Borderlands 2 is coming Sept. 18th!http://youtu.be/ERe3wZdIAtchttp://youtu.be/oUu-FzRFYZAhttp://youtu.be/nicvyhrmTDshttp://www.youtube.com/watch?v=p8GbEvsk3_8And now, standing on the shoulders of giants,
Borderlands thread FOURTEEN!
(
thirteen twelve eleven ten nine eight seven six five four three two one)
Four new classes:
Salvador the Gunzerker -- Dual wields guns (any guns)
Salvador's SkillsMaya the Siren -- Phaselock for crowd control, healing, damage
Maya's SkillsAxton the Soldier Guy -- Snazzy turret
Axton's SkillsZero the Loner -- Sword, sniper, sneaky
Zer0's Skills
A fifth class --
Mechromancer -- will be added in DLC Oct. 16 (free to anyone who preordered). She can summon a "Deathtrap" and will have a newbie friendly skill tree for FPS-challenged players as well as a hardcore tree.
How about some gameplay from PAX (August 2012)?
http://youtu.be/BABlz-st7Pk
What else?
It'll be Steamworks. Very nice.
The original Vault Hunters will all be in game as NPCs, including a 'live' Lilith.
There's a dashing bad guy, Handsome Jack, who has taken over the Hyperion Corporation and built himself a moon base from which he can shoot down robot reinforcements.
Gun manufacturers will be more significant in the new game, including Bandit weapons with things like beer bottle scopes. Non-gun loot (grenades, mods, artifacts, skins, heads, etc.) will also be randomized and way more diverse than BL1.
Main game bank for storing items and transferring items between characters.
New currency: eridium. Can be used to buy stuff on the black market, like inventory upgrades, and to perform special alien upgrades on guns.
Lots of new bad guys - mobs and bosses - including some that will evolve Pokemon style into much more dangerous forms if you don't kill them quickly.
Character skins and heads:
New element: slag! Slagged enemies are more susceptible to damage.
You can move while in Fight For Your Life mode - yay!
New end game raid boss -- Terramorphous the Invincible -- supposed to make Crawmerax look like a sea monkey.
Gearbox has committted to 4 DLC, along the lines of Knoxx in scope they say, by June of 2013. Price is $10 each (or comparable) and there is a season pass to get all 4 for $30.
And, oh yes, midgets on shields...
XBox players,
@DevoutlyApathetic has created a new metatag for coop shootings and lootings:
Bazillion Guns
And this just in, a love letter for PC players...
Speaking of which: Steam Group
Wangs Without Borders!
Want an invitation? Post a
link to your steam profile (
like this) in the thread.
Posts
It's a shooter with light RPG elements and a heavy emphasis on loot gathering (a la Diablo/Titan Quest/WoW, but GUNS!) in a distinctive art style set in a sci fi Mad Maxy/Firefly-y backwater planet.
The single-player is terrific, but the game really shines in co-op with up to 3 other players. It is an ambitious new IP from developer Gearbox and has some real flaws and bone-headed design decisions. If shooting and looting is your cup of tea, though, there is WAAAAY more to like than to dislike.
This trailer really captures the feel of the game:
http://www.youtube.com/watch?v=2pQW6RLceVE
This preview is pretty much perfect in terms of what you can expect:
http://www.gametrailers.com/video/preview-borderlands/56123
So there are DLC. How are they?:
General forum consensus on the DLC's seems to be:
#1 Zombie Island:
PRO: Fun, good sized new areas to explore with entertaining new main and side quests, arguably better story than main game, more stuff to do for your characters esp. if Playthrough 2 is not your bag, zombie baddies are generally interesting
CON: Doesn't increase level cap, no one is shooting at you, zombies are dark against dark background, no fast travel or vehicles (lots of running), spitter zombies are a bit bullshit and penalize melee builds
WHEN TO PLAY: The enemies scale, so you can play anytime after level 10. If you are playing the main game at the time, though, you will be significantly over-leveled when you return.
OVERALL: Most folks seem to like it. Word of advice, get the Braaaaains quest sooner rather than later:
#2 Moxxi's Underdome Riot:
PRO: Hardcore, Only place to run your so-called badass characters against a crucible of wave after wave of attackers, Moxxi (the character) is awesome - very funny, Gun bank & Claptrap w/ monocle, two extra skill points available (one for each playthrough)
CON: Hard. Core. No experience, no loot drops (except for a few unremarkable drops from Moxxi after each five waves), all-or-nothing 25 or 100 round events - no pausing, no saving, no incremental progress, no Spiderants (probably a PRO for some)
WHEN TO PLAY: Any time. There's no experience and no loot to speak of, so you can Moxxi it up any time and return to any storyline without impact.
OVERALL: A few want exactly this. For most it is just too much effort for too little reward. If you are a completionist or just want the skill points, get a lowbie to host and just run through it with higher level characters.
#3 Secret Armory of General Knoxx
PRO: Big, interesting new enemies, good times with favorite characters, new characters and story, funny, Level cap increased to 61, great loot after finishing main story, farmable superboss, new vehicles, new superrare weapon rarity
CON: Very hard, especially the first few encounters. No fast travel - so lots and lots of driving (not great for just playing 20 min)
WHEN TO PLAY: Playthrough 1 badguys start at level 35 and Playthrough 2 start at 50. If you want to play the main game, Knoxx and Zombie Island, you could do worse than playing them in that order.
OVERALL: Pretty awesome actually. Some folks are put off by the difficulty or all the driving. Most seem to enjoy it and some (including me) think it's handily the best of the 4.
PC Players Can Mod in Fast Travel in Knoxx
Some handy person on the GB forums created a mod for fast travel to the various Knoxx locations, here (aka teleport mod, oasis mod, knoxx hub mod).
BONUS:Guide to Siren Soloing Crawmerax
#4 Claptrap Revolution
PRO: Big. Shooting claptraps. Fantastic (super farmable) reward at end of storyline quest. A few good laughs.
CON: Recycled enemies get old fast, especially bosses. First DLC done by someone other than Gearbox and it shows in terms of consistency of gameplay, design and especially humor. Two of the absolute least interesting fetch quests in the history of video games. Multiple achievements based on obscure random drops.
WHEN TO PLAY: Post Knoxx.
OVERALL: Lots of negative feelings about this one from many of the core players. If you want more Bordlerlands and maybe some new places to put all the loot you got from Knoxx through it's paces, this DLC will deliver. Just don't expect the highs of Zombie Island or Knoxx.
Helpful Advice for New Players
Tips w/ Very Minor Spoilers
FAQ's
A few helpful links (Spoilers Ahoy!)
Gearbox Forums (esp. known issues and fun screenshot thread)
Borderlands Wiki
Claptraps Guide
Very Handy Map
The Vault Hunters!
From left to right: Roland, Lilith, Mordecai, Brick
Want info about the Vault Hunters and what character types they play like and their skill trees? Check the OP of thread 11.
Super Useful PC Tweaks & Tips!
Someone on the GB Forums created a nifty Borderlands Configuration Editor (6/15/12: http://www.mediafire.com/?31oikwb12m8rhen Thanks, @The Dude With Herpes) to make these changes easier.
Somebody's Save Game Editor (Thanks, TNTrooper)
How to set screen resolution in windowed mode
How to change FOV:
>> my documents\games\borderlands\willowgame
open willowinput.ini
add
Bindings=(Name="F10",Command="FOV 90",Control=False,Shift=False,Alt=False)
add it amongst the other bindings, change the fov to whatever you want and switch it by the corresponding keys
How to turn off In-Game Voice Chat:
>> my documents\games\borderlands\willowgame
open willowengine.ini
find bHasVoiceEnabled=true
change it to false and you wont be transmitting voice all the time. Then you can use a better voice chat system, like Steam VOIP or Ventrilo. At least until Gearbox decides to patch this version up :P
(shamelessly stolen from the GBX forums ;-))
If the mouse feels odd to you, try this:
>> my documents\games\borderlands\willowgame
open willowinput.ini
Find bEnableMouseSmoothing=true, change to false
How to turn off the opening splash screens:
1) Navigate to My Documents\My Games\Borderlands\WillowGame\Config
2) Open WillowEngine.ini
3) Search for "FullScreenMovie"
4) Erase all the entries in the [FullScreenMovie] section (Do not go past the next section title, wrapped in square brackets!)
5) Make the file read only: (Right click, properties, read only)
6) Done! All you see now is the engine logos and such (much better than seeing all the other videos).
Zoom Toggle
Within WillowInput.ini:
Put the text below under [WillowGame.WillowPlayerInput]
Bindings=(Name="ZoomOut",Command="StopAltFire | setbind ThumbMouseButton zoomin",Control=False,Shift=False,Alt=False,LeftTr igger=False,RightTrigger=False,bIgnoreCtrl=False,b IgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="ThumbMouseButton",Command="zoomout ",Control=False,Shift=False,Alt=False,LeftTrig ger= False,RightTrigger=False,bIgnoreCtrl=False,bIgnore Shift=False,bIgnoreAlt=False)
If you want to use the right mouse button to zoom:
Bindings=(Name="ZoomOut",Command="StopAltFire | setbind RightMouseButton zoomin",Control=False,Shift=False,Alt=False,LeftTr igger=False,RightTrigger=False,bIgnoreCtrl=False,b IgnoreShift=False,bIgnoreAlt=False)
Also Find:
and Replace with:
To make crouch momentary instead of toggle:
Within WillowInput.ini
Search for the following line under [WillowGame.WillowPlayerInput]:
advancedbutton bAdvancedButtonAux1 | SwitchSeats
and change to
Duck | SwitchSeats
Check the OP of thread 11 for info about:
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Time to watch all the trailers again.
http://www.cheapassgamer.com/forums/showthread.php?t=328365
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I like mine, and find it useful for a lot of games. For example, were I to be in the Mechwarrior Online beta, I would be using them to group my weapons for easy access. Or in other games such as SWTOR, it adds more easy to access buttons for your skills.
I'm rollin' with the SteelSeries Sensei. I will evangelize this mouse until the day it betrays me with my back against the wall.
I really wished it moved. Would have been a cooler dungeon.
Earth movers are just fucking cool.
Currently playing: GW2 and TSW
http://youtu.be/a4yIqTdlG3U
Nothing in a video game will ever top the Cage The Elephant music in that intro video to BL1.
Ba-dow-dow-dun-dun. Ba-dow-dow-dun-dun-da-da-da-da-da-da-da. Ba-dow-dow-dun-dun. Ba-dow-dow. Ba-dow-dow.
Best Buy is running their usual $20 RZ Certificate if you preorder and pickup during the week of release. Basically the same thing as KMart since its like a giftcard. I just did it for Tekken and only preordered like 2 or 3 days before it came out. Got in on BL2 at the same time. So there's that..
3DS: 1118-0304-5441 | PSN: b1rdman385 | steam:b1rdman385 | BattleTag(Diablo 3): Marticus#1981 | NNID: b1rdman
I also just picked up this same mouse for the Diablo 3 release. I came from a intellimouse 3.0 from like the early 2000s. It took some getting use to the speed of the mouse, but now it is the best mouse I've ever touched. I'm with you on evangelizing said mouse.
Also, yes, nothing will ever top the feeling that you get at the opening of BL1 on that bus thing. It was perfectly written/scripted/musicly accompanied, in essence just the perfect opening to a game I had no idea what to expect from. After that intro, I had a pretty good idea though. I really hope they tried to match that feel in the new game.
3DS: 1118-0304-5441 | PSN: b1rdman385 | steam:b1rdman385 | BattleTag(Diablo 3): Marticus#1981 | NNID: b1rdman
Totally, I think it was the trailer that used it that took me from "want this game" to completely obsessed before launch. It just had such a great punk attitude that fit the game brilliantly. It's left me wondering what they'll do for 2, to be honest.
It really was one of the best openings ever.
And yet it's so simple and unassuming. Here's a bus, here's your characters on it, one by one, doing an animation, and here's some music. It just fits together so perfectly to set up the style and feel of the world, this over-the-top cartoon punk hellhole that really couldn't give a toss if you live or die. Gonna be tapping my feet for the rest of the day.
...
brb bio
3DS: 1118-0304-5441 | PSN: b1rdman385 | steam:b1rdman385 | BattleTag(Diablo 3): Marticus#1981 | NNID: b1rdman
Simple and unassuming are the LAST words I would use to describe it. It was expertly planned out and directed; every little move and every beat of the music in synch.
That's the thing though, at first glance it really doesn't look like it's doing much at all, certainly compared to the number of longer, flashier intros that other games throw around. But the execution is perfect and precise to set the tone of the game.
Lilith being all phase-sexy was a bit weird though.
I think Roland didn't want to be on camera since he was a deserter, wasn't he? But yeah, Lilith's was pretty lame in comparison. She should have gone phoenix.
I love during the camera push eevery one is jostling in the bus except Mordecai, who never jiggles even a bit.
Brick, however, still wins at intro.