@sanstodo I bought a cheap nat's legacy set to play around with the disc regen. It seems useful. Do you think it's worthwhile to invest in a quality set now?
My thought is that the values will increase over time since persons will not be able to generate more of them. But dropping a few hundred dollars to amass the set is quite daunting.
Thoughts?
I definitely think the investment is worth it. I doubt blizzard will ever provide such a huge set bonus in the future so, as you said, the limited supply should make legacy nats an appreciating asset.
That's my thought. It's just difficult to spend $250 on a nat's ring with crit dmg in the hope that its value increases over time.
My worry is that I'll blow all my blizbucks / gold on the set and then blizzard will nerf it or release new items or something.
You're probably right, though. Just difficult to spend the money.
@sanstodo I bought a cheap nat's legacy set to play around with the disc regen. It seems useful. Do you think it's worthwhile to invest in a quality set now?
My thought is that the values will increase over time since persons will not be able to generate more of them. But dropping a few hundred dollars to amass the set is quite daunting.
Thoughts?
I definitely think the investment is worth it. I doubt blizzard will ever provide such a huge set bonus in the future so, as you said, the limited supply should make legacy nats an appreciating asset.
That's my thought. It's just difficult to spend $250 on a nat's ring with crit dmg in the hope that its value increases over time.
My worry is that I'll blow all my blizbucks / gold on the set and then blizzard will nerf it or release new items or something.
You're probably right, though. Just difficult to spend the money.
I haven't regretted it. Prices should stay strong and it should pay for itself quickly with the extra efficiency.
Looks like the market has progressed enough that someone as lazy as me can outfit a character with credible inferno gear using maybe 300-400k gold. Snagged a 700DPS, 700 life-on-hit, socketed 1h for 3000 gold. Time to start playing again!
DOO EEEEET. I'm loving my cookie cutter ww/sprint barb and I just killed belly so my barb is now ahead of my wizard. As for belly, once I realized I was setting off the enrage timer rather than facing a normal mechanic all I needed to do was spec for the fastest kill I could get. All I had to do was swap out bash and swap in frenzy. I should have added berserker but it wasn't necessary. Now to Act 3 which is supposed to be a giant leap up in difficulty.
“Reject your sense of injury and the injury itself disappears.”
― Marcus Aurelius
Path of Exile: themightypuck
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
I had to do the same thing with my WD, puck.
luckily diablo himself didn't seem to have an engrage timer. took me like 15 actual minutes to finish that fight, but just one try
Looks like the market has progressed enough that someone as lazy as me can outfit a character with credible inferno gear using maybe 300-400k gold. Snagged a 700DPS, 700 life-on-hit, socketed 1h for 3000 gold. Time to start playing again!
DOO EEEEET. I'm loving my cookie cutter ww/sprint barb and I just killed belly so my barb is now ahead of my wizard. As for belly, once I realized I was setting off the enrage timer rather than facing a normal mechanic all I needed to do was spec for the fastest kill I could get. All I had to do was swap out bash and swap in frenzy. I should have added berserker but it wasn't necessary. Now to Act 3 which is supposed to be a giant leap up in difficulty.
Here's my stats (buffed with battle rage/impunity war cry) after investing 332k gold in the character.
51426hp
11204 tooltip DPS
626 all resist (with a couple up around 800)
1681 life per hit
38.50% crit
190% crit damage bonus
10% movespeed
I also snagged a rather decently rolled String of Ears (+63 vit, +27 cold, +15 all, 94 life on hit, 114 armor, 12% melee damage reduction) for 15k gold in there. The melee damage reduction is on the low end, but it's perfect on life on hit.
This would have surely cost millions back around launch, when I stopped playing.
Looks like I finally got stuck on something in inferno -- gonna have to come up with some adjustments to beat Zoltan Kulle's enrage. Currently coming up around 50-70k short.
edit: Added around 6k tooltip dps to my gear by sacrificing some vit for strength; cleared the fight pretty easily.
KrummithDJ LogicDeath can't take me until I finish my backlogRegistered Userregular
I've made it into Act II on Inferno, but I've run into a bit of a wall.
I know I need to upgrade most of my equipment, but I'm not sure what direction to go in first.
If I should try to get my DPS up first, or resistances, or vitality. I'm just not sure which way to go.
My profile is here: http://us.battle.net/d3/en/profile/Krummith-1859/hero/19144618
I'd appreciate any suggestions.
Pretty much. I've skipped him, and had no trouble with Siegebreaker, Cydea, Azmodan, Iskatu, and Rakanoth, but Ghom is very hard.
I got him with the barb by stacking massive LOH and running frenzy/rend with leech/ignore pain w ignorance. Relentless passive. That's what saved my ass as I couldn't keep up with the damage until I was near death. Still had to run away and pop a potion to wait for IP to reset a couple of times.
Now to get a good run going where I don't disco at 4 NV
themightypuck on
“Reject your sense of injury and the injury itself disappears.”
― Marcus Aurelius
Another newbie question: Gearing at lower levels (lulz), should I just be stacking as much +XP and +<relevant stat> as possible and figure out what is good later? I'd rather learn as I go then have to decide when I hit inferno whether piece A is better than piece B with no context.
Also are the tooltips to be trusted, specifically the damage one? As an example I have come across several 2-handers that are a damage increase on hover but I am not sure if losing the extra stats provided by 2 slots is worth it.
Right now I have shelved my barbarian and went back to my WD, but I am also looking for tips for my girlfriend and her monk.
I'm having trouble deciding what items to upgrade on my WD. I don't really want to go much lower ehp, I'd love some attackspeed but wouldn't want to sacrifice damage for that..
So I thought I'd give approximate values on stats so I can try buy all around nice items and see how it works. My Goodness Points are:
20 int = 1 crit = 10 crit dmg = 2 as = 30 vit = 30 ar = 300 armor/str = 1 point
Plus some even more vague values on pickup radius, globe heals, mf and life on hit. Might help a bit on those quick buy situations.
WTF is up with the constant discos? Is it just me?
I get them all the time in the AH and menus. Especially if I idle or alt-tab. In-game though, it's extremely rare now for me (only a few times since the patch).
Another newbie question: Gearing at lower levels (lulz), should I just be stacking as much +XP and +<relevant stat> as possible and figure out what is good later? I'd rather learn as I go then have to decide when I hit inferno whether piece A is better than piece B with no context.
Also are the tooltips to be trusted, specifically the damage one? As an example I have come across several 2-handers that are a damage increase on hover but I am not sure if losing the extra stats provided by 2 slots is worth it.
Right now I have shelved my barbarian and went back to my WD, but I am also looking for tips for my girlfriend and her monk.
At the very low levels (like normal into maybe early NM) +damage is pretty much king. Beyond that just look for your relevant stat with a DPS dump stat or vit. What we look for at 60 is not all that relevant to levelling since you won't need to worry too much about resists until inferno and crit/crit dmg are good but don't have as big a payoff at lower levels where you're not likely to have much of either. If you can get them do but don't trade off huge amounts of your main stat. Once you get into late hell you might want to start picking up more items with all resist and crit to ease into Inferno.
Another newbie question: Gearing at lower levels (lulz), should I just be stacking as much +XP and +<relevant stat> as possible and figure out what is good later? I'd rather learn as I go then have to decide when I hit inferno whether piece A is better than piece B with no context.
Also are the tooltips to be trusted, specifically the damage one? As an example I have come across several 2-handers that are a damage increase on hover but I am not sure if losing the extra stats provided by 2 slots is worth it.
Right now I have shelved my barbarian and went back to my WD, but I am also looking for tips for my girlfriend and her monk.
Yes you can trust the comparison numbers at the bottom, it takes into account all stats. It will tell you if the DPS of the weapon is enough to counteract the lack of a primary stat, etc. I'm pretty sure it also includes the switch from dual wielding to 2H, but you can check your stat sheet DPS to confirm that.
Another newbie question: Gearing at lower levels (lulz), should I just be stacking as much +XP and +<relevant stat> as possible and figure out what is good later? I'd rather learn as I go then have to decide when I hit inferno whether piece A is better than piece B with no context.
Also are the tooltips to be trusted, specifically the damage one? As an example I have come across several 2-handers that are a damage increase on hover but I am not sure if losing the extra stats provided by 2 slots is worth it.
Right now I have shelved my barbarian and went back to my WD, but I am also looking for tips for my girlfriend and her monk.
Yes you can trust the comparison numbers at the bottom, it takes into account all stats. It will tell you if the DPS of the weapon is enough to counteract the lack of a primary stat, etc. I'm pretty sure it also includes the switch from dual wielding to 2H, but you can check your stat sheet DPS to confirm that.
I'll add one caveat to that: the animation speed (i.e. attack speed) of all the abilities are not the same and the damage is not normalized to their relative speed. So two abilities with the same listed %damage can result in very different amounts of DPS.
Edit: Sorry, I thought we were talking about tooltip numbers. My comment is still valid, although not related to Zek's comment.
Anyone have any advice for my DH? I'm still new to Inferno, got slaughtered while trying to make baby steps in Act II. My goal is to eventually be able to do Act III runs for gold and drops. I can't do much right now without a competent Barb in the party paving the way. Solo kiting doesn't interest me.
I spent a couple hundred thousand gold on some minor upgrades recently, 400k left in the bank. I looked into bow upgrades, but I'm just under that million gold glass ceiling it looks like.
Anyone have any advice for my DH? I'm still new to Inferno, got slaughtered while trying to make baby steps in Act II. My goal is to eventually be able to do Act III runs for gold and drops. I can't do much right now without a competent Barb in the party paving the way. Solo kiting doesn't interest me.
I spent a couple hundred thousand gold on some minor upgrades recently, 400k left in the bank. I looked into bow upgrades, but I'm just under that million gold glass ceiling it looks like.
You have more vit than dexterity. That's a problem.
You seem to only have one piece of equipment that gives +crit dmg. That's a problem.
You're using impale. That's a problem.
Socketed Ring of Agony. That's a problem.
You seem to be stacking arcane resist...that's strange.
You seem to be priviledging vitality over dex...which I'm guessing means that you're going with survivability stats over damage. You need to move to stack damage stats (crit, crit dmg, attack speed) in addition to the vit.
Anyone have any advice for my DH? I'm still new to Inferno, got slaughtered while trying to make baby steps in Act II. My goal is to eventually be able to do Act III runs for gold and drops. I can't do much right now without a competent Barb in the party paving the way. Solo kiting doesn't interest me.
I spent a couple hundred thousand gold on some minor upgrades recently, 400k left in the bank. I looked into bow upgrades, but I'm just under that million gold glass ceiling it looks like.
If you don't want to kite, you're the wrong class. For early inferno, kiting is necessary until you have the raw dps to burn down everything before it reaches you. Even with top gear, I vault kite certain elites. If you have 30 mil gold or so, I'll sell you my old bow that lasted me until a souble socket manticore dropped
Thanks for the advice bros. I only have a couple good green squares right now, that's why I have so much vit instead. Waiting for some more greens to drop to replace them. The auction house prices for the best squares were unappealing.
And yeah, I don't really know jack about what the most effective kinds of resist are. All I know is, sometimes I get get shot with stuff, and sometimes I get whacked in the face...that's usually fatal.
All Resist is the only kind of resist. The other types are for monks.
And it's not about the gems, you also have way too much Vit on gear, especially considering how low your resists are. 30k health would be enough, your DPS needs to be way higher.
Your bow is socketed with a red gem. Switch it to the best green gem you have.
Also, you shouldn't really be considering buying gems right now. There's a lot of gear you can massively improve for piddles on the AH. As others have said, your search priorities should be much more heavily slanted towards dex, crit chance/damage, and ias.
How's Inferno whimsyshire for farming in terms of difficulty? I hadn't really given it much thought until someone told me you start off with 5 NV stacks when you enter. I can farm Act III past Siegebreaker without much difficulty.
Edit: Just to clarify, I don't think I'd make whimsyshire a regular thing given how small it is. But if I've got 30 min to kill I could a few clears of whimsy instead of getting halfway through my Act III run and wasting that NV stack.
Considering gems are removable, and you probably have a metric TON of squares, just shove squares in. Green squares > not-green whatever for a DH. When you can get something better, upgrade it.
Having been away for work for about the last 5 days I am back and catching up on posts. PL 100 already is pretty amazing.
So is this WW/Sprint build viable to get going for minimal gold (ie 5M?) or does it really need hundreds of millions? Would be interesting to try it out I guess.
However I'm fairly happy with the frenzy/rend build which I got from Torgairon and can easily farm Act 3 with it too.
Having been away for work for about the last 5 days I am back and catching up on posts. PL 100 already is pretty amazing.
So is this WW/Sprint build viable to get going for minimal gold (ie 5M?) or does it really need hundreds of millions? Would be interesting to try it out I guess.
However I'm fairly happy with the frenzy/rend build which I got from Torgairon and can easily farm Act 3 with it too.
I'm able to function in A3 inferno as a WW/Sprint barb (not thrive, mind you) on an investment of just 350k. Reorganize your gear for a shitload of +crit, a bit of +attack%, and a bunch of loh and give it a shot.
As long as you're tanky enough to not get one-shot, you can take down anything without a DPS check. The Overpower variant of the build is also silly good, but really really annoying to start pulls with.
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That's my thought. It's just difficult to spend $250 on a nat's ring with crit dmg in the hope that its value increases over time.
My worry is that I'll blow all my blizbucks / gold on the set and then blizzard will nerf it or release new items or something.
You're probably right, though. Just difficult to spend the money.
I haven't regretted it. Prices should stay strong and it should pay for itself quickly with the extra efficiency.
DOO EEEEET. I'm loving my cookie cutter ww/sprint barb and I just killed belly so my barb is now ahead of my wizard. As for belly, once I realized I was setting off the enrage timer rather than facing a normal mechanic all I needed to do was spec for the fastest kill I could get. All I had to do was swap out bash and swap in frenzy. I should have added berserker but it wasn't necessary. Now to Act 3 which is supposed to be a giant leap up in difficulty.
― Marcus Aurelius
Path of Exile: themightypuck
luckily diablo himself didn't seem to have an engrage timer. took me like 15 actual minutes to finish that fight, but just one try
Here's my stats (buffed with battle rage/impunity war cry) after investing 332k gold in the character.
51426hp
11204 tooltip DPS
626 all resist (with a couple up around 800)
1681 life per hit
38.50% crit
190% crit damage bonus
10% movespeed
I also snagged a rather decently rolled String of Ears (+63 vit, +27 cold, +15 all, 94 life on hit, 114 armor, 12% melee damage reduction) for 15k gold in there. The melee damage reduction is on the low end, but it's perfect on life on hit.
This would have surely cost millions back around launch, when I stopped playing.
― Marcus Aurelius
Path of Exile: themightypuck
base DPS is around 60-70k without sharpshooter on
edit: Added around 6k tooltip dps to my gear by sacrificing some vit for strength; cleared the fight pretty easily.
Weird. I just got one of those with 950 DPS
http://us.battle.net/d3/en/profile/Hootoloot-6754/hero/25418569
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
― Marcus Aurelius
Path of Exile: themightypuck
Pretty much. I've skipped him, and had no trouble with Siegebreaker, Cydea, Azmodan, Iskatu, and Rakanoth, but Ghom is very hard.
38thDoE on steam
I know I need to upgrade most of my equipment, but I'm not sure what direction to go in first.
If I should try to get my DPS up first, or resistances, or vitality. I'm just not sure which way to go.
My profile is here: http://us.battle.net/d3/en/profile/Krummith-1859/hero/19144618
I'd appreciate any suggestions.
I got him with the barb by stacking massive LOH and running frenzy/rend with leech/ignore pain w ignorance. Relentless passive. That's what saved my ass as I couldn't keep up with the damage until I was near death. Still had to run away and pop a potion to wait for IP to reset a couple of times.
Now to get a good run going where I don't disco at 4 NV
― Marcus Aurelius
Path of Exile: themightypuck
Also are the tooltips to be trusted, specifically the damage one? As an example I have come across several 2-handers that are a damage increase on hover but I am not sure if losing the extra stats provided by 2 slots is worth it.
Right now I have shelved my barbarian and went back to my WD, but I am also looking for tips for my girlfriend and her monk.
WoWtcg and general gaming podcast
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So I thought I'd give approximate values on stats so I can try buy all around nice items and see how it works. My Goodness Points are:
20 int = 1 crit = 10 crit dmg = 2 as = 30 vit = 30 ar = 300 armor/str = 1 point
Plus some even more vague values on pickup radius, globe heals, mf and life on hit. Might help a bit on those quick buy situations.
― Marcus Aurelius
Path of Exile: themightypuck
I get them all the time in the AH and menus. Especially if I idle or alt-tab. In-game though, it's extremely rare now for me (only a few times since the patch).
At the very low levels (like normal into maybe early NM) +damage is pretty much king. Beyond that just look for your relevant stat with a DPS dump stat or vit. What we look for at 60 is not all that relevant to levelling since you won't need to worry too much about resists until inferno and crit/crit dmg are good but don't have as big a payoff at lower levels where you're not likely to have much of either. If you can get them do but don't trade off huge amounts of your main stat. Once you get into late hell you might want to start picking up more items with all resist and crit to ease into Inferno.
Yes you can trust the comparison numbers at the bottom, it takes into account all stats. It will tell you if the DPS of the weapon is enough to counteract the lack of a primary stat, etc. I'm pretty sure it also includes the switch from dual wielding to 2H, but you can check your stat sheet DPS to confirm that.
I'll add one caveat to that: the animation speed (i.e. attack speed) of all the abilities are not the same and the damage is not normalized to their relative speed. So two abilities with the same listed %damage can result in very different amounts of DPS.
Edit: Sorry, I thought we were talking about tooltip numbers. My comment is still valid, although not related to Zek's comment.
I spent a couple hundred thousand gold on some minor upgrades recently, 400k left in the bank. I looked into bow upgrades, but I'm just under that million gold glass ceiling it looks like.
You have more vit than dexterity. That's a problem.
You seem to only have one piece of equipment that gives +crit dmg. That's a problem.
You're using impale. That's a problem.
Socketed Ring of Agony. That's a problem.
You seem to be stacking arcane resist...that's strange.
You seem to be priviledging vitality over dex...which I'm guessing means that you're going with survivability stats over damage. You need to move to stack damage stats (crit, crit dmg, attack speed) in addition to the vit.
If you don't want to kite, you're the wrong class. For early inferno, kiting is necessary until you have the raw dps to burn down everything before it reaches you. Even with top gear, I vault kite certain elites. If you have 30 mil gold or so, I'll sell you my old bow that lasted me until a souble socket manticore dropped
And yeah, I don't really know jack about what the most effective kinds of resist are. All I know is, sometimes I get get shot with stuff, and sometimes I get whacked in the face...that's usually fatal.
And it's not about the gems, you also have way too much Vit on gear, especially considering how low your resists are. 30k health would be enough, your DPS needs to be way higher.
Physical resist isn't terrible for a DH, given that it reduces the damage you take from Reflect Damage mobs.
That's what smoke screen and shadow power are for.
Also, you shouldn't really be considering buying gems right now. There's a lot of gear you can massively improve for piddles on the AH. As others have said, your search priorities should be much more heavily slanted towards dex, crit chance/damage, and ias.
Edit: Just to clarify, I don't think I'd make whimsyshire a regular thing given how small it is. But if I've got 30 min to kill I could a few clears of whimsy instead of getting halfway through my Act III run and wasting that NV stack.
― Marcus Aurelius
Path of Exile: themightypuck
If the sorceress can use 2h maces, it looks like a good option for her.
So is this WW/Sprint build viable to get going for minimal gold (ie 5M?) or does it really need hundreds of millions? Would be interesting to try it out I guess.
However I'm fairly happy with the frenzy/rend build which I got from Torgairon and can easily farm Act 3 with it too.
Lose: The opposite of win
Loose: Your mum
I'm able to function in A3 inferno as a WW/Sprint barb (not thrive, mind you) on an investment of just 350k. Reorganize your gear for a shitload of +crit, a bit of +attack%, and a bunch of loh and give it a shot.
As long as you're tanky enough to not get one-shot, you can take down anything without a DPS check. The Overpower variant of the build is also silly good, but really really annoying to start pulls with.