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[Mass Effect] OLD THREAD BYE BYE

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Posts

  • stratslingerstratslinger Registered User regular
    So, is it true that you can no longer grab-kill Pyro's? Someone mentioned that in a Pug match last night, but I was too busy Kroguarding them all to death to take the time to confirm.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited October 2012
    Human Adept is just so ridiculous now.

    But still made out of tissue paper.

    But if I can go an extended period without dying...My God.

    Slap Singularity down in a high traffic area and its party time.

    I've been getting gold medals for biotic kills and assists like every match.

    Dragkonias on
  • Ides of MarchIdes of March Registered User regular
    Kana wrote: »
    Unfortunately instead of fixing firebase white, they've tried to make geth so hard that you can't farm them on the map they're easiest on.

    Which means when you fight them on a map they're actually decent at, you're gonna be getting your colon aerated.

    Bioware's done great at some of these class ideas that're fun as hell to play, but some of their balancing decisions just make me go, "Hey guys, you do remember that the point of game balance is to make it more fun, right?"

    Sounds about right - maybe I should try GWG and see what happens.

  • KanaKana Registered User regular
    Oh, also I've been away from ME3 for a few months. Did they ever nerf shadows?

    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited October 2012
    Kana wrote: »
    Kana wrote: »
    Oh, also I've been away from ME3 for a few months. Did they ever nerf shadows?

    They nerfed electric slash so it isn't as spamable. But they buffed shadow strike by making the level 6 fitness evolution work on it correctly.

    Dragkonias on
  • KanaKana Registered User regular
    Dragkonias wrote: »
    Kana wrote: »
    Kana wrote: »
    Oh, also I've been away from ME3 for a few months. Did they ever nerf shadows?

    They nerfed electric slash so it isn't as spamable. But they buffed shadow strike by making the level 6 fitness evolution work on it correctly.

    Excellent

    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited October 2012
    I'm honestly not sure what the big deal about the geth buffs is. I mean okay, pyros aren't grab-able anymore. How often did you actually ever grab a pyro, outside of firebase white?

    I mean even on GWG I rarely grab anything but hunters anymore

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    it was the smallest on the list but
    Pluto was a planet and I'll never forget
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    also did the shadow strike fix go in, or is it coming in the future big patch?

    NREqxl5.jpg
    it was the smallest on the list but
    Pluto was a planet and I'll never forget
  • tastydonutstastydonuts Registered User regular
    Dragkonias wrote: »
    Human Adept is just so ridiculous now.

    But still made out of tissue paper.

    But if I can go an extended period without dying...My God.

    Slap Singularity down in a high traffic area and its party time.

    I've been getting gold medals for biotic kills and assists like every match.

    yea... I can't say that I like playing with a Human Adept in a match because it feels like you're pretty much just feeding the other guy points.

    they make things smoother, but still. MEH.

    “I used to draw, hard to admit that I used to draw...”
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Ummm...I said assist AND biotic kills.

    I've pretty much was leading the scoreboard while helping others. It was pretty great.

  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    Yeah, the lack of pyro grabbing definitely makes GWG a bit more challenging, but it's really not a big deal with people paying attention. Just means I make sure to drop an EMP grenade or two on them like I do hunters (and they generally spawn in a way that I can tag 2-3+ at once) so they're weakened by the time they get to the group even without anyone else touching them. Incidental damage will kill most and the few that do get close enough to be a problem often drop to one more grenade, at them or in their vicinity.

    Really, it's not the toughness of Geth that makes it 'a thing', but their lack of an ability that flushes people out of cover, and the spawn mechanics for the map.

    I know I'm stating the obvious... but that's why it confuses me so much when Bioware makes changes clearly with the intent of making it a little harder, when really they're just treating symptoms rather than the cause. Give a Geth unit grenades and/or make it so that a spawn is possible from behind and it'd pretty much end GWG right there (and of course just move players onto some other __G map once they figured out the next easiest path to credits per hour).

    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • Phoenix138Phoenix138 ArizonaRegistered User regular
    Maybe the "environmental hazards" will do a better job of treating some of the symptoms of GWG. For instance at periodic intervals the desks in the console room could open and release a swarm of bees.

    It's not that I have anything against people who play GWG. I typically set either the map or the faction when searching for a game anyway. It would just be nice to see some of these Geth buffs rolled back at a certain point. Even when the game was first released I thought they were the toughest opponents if you weren't spec'ed specifically for them.

  • SoundsPlushSoundsPlush yup, back. Registered User regular
    Forar wrote: »
    Give a Geth unit grenades

    That's probably what the new geth unit is.

    They won't roll back any of the other changes aimed at making GWG harder but just make geth everywhere more annoying and now also they have bombs.

    s7Imn5J.png
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    I thought reapers were the toughest, early on

    some of the newer classes absolutely mince them, though (fury says hello, you reaper fucks)

    geth are highly dependent on the map in my experience; on small maps with lots of chokes and corners (white, glacier, reactor) they're easy. On more open maps where hunters can flank more easily and primes can bomb you from anywhere (hydra, condor, fucking rio) they're a lot tougher

    NREqxl5.jpg
    it was the smallest on the list but
    Pluto was a planet and I'll never forget
  • DeaderinredDeaderinred Registered User regular
    spent the whole day at work fantasizing about volus charging a harbinger-collector to death.

    tuesday is soooooo faaaaaaaaar awaaaaaaaay.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Geth were actually pretty easy at first.

    The lower hp along with hunters being much slower.

    Now I would say they are the hardest and no sync kills is their saving grace.

  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited October 2012
    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
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