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[PA Comic] Wednesday, October 10, 2012 - Jambalya
Posts
i can't stop laughing
Back after a three year hiatus!
http://www.zeldawiki.org/Groose
I mean seriously, wtf?
He struck me more as an Ithorian/Rakatan hybrid...
http://www.zeldawiki.org/Groose
Oh, they do!
kingworkscreative.com
kingworkscreative.blogspot.com
It's closer to Deus ex or Thief with a little bit of the magic/steampunk bits of bioshock.
@Lucascraft it's basically Thief + Hitman.
His lack of a beret leads me to believe he is the latter.
It's definitely the funniest part of the comic.
edit: I also don't remember any prohibition in Dishonored, although I haven't made it super far into that game.
Honestly, Dishonored whales look more like huge sharks to me. The horizontally oriented fluke and lack of a dorsal fin are the only noticeable cetacean specific characteristics.
The position of the eyes and mouth too, too low for a shark.
Otherwise the barrelshaped body, pectoral fin (whales don't have one) and the overall shape of the head are quite sharklike.
-Antje Jackelén, Archbishop of the Church of Sweden
In other news this: Made me very excited and awed.
I get the feeling that "the future of PA" includes many more games being made by Gabe and Tycho, and less being simply made "around them" or "about them".
Just assuming here but he may have thought:
1) The mixed aesthetics made the world feel less real. Like a van driving through Isengard.
2) The mixture felt like a bit of a minstrel show. Throwing together a lot of popular genres in order to attain some semblance of their popularity, while at the same time doing them no favors in the process. Rather than appearing to be a creative combination it may feel like a bit of a money grab.
Myself, I think it looks like an excellent Gaslamp Fantasy game, even if that wasn't directly intended. The mixture of genres and aesthetics actually goes a long way to making the world look like something crafted by the Foglios.
Yeah, that's immediately what I thought. I'm only a few hours into the campaign, but I'm enjoying it immensely. There are few worlds in games more immersive than the one found here.
Sure it does seem like a bunch of weird concepts and tropes thrown together but you can't call it bland or unoriginal which is the norm nowadays. And it's a strange thing that medieval sword and sorcery fantasy has become so stale that it feels normal instead of the concept of fantasy today.
Tycho describe's Gabe's reaction as "For Gabriel, it never got beyond pastiche." I don't believe Gabriel felt that the setting, and ideas that the setting was culled from, were handled well enough to be anything but an ill-fitting copy.
What's it copying?