We uh....we captured all of Janth's home BG (excepting the garrison). Towers in the north kept changing hands, but as of right now we own both keeps, the entire south, and the orb.
The battles that happened last night were epic. I think we repelled entire platoons from Redwater...after they had killed the supervisor. At one point they were one tick away from capturing it, a few NICE and I fighting in the circle to the best of our abilities, when reinforcements rolled in and we wiped them.
We refused Janth a toe hold in the south for hours tonight. I think I speak for everyone there when I simply say:
Dreadfall Bay. Outer Wall. Best fight to date. We couldn't break the gate, so what do we do? We bring down the wall and walk in like we own the place.
I'm really proud of everyone in NICE tonight, not only did we continually help every place we could apply our force, but we represented command the entire evening. Tonight was the first night we saw a multi-guild cooperation in the battlegrounds. PTX was holding our flank, and draining their coffers upgrading our home south east quadrant. NICE and camp followers hit the keep with impressive force, and the KGB guild brought in two squads as well. The HOPE guild was running raids the entire time, capturing and stripping supply camps and harassing in the north east.
It was beautiful.
Janth couldn't do anything. They'd poke their little heads out and get hammered back down. SoS showed up for a second, but a squad of KGB spawn camped them so hard they bailed entirely off the BG.
And this morning it's like it all never happened.
That's why until the two week matchups are occurring, we need to be there the day the week "resets" and as much as possible in that first weekend. We should attempt to take the realm battlegrounds rather than the eternals. Let the zerg focus on Eternal.
How did all of you go about your crafting? Did you craft as you leveled, or wait until you hit 80 to get your crafting all the way to 400?
Crafting gives a boatload of experience. Do it while you level. You should be gathering everything in sight, regardless of whether it's useful to the crafting skill you want to focus on.
My advice: Unless you have cooking or jewelcrafting, only focus on one crafting skill. The rare components just have too much overlap between the others and trying to do two at once (ie Weaponsmithing & Armorsmithing) will be a big pain and/or expensive on the TP.
We uh....we captured all of Janth's home BG (excepting the garrison). Towers in the north kept changing hands, but as of right now we own both keeps, the entire south, and the orb.
The battles that happened last night were epic. I think we repelled entire platoons from Redwater...after they had killed the supervisor. At one point they were one tick away from capturing it, a few NICE and I fighting in the circle to the best of our abilities, when reinforcements rolled in and we wiped them.
We refused Janth a toe hold in the south for hours tonight. I think I speak for everyone there when I simply say:
Dreadfall Bay. Outer Wall. Best fight to date. We couldn't break the gate, so what do we do? We bring down the wall and walk in like we own the place.
I'm really proud of everyone in NICE tonight, not only did we continually help every place we could apply our force, but we represented command the entire evening. Tonight was the first night we saw a multi-guild cooperation in the battlegrounds. PTX was holding our flank, and draining their coffers upgrading our home south east quadrant. NICE and camp followers hit the keep with impressive force, and the KGB guild brought in two squads as well. The HOPE guild was running raids the entire time, capturing and stripping supply camps and harassing in the north east.
It was beautiful.
Janth couldn't do anything. They'd poke their little heads out and get hammered back down. SoS showed up for a second, but a squad of KGB spawn camped them so hard they bailed entirely off the BG.
And this morning it's like it all never happened.
And tomorrow will bring the same.
EDIT: was busy last night, but I'll be on tonight around 5:30 eastern.
EDIT EDIT: this is probably a stupid question, but is there somewhere in-game that I can preview various weapons/armors I don't own? I'm looking to do a spot of transmuting.
How did all of you go about your crafting? Did you craft as you leveled, or wait until you hit 80 to get your crafting all the way to 400?
Crafting gives a boatload of experience. Do it while you level. You should be gathering everything in sight, regardless of whether it's useful to the crafting skill you want to focus on.
My advice: Unless you have cooking or jewelcrafting, only focus on one crafting skill. The rare components just have too much overlap between the others and trying to do two at once (ie Weaponsmithing & Armorsmithing) will be a big pain and/or expensive on the TP.
Yeah I have been trying to do both weaponsmithing, and armorsmithing, and have noticed that it is just a pain. So Weaponsmithing it will be then for this Norn.
I did weapon and armorsmithing on my guardian on the way to 80 no problem. You will have to buy fine crafting mats off the TP unless you're willing to stop and farm a lot, but that honestly goes for every craft except jewelcrafting and cooking for the most part.
Side note: I think it's just the best thing in the world that ANet gave thieves the best blast finisher in the game. Admittedly, outside that, thieves don't have the option to bring as much group utility as most classes in the form of utilities. With my build, I give fury/might/swiftness/vigor to my party when I steal, but outside of that and utilities like shadow refuge and just generally blinding enemies with offhand pistol and what not, the class simply doesn't have a ton of support utilities.
Then you realize that you have the only spammable blast finisher in the game as far as I've found. Elementalists can get quite a few, but I've yet to find anybody else who can throw down 6 blasts in a row at will with no delay between them at all.
It's my opinion that blast finishers create the most valuable combos too, outside of projectiles through light field being condition removal, because that is nearly always the most useful.
When I have a mesmer with me, area chaos armor all day. When my warrior buddy drops his longbow adrenaline burst fire field, I have time to stack up 18 stacks of area might easily. And my ranger friends run the heal that is a water field, so every time it's out I blast area healing in it, and that combo heals for a LOT. Like we were in story sorrow's embrace, so downlevelled to 60, and the area healing was like 750 per target, and I had time to run up 5 or 6 blasts. I'd be half health and then back to full just off doing it.
I did weapon and armorsmithing on my guardian on the way to 80 no problem. You will have to buy fine crafting mats off the TP unless you're willing to stop and farm a lot, but that honestly goes for every craft except jewelcrafting and cooking for the most part.
Side note: I think it's just the best thing in the world that ANet gave thieves the best blast finisher in the game. Admittedly, outside that, thieves don't have the option to bring as much group utility as most classes in the form of utilities. With my build, I give fury/might/swiftness/vigor to my party when I steal, but outside of that and utilities like shadow refuge and just generally blinding enemies with offhand pistol and what not, the class simply doesn't have a ton of support utilities.
Then you realize that you have the only spammable blast finisher in the game as far as I've found. Elementalists can get quite a few, but I've yet to find anybody else who can throw down 6 blasts in a row at will with no delay between them at all.
It's my opinion that blast finishers create the most valuable combos too, outside of projectiles through light field being condition removal, because that is nearly always the most useful.
When I have a mesmer with me, area chaos armor all day. When my warrior buddy drops his longbow adrenaline burst fire field, I have time to stack up 18 stacks of area might easily. And my ranger friends run the heal that is a water field, so every time it's out I blast area healing in it, and that combo heals for a LOT. Like we were in story sorrow's embrace, so downlevelled to 60, and the area healing was like 750 per target, and I had time to run up 5 or 6 blasts. I'd be half health and then back to full just off doing it.
Yeah I have noticed that of thieves as well. Thieves, in my opinion, are the most troll worthy class out there in the game. Especially in wuvwuv.
EDIT EDIT: this is probably a stupid question, but is there somewhere in-game that I can preview various weapons/armors I don't own? I'm looking to do a spot of transmuting.
[/quote]
PvP Locker in the mists. Though the model names aren't exactly the same for some sets.
Guild Wars 2: Tyreh, asura Warrior
0
mojojoeoA block off the park, living the dream.Registered Userregular
I am happy to donate my NICE spot for the time being to someone else. I only rep our EU guild atm for obvious reasons, and I plan on being in this game for the long haul so can nab my spot back later on when interest wanes (and server guesting is actually up!).
Kaf very generous of you man! Way cool.
GIGANTIC WARNING =>
The FOV fix floating around was hacked out of the same program that allows you to speed hack and teleport. IE it literally is the same program that someone hacked the hacks out of. Since its the same program it will look like you are cheating to Anet. Don t get banned over FOV
mojojoeo on
Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
EDIT EDIT: this is probably a stupid question, but is there somewhere in-game that I can preview various weapons/armors I don't own? I'm looking to do a spot of transmuting.
PvP Locker in the mists. Though the model names aren't exactly the same for some sets.
Cool. It's PvE and PvP armor both, right? Not just PvP?
Sara LynnI can handle myself.Registered Userregular
What's the best way for me to familiarize myself with WuvWuv before hopping into it? I wanted to wait until I had a better handle on my class, and around level 30 I feel like I'm finally understanding how Mesmer works.
Ideally it'd be awesome if there was a little YouTube video that could talk to me like a child, but I assume that doesn't exist quite yet. I'd like to help out when I can, I've yet to touch PvP and I'm curious to see what it's all about.
I am happy to donate my NICE spot for the time being to someone else. I only rep our EU guild atm for obvious reasons, and I plan on being in this game for the long haul so can nab my spot back later on when interest wanes (and server guesting is actually up!).
Kaf very generous of you man! Way cool.
That's one out of the 40 or so spots we need. Honestly the guild cap has been the most frustrating part of playing this game.
Don't get me wrong we're not doing too bad over in The Candymancers but it'd be nice for everyone to be able to be where they want to be and I feel bad telling people I can't get them into NICE.
At this point who knows how many people have just given up. It's like a snake trying to swallow a station wagon. No mater how much it dislodges it's jaw it just won't go.
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
What's the best way for me to familiarize myself with WuvWuv before hopping into it? I wanted to wait until I had a better handle on my class, and around level 30 I feel like I'm finally understanding how Mesmer works.
Ideally it'd be awesome if there was a little YouTube video that could talk to me like a child, but I assume that doesn't exist quite yet. I'd like to help out when I can, I've yet to touch PvP and I'm curious to see what it's all about.
Just get into the queue, hop on TeamSpeak, and run around with PA people. A lot of things won't make sense until you actually play it.
Be prepared to die a bunch the first couple days. You have to get a feel for how to skirmish and how not to overextend in battle.
Just to say that it always helps to have people from NICE join for WuvWuv. There were several times we made mention in gchat that we needed help and people who normally do not PvP came in to help. It was an immense effort, and I am glad we pulled all the strings to push Janthir. It may not win the war this week, but we definitely won the battle last night.
I took several screenshots which I'll post later when I get home, but this is why we need to have a constant presence. People on Ft Aspenwood should *know* that NICE and other like minded guilds can work together to bring the pain to the other servers.
Everyone should try WuvWuv. If you haven't yet, you are missing out. Even if you do not PvP generally, you can still have tons of fun. Even if you are being beaten by the other server, you can still rise above it as people come out of the woodwork to help. Without those other guilds, we could not of done what we did.
I try to flip between NICE and Candy, but if one of you guys wants an invite to Candy, please feel free to rep over briefly and call us in if you're doing something big too.
What's the best way for me to familiarize myself with WuvWuv before hopping into it? I wanted to wait until I had a better handle on my class, and around level 30 I feel like I'm finally understanding how Mesmer works.
Ideally it'd be awesome if there was a little YouTube video that could talk to me like a child, but I assume that doesn't exist quite yet. I'd like to help out when I can, I've yet to touch PvP and I'm curious to see what it's all about.
Well ill be honest- get in teamspeak, even if its just to listen with no mic, and roll with us. Even at 30 you have something to add. We will show you the ropes, no worries no pressure.
Essentially WvWvW is 2 maps- in the borderlands you are taking objectives in the proper order to obtain the enemies orb of power which gives you a massive buff. In the eternal battleground you want to own the center keep.
the order of attack should be -> You take supply camps to cut supply to your enemy and supply yourself. You take towers to provide a solid defensive base for placing trebuchets and attacking the larger keeps. You then take keeps after an extensive shelling to have a place to store the orb you hopefully will steal.
Supply is used to build siege equipment out of purchasable blueprints (and they drop off of dead players if you are lucky), and to fortify towers and keeps.
thats very basic- just roll with us.
Theres only 3 or four cardinal rules - Stay together, do not over extend chasing runners off etc, know that its ok to run and NEVER ok to die for no reason and finally always always have supply on your person.
Following these we rarely fully wipe (meaning someone can res) and we are very efficient in gaining XP, Kharma, money, and points for the server.
mojojoeo on
Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
What's the best way for me to familiarize myself with WuvWuv before hopping into it? I wanted to wait until I had a better handle on my class, and around level 30 I feel like I'm finally understanding how Mesmer works.
Ideally it'd be awesome if there was a little YouTube video that could talk to me like a child, but I assume that doesn't exist quite yet. I'd like to help out when I can, I've yet to touch PvP and I'm curious to see what it's all about.
Just get into the queue, hop on TeamSpeak, and run around with PA people. A lot of things won't make sense until you actually play it.
Be prepared to die a bunch the first couple days. You have to get a feel for how to skirmish and how not to overextend in battle.
Also wuvwuv teamspeak can be crazy busy. Don't be afraid to speak up to ask where you can go to meet up with everyone. I try to watch chat and answer questions there to cut down teamspeak chatter, but sometimes, if things are hairy I may not even glance at the chat window for several minutes.
Sara LynnI can handle myself.Registered Userregular
Sounds cool! I'll definitely hop in when I have the time today. Finally got out of the copper levels in Jewelcrafting, gonna see how far I can get before I run out of things to craft.
I like the Candymancer people, but I also just prefer big ass guilds with tons of people to chat with. It's like having area chat, without having to deal with the crap in area chat.
I am happy to donate my NICE spot for the time being to someone else. I only rep our EU guild atm for obvious reasons, and I plan on being in this game for the long haul so can nab my spot back later on when interest wanes (and server guesting is actually up!).
Kaf very generous of you man! Way cool.
GIGANTIC WARNING =>
The FOV fix floating around was hacked out of the same program that allows you to speed hack and teleport. IE it literally is the same program that someone hacked the hacks out of. Since its the same program it will look like you are cheating to Anet. Don t get banned over FOV
Ugh, really?
I was excited when I saw it, but I'm glad I haven't run it yet. Still, ANet should make this an option. So thrilled when I saw it included in Borderlands 2.
I need the Candymancer WvW rep to contact me in game when he/she can. We need to get you into the summit (Any other guilds we have out there, if you have a commander, message me).
I'm Tamarsk in game.
On WvW Teamspeak: While Beltaine is correct, and don't be afraid to ask questions. There's some pretty common social rules you need to abide by.
We don't need to know every thought that pops into your head.
We don't appreciate when you tell us what's happening in Lions Arch while we're fighting.
Please don't interrupt any one while they are talking. It's incredibly rude and no one can hear either of you.
If the scout/commander interrupts you, shut up and listen. Usually they are rattling off orders or warning of hostiles.
I didn't think we'd need to post these things, but over the last few days I've had to tell a few people to observe some basic respect for others. So....yeah.
Similarly, and not to be outdone by Kafka87 (:P), I too can give up my spot for now. My name's in the first post if needed for any Gandara happenings anyway. When the rush dies down, can always join back up.
Also, you guys make the wuvwuv sound so exciting! My only experience since the game went live has been monumentally bad (my beta experiences were good). Either Gandara is just that bad at the wuvwuv or I had bad luck at the time I joined. Map chat certainly wasn't pleasant during the time I was in there. Ugh.
I need the Candymancer WvW rep to contact me in game when he/she can. We need to get you into the summit (Any other guilds we have out there, if you have a commander, message me).
I'm Tamarsk in game.
On WvW Teamspeak: While Beltaine is correct, and don't be afraid to ask questions. There's some pretty common social rules you need to abide by.
We don't need to know every thought that pops into your head.
We don't appreciate when you tell us what's happening in Lions Arch while we're fighting.
Please don't interrupt any one while they are talking. It's incredibly rude and no one can hear either of you.
If the scout/commander interrupts you, shut up and listen. Usually they are rattling off orders or warning of hostiles.
I didn't think we'd need to post these things, but over the last few days I've had to tell a few people to observe some basic respect for others. So....yeah.
This goes for all the specific channels. They are for a purpose. If anyone comes into a channel and is annoying or not following the rules you have for the channel you are in you can either ask a server admin to get them out of there or you can initiate a temporary ban of a user by having three people report them.
Usually someone's around to deal with situations though. If you guys want I don't mind taking time to listen in and monitor the wuvwuv channel. Just ask if you feel you need an admin there.
Edit: so this isn't all negative scary admin stuff I do want to say that I have been very pleased with the wuvwuv groups efforts in keeping it out of the lobby. You guys really stepped up when we started asking it of you and it means a lot to us. Thanks!
Seidkona on
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
I need the Candymancer WvW rep to contact me in game when he/she can. We need to get you into the summit (Any other guilds we have out there, if you have a commander, message me).
I'm Tamarsk in game.
On WvW Teamspeak: While Beltaine is correct, and don't be afraid to ask questions. There's some pretty common social rules you need to abide by.
We don't need to know every thought that pops into your head.
We don't appreciate when you tell us what's happening in Lions Arch while we're fighting.
Please don't interrupt any one while they are talking. It's incredibly rude and no one can hear either of you.
If the scout/commander interrupts you, shut up and listen. Usually they are rattling off orders or warning of hostiles.
I didn't think we'd need to post these things, but over the last few days I've had to tell a few people to observe some basic respect for others. So....yeah.
I concur, just didn't want to overstep my bounds.
We're not teamspeak nazis in the wuvwuv channel, we like to have fun like everyone else, but when things get down and dirty, it's time for serious business mode.
Last night was my second time of really trying WuvWuv, and I got in on the tail end of that Isle of Janthir roflstomp. It was nice running around and checking out the map with all that territory we controlled. I got to help out with quite a few objective defenses, as well.
I don't want to scare anyone away from the TS server either.
The super lobby is insane.
If you want to be random and just talk about mesmer facts or the way that the mystic forge looks like a flying saucer or naming your pet shark then that's the place to do it.
Seidkona on
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
I need the Candymancer WvW rep to contact me in game when he/she can. We need to get you into the summit (Any other guilds we have out there, if you have a commander, message me).
I'm Tamarsk in game.
On WvW Teamspeak: While Beltaine is correct, and don't be afraid to ask questions. There's some pretty common social rules you need to abide by.
We don't need to know every thought that pops into your head.
We don't appreciate when you tell us what's happening in Lions Arch while we're fighting.
Please don't interrupt any one while they are talking. It's incredibly rude and no one can hear either of you.
If the scout/commander interrupts you, shut up and listen. Usually they are rattling off orders or warning of hostiles.
I didn't think we'd need to post these things, but over the last few days I've had to tell a few people to observe some basic respect for others. So....yeah.
Is there still room in Candymancers? Right now, I'm in the Merch but there are normally only 1-2 people on when I play. I guess what I'm saying is that I feel lonely.
Is there still room in Candymancers? Right now, I'm in the Merch but there are normally only 1-2 people on when I play. I guess what I'm saying is that I feel lonely.
Yep there's room. Hit up Phenyhelm, Umarth or Wolve in game for an invite.
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
One thing I've been trying (futily) to do is to somehow tame, or at least channel the zerg. A couple nights ago I hopped on my engineer and tried playing a support (Invention traits) role for the zerg (healing folks, rezzing them, adding turrets to weak points in the zerg mass). Trying to support the zerg in the field was somewhat...pointless. The only nifty thing I discovered was that placing turrets directly against the wall (where the enemy on top can't see them) is fairly effective in getting a good rate of return on your turrets. Also, flamethrower turrets placed next to the gate, albiet risky, net some good returns on damage.
The next tactic I tried in taming the zerg was in creating a fortification behind the main zerg mass so as to form a defensive position. I found a good defensive position on the middle island at the top of the stairs. By concentrating my turrets in one spot, and then going TF2 on them (spamming wrench repair), I did pretty well. I turned myself into an enemy pet meatgrinder, and I did pretty well in repeling any enemies that entered. I kept this up for around 10 minutes, before the enemy eventually swept in from the southern end, and I ended up being attacked from behind.
I think several other people have tried taming the zerg, particularly with building arrow carts and ballista at defensive positions behind the main zerg mass. Have any NICE people tried taming the zerg? I was thinking if we had a dedicated zerg defensive team, maybe we could keep the zerg from swinging between the two towers, and get them to stay in one spot assaulting the towers.
A guide as to the roles different classes/trait specs can play in wuvwuv would be great. Are healer engineers useful in the roving NICE bands, or should they be used for Zerg support? I played my mesmer last night, and I did a decent job in buffing the raid with my staff build. I have my 80 ranger, and he seems to do ok on the roving NICE band. I think I'm most interested in playing defense, as I have to multi-task often when I play (single parent to a toddler). Multi-tasking when going on the roving NICE bands usually ends up in me straying from the main herd and then getting culled :-p
How do you finish off people underwater? Every time I have downed someone underwater they've managed to res two or three times and I have to keep killing them over and over and over. I must be missing something.
For Mesmer is Wuvwuv, Staff is great and Chaos Storm is a HUGE buff to survivability for your zerg.
Focus has the run speed/cripple buff that's useful.
Torch has a blast finisher, which are always useful.
Greatsword has a low cooldown bouncing Might/Vulnerability buff/debuff.
0
mojojoeoA block off the park, living the dream.Registered Userregular
One thing I've been trying (futily) to do is to somehow tame, or at least channel the zerg. A couple nights ago I hopped on my engineer and tried playing a support (Invention traits) role for the zerg (healing folks, rezzing them, adding turrets to weak points in the zerg mass). Trying to support the zerg in the field was somewhat...pointless. The only nifty thing I discovered was that placing turrets directly against the wall (where the enemy on top can't see them) is fairly effective in getting a good rate of return on your turrets. Also, flamethrower turrets placed next to the gate, albiet risky, net some good returns on damage.
The next tactic I tried in taming the zerg was in creating a fortification behind the main zerg mass so as to form a defensive position. I found a good defensive position on the middle island at the top of the stairs. By concentrating my turrets in one spot, and then going TF2 on them (spamming wrench repair), I did pretty well. I turned myself into an enemy pet meatgrinder, and I did pretty well in repeling any enemies that entered. I kept this up for around 10 minutes, before the enemy eventually swept in from the southern end, and I ended up being attacked from behind.
I think several other people have tried taming the zerg, particularly with building arrow carts and ballista at defensive positions behind the main zerg mass. Have any NICE people tried taming the zerg? I was thinking if we had a dedicated zerg defensive team, maybe we could keep the zerg from swinging between the two towers, and get them to stay in one spot assaulting the towers.
A guide as to the roles different classes/trait specs can play in wuvwuv would be great. Are healer engineers useful in the roving NICE bands, or should they be used for Zerg support? I played my mesmer last night, and I did a decent job in buffing the raid with my staff build. I have my 80 ranger, and he seems to do ok on the roving NICE band. I think I'm most interested in playing defense, as I have to multi-task often when I play (single parent to a toddler). Multi-tasking when going on the roving NICE bands usually ends up in me straying from the main herd and then getting culled :-p
A few thoughts-
1) "roles different classes/trait specs can play in wuvwuv would be great." This is asked often.... I'm not sure how to answer. When you say 'role' do you mean rangers = range dps, guardians are tough, warriors are deadly inclose, mesmers just dont want to die, and thieves are slippery and great run down a coward chasers..... etc etc?
2) Support- You gain no xp, points, kharma nothing from playing defensively in a zerg. This may be an oversight by arena, but its true. healing does not get you tags on enemy players. You will have no gains this way. This is buffing healing supporting not 'defending a keep'. Its odd being helpful is not rewarded.
Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
Posts
That's why until the two week matchups are occurring, we need to be there the day the week "resets" and as much as possible in that first weekend. We should attempt to take the realm battlegrounds rather than the eternals. Let the zerg focus on Eternal.
Guild Wars 2: Tyreh, asura Warrior
Crafting gives a boatload of experience. Do it while you level. You should be gathering everything in sight, regardless of whether it's useful to the crafting skill you want to focus on.
My advice: Unless you have cooking or jewelcrafting, only focus on one crafting skill. The rare components just have too much overlap between the others and trying to do two at once (ie Weaponsmithing & Armorsmithing) will be a big pain and/or expensive on the TP.
And tomorrow will bring the same.
EDIT: was busy last night, but I'll be on tonight around 5:30 eastern.
EDIT EDIT: this is probably a stupid question, but is there somewhere in-game that I can preview various weapons/armors I don't own? I'm looking to do a spot of transmuting.
Path of Exile: snowcrash7
MTG Arena: Snow_Crash#34179
Battle.net: Snowcrash#1873
Yeah I have been trying to do both weaponsmithing, and armorsmithing, and have noticed that it is just a pain. So Weaponsmithing it will be then for this Norn.
Side note: I think it's just the best thing in the world that ANet gave thieves the best blast finisher in the game. Admittedly, outside that, thieves don't have the option to bring as much group utility as most classes in the form of utilities. With my build, I give fury/might/swiftness/vigor to my party when I steal, but outside of that and utilities like shadow refuge and just generally blinding enemies with offhand pistol and what not, the class simply doesn't have a ton of support utilities.
Then you realize that you have the only spammable blast finisher in the game as far as I've found. Elementalists can get quite a few, but I've yet to find anybody else who can throw down 6 blasts in a row at will with no delay between them at all.
It's my opinion that blast finishers create the most valuable combos too, outside of projectiles through light field being condition removal, because that is nearly always the most useful.
When I have a mesmer with me, area chaos armor all day. When my warrior buddy drops his longbow adrenaline burst fire field, I have time to stack up 18 stacks of area might easily. And my ranger friends run the heal that is a water field, so every time it's out I blast area healing in it, and that combo heals for a LOT. Like we were in story sorrow's embrace, so downlevelled to 60, and the area healing was like 750 per target, and I had time to run up 5 or 6 blasts. I'd be half health and then back to full just off doing it.
Yeah I have noticed that of thieves as well. Thieves, in my opinion, are the most troll worthy class out there in the game. Especially in wuvwuv.
Anyway he's about all I am plying these days so once he passes Phen in level I guess he'll be my main at this rate.
XBL:Phenyhelm - 3DS:Phenyhelm
PvP Locker in the mists. Though the model names aren't exactly the same for some sets.
Guild Wars 2: Tyreh, asura Warrior
Kaf very generous of you man! Way cool.
GIGANTIC WARNING =>
The FOV fix floating around was hacked out of the same program that allows you to speed hack and teleport. IE it literally is the same program that someone hacked the hacks out of. Since its the same program it will look like you are cheating to Anet. Don t get banned over FOV
Cool. It's PvE and PvP armor both, right? Not just PvP?
Path of Exile: snowcrash7
MTG Arena: Snow_Crash#34179
Battle.net: Snowcrash#1873
Ideally it'd be awesome if there was a little YouTube video that could talk to me like a child, but I assume that doesn't exist quite yet. I'd like to help out when I can, I've yet to touch PvP and I'm curious to see what it's all about.
That's one out of the 40 or so spots we need. Honestly the guild cap has been the most frustrating part of playing this game.
Don't get me wrong we're not doing too bad over in The Candymancers but it'd be nice for everyone to be able to be where they want to be and I feel bad telling people I can't get them into NICE.
At this point who knows how many people have just given up. It's like a snake trying to swallow a station wagon. No mater how much it dislodges it's jaw it just won't go.
XBL:Phenyhelm - 3DS:Phenyhelm
Just get into the queue, hop on TeamSpeak, and run around with PA people. A lot of things won't make sense until you actually play it.
Be prepared to die a bunch the first couple days. You have to get a feel for how to skirmish and how not to overextend in battle.
Path of Exile: snowcrash7
MTG Arena: Snow_Crash#34179
Battle.net: Snowcrash#1873
Prolly.
I try to flip between NICE and Candy, but if one of you guys wants an invite to Candy, please feel free to rep over briefly and call us in if you're doing something big too.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Well ill be honest- get in teamspeak, even if its just to listen with no mic, and roll with us. Even at 30 you have something to add. We will show you the ropes, no worries no pressure.
Essentially WvWvW is 2 maps- in the borderlands you are taking objectives in the proper order to obtain the enemies orb of power which gives you a massive buff. In the eternal battleground you want to own the center keep.
the order of attack should be -> You take supply camps to cut supply to your enemy and supply yourself. You take towers to provide a solid defensive base for placing trebuchets and attacking the larger keeps. You then take keeps after an extensive shelling to have a place to store the orb you hopefully will steal.
Supply is used to build siege equipment out of purchasable blueprints (and they drop off of dead players if you are lucky), and to fortify towers and keeps.
thats very basic- just roll with us.
Theres only 3 or four cardinal rules - Stay together, do not over extend chasing runners off etc, know that its ok to run and NEVER ok to die for no reason and finally always always have supply on your person.
Following these we rarely fully wipe (meaning someone can res) and we are very efficient in gaining XP, Kharma, money, and points for the server.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
Also wuvwuv teamspeak can be crazy busy. Don't be afraid to speak up to ask where you can go to meet up with everyone. I try to watch chat and answer questions there to cut down teamspeak chatter, but sometimes, if things are hairy I may not even glance at the chat window for several minutes.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
I wish what'd they just do is allow it to scale up but at each 100 person new level the influence per person goes down.
It'll self regulate at that point.
XBL:Phenyhelm - 3DS:Phenyhelm
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
Ugh, really?
I was excited when I saw it, but I'm glad I haven't run it yet. Still, ANet should make this an option. So thrilled when I saw it included in Borderlands 2.
I'm Tamarsk in game.
On WvW Teamspeak: While Beltaine is correct, and don't be afraid to ask questions. There's some pretty common social rules you need to abide by.
We don't need to know every thought that pops into your head.
We don't appreciate when you tell us what's happening in Lions Arch while we're fighting.
Please don't interrupt any one while they are talking. It's incredibly rude and no one can hear either of you.
If the scout/commander interrupts you, shut up and listen. Usually they are rattling off orders or warning of hostiles.
I didn't think we'd need to post these things, but over the last few days I've had to tell a few people to observe some basic respect for others. So....yeah.
Also, you guys make the wuvwuv sound so exciting! My only experience since the game went live has been monumentally bad (my beta experiences were good). Either Gandara is just that bad at the wuvwuv or I had bad luck at the time I joined. Map chat certainly wasn't pleasant during the time I was in there. Ugh.
This goes for all the specific channels. They are for a purpose. If anyone comes into a channel and is annoying or not following the rules you have for the channel you are in you can either ask a server admin to get them out of there or you can initiate a temporary ban of a user by having three people report them.
Usually someone's around to deal with situations though. If you guys want I don't mind taking time to listen in and monitor the wuvwuv channel. Just ask if you feel you need an admin there.
Edit: so this isn't all negative scary admin stuff I do want to say that I have been very pleased with the wuvwuv groups efforts in keeping it out of the lobby. You guys really stepped up when we started asking it of you and it means a lot to us. Thanks!
XBL:Phenyhelm - 3DS:Phenyhelm
You're one of 500 people and I have to look at that list, your character name may vary if you last logged on an alt as well.
I concur, just didn't want to overstep my bounds.
We're not teamspeak nazis in the wuvwuv channel, we like to have fun like everyone else, but when things get down and dirty, it's time for serious business mode.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
The super lobby is insane.
If you want to be random and just talk about mesmer facts or the way that the mystic forge looks like a flying saucer or naming your pet shark then that's the place to do it.
XBL:Phenyhelm - 3DS:Phenyhelm
@skippymchaggis or @wolvesight are your men.
Yep there's room. Hit up Phenyhelm, Umarth or Wolve in game for an invite.
XBL:Phenyhelm - 3DS:Phenyhelm
The next tactic I tried in taming the zerg was in creating a fortification behind the main zerg mass so as to form a defensive position. I found a good defensive position on the middle island at the top of the stairs. By concentrating my turrets in one spot, and then going TF2 on them (spamming wrench repair), I did pretty well. I turned myself into an enemy pet meatgrinder, and I did pretty well in repeling any enemies that entered. I kept this up for around 10 minutes, before the enemy eventually swept in from the southern end, and I ended up being attacked from behind.
I think several other people have tried taming the zerg, particularly with building arrow carts and ballista at defensive positions behind the main zerg mass. Have any NICE people tried taming the zerg? I was thinking if we had a dedicated zerg defensive team, maybe we could keep the zerg from swinging between the two towers, and get them to stay in one spot assaulting the towers.
A guide as to the roles different classes/trait specs can play in wuvwuv would be great. Are healer engineers useful in the roving NICE bands, or should they be used for Zerg support? I played my mesmer last night, and I did a decent job in buffing the raid with my staff build. I have my 80 ranger, and he seems to do ok on the roving NICE band. I think I'm most interested in playing defense, as I have to multi-task often when I play (single parent to a toddler). Multi-tasking when going on the roving NICE bands usually ends up in me straying from the main herd and then getting culled :-p
Diablo 3 - ArtfulDodger#1572
Minecraft - ArtfulDodger42
That is all.
PSN: Vorpallion Twitch: Vorpallion
Focus has the run speed/cripple buff that's useful.
Torch has a blast finisher, which are always useful.
Greatsword has a low cooldown bouncing Might/Vulnerability buff/debuff.
A few thoughts-
1) "roles different classes/trait specs can play in wuvwuv would be great." This is asked often.... I'm not sure how to answer. When you say 'role' do you mean rangers = range dps, guardians are tough, warriors are deadly inclose, mesmers just dont want to die, and thieves are slippery and great run down a coward chasers..... etc etc?
2) Support- You gain no xp, points, kharma nothing from playing defensively in a zerg. This may be an oversight by arena, but its true. healing does not get you tags on enemy players. You will have no gains this way. This is buffing healing supporting not 'defending a keep'. Its odd being helpful is not rewarded.