I started out making a sort of a 3D Doodle Jump clone but somehow it turned into this:
What is it?
Skylight is a first-person platform jumping journey with randomly generated levels and music. You play as a happy-go-lucky robot who's trying get back to his home in the sky. It's nearing completion and the current version, 0.92, is likely to be the last free release. The game is available free while in development but will cost $3US once version 1.0 is released. There'll still be a demo or old version available.Gameplay video from September 10thWhy should I care?
Simple to play and somewhat unique. "Casual" but not easy. An essentially infinite amount of levels. Unique randomly/procedurally generated music. Currently free.Who made it?
Just me, over the past few months. I'm a programmer/audio engineer (an unusual combo, it seems) and I run Moment Studio
. I also recently released a free album
of folk-rock type stuff, if you're interested in that sort of thing.Can I play it?
Sure. Skylight supports Windows, Mac, and there's also a web player. All can be acquired here
Comments, criticism, bug reports or anything are very welcome. I don't exactly have a testing team. Thanks for looking.
Hmm that download link above seems to be broken. Here's a link to the game's page: http://www.momentstudio.co.nz/skylight
So, there's now a demo of version 1.0 available, and I've put the full version up on my website for USD $2.50. Skylight is fairly "casual", although it's not easy to get to 100%, and it's a lot more complex than your average flash game. So hopefully that's a reasonable price point.
Demo, purchase, and information here.
Changelog for version 1.0, from version 0.92
NEW AND CHANGED
- Added flocks of birds
- Added a locked bonus mode (unlocks on getting to 100%)
- Added a "lamp platform" which is basically just a normal platform with a light on it, to look cool and help out a little near the end
- Other minor adjustments to level generation (both performance and layout related)
- Improved performance somewhat
- No minor chords play when you're past 75%. Other minor edits to music generation
- Improved robot 3D model a little and added visible "thrusters" when moving
- Added mute button on main screen and pause menu
- Made the instructions screen sightly tidier
- Spotlight now turns off again when light level gets high
- Tweaked view bob when hitting a platform in 3rd person a little
- Fixed platforms sometimes double-registering a collision, causing erroneous score and extra damage
- Fixed the music engine sometimes playing the same sound multiple times at once
- Fixed clearing high scores also resetting mouse invert setting
- Fixed audio volume not adjusting correctly to compensate for many sounds at once, occasionally causing clipping
- Fixed clouds not updating to face you when in 3rd-person mode (revealing the terrible secret that the clouds are actually groups of 2D planes)
- Fixed unfocusing and refocusing the app while paused making the music start playing