, get that one, if not, GBA or PSX is fine!

FF3: Released on the Famicom, DS, iOS, and now PSP in Japan, though it has the same translation and is the same damn game as the other two English released titles. These three versions are almost exactly the same and none of them are quite as good as the original.

FF4: Released on SNES, SFC (TWICE!) PSX/PSN, GBA, DS, PSP. SNES version is easy to ignore these days as its translation is bad and its based on Easy Type. PSX version is a port of a Wonderswan Color version (so are the first two FF ports actually) and the rest of the versions are based on that one, though again with new translations. GBA version is the first one with new content but the NA version has an ATB bug which pisses some people off. PSP version is the latest one and it includes the mobile phone/Wiiware sequel The After Years which some people including me dig, but it has that crappy Newgrounds Flash game looking art. The real winner here is the total remake FF IV DS. 3D like FF III but with a new augment system, harder fights, brutal optional bosses, and a ton of fleshing out of the story.

FF5: Released on PSX/PSN, GBA. Get the GBA version. It's the only thing the thread agrees on.

FF6: Released on SNES/Wii VC, PSX/PSN, GBA. I like both the SNES/Wii VC and the GBA release. PSX has shitty sound effects, load times, a slightly uncensored but very little other altered script, and two cinematics that you can youtube. GBA versus SNES is a fight between new and old script, acceptable sound versus orgasmic sound, bug fixes or weird ass bugs, bad font versus awesome font, new content versus original. I love them both.

FF7: Released on PSX/PSN, PC. PSX. The PC version had to be built from the ground up and has terrible sound but has some better models here and there. The minigames hate being run on modern machines. If the new version is up to spec in all ways then this might change.

FF8: Released on PSX/PSN, PC. PSX is the version to get. FF8 is rare as hell on PC and while it does better than base FF7 PC it's still not perfect.

FF9: Released on PSX/PSN. Done.

FF10: Released on PS2. Done. HD version might come out eventually. If you want to be pedantic about it, get the Asian version of FF X International.

FF11: Released on PC, 360, PS2. PC version for obvious reasons.

FF12: Released on PS2.

FF13: Released on 360/PS3. PS3 is one disc, better cutscene resolution, better music. PS3 version.

FF14: Released on PC, with future PS3 release. Don't buy it.

THE FUTURE

We've got a decent slate of games on the horizon.

FF Type Zero: AKA Awesome FF game for PSP that will never be released in the west because the PSP is dead.

FF XIII Versus: Still not a fighting game. Also never coming out.

FF VII PC: Re-release. Might be good, not on steam.

FF XIV 2.0: They said they fixed it. Don't believe Ondore's Wada's lies.

KINGDOM HEARTS

Is light. Talk about it elsewhere.

FINAL FANTASY JOB FIESTA 2012: NOW WITH OPTIONAL HARD MODE

http://letsplaying.com/FF5FF/index.php

Play the best FF challenge run ever and help Child's Play at the same time!

http://www.youtube.com/watch?v=dtG5puPj_CQ

3DS CODE: 3093-7068-3576
Xenogears of Bore on
«134567100

Posts

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    *Looks at OP*

    Sounds legit.

  • DehumanizedDehumanized Registered User regular
    Fans of Crash on the Big Shoopuf (which should be everybody) should check out the other videos by that dude on youtube. There's a bunch of other stuff like it.

  • NightslyrNightslyr Registered User regular
    That YouTube video is the very best thing.

  • DonnictonDonnicton Registered User regular
    I'll add one.

    I hate Dissidia 012 because item farming is balls convoluted compared to Dissidia.

  • EriosErios Registered User regular
    That new thread smell!

    And to be honest I hate FFXIII-2 because it's not Chrono Trigger.

    Steam: erios23, Live: Coconut Flavor, Origin: erios2386.
  • cloudeaglecloudeagle Registered User regular
    I've mentioned this elsewhere, but it's damned bizarre that rumors that Versus has been canned are popping up a week or so after Squeenix released a Verus song for Theatrythm DLC. Compare that to the fact that despite the massive amounts of DLC, we still haven't gotten anything from the turd known as FF14, even though the music was done by whatsisface and is probably good.

    Switch: 3947-4890-9293
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    I think that's just from people's frustration from not hearing news about it even though its been well over 6 years at this point.

    That being said, I'm still of the opinion that if we don't get an announcement at this TGS its been moved to next gen.

  • ShenShen Registered User regular
    I guess Theatrhythm is too new to have its own bit in the Hate section? It'll make it there someday.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • PhonehandPhonehand Registered User regular
    Shouldn't it be I fate FFT because TO is so much better?

    pmdunk.jpg
  • ShenShen Registered User regular
    Phonehand wrote: »
    Shouldn't it be I fate FFT because TO is so much better?

    Also this.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • RMS OceanicRMS Oceanic Registered User regular
    I hate Crisis Core because it wasn't mentioned in the OP at the time of writing. (I actually like Crisis Core)

    My stall-for-time-play-the-earlier-Final-Fantasies-while-waiting-for-FFX-HD plan has hit a snag as I need to fix my PS3. Ironically this will mean I'm stalling for even more time. :P

  • DonnictonDonnicton Registered User regular
    I hate Crisis Core because it wasn't mentioned in the OP at the time of writing. (I actually like Crisis Core)

    My stall-for-time-play-the-earlier-Final-Fantasies-while-waiting-for-FFX-HD plan has hit a snag as I need to fix my PS3. Ironically this will mean I'm stalling for even more time. :P

    You can always hate it because it will never show up on the PSN. Ever.

  • Xenogears of BoreXenogears of Bore Registered User regular
    Somnus, the song from Versus, has been around for what, 4-5 years now? It would be a pity to just shelve it.

    3DS CODE: 3093-7068-3576
  • cloudeaglecloudeagle Registered User regular
    Somnus, the song from Versus, has been around for what, 4-5 years now? It would be a pity to just shelve it.

    Oh, it's a great song. It's just odd that we're getting that and nothing from Final Fantasy 14. Hell, the game's DLC includes stuff from 13-2, which came out a year after 14, I believe.

    Switch: 3947-4890-9293
  • Xenogears of BoreXenogears of Bore Registered User regular
    I added some more hates to the spinoffs. I could probably do this all day. Blame yourself or god if you don't like some of them.

    3DS CODE: 3093-7068-3576
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    I hate Final Fantasy Theatrhythm because... wait, no one hates Theatrhythm.
    Phonehand wrote: »
    Shouldn't it be I fate FFT because TO is so much better?

    Also this.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • DehumanizedDehumanized Registered User regular
    Shen wrote: »
    I guess Theatrhythm is too new to have its own bit in the Hate section? It'll make it there someday.

    I hate Theatrhythm because 2/3 of my dark notes use either Mambo de Chocobo, Something to Protect, or Ending Movie (FF12).

  • EvilRedEyeEvilRedEye Registered User regular
    cloudeagle wrote: »
    I've mentioned this elsewhere, but it's damned bizarre that rumors that Versus has been canned are popping up a week or so after Squeenix released a Verus song for Theatrythm DLC. Compare that to the fact that despite the massive amounts of DLC, we still haven't gotten anything from the turd known as FF14, even though the music was done by whatsisface and is probably good.

    Somnus was supposed to be out this week in Europe, but it's been removed from the line-up.

    Gone.
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    So if the grind in Theatrythm is to unlock the actually good characters, what do you do after you unlock them.

    I kinda want a rhythm party of assholes and foul mouths.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • cloudeaglecloudeagle Registered User regular
    So if the grind in Theatrythm is to unlock the actually good characters, what do you do after you unlock them.

    I kinda want a rhythm party of assholes and foul mouths.

    Level them up, I guess?

    Unless you're hell-bent on getting random items or kill bosses in dark notes, it really doesn't matter who's in your party. I guess it's a nostalgia thing... "I'm playing with Vivi, yay!"

    Switch: 3947-4890-9293
  • ShenShen Registered User regular
    Shen wrote: »
    I guess Theatrhythm is too new to have its own bit in the Hate section? It'll make it there someday.

    I hate Theatrhythm because 2/3 of my dark notes use either Mambo de Chocobo, Something to Protect, or Ending Movie (FF12).

    I hate Theatrhythm because I'm going to end up spending £43 on its DLC.

    Also because rotating notes on Ultimate/Dark Notes 90+.

    I also get Ending Movie FF12 all the time, my main second offender is Fight With Seymour.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • DehumanizedDehumanized Registered User regular
    Once you've played through all the songs (either via unlocks or finding dark notes with the unlock songs), then really you've already hit the end and whatever you do from that point on is just whatever you make of it.

  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    I'm just going to go ahead and say it. I like Final Fantasy Tactics more than any of its Advance versions or TO. I appreciated all the extra classes in FFT Advance, but prefer the original to the other 3 games in every other aspect.

  • RMS OceanicRMS Oceanic Registered User regular
    Donnicton wrote: »
    I hate Crisis Core because it wasn't mentioned in the OP at the time of writing. (I actually like Crisis Core)

    My stall-for-time-play-the-earlier-Final-Fantasies-while-waiting-for-FFX-HD plan has hit a snag as I need to fix my PS3. Ironically this will mean I'm stalling for even more time. :P

    You can always hate it because it will never show up on the PSN. Ever.

    Good point.

    HATE!
    HATE!
    HATE!
    [/Obligatory]

    So as an introduction to the series, I got my Godson FF4 for the DS. I haven't played that version, but I figured it would have the least messing around with stuff like Jobs or Espers, it's more straight up "everyone has a designated role, you must make them better at this role". I haven't heard if he's started playing it, but fingers crossed! (He's seven, by the way)

  • ShenShen Registered User regular
    I'm just going to go ahead and say it. I like Final Fantasy Tactics more than any of its Advance versions or TO. I appreciated all the extra classes in FFT Advance, but prefer the original to the other 3 games in every other aspect.

    The original being Tactics Ogre (1995)? :P

    To each their own, but the PSP TO is probably one of the most polished, satisfying game experiences I've ever had, up til the entirely optional postgame item farm (which after 140 hours I grew sick of and just downloaded a save with every item just so I could play for fun again). War of the Lions was good fun but kinda muddy, slow and small in comparison.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • lionheart_mlionheart_m Registered User regular
    Gasp! Playing a rhythm game just for funs? Blasphemy! Who in their right mind would still play Rock Band/EBA?
    This guy...

    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • lionheart_mlionheart_m Registered User regular
    @Shen agree. The postgame just isn't as fun as the main game tbh. I LOVED TO but I can't bring myself to go after the endgame dungeons. Unlike FFT where I can go back anytime and go "how will I break you this time?".

    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    edited July 2012
    Shen wrote: »
    I'm just going to go ahead and say it. I like Final Fantasy Tactics more than any of its Advance versions or TO. I appreciated all the extra classes in FFT Advance, but prefer the original to the other 3 games in every other aspect.

    The original being Tactics Ogre (1995)? :P

    To each their own, but the PSP TO is probably one of the most polished, satisfying game experiences I've ever had, up til the entirely optional postgame item farm (which after 140 hours I grew sick of and just downloaded a save with every item just so I could play for fun again). War of the Lions was good fun but kinda muddy, slow and small in comparison.

    Yeah, I did know TO came out before FFT, but I've only played the PSP version, hence my strange chronology. Also, when I meant original, it was in relation to FFT Advance.

    That said, TO on the PSP was pretty good, but the story didn't grip me like FFT, the crafting system bugged the shit out of me, I felt damage output from was anemic and killing things took forever, it felt like every map was you down hill to a bunch of ranged units, it felt like getting enough ability points (or whatever they were called) for decent skills took forever, and I couldn't get the hang of leveling up classes instead of units.

    silence1186 on
  • kimekime Queen of Blades Registered User regular
    It's really understandable, @silence1186, you just have good taste.

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • SightTDWSightTDW Registered User regular
    Shen wrote: »
    Shen wrote: »
    I guess Theatrhythm is too new to have its own bit in the Hate section? It'll make it there someday.

    I hate Theatrhythm because 2/3 of my dark notes use either Mambo de Chocobo, Something to Protect, or Ending Movie (FF12).

    I hate Theatrhythm because I'm going to end up spending £43 on its DLC.

    Also because rotating notes on Ultimate/Dark Notes 90+.

    I also get Ending Movie FF12 all the time, my main second offender is Fight With Seymour.

    I'm nowhere close to that in the Dark Notes. That just sounds awful. No, don't tell me what those notes are. I need to be fresh for that sort of hate.

    I get Fight With Seymour constantly, but I think its fun so I let it slide. I'm getting pretty much every XIII track way too often too.

    Still, Theatrhythm has kept my 3DS on for nearly a week straight. I just keep popping in and playing one or two Dark Notes.

    Okay, it needs SOME hate. Being stuck at 7/8 crystals for four different character unlocks. Haaaate.

    Live - SightTDW | PSN - SightTDW | Nintendo Network - Wildschwein | 3DS - 1934-0834-9797
    Steam - Wildschwein | The Backlog
    Grappling Hook Showdown - Tumblr
  • DonnictonDonnicton Registered User regular
    Shen wrote: »
    I'm just going to go ahead and say it. I like Final Fantasy Tactics more than any of its Advance versions or TO. I appreciated all the extra classes in FFT Advance, but prefer the original to the other 3 games in every other aspect.

    The original being Tactics Ogre (1995)? :P

    To each their own, but the PSP TO is probably one of the most polished, satisfying game experiences I've ever had, up til the entirely optional postgame item farm (which after 140 hours I grew sick of and just downloaded a save with every item just so I could play for fun again). War of the Lions was good fun but kinda muddy, slow and small in comparison.

    That whole animation pacing issue and screen stretching asshattery that Square pulled with War of the Lions killed the game for me.

    On the plus side, when the planets align and the Hale-Bopp comet returns and PSOne play makes it onto the vita, the original FFT is also available on the PSN as a PSOne title. Fun times will be for to having that day.


    (I wonder why the FFT games are half the price of the PSP TO on the PSN right now even though FFT is the more "mainstream popular" game...)

  • ShenShen Registered User regular
    Shen wrote: »
    I'm just going to go ahead and say it. I like Final Fantasy Tactics more than any of its Advance versions or TO. I appreciated all the extra classes in FFT Advance, but prefer the original to the other 3 games in every other aspect.

    The original being Tactics Ogre (1995)? :P

    To each their own, but the PSP TO is probably one of the most polished, satisfying game experiences I've ever had, up til the entirely optional postgame item farm (which after 140 hours I grew sick of and just downloaded a save with every item just so I could play for fun again). War of the Lions was good fun but kinda muddy, slow and small in comparison.

    Yeah, I did know TO came out before FFT, but I've only played the PSP version, hence my strange chronology. Also, when I meant original, it was in relation to FFT Advance.

    That said, TO on the PSP was pretty good, but the story didn't grip me like FFT, the crafting system bugged the shit out of me, I felt damage output from was anemic and killing things took forever, it felt like every map was you down hill to a bunch of ranged units, it felt like getting enough ability points (or whatever they were called) for decent skills took forever, and I couldn't get the hang of leveling up classes instead of units.

    The crafting was appalling, I'll give you that as well (% chance to fail, why? Especially when you can save beforehand :rotate: ). I love the story, especially as it's one of the few games I've played with actual moral choices and repercussions. And the fact that you can go back and play the alternate routes, and they're completely different stories? Wonderful.

    Gameplay mechanics... eh. Plenty of esoteric shit and some fiddly menus, but I can't say I had a problem with learning skills, dealing damage or levelling up. And oh man, the Chariot system. Just... goddamn, so great. I wish I could use it more because I always go for the no incap/no chariot titles, but I love games that provide variable difficulty like that.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Shen wrote: »
    Shen wrote: »
    I'm just going to go ahead and say it. I like Final Fantasy Tactics more than any of its Advance versions or TO. I appreciated all the extra classes in FFT Advance, but prefer the original to the other 3 games in every other aspect.

    The original being Tactics Ogre (1995)? :P

    To each their own, but the PSP TO is probably one of the most polished, satisfying game experiences I've ever had, up til the entirely optional postgame item farm (which after 140 hours I grew sick of and just downloaded a save with every item just so I could play for fun again). War of the Lions was good fun but kinda muddy, slow and small in comparison.

    Yeah, I did know TO came out before FFT, but I've only played the PSP version, hence my strange chronology. Also, when I meant original, it was in relation to FFT Advance.

    That said, TO on the PSP was pretty good, but the story didn't grip me like FFT, the crafting system bugged the shit out of me, I felt damage output from was anemic and killing things took forever, it felt like every map was you down hill to a bunch of ranged units, it felt like getting enough ability points (or whatever they were called) for decent skills took forever, and I couldn't get the hang of leveling up classes instead of units.

    The crafting was appalling, I'll give you that as well (% chance to fail, why? Especially when you can save beforehand :rotate: ). I love the story, especially as it's one of the few games I've played with actual moral choices and repercussions. And the fact that you can go back and play the alternate routes, and they're completely different stories? Wonderful.

    Gameplay mechanics... eh. Plenty of esoteric shit and some fiddly menus, but I can't say I had a problem with learning skills, dealing damage or levelling up. And oh man, the Chariot system. Just... goddamn, so great. I wish I could use it more because I always go for the no incap/no chariot titles, but I love games that provide variable difficulty like that.

    The chariot system was nice because I don't think it told you your %chance to succeed beforehand, or even if a spell wouldn't work due to obstructions in the way. There were lots of good points, just one too many grating one for me.

  • ShenShen Registered User regular
    kime wrote: »
    It's really understandable, silence1186, you just have good taste.

    I always thought you a leaned individual Kime, but it seems I was mistaken.

    First TRhythm character unlocked! ...It is some dude from FF2, the only FF I haven't even attempted to play despite owning it (I only have the PSX version).

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    Has Answers been announced for Titty Rhythm yet?

    http://www.youtube.com/watch?v=Rbuto9wfEHE

  • Xenogears of BoreXenogears of Bore Registered User regular
    edited July 2012
    Manwe/Manwu, the og Mystic Knight.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • cloudeaglecloudeagle Registered User regular
    Nope. And considering they've released tons of songs in Japan yet haven't announced anything from XIV, I'd be surprised if they ever do.

    Switch: 3947-4890-9293
  • The WolfmanThe Wolfman Registered User regular
    I have to admit, they really kinda dropped the ball with the dark notes. They're random, but with a caveat. It's the same 20 songs. 10 field music, and 10 battle music. By looking at the MV number on the note, you can actually figure out exactly what songs you're going to get, since the ones digit is the battle and the tens the field. So as fun as it is to play through them, you're still going to be playing a lot of repeats. A lot. It would have been perfect bliss if it randomized the entire game set.

    Maybe if I'm bored, I'll post a "Everything you wanted to know about dark note farming and didn't care to ask" guide that I've managed to work out via my own experiences with it.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • Xenogears of BoreXenogears of Bore Registered User regular
    The whole game has a run out of room on the DS, oh wait now we have tons of room on the 3DS but we already finished the game sort of feel.

    A sequel to this game could be amazing. They have all the systems in place and just a tweak here or there could make it even more amazing.

    3DS CODE: 3093-7068-3576
  • DehumanizedDehumanized Registered User regular
    An expanded Dark Notes mode that could take any song from any mode and shove it into FMS/BMS would be incredible.

Sign In or Register to comment.