-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
I really enjoy greatsword rangering. I really need to find a better greatsword now. Last time I used mine was about 40 levels ago, which I assume is a tad past its prime.
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BethrynUnhappiness is MandatoryRegistered Userregular
Queues to WvW are in general really short at the moment, as everyone is getting annoyed by the invisible enemy culling bug.
since hitting 80 I haven't Not finished a dungeon. I know there's some paths that are known to be very hard but it's one of those things you know going in. I don't think people who run dungeons, only run parts of dungeons.
A chance at tokens would be ok, but going back to actually getting tokens just leads to boss grinding again. maybe give them more interesting drops. like a guaranteed core/chance at lodestone or like a 10-20% chance for rare.
Wanted to toss my ranger thoughts into the ring as well. With 30 in beastmastery and 20 in skirmishing, taking all the talents that boost pet damage eagles/hawks can put out some serious hurt. Add rampage as one and sic' em into the mix and mans/mobs drop FAST. Not many people target the birds so you can get wonderful strings of kills in wuvwuv hanging back and snacking while your pet murders away.
Wanted to toss my ranger thoughts into the ring as well. With 30 in beastmastery and 20 in skirmishing, taking all the talents that boost pet damage eagles/hawks can put out some serious hurt. Add rampage as one and sic' em into the mix and mans/mobs drop FAST. Not many people target the birds so you can get wonderful strings of kills in wuvwuv hanging back and snacking while your pet murders away.
I'm guessing you're referring to the warhorn ability that drops birds on their heads?
Wanted to toss my ranger thoughts into the ring as well. With 30 in beastmastery and 20 in skirmishing, taking all the talents that boost pet damage eagles/hawks can put out some serious hurt. Add rampage as one and sic' em into the mix and mans/mobs drop FAST. Not many people target the birds so you can get wonderful strings of kills in wuvwuv hanging back and snacking while your pet murders away.
I'm guessing you're referring to the warhorn ability that drops birds on their heads?
No, you can actually get eagle/hawk pets. They're small, and easy to miss in the hubbub.
Wanted to toss my ranger thoughts into the ring as well. With 30 in beastmastery and 20 in skirmishing, taking all the talents that boost pet damage eagles/hawks can put out some serious hurt. Add rampage as one and sic' em into the mix and mans/mobs drop FAST. Not many people target the birds so you can get wonderful strings of kills in wuvwuv hanging back and snacking while your pet murders away.
I'm guessing you're referring to the warhorn ability that drops birds on their heads?
No, you can actually get eagle/hawk pets. They're small, and easy to miss in the hubbub.
General
Fixed a recently introduced issue that could cause some players to getting stuck in loading screens primarily during PVP matches Fixed a recently introduced issue that could cause some players to not see other characters models
Restored Asuran head sizes to the size selected during character creation
Fixed a bug with the Asuran character creation head size slider
I'm running shortbow/axe+horn on my ranger. The torch is probably better for condition damage, but I love the "summon birds to peck out your enemies eyes skill" and the buff at nr5 is great and groups and wonderful for getting around a map with it's speed buff.
I played around with the greatsword, and while I loved the look of the skills I didn't find it as survivable.
I use my shortbow when soloing and flank the enemy for the bleeds while my pet tanks. The axe is great against groups, in tight areas like caves and is great for group events to since you can tag so many mobs at once with it.
In my utility slots I have Signet of stone and Signet of the Wild, both to help me and my pet survive better, and Flame trap for close up AoE and as a combo field. My Elite is Entangle, my heal is Healing Spring.
What I like the most about this build is that it works well for solo and group events, I have plenty of AoE/multiple target skills and buffs to do damage to groups of enemies and support groups of allies.
The mid-level zones seem pretty quiet at the moment, so the extra survivability from the signet helps when I'm playing alone or at odd times.
So far the ranger is my favorite of the classes I've tried for longer then 5 levels (my others being Guardian, Mesmer and Warrior). But I've always been partial to ranged pet classes anyway
I think Mesmer is going to be my new main alt (though I do have one of everything at this point). That class is so stupidly hilarious to play as but it definitely looks like it won't truly hit it's stride until you hit the mid-levels. Thankfully staff is so god damn hilarious that I won't be losing interest any time soon.
Unsurprisingly, a Mesmer was my main GW1 alt. welp.jpg
I'm running shortbow/axe+horn on my ranger. The torch is probably better for condition damage, but I love the "summon birds to peck out your enemies eyes skill" and the buff at nr5 is great and groups and wonderful for getting around a map with it's speed buff.
I played around with the greatsword, and while I loved the look of the skills I didn't find it as survivable.
I use my shortbow when soloing and flank the enemy for the bleeds while my pet tanks. The axe is great against groups, in tight areas like caves and is great for group events to since you can tag so many mobs at once with it.
In my utility slots I have Signet of stone and Signet of the Wild, both to help me and my pet survive better, and Flame trap for close up AoE and as a combo field. My Elite is Entangle, my heal is Healing Spring.
What I like the most about this build is that it works well for solo and group events, I have plenty of AoE/multiple target skills and buffs to do damage to groups of enemies and support groups of allies.
The mid-level zones seem pretty quiet at the moment, so the extra survivability from the signet helps when I'm playing alone or at odd times.
So far the ranger is my favorite of the classes I've tried for longer then 5 levels (my others being Guardian, Mesmer and Warrior). But I've always been partial to ranged pet classes anyway
something that may be worthwhile to check out when you get higher level is dropping signet of stone. It's pretty good at lower levels, but it doesn't scale very well and at lvl 80 it's only a drop in the bucket as to what you're going to have from your gear. Entangle is awesome. Great for trapping large groups so you can destroy them at your leisure.
EDIT: And let me put it this way. If you enjoy jumping into a big group of enemies, doing a fuckload of damage and not dying, go warrior. If you're looking for a class that has much greater potential for support and teamplay, go guardian. Of course, there's a lot to be said for having a team plyer who can jump into a big group of enemies and do a fuckload of damage.
Personally I think its a toss up there. I have a 80 warrior and 80 guardian, both can bring just as much team support as the other. Hammer warrior with sword/shield swap is an amazing support profession. I push the line forward all the time, something I cannot do as effectively with my guardian. However my guardian helps other push the line in a big fight, so like I said its a toss up. I just feel that with my warrior I can single handedly disturb the front line of enemies by soaking damage, CCing, fearing, and just being a generally hard to kill distraction. Now if its a 100b warrior, then ya their support is terrible.
Queues to WvW are in general really short at the moment, as everyone is getting annoyed by the invisible enemy culling bug.
This is a big factor. But I will say that last night was much better on the amounts of invisible shit. It still happened, but If I was near a group of enemies for a few seconds they would reliably load in. Before, you could fight for many minutes just AOEing the area you think they are and never have them load period. So its possible they tweaked some server setting on their end, since I don't recall any patch since the one that broke it.
WvW was all around fantastic yesterday evening. Maguuma seemed to have grown a pair and had groups all over our borderland taking various things. Both our potential points stayed around 300 for primetime. If they had performed like they did last night, but all week I think they could be very close to us in score.
I'm running shortbow/axe+horn on my ranger. The torch is probably better for condition damage, but I love the "summon birds to peck out your enemies eyes skill" and the buff at nr5 is great and groups and wonderful for getting around a map with it's speed buff.
I played around with the greatsword, and while I loved the look of the skills I didn't find it as survivable.
I use my shortbow when soloing and flank the enemy for the bleeds while my pet tanks. The axe is great against groups, in tight areas like caves and is great for group events to since you can tag so many mobs at once with it.
In my utility slots I have Signet of stone and Signet of the Wild, both to help me and my pet survive better, and Flame trap for close up AoE and as a combo field. My Elite is Entangle, my heal is Healing Spring.
What I like the most about this build is that it works well for solo and group events, I have plenty of AoE/multiple target skills and buffs to do damage to groups of enemies and support groups of allies.
The mid-level zones seem pretty quiet at the moment, so the extra survivability from the signet helps when I'm playing alone or at odd times.
So far the ranger is my favorite of the classes I've tried for longer then 5 levels (my others being Guardian, Mesmer and Warrior). But I've always been partial to ranged pet classes anyway
something that may be worthwhile to check out when you get higher level is dropping signet of stone. It's pretty good at lower levels, but it doesn't scale very well and at lvl 80 it's only a drop in the bucket as to what you're going to have from your gear. Entangle is awesome. Great for trapping large groups so you can destroy them at your leisure.
Entangle is probably one of the more elite elite skills. There aren't many skills that can even compare to how good it is. 20 seconds of immobilization + bleeding on every target within range (I don't know if it has a limit on targets, I've done 8 or 9 before) is stupidly powerful.
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Mystic Forge observations:
I bought about 10g worth of greatswords (picked because this precursor is worth the most money so it makes sense to shoot for this regardless of what you want). I was sitting on a little over 100 extra magic find. This was about 12 combines worth plus twelve combines makes 12 swords which makes another 3 combines. I threw some random bits together to make the final combine.
First thing I noted was that the forge is totally not completely random. I was using a select couple greatswords due to their lower price. I was combining 4 different swords everytime. I every yellow greatsword that popped out was a Norn Greatsword of air or some type of Krait Greatsword. Every one. I got 1 exo from this. Dhumaal or something to that nature. I then sold that for the measly 1g25s is was worth and bought a few more greatswords. Findings here were the same as before and I got one more exo from this batch... another Dhumaal.
Glean what you will from this.
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Personally I'm not a fan of sword for a ranger, I absolutely hate that the #1 on auto will jump you back into range unless you hit esc. to cancel it. Sure it's great if you're chasing someone/something and you can therefore keep hitting them but with my current build I don't want to be in melee range for too long and sword #1 constantly brings you back into that range if you try to get away and create some distance.
Couldn't you also turn off auto-attack if you want to use the jump back but not the jump in?
Mildly related: why does everyone use auto attack?
Personally I'm not a fan of sword for a ranger, I absolutely hate that the #1 on auto will jump you back into range unless you hit esc. to cancel it. Sure it's great if you're chasing someone/something and you can therefore keep hitting them but with my current build I don't want to be in melee range for too long and sword #1 constantly brings you back into that range if you try to get away and create some distance.
Couldn't you also turn off auto-attack if you want to use the jump back but not the jump in?
Mildly related: why does everyone use auto attack?
Because free damage with little to no effort?
Seidkona on
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
Personally I'm not a fan of sword for a ranger, I absolutely hate that the #1 on auto will jump you back into range unless you hit esc. to cancel it. Sure it's great if you're chasing someone/something and you can therefore keep hitting them but with my current build I don't want to be in melee range for too long and sword #1 constantly brings you back into that range if you try to get away and create some distance.
Couldn't you also turn off auto-attack if you want to use the jump back but not the jump in?
Mildly related: why does everyone use auto attack?
Because I don't want to repeatedly press 1 when I'm much more concerned with moving around?
edit- that said, I may turn it off sometimes on my shortbow. Have any other thieves had a problem where stealing with the shortbow equipped will trigger the auto-attack? It's annoying as all hell when I'm just trying to run thru the zone and now I've shot someone I had no need to shoot.
Constantly having to smash the 1 key would be so god damned annoying.
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Maybe's it's just a matter of bindings but I find that the auto-attack gets in the way enough that I don't like it. I have it set on my mouse so it's not annoying and I guess I just enjoy pressing the button all the time. Makes it feel even more action-y. To each his own!
I also don't have any weapon skills on the keyboard, they are all done with my thumb on my right mouse hand. So its not hard at all to hit the attack over and over with my thumb.
You also gain the advantage of hitting more, because auto attacks that miss mean you might be in recovery animation when you could be hitting. When you manually tap the attack button with your mouse thumb, you can time it so you always hit. People are GOING to roll and GOING to try to avoid being hit, of course in PVE auto attack is great, but if I'm PVPing... auto attack means less damage and hitting less.
For example with slower weapons its much more noticable. Say I have auto attack on, and I hit a guy in front of me, he then rolls to my side and as I turn to keep him targeted my guy attacks the air. Then when I have him directly where I can hit him again my weapon already just finished swinging so there is a small time gap where I'm not hitting him. If I do this manually, I hit him once, he rolls, then I hit him again.
Please don't theorycraft this to pieces, some weapons are so fast this doesn't matter. Ranged stuff varies too, like guardian staff's auto attack hits in a AOE cone in front of them... so obviously I would toggle auto attack on in that situation. But for slower swinging stuff like a hammer or greatsword I prefer to have auto attack off and set my own swing rythym with the movement of my target.
I have autoattack off as well. I think it's mostly a matter of personal preference, but Punchdance makes a strong case for keeping it off in PvP/WvW.
I finally finished putting together full exo's on my Warrior! (Unless you count my harpoon gun, which I sure as hell don't.) Picked up some 15-slot bags too.
Maxed stats just in time to start wuving again :^: Hallelujah at the patch notes from last night.
It's also pretty ironic that now that we've reached 100g for the Commander fund, our two best candidates are both (to an extent) burned out on the game.
It's also pretty ironic that now that we've reached 100g for the Commander fund, our two best candidates are both (to an extent) burned out on the game.
Working my way through my first alt, a level 55 Guardian...anyone else noticing how much easier these dungeons are now that you actually "know" how to play GW2?
I've only died twice in going through AC, CM and TA, and both those deaths came in CM when someone pulled an extra pack of three mobs in a fight with a Champion and two others.
It's being discussed as to the actual person to receive the commander book might be @Anon the Felon
Mostly being hashed out between him and Mojo I think...
What are we looking like for our next matchup?
Hmmm that is interesting. The one thing that I would like to point out (Anon, feel free to comment on this) is that Anon spends a lot of time scouting and going off the grid so to speak. It's something he is very good at. Giving him the commandar book kinda drops him into a different role. Sure he can turn the icon off when he wants to, but ideally don't we want someone who can leave their icon on more often than not?
I think he has all the leadership qualities for sure but I feel like we'd almost be losing something by throwing an icon on him.
Myself, Anon, and Dysprosius spent a LOT of time running around wvw last week and the week before. I can say Anon has no problem leading the bigger bits of action. Not to take anything away from Mojojoeo who is also a good choice, but last friday, Tamarsk took the lead (with me and dysp relaying to the summit) and we just rolled over the borderland and took almost everything.
We can talk it through later tonight in TS, but whomever (Mojo/Anon) gets the Commander book should be prepared to play for the long term. 100G wasn't easy to come by
Also guys, as a friendly reminder, anyone that has an inactive guild rank will be kicked on October 22.
I'm actually pretty excited. I'm all caught up on work and school. Finishing some papers right now and will be free tonight and weekend.
Which means that I can play, and will probably enjoy it since I haven't had a chance/desire to play seriously in a while. This new match up should be fun.
Also: Mojo should get the icon for reasons that were pointed out. I really appreciate the love though.
The mark of true leaders: telling everybody that somebody else is better.
I think the discussion was sparked because @Mojojoeo said he couldn't consistently be here for these Friday nights, which is kind of a big deal for the matchup switch. Either of you is a good choice; hell BOTH of you are the best choice.
EDIT - In case that wasn't clear, keep on donating here and there and we can get them both commander-ized OR we can start an upgrade fund for keeps and the like. Just, you know not against SoS or other servers with massive Oceanic wuvwuv crowds.
REG Rysk on
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Myself, Anon, and Dysprosius spent a LOT of time running around wvw last week and the week before. I can say Anon has no problem leading the bigger bits of action. Not to take anything away from Mojojoeo who is also a good choice, but last friday, Tamarsk took the lead (with me and dysp relaying to the summit) and we just rolled over the borderland and took almost everything.
Righto, as I said I KNOW Anon is a great leader. I'm just saying his characters actual presence seems to be strongest when he is doing his sneaky and scouty shit. Not getting the icon does not mean he cannot lead people. He can and will always do that. I'm just saying, and he seems to agree, throwing an icon on him luring the zerg to his position may not be the best strategy :P
Myself, Anon, and Dysprosius spent a LOT of time running around wvw last week and the week before. I can say Anon has no problem leading the bigger bits of action. Not to take anything away from Mojojoeo who is also a good choice, but last friday, Tamarsk took the lead (with me and dysp relaying to the summit) and we just rolled over the borderland and took almost everything.
Righto, as I said I KNOW Anon is a great leader. I'm just saying his characters actual presence seems to be strongest when he is doing his sneaky and scouty shit. Not getting the icon does not mean he cannot lead people. He can and will always do that. I'm just saying, and he seems to agree, throwing an icon on him luring the zerg to his position may not be the best strategy :P
Although, I would get a rise out of watching people try to keep up. Since I generally just run all over and am rarely actually at the scene of major fights.
Myself, Anon, and Dysprosius spent a LOT of time running around wvw last week and the week before. I can say Anon has no problem leading the bigger bits of action. Not to take anything away from Mojojoeo who is also a good choice, but last friday, Tamarsk took the lead (with me and dysp relaying to the summit) and we just rolled over the borderland and took almost everything.
Righto, as I said I KNOW Anon is a great leader. I'm just saying his characters actual presence seems to be strongest when he is doing his sneaky and scouty shit. Not getting the icon does not mean he cannot lead people. He can and will always do that. I'm just saying, and he seems to agree, throwing an icon on him luring the zerg to his position may not be the best strategy :P
Although, I would get a rise out of watching people try to keep up. Since I generally just run all over and am rarely actually at the scene of major fights.
This is an argument for, not against. Commander has to be dealing with a lot of information flow. I think Mojo would agree based on previous wuvings. Dealing with a battle first hand is harder because you need to keep map awareness and battles can be pretty intense.
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Myself, Anon, and Dysprosius spent a LOT of time running around wvw last week and the week before. I can say Anon has no problem leading the bigger bits of action. Not to take anything away from Mojojoeo who is also a good choice, but last friday, Tamarsk took the lead (with me and dysp relaying to the summit) and we just rolled over the borderland and took almost everything.
Righto, as I said I KNOW Anon is a great leader. I'm just saying his characters actual presence seems to be strongest when he is doing his sneaky and scouty shit. Not getting the icon does not mean he cannot lead people. He can and will always do that. I'm just saying, and he seems to agree, throwing an icon on him luring the zerg to his position may not be the best strategy :P
Although, I would get a rise out of watching people try to keep up. Since I generally just run all over and am rarely actually at the scene of major fights.
And I know I'm not an officer or anything so me saying this may not be meaningful, but I want to keep you doing that. You do what you do very well.
In my opinion even if you are the best leader I still don't think putting it on you makes sense. It doesn't NEED to go to the best leader. The best leader will still be there and will still be on TS3 tossing out orders. The icon needs to go on someone who can spend lots of time herding parts of the zerg places and is still one of our top guys. I'm going to put a strong vote for PLEASE DON'T PUT IT ON ANON. I will pop on TS3 later to try and discuss this further if we need to. I just think it's a poor strategical move.
Posts
A chance at tokens would be ok, but going back to actually getting tokens just leads to boss grinding again. maybe give them more interesting drops. like a guaranteed core/chance at lodestone or like a 10-20% chance for rare.
Bnet tag: Nermals#11601
I'm guessing you're referring to the warhorn ability that drops birds on their heads?
Torch is the most amazing off-hand with tons of burning damage and Axe gives you projectile finishers on that fire field.
No, you can actually get eagle/hawk pets. They're small, and easy to miss in the hubbub.
Small and they hit(twice!) like dumptrucks.
Bnet tag: Nermals#11601
Rejoice! Just in time for tomorrow WvW.
The mystery of the beautiful pendant, for you explorer / mystery solvers / GW1 lore wizards.
It sounds like a mystic forge recipe.
I second this. Axe/Torch is awesome.
Steam (Ansatz) || GW2 officer (Ansatz.6498)
I played around with the greatsword, and while I loved the look of the skills I didn't find it as survivable.
I use my shortbow when soloing and flank the enemy for the bleeds while my pet tanks. The axe is great against groups, in tight areas like caves and is great for group events to since you can tag so many mobs at once with it.
In my utility slots I have Signet of stone and Signet of the Wild, both to help me and my pet survive better, and Flame trap for close up AoE and as a combo field. My Elite is Entangle, my heal is Healing Spring.
What I like the most about this build is that it works well for solo and group events, I have plenty of AoE/multiple target skills and buffs to do damage to groups of enemies and support groups of allies.
The mid-level zones seem pretty quiet at the moment, so the extra survivability from the signet helps when I'm playing alone or at odd times.
So far the ranger is my favorite of the classes I've tried for longer then 5 levels (my others being Guardian, Mesmer and Warrior). But I've always been partial to ranged pet classes anyway
Unsurprisingly, a Mesmer was my main GW1 alt. welp.jpg
Ooh, now I have to go buy that so it can sit in my bank forever like all the Gwen artifacts did in the early days of Guild Wars 1.
something that may be worthwhile to check out when you get higher level is dropping signet of stone. It's pretty good at lower levels, but it doesn't scale very well and at lvl 80 it's only a drop in the bucket as to what you're going to have from your gear. Entangle is awesome. Great for trapping large groups so you can destroy them at your leisure.
Personally I think its a toss up there. I have a 80 warrior and 80 guardian, both can bring just as much team support as the other. Hammer warrior with sword/shield swap is an amazing support profession. I push the line forward all the time, something I cannot do as effectively with my guardian. However my guardian helps other push the line in a big fight, so like I said its a toss up. I just feel that with my warrior I can single handedly disturb the front line of enemies by soaking damage, CCing, fearing, and just being a generally hard to kill distraction. Now if its a 100b warrior, then ya their support is terrible.
This is a big factor. But I will say that last night was much better on the amounts of invisible shit. It still happened, but If I was near a group of enemies for a few seconds they would reliably load in. Before, you could fight for many minutes just AOEing the area you think they are and never have them load period. So its possible they tweaked some server setting on their end, since I don't recall any patch since the one that broke it.
WvW was all around fantastic yesterday evening. Maguuma seemed to have grown a pair and had groups all over our borderland taking various things. Both our potential points stayed around 300 for primetime. If they had performed like they did last night, but all week I think they could be very close to us in score.
¯\_(ツ)_/¯
Entangle is probably one of the more elite elite skills. There aren't many skills that can even compare to how good it is. 20 seconds of immobilization + bleeding on every target within range (I don't know if it has a limit on targets, I've done 8 or 9 before) is stupidly powerful.
I bought about 10g worth of greatswords (picked because this precursor is worth the most money so it makes sense to shoot for this regardless of what you want). I was sitting on a little over 100 extra magic find. This was about 12 combines worth plus twelve combines makes 12 swords which makes another 3 combines. I threw some random bits together to make the final combine.
First thing I noted was that the forge is totally not completely random. I was using a select couple greatswords due to their lower price. I was combining 4 different swords everytime. I every yellow greatsword that popped out was a Norn Greatsword of air or some type of Krait Greatsword. Every one. I got 1 exo from this. Dhumaal or something to that nature. I then sold that for the measly 1g25s is was worth and bought a few more greatswords. Findings here were the same as before and I got one more exo from this batch... another Dhumaal.
Glean what you will from this.
Couldn't you also turn off auto-attack if you want to use the jump back but not the jump in?
Mildly related: why does everyone use auto attack?
Because free damage with little to no effort?
XBL:Phenyhelm - 3DS:Phenyhelm
edit- that said, I may turn it off sometimes on my shortbow. Have any other thieves had a problem where stealing with the shortbow equipped will trigger the auto-attack? It's annoying as all hell when I'm just trying to run thru the zone and now I've shot someone I had no need to shoot.
I also don't have any weapon skills on the keyboard, they are all done with my thumb on my right mouse hand. So its not hard at all to hit the attack over and over with my thumb.
You also gain the advantage of hitting more, because auto attacks that miss mean you might be in recovery animation when you could be hitting. When you manually tap the attack button with your mouse thumb, you can time it so you always hit. People are GOING to roll and GOING to try to avoid being hit, of course in PVE auto attack is great, but if I'm PVPing... auto attack means less damage and hitting less.
For example with slower weapons its much more noticable. Say I have auto attack on, and I hit a guy in front of me, he then rolls to my side and as I turn to keep him targeted my guy attacks the air. Then when I have him directly where I can hit him again my weapon already just finished swinging so there is a small time gap where I'm not hitting him. If I do this manually, I hit him once, he rolls, then I hit him again.
Please don't theorycraft this to pieces, some weapons are so fast this doesn't matter. Ranged stuff varies too, like guardian staff's auto attack hits in a AOE cone in front of them... so obviously I would toggle auto attack on in that situation. But for slower swinging stuff like a hammer or greatsword I prefer to have auto attack off and set my own swing rythym with the movement of my target.
¯\_(ツ)_/¯
I finally finished putting together full exo's on my Warrior! (Unless you count my harpoon gun, which I sure as hell don't.) Picked up some 15-slot bags too.
Maxed stats just in time to start wuving again :^: Hallelujah at the patch notes from last night.
Path of Exile: snowcrash7
MTG Arena: Snow_Crash#34179
Battle.net: Snowcrash#1873
Path of Exile: snowcrash7
MTG Arena: Snow_Crash#34179
Battle.net: Snowcrash#1873
This will bring them back!
@Mojojoeo! Come get your reward!
New match-up incoming and it's a tough one! Let's make this happen!
I've only died twice in going through AC, CM and TA, and both those deaths came in CM when someone pulled an extra pack of three mobs in a fight with a Champion and two others.
Mostly being hashed out between him and Mojo I think...
What are we looking like for our next matchup?
Hmmm that is interesting. The one thing that I would like to point out (Anon, feel free to comment on this) is that Anon spends a lot of time scouting and going off the grid so to speak. It's something he is very good at. Giving him the commandar book kinda drops him into a different role. Sure he can turn the icon off when he wants to, but ideally don't we want someone who can leave their icon on more often than not?
I think he has all the leadership qualities for sure but I feel like we'd almost be losing something by throwing an icon on him.
Also guys, as a friendly reminder, anyone that has an inactive guild rank will be kicked on October 22.
omg I HOPE THIS IS A THING
meaning that you can get something rad from the Forge with it
https://podcast.tidalwavegames.com/
Which means that I can play, and will probably enjoy it since I haven't had a chance/desire to play seriously in a while. This new match up should be fun.
Also: Mojo should get the icon for reasons that were pointed out. I really appreciate the love though.
I think the discussion was sparked because @Mojojoeo said he couldn't consistently be here for these Friday nights, which is kind of a big deal for the matchup switch. Either of you is a good choice; hell BOTH of you are the best choice.
EDIT - In case that wasn't clear, keep on donating here and there and we can get them both commander-ized OR we can start an upgrade fund for keeps and the like. Just, you know not against SoS or other servers with massive Oceanic wuvwuv crowds.
Righto, as I said I KNOW Anon is a great leader. I'm just saying his characters actual presence seems to be strongest when he is doing his sneaky and scouty shit. Not getting the icon does not mean he cannot lead people. He can and will always do that. I'm just saying, and he seems to agree, throwing an icon on him luring the zerg to his position may not be the best strategy :P
Although, I would get a rise out of watching people try to keep up. Since I generally just run all over and am rarely actually at the scene of major fights.
This is an argument for, not against. Commander has to be dealing with a lot of information flow. I think Mojo would agree based on previous wuvings. Dealing with a battle first hand is harder because you need to keep map awareness and battles can be pretty intense.
And I know I'm not an officer or anything so me saying this may not be meaningful, but I want to keep you doing that. You do what you do very well.
In my opinion even if you are the best leader I still don't think putting it on you makes sense. It doesn't NEED to go to the best leader. The best leader will still be there and will still be on TS3 tossing out orders. The icon needs to go on someone who can spend lots of time herding parts of the zerg places and is still one of our top guys. I'm going to put a strong vote for PLEASE DON'T PUT IT ON ANON. I will pop on TS3 later to try and discuss this further if we need to. I just think it's a poor strategical move.