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XCOM: Enemy Unknown (Not the shooter) -- Out Now. Use New Thread.

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    InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    Honestly, I agree with Jake's reasons for why the soldiers classes are random--if you can build the perfect squad, then that's all you'll ever use. And XCOM is all about adaptation.
    And Chryssalid rapebabies.

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
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    LanrutconLanrutcon The LabyrinthRegistered User regular
    Ugh. Haven't been paying too much attention to this and it sounds awesome. Probably going to have to wait until Windows 8 comes out though - don't see the point in upgrading to 7 when it's so close.

    You poor, poor fool.

    /salute

    Capture.jpg~original
    Currently playing: GW2 and TSW
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    jclastjclast Registered User regular
    CorriganX wrote: »

    Nice! I look good in yellow. :)
    And I'm running my first game (normal, no iron man) with regular names. I figure I'd learn the ropes on normal before I start murdering you all on classic.

    camo_sig2.png
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    mrt144mrt144 King of the Numbernames Registered User regular
    So this game is kinda hard.

    Also, I dislike how your soldier gets a random specialty, instead of letting you select one. I don't need 3 goddamn snipers.

    EDIT: And yeah, playing with a gamepad. There's no reason not to.

    You will need 3 goddamn snipers. It's just a matter of time.

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    AspectVoidAspectVoid Registered User regular
    Man, reading this thread has completely changed my X-COM plan. My first game will now be Classic Ironman with PA names, because watching my name come up in other peoples rosters is insanely awesome, and I want others to feel awesome by showing up in my roster as I get them killed. :D

    PSN|AspectVoid
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    LanrutconLanrutcon The LabyrinthRegistered User regular
    edited October 2012
    CorriganX wrote: »

    Thank you for not putting me in pink armor. If When I die in the line of duty, I want to be remembered as a badass defender of earth...not a strawberry really, really pink thing that works out.

    Lanrutcon on
    Capture.jpg~original
    Currently playing: GW2 and TSW
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    mrt144mrt144 King of the Numbernames Registered User regular
    If you think strawberries are pink, you're already dead to me.

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    LavaKnightLavaKnight Registered User regular
    So just got the chance to start. Playing Classic Wussman. First impressions.
    Iolo is a much better assistant than this Bradford guy.
    Woodroez is one of my new recruits for the second mission. He damn well better rank up to sniper.

    @Woodroez was a support in my game, but a damn aggressive one. He had 8 kills through 2 missions, but bit the bullet running to cover on a bridge where two sectoids were entrenched in high cover and elevation. Your sacrifice enabled me to finish the mission, Wood, but you will be missed!

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    CorriganXCorriganX Jacksonville, FLRegistered User regular
    Lanrutcon wrote: »

    Thank you for not putting me in pink armor. If When I die in the line of duty, I want to be remembered as a badass defender of earth...not a strawberry.

    Uh.. so about that if/when... Goddamn elevation crap, I put you behind a log on a ridge, but for some reason you jumped down into the middle of 3 mutons and 2 thinmen. But at least you got a screenshot before the mission, right?

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
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    LanrutconLanrutcon The LabyrinthRegistered User regular
    CorriganX wrote: »
    Lanrutcon wrote: »

    Thank you for not putting me in pink armor. If When I die in the line of duty, I want to be remembered as a badass defender of earth...not a strawberry.

    Uh.. so about that if/when... Goddamn elevation crap, I put you behind a log on a ridge, but for some reason you jumped down into the middle of 3 mutons and 2 thinmen. But at least you got a screenshot before the mission, right?

    SON OF A

    ...

    I died a vertically challenged hero.

    Capture.jpg~original
    Currently playing: GW2 and TSW
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    InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    CorriganX wrote: »
    Lanrutcon wrote: »

    Thank you for not putting me in pink armor. If When I die in the line of duty, I want to be remembered as a badass defender of earth...not a strawberry.

    Uh.. so about that if/when... Goddamn elevation crap, I put you behind a log on a ridge, but for some reason you jumped down into the middle of 3 mutons and 2 thinmen. But at least you got a screenshot before the mission, right?

    I think you need to be more careful, yo. :P

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
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    BasilBasil Registered User regular
    edited October 2012
    AspectVoid wrote: »
    Man, reading this thread has completely changed my X-COM plan. My first game will now be Classic Ironman with PA names, because watching my name come up in other peoples rosters is insanely awesome, and I want others to feel awesome by showing up in my roster as I get them killed. :D

    Welp. I guesss it was a matter of time. You and five brave men and women all died horribly to a flanking action during my first encounter with Mutons.

    I regret everything.

    I didn't even see the bastard who took down thepizzaelemental.

    Basil on
    9KmX8eN.jpg
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    CorriganXCorriganX Jacksonville, FLRegistered User regular
    edited October 2012
    Well thats great. Just lost 3 Colonels in that fight. Greeeeat.

    InkSplat wrote: »
    I think you need to be more careful, yo. :P

    My targeting cursor will be at the top of the cliff, then randomly jump to the bottom, then up and down. I'd wait for it to stop and settle, click the top, they'd still run down the cliff. Its infuriating, and I just lost 3 of my best guys on an ironman run. Iolo, Lanrutcon, and now ShadowThomas is bleeding out from a flank when I tried to get them to a safe position. :/

    CorriganX on
    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
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    AspectVoidAspectVoid Registered User regular
    Basil wrote: »
    AspectVoid wrote: »
    Man, reading this thread has completely changed my X-COM plan. My first game will now be Classic Ironman with PA names, because watching my name come up in other peoples rosters is insanely awesome, and I want others to feel awesome by showing up in my roster as I get them killed. :D

    Welp. I guesss it was a matter of time. You and five brave men and women all died horribly to a flanking action during my first encounter with Mutons.

    I regret everything.

    I died to Mutons and not Sectoids. I am content with my death.

    PSN|AspectVoid
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    MovitzMovitz Registered User regular
    InkSplat wrote: »
    Movitz wrote: »
    What is reaction fire and supression? I'm assuming reaction fire is when they shoot in overwatch. Is supression an ability?

    Reaction fire is both Overwatch and Suppression fire. Suppression is an ability that Heavy's, Supports, and a lot of aliens get.

    How does that work? I just tried suppressing a thin man and he just sat behind his little rock, nothing else. If he had moved would that have triggered my heavy to open fire on him which would have counted as reaction fire then?

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    jdarksunjdarksun Struggler VARegistered User regular
    Difficulty: Classic

    Operation Patient Calm had a bumpy start as Cpl. "Lights Out" Dirtmuncher and Cpl. "Combo" Tef took early hits from a Sectoid and a Thin Man (respectively). But that got ironed out right quick - rockets will do that - and escorting the VIP out to the Skyranger was by the numbers.

    Cpl. "Lights Out" Dirtmuncher, 9/3. Promoted to Sergeant. Wounded (4 days).
    Sq. TheKoolEagle, 3/3. Promoted to Corporal.
    Sq. Just_Bri_Thanks, 4/2. Promoted to Corporal.
    Cpl. "Combo" Tef, 8/4. Promoted to Sergeant. Wounded (4 days).

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    InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    Movitz wrote: »
    InkSplat wrote: »
    Movitz wrote: »
    What is reaction fire and supression? I'm assuming reaction fire is when they shoot in overwatch. Is supression an ability?

    Reaction fire is both Overwatch and Suppression fire. Suppression is an ability that Heavy's, Supports, and a lot of aliens get.

    How does that work? I just tried suppressing a thin man and he just sat behind his little rock, nothing else. If he had moved would that have triggered my heavy to open fire on him which would have counted as reaction fire then?

    Yep. Also, you can get an ability that lets you trigger Reaction fire when the enemy attacks as well.

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
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    mrt144mrt144 King of the Numbernames Registered User regular
    InkSplat wrote: »
    Movitz wrote: »
    InkSplat wrote: »
    Movitz wrote: »
    What is reaction fire and supression? I'm assuming reaction fire is when they shoot in overwatch. Is supression an ability?

    Reaction fire is both Overwatch and Suppression fire. Suppression is an ability that Heavy's, Supports, and a lot of aliens get.

    How does that work? I just tried suppressing a thin man and he just sat behind his little rock, nothing else. If he had moved would that have triggered my heavy to open fire on him which would have counted as reaction fire then?

    Yep. Also, you can get an ability that lets you trigger Reaction fire when the enemy attacks as well.

    Which is sweet as all get out

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    thepizzaelementalthepizzaelemental Registered User regular
    So are a lot of players getting bugs? My system is running it quite nicely, except for this mouse smoothing weirdness. There's an ini fix for that, right?

    MH3: B77AE9 - Natou
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    InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    mrt144 wrote: »
    InkSplat wrote: »
    Movitz wrote: »
    InkSplat wrote: »
    Movitz wrote: »
    What is reaction fire and supression? I'm assuming reaction fire is when they shoot in overwatch. Is supression an ability?

    Reaction fire is both Overwatch and Suppression fire. Suppression is an ability that Heavy's, Supports, and a lot of aliens get.

    How does that work? I just tried suppressing a thin man and he just sat behind his little rock, nothing else. If he had moved would that have triggered my heavy to open fire on him which would have counted as reaction fire then?

    Yep. Also, you can get an ability that lets you trigger Reaction fire when the enemy attacks as well.

    Which is sweet as all get out

    Especially once you get the ability for Double Reaction Fire, I'd imagine.

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
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    LanrutconLanrutcon The LabyrinthRegistered User regular
    So are a lot of players getting bugs? My system is running it quite nicely, except for this mouse smoothing weirdness. There's an ini fix for that, right?

    The standard range of UT3 ini tweaks apply.

    Capture.jpg~original
    Currently playing: GW2 and TSW
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    MovitzMovitz Registered User regular
    edited October 2012
    Ok, thanks for clearing that up on reaction fire.

    Also, I'm really low on cash. Can I sell shit that I've manifactured? It feels so bad to select the moneymaking missions instead of scientist/engineers for some reason =)

    Ed, come to think of it, what do engineers and scientists do? Speed up research and building I assume?

    Movitz on
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    MegaMekMegaMek Girls like girls. Registered User regular
    Heh.

    I thought my first terror mission was gonna be a nightmare. I'd had a fairly good run up to this point, but I'd just completed a horribly botched operation that lost my all of my best men at that point; my only sniper, my most veteran soldier, and my senior support specialist (my remaining man fled to the skyranger and came home defeated and broken).

    So when the aliens decided they wanted to whack Miami, I was understandably concerned. They even had new aliens with which to slaughter my men! These tough little bastards could withstand several shots from my (relatively) primitive ballistic weapons. And they looked pretty vicious...

    Buuuuuut they weren't enough to hold back the unbeatable, homicidal machine that is the human spirit.

    thumbnail'd for heug
    th_iwin.jpg

    Yay humanity! Promotions all around!

    srsly big
    th_promotions.jpg

    Classic Ironman for those interested. smug.png

    Is time a gift or punishment?
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    mrt144mrt144 King of the Numbernames Registered User regular
    Seriously, these fucking full shield corners are useless! USELESS! I'm going to start playing like a cat: I can't see you so you can't see me.

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    Chases Street DemonsChases Street Demons Registered User regular
    Congratulations @Keldaur , you are now a Sergeant, and your nickname is Killdozer (They gave you Dozer). Sorry about that sectoid I let get around on your flank. Enjoy your time in the dispensary and your free government-mandated pallative care.

    "Sometimes things aren't complicated," I said. "You just have to be willing to accept the absolute corruption of everybody involved."

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    jclastjclast Registered User regular
    What do you mean by shield corners?

    camo_sig2.png
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    CarbonFireCarbonFire See you in the countryRegistered User regular
    edited October 2012
    Here are my top PA alien murderizers after 3 hours. All of the nicknames and hairstyles came from the RNG, I just changed the armor colors and one hair color.

    @Gandalf_The_Crazed - "Hardcore"
    He started with the hair and naturally became and assault guy. Nickname seems like a good fit :^:
    xcom_PA_squaddie_1_hardcore.jpg

    @Yermum - "Witchy"
    She gets the job done. Probably missed less than 10% of her shots. It looks like she's probably a hardass in the barracks ;-)
    xcom_PA_squaddie_2_witchy.jpg

    @13thLegion aka Disoriented Fox "Sunny" - Solid squaddie, has pulled off a couple of clutch shots.
    xcom_PA_squaddie_3_sunny.jpg

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
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    DehumanizedDehumanized Registered User regular
    Movitz wrote: »
    Ok, thanks for clearing that up on reaction fire.

    Also, I'm really low on cash. Can I sell shit that I've manifactured? It feels so bad to select the moneymaking missions instead of scientist/engineers for some reason =)

    Ed, come to think of it, what do engineers and scientists do? Speed up research and building I assume?

    They speed up the process of research/manufacturing, and you also must have a minimum number of them to manufacture/research certain topics. They can be hard to come by and are pretty vital when it comes to actually winning the game.

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    President RexPresident Rex Registered User regular
    mrt144 wrote: »
    Axen wrote: »
    Though I really, really would like to be able to choose the class a Squadie becomes.

    edit- Oh also, can anyone give me tips on how to effectively use Snipers. Currently I hate them.

    I really dislike snipers too, mostly because they can't see shit at all. More than half the time I'm running around with a goddamn pistol because these alien fucks aren't going to expose themselves for even a lame body shot.

    When they're low level give them a scout and high ground (assault with run and gun up a ladder, for example). Upgrade them with squad sight when possible (this way they can actually, you know, snipe things from far away). Get them a laser pistol, plasma pistol or the pistol damage upgrade ability so you can start getting them more kills on the move.

    Otherwise the alternative to squad sight lets you move and shoot the sniper rifle (with reduced accuracy) in one turn, which may also work.

    I feel like their aim is still crap either way, but hopefully when I finally build a laser sniper rifle or get to Major the sniper ability will give me more than 65% chance of sniping things.

    Still, my sniper nicknamed 'Longbow' has 14 kills over 8 missions...Including staring down a chrysalid and 5 zombies before she could back up, 'Nuke' got back in the building and utterly destroyed everyone with a rocket (or at least took them down to 4 health so my random assault could whip out a grenade. And then everyone picked off the remaining zombies in the next turn.

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    Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    This game haves my fist pumping.

    FIST MOTHERFUCKING PUMPING!

    Though, it's kind of easy on Classic. Granted, i'm still fighting Then Men and Sectoids.

    Also, the tutorial can force you to alt-f4 out of the game if you're not careful (happened to me twice).

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    FuriousJodoFuriousJodo Seattle, WARegistered User regular
    Think I'm going to start playing the Watcha Say clip every time one of my soldiers dies.

    http://www.youtube.com/watch?v=1ALzUpiAYME

    FuriousJodo on Twitch/PSN/XBL/Whatever else
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    mrt144mrt144 King of the Numbernames Registered User regular
    mrt144 wrote: »
    Axen wrote: »
    Though I really, really would like to be able to choose the class a Squadie becomes.

    edit- Oh also, can anyone give me tips on how to effectively use Snipers. Currently I hate them.

    I really dislike snipers too, mostly because they can't see shit at all. More than half the time I'm running around with a goddamn pistol because these alien fucks aren't going to expose themselves for even a lame body shot.

    When they're low level give them a scout and high ground (assault with run and gun up a ladder, for example). Upgrade them with squad sight when possible (this way they can actually, you know, snipe things from far away). Get them a laser pistol, plasma pistol or the pistol damage upgrade ability so you can start getting them more kills on the move.

    Otherwise the alternative to squad sight lets you move and shoot the sniper rifle (with reduced accuracy) in one turn, which may also work.

    I feel like their aim is still crap either way, but hopefully when I finally build a laser sniper rifle or get to Major the sniper ability will give me more than 65% chance of sniping things.

    Still, my sniper nicknamed 'Longbow' has 14 kills over 8 missions...Including staring down a chrysalid and 5 zombies before she could back up, 'Nuke' got back in the building and utterly destroyed everyone with a rocket (or at least took them down to 4 health so my random assault could whip out a grenade. And then everyone picked off the remaining zombies in the next turn.

    I haven't used squad sight yet, but I just might because my snipers are either useless in overwatch mode or are fucking delicious death candy for thin men and floaters alike.

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    mrt144mrt144 King of the Numbernames Registered User regular
    Also, the head researcher can go to hell. I am fragging as many fucks as I can. I'm not going to let 4 men and 400 pushups happen.

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    MovitzMovitz Registered User regular
    Movitz wrote: »
    Ok, thanks for clearing that up on reaction fire.

    Also, I'm really low on cash. Can I sell shit that I've manifactured? It feels so bad to select the moneymaking missions instead of scientist/engineers for some reason =)

    Ed, come to think of it, what do engineers and scientists do? Speed up research and building I assume?

    They speed up the process of research/manufacturing, and you also must have a minimum number of them to manufacture/research certain topics. They can be hard to come by and are pretty vital when it comes to actually winning the game.

    Shit, ok. Never go for the cash grab then =)

    Is there any reason to capture units other than the first time to interrogate? Do I get more artifacts or something?

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    Professor PhobosProfessor Phobos Registered User regular
    Someone add my name to the thing, I am on a boat.

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    BasilBasil Registered User regular
    Movitz wrote: »
    Movitz wrote: »
    Ok, thanks for clearing that up on reaction fire.

    Also, I'm really low on cash. Can I sell shit that I've manifactured? It feels so bad to select the moneymaking missions instead of scientist/engineers for some reason =)

    Ed, come to think of it, what do engineers and scientists do? Speed up research and building I assume?

    They speed up the process of research/manufacturing, and you also must have a minimum number of them to manufacture/research certain topics. They can be hard to come by and are pretty vital when it comes to actually winning the game.

    Shit, ok. Never go for the cash grab then =)

    Is there any reason to capture units other than the first time to interrogate? Do I get more artifacts or something?

    If you capture them you get to take their weapons whole and undamaged, which is kinda keen. I haven't researched a plasma rifle yet to see if I can then use it, though. I should check.

    9KmX8eN.jpg
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    mrt144mrt144 King of the Numbernames Registered User regular
    Movitz wrote: »
    Movitz wrote: »
    Movitz wrote: »
    Ok, thanks for clearing that up on reaction fire.

    Also, I'm really low on cash. Can I sell shit that I've manifactured? It feels so bad to select the moneymaking missions instead of scientist/engineers for some reason =)

    Ed, come to think of it, what do engineers and scientists do? Speed up research and building I assume?

    They speed up the process of research/manufacturing, and you also must have a minimum number of them to manufacture/research certain topics. They can be hard to come by and are pretty vital when it comes to actually winning the game.

    Shit, ok. Never go for the cash grab then =)

    Is there any reason to capture units other than the first time to interrogate? Do I get more artifacts or something?

    I would not say "never go fot the cash" because dude, you will need some cash. more satellites means less angry assholes breathing down your neck. also. dead guys.

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    BonepartBonepart Registered User regular
    mrt144 wrote: »
    Also, the head researcher can go to hell. I am fragging as many fucks as I can. I'm not going to let 4 men and 400 pushups happen.

    My very first UFO mission, and saw my very first Outlander. What did I do? GRENADE!!

    Not taking any chances D:

    XBL Gamertag: Ipori
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    jdarksunjdarksun Struggler VARegistered User regular
    edited October 2012
    Difficulty: Classic

    Operation Black Dream proceeded almost without a hitch. On approach the UFO, we flushes out a group of Floaters. vegeta_666, eager to get back at the alien bastards after a week in the hospital, charged right up to one and shotgunned it in the face. It didn't die. Luckily, Squaddie vegeta was able to shrug off the return fire and kill it at the next opportunity.

    Sgt. "Lights Out" Dirtmuncher, 11/4.
    Cpl. "Missionary" TheKoolEagle, 6/4. Promoted to Sergeant.
    Sq. vegeta_666 4/2. Gravely wounded (15 days).
    Sq. Mirael D'Kana (wtf?), 2/2.

    jdarksun on
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