Assassin's Creed 75: Nope, We Still Haven't Resolved the Main Plot
Kana on
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
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AntimatterDevo Was RightGates of SteelRegistered Userregular
Turns out Bioware's licensed out the ME4 property to Japan
And it's set in a space high school
Will you date the hot-blooded Wrex-sempai or the sweet but shy Elcor-tan?
Kana on
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
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PaperLuigi44My amazement is at maximum capacity.Registered Userregular
no see here's how it should go
you're the overseer of a space station located between the batarians and wherever those human colonies were they attacked- the skyllian verge?
tensions are high between the humans and batarians
you have your loyal crew, including a few minor characters from the prior games made into main characters (the "funny bumps" citadel groundskeeper, that elcor with the cigar)
a batarian tailor, a volus bartender
I could go on
A single tear of joy rolls down my cheek at this idea
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PharezonStruggle is an illusion.Victory is in the Qun.Registered Userregular
Yo, does anyone have an xbox live trial they wouldn't mind giving away?
apart from the ending, there's another element of mass effect 3 that i think hurts the series going forward, even though i wouldn't necessarily call it a flaw
in mass effect 1, you're thrown into this massive universe that has a ton of politics and history and lore and you're just one small part of an impossibly complex machine. But by Mass Effect 3, you're suddenly dealing with all of the major issues of the galaxy as parts of your story. The universe went from expanding far beyond the scope of Shepard's story to shrinking to exactly small enough to contain Shepard's story. So if they, say, set a game during the Morning War, it loses some oomph because you already know how the conflict between the Geth and the Quarians ends.
If the series was always going to be nothing but a trilogy that would've been fine. But now that they're talking about a fourth game I think it's sort of problematic, and it would've behooved them to leave some elements of the universe in the background and allow future games to examine them more thoroughly without integrating them into the story of Shepard fighting the Reapers.
PharezonStruggle is an illusion.Victory is in the Qun.Registered Userregular
In the new Mass Effect game you eat salarian eggs and send asteroids into their planets. Then you engage in a prolonged assassination campaign across the galaxy to eliminate them as a species.
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BugBoyboy.EXE has stopped functioning.only bugs remainRegistered Userregular
So if they, say, set a game during the Morning War, it loses some oomph because you already know how the conflict between the Geth and the Quarians ends.
they could always do a What If? scenario
I would completely pay money for what if the quarians blew those stupid machines out of the sky forever
a game set during the morning war would be incomprehensibly dark
just cinematic after cinematic of geth platforms busting into quarian homes and slaughtering families
exterminating entire crowds of refugees and leaving the bodies to rot
a game set during the morning war would be incomprehensibly dark
just cinematic after cinematic of geth platforms busting into quarian homes and slaughtering families
exterminating entire crowds of refugees and leaving the bodies to rot
that geth unit that fought to defend other quarians teams up with an adolescent quarian to fight their way to safety
play as the geth until somepoint halfway through where the kid manages to barely save him, and then play as the kid quarian
obviously it ends with the geth sacrificing itself to get the quarian to one of the escape ships, giving a thumbs up before being obliterated by an orbital laser
and then if you want to be a dumb fucking asshole about it have the final twist be that that quarian's brain was analyzed by the geth and became the basis for Legion's AI structure or whatever stupid bullshit you want to make it important to the main plot in a spirit that suits Mass Effect 3's ending
a game set during the morning war would be incomprehensibly dark
just cinematic after cinematic of geth platforms busting into quarian homes and slaughtering families
exterminating entire crowds of refugees and leaving the bodies to rot
if they did set a game after mass effect 3 what i'd want is a second set of three games
but not a trilogy
instead, each game is the same basic thing, but each one reflects a different ending being taken
same basic plot, many of the same characters, but things are vastly shuffled around in each version
the main villain of Control Edition might be a squadmate in Synthesis Edition
Travel in the Destroy Edition is difficult and challenging because the Mass Relays haven't been fully repaired yet, and you'll stumble upon star systems that have been severed from the galaxy for hundreds of years
whereas in Control you can just hitch a ride on a Reaper
if they did set a game after mass effect 3 what i'd want is a second set of three games
but not a trilogy
instead, each game is the same basic thing, but each one reflects a different ending being taken
same basic plot, many of the same characters, but things are vastly shuffled around in each version
the main villain of Control Edition might be a squadmate in Synthesis Edition
Travel in the Destroy Edition is difficult and challenging because the Mass Relays haven't been fully repaired yet, and you'll stumble upon star systems that have been severed from the galaxy for hundreds of years
whereas in Control you can just hitch a ride on a Reaper
they should just do a thing I think dubh suggested
just base a game off of the multiplayer, which clearly takes place in a world similar in many respects to the one portrayed in the ME3 singleplayer but is distinctly different (always including friendly geth, these weird and superheroic N7 forces, turians with goddamn jetpacks)
in this universe a long, bloody war against the reapers was ultimately won due to the tireless efforts of the galaxy's allied forces
that geth unit that fought to defend other quarians teams up with an adolescent quarian to fight their way to safety
play as the geth until somepoint halfway through where the kid manages to barely save him, and then play as the kid quarian
obviously it ends with the geth sacrificing itself to get the quarian to one of the escape ships, giving a thumbs up before being obliterated by an orbital laser
and then if you want to be a dumb fucking asshole about it have the final twist be that that quarian's brain was analyzed by the geth and became the basis for Legion's AI structure or whatever stupid bullshit you want to make it important to the main plot in a spirit that suits Mass Effect 3's ending
ok the more i think about this the more i want it to be real
they should just do a thing I think dubh suggested
just base a game off of the multiplayer, which clearly takes place in a world similar in many respects to the one portrayed in the ME3 singleplayer but is distinctly different (always including friendly geth, these weird and superheroic N7 forces, turians with goddamn jetpacks)
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if it takes place entirely outside of the milky way what happened at the end doesnt have to be touched on
No need to change galaxies
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Twitter (mean leftist discourse)
two thirds of the possible endings would still have impact on anything after the ending, milky way or not.
thinking about it, i know that reject would affect things so you had better redo your fraction
I never redid the game after the Please Stop Being Mad At Us DLC came out, so i forgot about the 4th option. It too has far reaching consequences.
And it's set in a space high school
Will you date the hot-blooded Wrex-sempai or the sweet but shy Elcor-tan?
A single tear of joy rolls down my cheek at this idea
in mass effect 1, you're thrown into this massive universe that has a ton of politics and history and lore and you're just one small part of an impossibly complex machine. But by Mass Effect 3, you're suddenly dealing with all of the major issues of the galaxy as parts of your story. The universe went from expanding far beyond the scope of Shepard's story to shrinking to exactly small enough to contain Shepard's story. So if they, say, set a game during the Morning War, it loses some oomph because you already know how the conflict between the Geth and the Quarians ends.
If the series was always going to be nothing but a trilogy that would've been fine. But now that they're talking about a fourth game I think it's sort of problematic, and it would've behooved them to leave some elements of the universe in the background and allow future games to examine them more thoroughly without integrating them into the story of Shepard fighting the Reapers.
http://www.audioentropy.com/
Give it a few generations, new problems can arise.
they could always do a What If? scenario
I would completely pay money for what if the quarians blew those stupid machines out of the sky forever
I'd pay a bunch of money for that
I bet dich would too
just cinematic after cinematic of geth platforms busting into quarian homes and slaughtering families
exterminating entire crowds of refugees and leaving the bodies to rot
opening being the camera slowly moving in towards a geth head wreathed in flames before cutting to shots of burning quarian cities filled with corpses
Nah, it'd be the second renaissance.
minor rannoch spoilers
play as the geth until somepoint halfway through where the kid manages to barely save him, and then play as the kid quarian
obviously it ends with the geth sacrificing itself to get the quarian to one of the escape ships, giving a thumbs up before being obliterated by an orbital laser
and then if you want to be a dumb fucking asshole about it have the final twist be that that quarian's brain was analyzed by the geth and became the basis for Legion's AI structure or whatever stupid bullshit you want to make it important to the main plot in a spirit that suits Mass Effect 3's ending
http://www.audioentropy.com/
that would be more in line with the quality of writing displayed re: the geth in ME3
You joke
But yes I would play this game
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
but not a trilogy
instead, each game is the same basic thing, but each one reflects a different ending being taken
same basic plot, many of the same characters, but things are vastly shuffled around in each version
the main villain of Control Edition might be a squadmate in Synthesis Edition
Travel in the Destroy Edition is difficult and challenging because the Mass Relays haven't been fully repaired yet, and you'll stumble upon star systems that have been severed from the galaxy for hundreds of years
whereas in Control you can just hitch a ride on a Reaper
http://www.audioentropy.com/
I do not joke about these things, sir
just base a game off of the multiplayer, which clearly takes place in a world similar in many respects to the one portrayed in the ME3 singleplayer but is distinctly different (always including friendly geth, these weird and superheroic N7 forces, turians with goddamn jetpacks)
in this universe a long, bloody war against the reapers was ultimately won due to the tireless efforts of the galaxy's allied forces
http://www.audioentropy.com/
ok the more i think about this the more i want it to be real
http://www.audioentropy.com/
dubh and dich you guys should run this
yes
lmao
the game should have no win condition, also Shepard died at the end of ME2
ultimately it was garrus who tracked down saren, discovered ilos, and that whole deal
as there was no lazarus project, cerberus was free to spend its vast resources on swarms of giant robots and space ninjas
the collectors were defeated by firing a single N7 destroyer through the omega 4 relay