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[BlazBlue III: Chronophantasma] Thread. Extend For PS4/XB1/PS3/Vita This Summer.

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Posts

  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Did you know a Valkenhayn jab beats Blood Kain's super? NEITHER DID I

    y3H3Fa4.png
  • interrobanginterrobang kawaii as  hellRegistered User regular
    cj iwakura wrote: »
    cj iwakura wrote: »
    Did you know a Valkenhayn jab beats Blood Kain's super? NEITHER DID I

    shall we begin? allow me to show you... the power... of my 5a!

  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Bang install remains the best super move in BlazBlue.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    Bang install remains the best super move in BlazBlue.

    it's not a super anymore!

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    cj iwakura wrote: »
    Did you know a Valkenhayn jab beats Blood Kain's super? NEITHER DID I

    You raged so hard at that. So hard.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    I've actually jabbed my brother out of devoured by darkness and Carnage Scissors.

    His response.

    "Why do Ragna's supers have to suck so much?"

  • interrobanginterrobang kawaii as  hellRegistered User regular
    carnage scissors is so fucking bad

    jab people out of it

    throw people out of it

    all kinds of stupid shit

  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Yeah, it was devoured by darkness. The red claw one.

    "BLOOD KAIN
    LET DARKNESS CONSUM-"
    "*poke*"
    "GWAH"

    y3H3Fa4.png
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Well, look at it this way.

    More meter to spend on rapids and counter assaults.

  • InquisitorInquisitor Registered User regular
    This is why we combo into our supers :P

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    ...Or I just play Jin and full screen ice wave punish.

    But they nerf that move so much that it probably can't even do that anymore.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    Dragkonias wrote: »
    ...Or I just play Jin and full screen ice wave punish.

    But they nerf that move so much that it probably can't even do that anymore.

    i've seen it in BBCP

    bullet vs. jin

    bullet stands at full screen, uses 214D to heat up

    jin responds with full screen ice wave and kills her

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Ah. That's just great.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    i'm still waiting to see how useful crush triggers actually are before i start getting too worried about which supers are good and bad in BBCP

  • InquisitorInquisitor Registered User regular
    I remember punishing stuff at pretty long distances with carnage scissors.

    Don't do unsafe stuff against people with long range supers that come out quick if they have 50 heat.

    Did Hazama's ground super (like the green ring on the ground) always track? Because it does now and comes out right quick.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited December 2012
    From what I've seen so far of crush triggers they tend to be a way of punishing people who like barrier blocking a lot and use up all their barrier.

    Haven't seen many connect otherwise unless the person was just caught completely off-guard.

    Also, I'm guessing crush triggers don't prorate a lot because a lot of players have taken to using them in combos for some characters.

    Dragkonias on
  • InquisitorInquisitor Registered User regular
    i'm still waiting to see how useful crush triggers actually are before i start getting too worried about which supers are good and bad in BBCP

    I imagine it will entirely come down to what character you are playing. Amane already does a lot of barrier damage, so crush triggers could be very nice for him. Also his supers kind of blow so you want to spend your meter elsewhere. CTs can also be really good in combos, depending on the character. Depends on the animation for the CT too.

    I just wish they hadn't put CTs on A+B. We already have barrier block on that combo and counter assault on that combo. We have nothing on A+C. Seems a bit silly to me.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    Inquisitor wrote: »
    i'm still waiting to see how useful crush triggers actually are before i start getting too worried about which supers are good and bad in BBCP

    I imagine it will entirely come down to what character you are playing. Amane already does a lot of barrier damage, so crush triggers could be very nice for him. Also his supers kind of blow so you want to spend your meter elsewhere. CTs can also be really good in combos, depending on the character. Depends on the animation for the CT too.

    I just wish they hadn't put CTs on A+B. We already have barrier block on that combo and counter assault on that combo. We have nothing on A+C. Seems a bit silly to me.

    really? i see people get nailed by amane's bionic arm super constantly on reversal

    but it's likely that people just aren't used to it yet and when people adjust it won't be as good

  • InquisitorInquisitor Registered User regular
    Inquisitor wrote: »
    i'm still waiting to see how useful crush triggers actually are before i start getting too worried about which supers are good and bad in BBCP

    I imagine it will entirely come down to what character you are playing. Amane already does a lot of barrier damage, so crush triggers could be very nice for him. Also his supers kind of blow so you want to spend your meter elsewhere. CTs can also be really good in combos, depending on the character. Depends on the animation for the CT too.

    I just wish they hadn't put CTs on A+B. We already have barrier block on that combo and counter assault on that combo. We have nothing on A+C. Seems a bit silly to me.

    really? i see people get nailed by amane's bionic arm super constantly on reversal

    but it's likely that people just aren't used to it yet and when people adjust it won't be as good

    Oh, you catch people with it to be sure. It just does 1.5k damage if you are at level 1 drill heat (which are you are likely to be if you are using it to as a wakeup reversal to get out of the corner) and causes your drill to overheat. It does go up to 3.5k damage if you are at level 3 drill and in OD though, which is nice. It's also unsafe on block. So, I think you are right and once people are more used to it that you will see it less. Still quite useful for closing out a match (you can OD cancel into super on a lot of Amane's move to tack on big damage, and who cares if your drill overheats if you have won).

    It is also that Amane lacking any "get off me" options other than CA, so having 50 heat for that is really nice.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Yeah. I think people getting hit by Amane's super has a lot to do with it being fast and having a hella lot of invincibility.

    Also most people use it when they're trapped in the corner and their opponent can't help but push buttons there.

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    cj iwakura wrote: »
    Yeah, it was devoured by darkness. The red claw one.

    "BLOOD KAIN
    LET DARKNESS CONSUM-"
    "*poke*"
    "GWAH"

    On the other hand you dodged Tao's pounce super too many times and blocked most of my Platinum supers.
    Some matches I realized I wasn't going to land them and said fuck it and spent all my meter on cancels.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • DreikoDreiko 正義の鉄槌 Registered User regular
    edited December 2012
    Why bother do BK>DbD? Just do BK>C-divider and then combo into it, D followup of ID has epic bounce for combos in BK. :D



    Oh and as for Valk wolf A, it seems to not be a low any more in CP, his new low is the wC move, that tail sweep he does.

    Dreiko on
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    Dreiko wrote: »
    Oh and as for Valk wolf A, it seems to not be a low any more in CP, his new low is the wC move, that tail sweep he does.
    I was worried about this nerf at first, but his combos off the wolf C seem to do better damage, and the C in the air gives him some double-overhead nonsense.

  • PLAPLA The process.Registered User regular
    Ack, I've forgotten what I've done and not in Calamity Trigger Story Mode. Getting the rest will be annoying.
    Like, 98 % Noel? That's unpleasant.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    more jin highlights, feat. Buppa and Yutta

    http://www.youtube.com/watch?v=4GAzsW977N0

    lots of carl stuff, feat. Dio (of clap loop fame)

    http://www.youtube.com/watch?v=HLxHR1l1vc4

  • DreikoDreiko 正義の鉄槌 Registered User regular
    GG is finally out on PSN, playing some online games, the netcode is actually pretty damn great. My Order Sol even landed a fully done Sakkai destroy finish and I hadn't practiced it in months. XD

  • interrobanginterrobang kawaii as  hellRegistered User regular
  • InquisitorInquisitor Registered User regular
    So Mu comes out today, I wonder how different she will or will not be.

  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
  • blaze_zeroblaze_zero Registered User regular
    I hope they nerf Tsubaki. She was obviously too strong. That's why she won God's Garden.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    edited December 2012
    konan won SBO with her too

    although that was CS2 tsubaki

    konan arguably did get tsubaki nerfed

    interrobang on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    People asking for Tsubaki to be nerfed.

    It's like bizarro world.

    y3H3Fa4.png
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    One thing that's apparent from watching the videos is just how good the remixed songs sound.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Yep, and I didn't even like Lust Sin that much before.

    y3H3Fa4.png
  • interrobanginterrobang kawaii as  hellRegistered User regular
    i think the only remix i don't like as much as the original is Alexandrite

    everything else sounds great

  • InquisitorInquisitor Registered User regular
    Ragna's new theme is awesome, I swear, I have lost matches because I have gotten lost in how rad the guitar shredding is.

  • blaze_zeroblaze_zero Registered User regular
    cj iwakura wrote: »
    People asking for Tsubaki to be nerfed.

    It's like bizarro world.

    tumblr_li6jz9cz9C1qi4ajvo1_400.gif

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    The patron saint of trolling is pleased with his new recruit to the dark side.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • interrobanginterrobang kawaii as  hellRegistered User regular
    the patron saint of JAYOKU HOUTENJIN

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Thing I love about JAYOKU HOUTENJIN is how every Hazama follows up an overhead with it.

    And how it works like 90% of the time.

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