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XCOM: Enemy Unknown (Not the shooter) -- Out Now. Use New Thread.

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Posts

  • chrisnlchrisnl Registered User regular
    Phonehand wrote: »
    So it's unlocking midnight eastern?

    Correct, unless you live in Europe or Australia I guess?

    steam_sig.png
  • BlindPsychicBlindPsychic Registered User regular
    edited October 2012
    Steam is gonna explode tonight. Do we know what Xcom uses as its backend for cheevos/multi? I'm assuming its GFWL

    BlindPsychic on
  • mrt144mrt144 King of the Numbernames Registered User regular
    Steam is gonna explode tonight. Do we know what Xcom uses as its backend for cheevos/multi? I'm assuming its GFWL

    LMAO, Fucking GFWL...Get out of my PC already.

    Ceno
  • DehumanizedDehumanized Registered User regular
    edited October 2012
    It's Steamworks. 2k uses Steamworks for pretty much everything.

    The achievement list is even up and everything. Thar be spoilers in there. Fun factoid, though: 1.5% of reviewers/Firaxis employees/whoever else has early access to the game has beaten it on Impossible.
    http://steamcommunity.com/stats/200510/achievements

    Dehumanized on
  • BlindPsychicBlindPsychic Registered User regular
    It's Steamworks. 2k uses Steamworks for pretty much everything.

    The achievement list is even up and everything.
    http://steamcommunity.com/stats/200510/achievements

    Great. Hopefully they have it integrated as nicely as BL2 was. Also this game needs a round robin multiplayer mode

  • DisrupterDisrupter Registered User regular
    Debating whether or not I am coming down with "Something:"

    I feel a little...under the weather. I feel like walmart having this at midnight would be bad for my health.

    616610-1.png
  • ShapeshifterShapeshifter Pants Optioanl Registered User regular
    Zxerol wrote: »
    Zxerol wrote: »
    Dratatoo wrote: »
    :( That was my favorite feature in Silent Storm 2. If I remember correctly the original had it as well. But I can imagine that it is pretty difficult to design around that + the Unreal engine limitation.

    Not the original (Ufo, and TFTD), but Apocalypse did.

    loved those about apoc.

    squadie: "sir, apartment building is full of aliens, we only have 3 people left alive!"

    Cmdr: "Pull it"

    squadie: "but it's full of civillians!"

    Cmdr: "I said pull it!"

    high det square bombs placed around base of building, leveling the thing flat.

    steam_sig.png
  • GoumindongGoumindong Registered User regular
    jdarksun wrote: »
    jdarksun wrote: »
    Less than 8 hours to go. 173 recruits.

    Big Damn Heroes, every one.


    @jdarksun

    Make that 174

    http://steamcommunity.com/id/Goumindong/

    wbBv3fj.png
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    You can add yourselves ya know, see op.

    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited October 2012
    I am so pleased to see the review scores on this game, averaging about a 90 at the moment overall. Now let's just hope the game also sells well so I can send that letter to a certain CEO of 2kgames....

    And I am getting Dishonored as well. I skipped games earlier this year so I could make sure I got both. Decision majorly paid off.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • mrt144mrt144 King of the Numbernames Registered User regular
    Zxerol wrote: »
    Zxerol wrote: »
    Dratatoo wrote: »
    :( That was my favorite feature in Silent Storm 2. If I remember correctly the original had it as well. But I can imagine that it is pretty difficult to design around that + the Unreal engine limitation.

    Not the original (Ufo, and TFTD), but Apocalypse did.

    loved those about apoc.

    squadie: "sir, apartment building is full of aliens, we only have 3 people left alive!"

    Cmdr: "Pull it"

    squadie: "but it's full of civillians!"

    Cmdr: "I said pull it!"

    high det square bombs placed around base of building, leveling the thing flat.

    I think it's pretty clear that they didnt want to make that be the ultimate strategy for their game.

  • LavaKnightLavaKnight Registered User regular
    I can't wait to see which forumers' exploits become legendary across multiple games. With upwards of 200 names, odds are low that we become grizzled vets in more than just a few people's playthroughs, but it will be special when/if that happens.

  • BonepartBonepart Registered User regular
    mrt144 wrote: »
    Zxerol wrote: »
    Zxerol wrote: »
    Dratatoo wrote: »
    :( That was my favorite feature in Silent Storm 2. If I remember correctly the original had it as well. But I can imagine that it is pretty difficult to design around that + the Unreal engine limitation.

    Not the original (Ufo, and TFTD), but Apocalypse did.

    loved those about apoc.

    squadie: "sir, apartment building is full of aliens, we only have 3 people left alive!"

    Cmdr: "Pull it"

    squadie: "but it's full of civillians!"

    Cmdr: "I said pull it!"

    high det square bombs placed around base of building, leveling the thing flat.

    I think it's pretty clear that they didnt want to make that be the ultimate strategy for their game.

    It's almost a shame, because while you could do that, you took the negative point hit for killing the Civilians.

    They seem to have done away with the point ratings you get. It was always neat to see how your score broke down.

    XBL Gamertag: Ipori
  • JMT_AOTPJMT_AOTP Registered User regular
    Wish Amazon would let you pre load but it looks like i'll be doing an exam and downloading this at the same time. It will be really difficult to concentrate while im watching the download bar fill up.

  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    So you can apparently assign different male and female last names per nationality. Doubt there will be enough females trying to be added to that list for it to be worth it to single them out. Gender uncertainty for everyone.

    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • mrt144mrt144 King of the Numbernames Registered User regular
    Bonepart wrote: »
    mrt144 wrote: »
    Zxerol wrote: »
    Zxerol wrote: »
    Dratatoo wrote: »
    :( That was my favorite feature in Silent Storm 2. If I remember correctly the original had it as well. But I can imagine that it is pretty difficult to design around that + the Unreal engine limitation.

    Not the original (Ufo, and TFTD), but Apocalypse did.

    loved those about apoc.

    squadie: "sir, apartment building is full of aliens, we only have 3 people left alive!"

    Cmdr: "Pull it"

    squadie: "but it's full of civillians!"

    Cmdr: "I said pull it!"

    high det square bombs placed around base of building, leveling the thing flat.

    I think it's pretty clear that they didnt want to make that be the ultimate strategy for their game.

    It's almost a shame, because while you could do that, you took the negative point hit for killing the Civilians.

    They seem to have done away with the point ratings you get. It was always neat to see how your score broke down.

    The ratings were terrible because of the stupid civilians running towards chrysalids.

  • JungleskyeJungleskye Registered User regular
    Hmmm this or Dishonored someone help me pick!

  • jdarksunjdarksun Struggler VARegistered User regular
    So you can apparently assign different male and female last names per nationality. Doubt there will be enough females trying to be added to that list for it to be worth it to single them out. Gender uncertainty for everyone.
    Where do you see that?

  • MvrckMvrck Dwarven MountainhomeRegistered User regular
    Jungleskye wrote: »
    Hmmm this or Dishonored someone help me pick!

    Well it depends. Do you want to watch all of your friends and loved ones die due to unchecked Alien aggression?

    If so, XCOM.

  • DockenDocken Registered User regular
    mrt144 wrote: »
    Bonepart wrote: »
    mrt144 wrote: »
    Zxerol wrote: »
    Zxerol wrote: »
    Dratatoo wrote: »
    :( That was my favorite feature in Silent Storm 2. If I remember correctly the original had it as well. But I can imagine that it is pretty difficult to design around that + the Unreal engine limitation.

    Not the original (Ufo, and TFTD), but Apocalypse did.

    loved those about apoc.

    squadie: "sir, apartment building is full of aliens, we only have 3 people left alive!"

    Cmdr: "Pull it"

    squadie: "but it's full of civillians!"

    Cmdr: "I said pull it!"

    high det square bombs placed around base of building, leveling the thing flat.

    I think it's pretty clear that they didnt want to make that be the ultimate strategy for their game.

    It's almost a shame, because while you could do that, you took the negative point hit for killing the Civilians.

    They seem to have done away with the point ratings you get. It was always neat to see how your score broke down.

    The ratings were terrible because of the stupid civilians running towards chrysalids.

    You are still rated on how many civilians you save...

  • JungleskyeJungleskye Registered User regular
    Mvrck wrote: »
    Jungleskye wrote: »
    Hmmm this or Dishonored someone help me pick!

    Well it depends. Do you want to watch all of your friends and loved ones die due to unchecked Alien aggression?

    If so, XCOM.

    That sounds appealing. It also sounds like X-Com will take more time to beat and offer more replayability.

  • mrt144mrt144 King of the Numbernames Registered User regular
    Docken wrote: »
    mrt144 wrote: »
    Bonepart wrote: »
    mrt144 wrote: »
    Zxerol wrote: »
    Zxerol wrote: »
    Dratatoo wrote: »
    :( That was my favorite feature in Silent Storm 2. If I remember correctly the original had it as well. But I can imagine that it is pretty difficult to design around that + the Unreal engine limitation.

    Not the original (Ufo, and TFTD), but Apocalypse did.

    loved those about apoc.

    squadie: "sir, apartment building is full of aliens, we only have 3 people left alive!"

    Cmdr: "Pull it"

    squadie: "but it's full of civillians!"

    Cmdr: "I said pull it!"

    high det square bombs placed around base of building, leveling the thing flat.

    I think it's pretty clear that they didnt want to make that be the ultimate strategy for their game.

    It's almost a shame, because while you could do that, you took the negative point hit for killing the Civilians.

    They seem to have done away with the point ratings you get. It was always neat to see how your score broke down.

    The ratings were terrible because of the stupid civilians running towards chrysalids.

    You are still rated on how many civilians you save...

    Anyone stupid enough to run towards a Chrysalid doesn't need to be saved. They need to be shot.

  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    mrt144 wrote: »
    Docken wrote: »
    mrt144 wrote: »
    Bonepart wrote: »
    mrt144 wrote: »
    Zxerol wrote: »
    Zxerol wrote: »
    Dratatoo wrote: »
    :( That was my favorite feature in Silent Storm 2. If I remember correctly the original had it as well. But I can imagine that it is pretty difficult to design around that + the Unreal engine limitation.

    Not the original (Ufo, and TFTD), but Apocalypse did.

    loved those about apoc.

    squadie: "sir, apartment building is full of aliens, we only have 3 people left alive!"

    Cmdr: "Pull it"

    squadie: "but it's full of civillians!"

    Cmdr: "I said pull it!"

    high det square bombs placed around base of building, leveling the thing flat.

    I think it's pretty clear that they didnt want to make that be the ultimate strategy for their game.

    It's almost a shame, because while you could do that, you took the negative point hit for killing the Civilians.

    They seem to have done away with the point ratings you get. It was always neat to see how your score broke down.

    The ratings were terrible because of the stupid civilians running towards chrysalids.

    You are still rated on how many civilians you save...

    Anyone stupid enough to run towards a Chrysalid doesn't need to be saved. They need to be shot.

    Plus, Civvies don't move in this one. They just sit on the map, hiding behind cover, crying until they get eaten or you save them. :P

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • AspectVoidAspectVoid Registered User regular
    edited October 2012
    Jungleskye wrote: »
    Hmmm this or Dishonored someone help me pick!

    This. 100% this. Then, later on after you have defeated the alien menace, Dishonored will be on a Steam Sale and you can get it cheaper.

    EDIT: Full disclosure, I say this even as my copy of X-COM is on my way to me via Amazon and Dishonored is being pre-loaded on Steam.

    AspectVoid on
    PSN|AspectVoid
    Jungleskye
  • mrt144mrt144 King of the Numbernames Registered User regular
    InkSplat wrote: »
    mrt144 wrote: »
    Docken wrote: »
    mrt144 wrote: »
    Bonepart wrote: »
    mrt144 wrote: »
    Zxerol wrote: »
    Zxerol wrote: »
    Dratatoo wrote: »
    :( That was my favorite feature in Silent Storm 2. If I remember correctly the original had it as well. But I can imagine that it is pretty difficult to design around that + the Unreal engine limitation.

    Not the original (Ufo, and TFTD), but Apocalypse did.

    loved those about apoc.

    squadie: "sir, apartment building is full of aliens, we only have 3 people left alive!"

    Cmdr: "Pull it"

    squadie: "but it's full of civillians!"

    Cmdr: "I said pull it!"

    high det square bombs placed around base of building, leveling the thing flat.

    I think it's pretty clear that they didnt want to make that be the ultimate strategy for their game.

    It's almost a shame, because while you could do that, you took the negative point hit for killing the Civilians.

    They seem to have done away with the point ratings you get. It was always neat to see how your score broke down.

    The ratings were terrible because of the stupid civilians running towards chrysalids.

    You are still rated on how many civilians you save...

    Anyone stupid enough to run towards a Chrysalid doesn't need to be saved. They need to be shot.

    Plus, Civvies don't move in this one. They just sit on the map, hiding behind cover, crying until they get eaten or you save them. :P

    This is a 100% more optimal approach once civilians know whats up with xcom being awesome and shit.

  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited October 2012
    jdarksun wrote: »
    So you can apparently assign different male and female last names per nationality. Doubt there will be enough females trying to be added to that list for it to be worth it to single them out. Gender uncertainty for everyone.
    Where do you see that?
    It's the default for Russians. m_arrRsFLastNames and m_arrRsMLastNames

    Male and Female surnames is apparently a slavic thing.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • jdarksunjdarksun Struggler VARegistered User regular
    jdarksun wrote: »
    So you can apparently assign different male and female last names per nationality. Doubt there will be enough females trying to be added to that list for it to be worth it to single them out. Gender uncertainty for everyone.
    Where do you see that?
    It's the default for Russians. m_arrRsFLastNames and m_arrRsMLastNames

    Male and Female surnames is apparently a slavic thing.
    But only for Russians. Huh. I wonder if that works for other nationalities.

  • GoumindongGoumindong Registered User regular
    edited October 2012
    You can add yourselves ya know, see op.

    Not to the steam group

    edit: I still think that the best use of the "forum handle" placement is the "nickname" section.

    Goumindong on
    wbBv3fj.png
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    Goumindong wrote: »
    You can add yourselves ya know, see op.

    Not to the steam group
    Sorry the counting confused me. Since wangcom only has 65 members currently, and j was counting how many people offered their names for his forumer namelist.

    So if you guys want invites I think you gotta ask for them again.

    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • DockenDocken Registered User regular
    edited October 2012
    Assuming I can enable second wave off the bat via .ini editing, I might just run a marathon classic iron man game to start....

    Docken on
  • Chases Street DemonsChases Street Demons Registered User regular
    I think I'm going to play my first runthrough with the presidents thing mentioned earlier, simply because some of these nicknames listed on wikipedia are too good to pass up.

    Or maybe jdarksun will just get lucky and get to be "The Rail Splitter". :D

    "Sometimes things aren't complicated," I said. "You just have to be willing to accept the absolute corruption of everybody involved."

  • CenoCeno pizza time Registered User regular
    Yes, the Steam group is invite only. Post a link to your Steam profile (or message me) and I (or one of the officers/mods) will try to get you added post-haste.

  • mrt144mrt144 King of the Numbernames Registered User regular
    Everyone is too quick. I think i've invited a grand total of 2 people.

  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    Yeah every time I go to add someone it's already been done generally.

    FuriousJodo on Twitch/PSN/XBL/Whatever else
    mrt144
  • mrt144mrt144 King of the Numbernames Registered User regular
    I also have a new fitness related goal. Every person I let die, I have to either

    A. do 100 pushups in a row
    B. run a mile full sprint

  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    5 and a half hours and its happening!!!

  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    Jungleskye wrote: »
    Hmmm this or Dishonored someone help me pick!

    Both, it is what I am doing. Then again I skipped games earlier in the year and paid off both XCOM and Dishonored instead. Best, decision ever.

    In bad news, I haven't heard anything from 2kgames about attending the Australian launch event. I have to assume that something went wrong and now I won't be going, especially as I don't know how to contact Alan Moore to find out what is going on. Such a shame, I was really looking forward to it :(

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • DehumanizedDehumanized Registered User regular
    mrt144 wrote: »
    I also have a new fitness related goal. Every person I let die, I have to either

    A. do 100 pushups in a row
    B. run a mile full sprint

    So... you'll open the first tutorial mision, and be on the hook for 3 miles? Congratulations on your path towards being "olympic athlete" fit.

  • JPJeezusJPJeezus Registered User regular
    No love for Canadians in the sign-up spreadsheet? Boo :(

    Who will defend our home and native land?

    Twitch Steam: twitch.tv/jpjeezus
    Battlenet: JPJeezus #1804
This discussion has been closed.