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[BlazBlue III: Chronophantasma] Thread. Extend For PS4/XB1/PS3/Vita This Summer.

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Posts

  • interrobanginterrobang kawaii as  hellRegistered User regular
    Dragkonias wrote: »
    Thing I love about JAYOKU HOUTENJIN is how every Hazama follows up an overhead with it.

    And how it works like 90% of the time.

    i played hazama for a while, before makoto was available for use

    do you know how much mileage i got out of 6a -> houtenjin?

    fucking disgusting, every single human being i've played falls for it at least once

  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited December 2012
    http://www.youtube.com/watch?v=3Gdmflaq9jU

    Just gonna leave this here.

    "We guilty gear now"

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
  • interrobanginterrobang kawaii as  hellRegistered User regular
    goddamn that sounds so much better than the original

    i cannot wait until the whole OST is leaked or released

  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    Dragkonias wrote: »
    Thing I love about JAYOKU HOUTENJIN is how every Hazama follows up an overhead with it.

    And how it works like 90% of the time.

    i played hazama for a while, before makoto was available for use

    do you know how much mileage i got out of 6a -> houtenjin?

    fucking disgusting, every single human being i've played falls for it at least once
    As someone who still plays a bit of Hazama, you actually have to make effort to wait and hit confirm the super. It seems obvious to wait for the hit confirm, but when it works 80 times in a row, you get conditioned to it working.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    Dragkonias wrote: »
    Thing I love about JAYOKU HOUTENJIN is how every Hazama follows up an overhead with it.

    And how it works like 90% of the time.

    i played hazama for a while, before makoto was available for use

    do you know how much mileage i got out of 6a -> houtenjin?

    fucking disgusting, every single human being i've played falls for it at least once
    As someone who still plays a bit of Hazama, you actually have to make effort to wait and hit confirm the super. It seems obvious to wait for the hit confirm, but when it works 80 times in a row, you get conditioned to it working.

    oh yeah, no doubt

    i haven't played hazama since the early days of CS1, but back in the early days of CS1?

    6a into houtenjin all goddamn day, nobody knew what the fuck for the first week or two

  • blaze_zeroblaze_zero Registered User regular
    Overheads. So strong.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    blaze_zero wrote: »
    Overheads. So strong.

    it was almost as bad as spencer overhead

    the difference is that people still get opened up by that constantly at high levels of play, whereas you're much less likely to see really good bb players get chumped by random 6a's

  • blaze_zeroblaze_zero Registered User regular
    Beezel wrote: »
    http://www.youtube.com/watch?v=3Gdmflaq9jU

    Just gonna leave this here.

    "We guilty gear now"

    I think the original Lust Sin is very good.

    But this is amazing.

    Zanshinretsu
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Does anyone know where I can't find Alexandrite's remix I want my brother to here it.

    Also, my brother when he heard me playing Lust Sin remix, "Is that Guilty Gear?"

  • BeezelBeezel There was no agreement little morsel..Registered User regular
    nothing yet aside from match vids. The person who uploaded that says he was charged for that preview and wasn't going to be uploading anymore of them.

    PSN: Waybackkidd
    "...only mights and maybes."
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    That sucks.

  • interrobanginterrobang kawaii as  hellRegistered User regular
  • PLAPLA The process.Registered User regular
    Hah, Youtube-comments.

    "Ice Car or Be Dead"

  • blaze_zeroblaze_zero Registered User regular
  • ZanshinretsuZanshinretsu About 20% more deathstare Seattle, WARegistered User regular
    So Blazblue. The last major fighting game to really draw me into its world and hook me good. I didn't play past the first iteration of Continuum Shift. Is it worth picking up Extend to get the story before this latest one comes out? I really want to get back into the game but I already have P4A that I've been neglecting and I probably suck at both now.

    My studio's main site
    PSN: Zanshiretsu <-- misspelled because I am dumb.
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Extend gives the dlc character and the new guy, Relius, a proper story mode along with some other additions but not really worth it, imo.

  • DreikoDreiko 正義の鉄槌 Registered User regular
    Extend is basically the most up to date balance version. There's no point to play the older games, so you get the non-obsolete one. It's really that simple. Yes, they nickle and dime us for it, it's fine, it's a good game and it's worth it cause we get hundreds of hours of gameplay out of it when the average game gives us maybe 40 for the same money.

  • TransporterTransporter Registered User regular
    I for one am going to completly enjoy Guilty Gear: oh yeah its actually Blazeblue.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    i am all for a game that plays as fast as guilty gear without being completely fucking broken like guilty gear

    hopefully BBCP will be that game

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    You could play Guilty Gear if you want to.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • blaze_zeroblaze_zero Registered User regular
    It still won't be as fast.

  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited December 2012
    Dreiko wrote: »
    Extend is basically the most up to date balance version. There's no point to play the older games, so you get the non-obsolete one. It's really that simple. Yes, they nickle and dime us for it, it's fine, it's a good game and it's worth it cause we get hundreds of hours of gameplay out of it when the average game gives us maybe 40 for the same money.

    Pretty much how I felt. I got so many hours out of CT and CS that spending some more to keep my favorite fighter alive felt like a small price to pay.

    Kind of like why people keep buying more CoD and stuff, I suppose.

    cj iwakura on
    y3H3Fa4.png
  • InquisitorInquisitor Registered User regular
    Assuming I end up liking Relius (been too busy to play any vidja games really) I will probably pick up EX.

    It is expensive to learn a character from the ground up at the arcade at 100yen (like $1.25) a play.

  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Relius is pretty great(especially his voice), but people skilled with him are few and far between. Never even saw him in a tourney.

    y3H3Fa4.png
  • interrobanginterrobang kawaii as  hellRegistered User regular
    he wasn't super great in Extend

    and not very popular on top of that, for some reason

  • CantidoCantido Registered User regular
    edited December 2012
    blaze_zero wrote: »
    Beezel wrote: »
    http://www.youtube.com/watch?v=3Gdmflaq9jU

    Just gonna leave this here.

    "We guilty gear now"

    I think the original Lust Sin is very good.

    But this is amazing.

    GGX2 called, Daisuke. They've missed you. AND SO HAVE I :(

    I'm gonna get my ass stomped into the corner and I'll still get this just for the cheesy, sweet-blowjobby METAL

    Cantido on
    3DS Friendcode 5413-1311-3767
  • interrobanginterrobang kawaii as  hellRegistered User regular
    man i don't know how you can think blazblue is in any way more curbstompy than guilty gear

  • InquisitorInquisitor Registered User regular
    CP is somewhat less about crazy corner carry from midscreen and then crazy corner combos than previous BBs were.

    Being in the corner, is of course, still a terrifying place to be.

  • blaze_zeroblaze_zero Registered User regular
    I think the metagame is going to switch over to having a giant, OD combo that you can setup, regardless of corner.

    I mean, I've already seen Nu with over 9k, and then a Hakumen who did a 9k OD combo in a match. An actual match. HE MURDERED THAT GUY.

  • InquisitorInquisitor Registered User regular
    I have this feeling that having OD prevent bursting may have been an oversight.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    yeah that is something i kinda hope gets changed

    i don't like touch-of-death shit

    Inquisitor
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited December 2012
    Well I see why they did it. Getting bursted out of an OD combo means you basically wasted a burst for nothing.

    I guess a far compromise would be something like giving your back 75% of your burst bar if your opponent bursts during.

    That said, OD has yet proven to be that big of a problem and I'm not sure if it will.

    I mean I'm sure there will be situations every now and then that make you cock your eyebrow but overall I doubt it'll end up that big of a deal.

    Still doesn't look anywhere near as annoying as X-Factor and hell people have been putting up with that for years.

    But that is Marvel...where everything is broken so nothing is.

    Dragkonias on
  • InquisitorInquisitor Registered User regular
    Eh, or maybe don't go into OD unless you have already forced the burst out of your opponent. Or bait his burst and punish while you are in OD.

    Like Blaze said, people have already done 9k OD combos in actual matches. And we are what, 2 weeks into the life of the game?

    It may not end up being a thing, but, I feel like it isn't unreasonable to have it as a point of concern and keep an eye on it.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Inquisitor wrote: »
    Eh, or maybe don't go into OD unless you have already forced the burst out of your opponent. Or bait his burst and punish while you are in OD.

    Like Blaze said, people have already done 9k OD combos in actual matches. And we are what, 2 weeks into the life of the game?

    It may not end up being a thing, but, I feel like it isn't unreasonable to have it as a point of concern and keep an eye on it.

    Meh. Having to get your opponent to burn a burst before you use yours severely limits how you can use it and really doesn't make for an interesting mechanic.

    I mean if it does become an issue I'm sure they'll look at it but I would prefer they do it with something rather than a half-hearted nerf.

  • InquisitorInquisitor Registered User regular
    I think it will feel pretty lame to be winning a match and saving your burst just in case and then eating one full to dead OD combo and losing.

    Arakune will probably be able to convert any decent combo starter into death via OD if he is low on life.

    Could be silly if things become "whoever starts their big OD combo first wins the match"

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Yeah. But its not there yet and I don't like arguing "maybes".

    I mean I'm not saying you guys can't be right but I have never seen any good come from people crying out for kneejerk nerfs in fighting games.

  • interrobanginterrobang kawaii as  hellRegistered User regular
    oh no i mean i'll be the first person to admit i'm totally theorycrafting, and there's a good chance that it won't become a Bad Thing depending on how the game develops

    i'm just saying i see how it could potentially be a problem, not that it's going to be a problem

  • InquisitorInquisitor Registered User regular
    There is a reason why I am speaking in hypotheticals "may have been an oversight" not "is an oversight" etc.

    Even if it ends up being balanced, I don't really like the idea conceptually of being able to negate someone's ability to burst. This is of course an opinion and we can agree to disagree on it.

    The game is pretty much too early to really talk about anything other than maybes anyway, and I say that as like, the only person in the thread who has access to playing the game.

  • blaze_zeroblaze_zero Registered User regular
    I'm not saying nerf it. I like it.

    You guys are gonna be the ones bitching when I hit you with my 11k OD, unburstable bullshit. I love combos.

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