So I liked the old first person rpg games. Wizardy, Bards Tale, Eye of the Beholder etc. I have a secret stash when I lose the internet where I can play Dungeons and Dragons treasure of Tarmin as a filler. So when I heard about a spiritual successor to Wizardry, I was stoked. By that I don't mean the SOE port of the Japanese MMO, nor do I mean Shaker, no my friends this is the real deal.
Cleveland Mark Blakemore worked in Wizardry 7 and also Wizardry 8, not the Wizardry 8 that came out but the original design that ended up getting scrapped when the company just ran out of money at that time. This guy can make games but that isn't the reason I am posting this. I am posting this because the guy is batshit insane and has been one of the best sources of entertainment for me recently. This is a guy that make Brad Wardell look like a piker. He believes he is a Neanderthal superman moved form the US to Australia to escape the coming race war and other wild stuff. He routinely goes off on these insane rants. But the man can make games.
This game he is making Grimiore has been in development for 17 years. That's like 1 1/2 Duke Nukems. The game is partly is dream and partly a FU to Sir-Tech, the company he worked for and revenge against the people who made Wizardry 8. Even though that game has been out like 11 years now, he just doesn't care. He is almost done but only wants like 250k(lol) for polish and what not.
The video is a masterwork. 20 minutes of rambling and heavy breathing, you can hear the crazy just ooze out of your speakers. This isn't some dross about living your dreams, no my friends this is meglomania at it's finest.
Even the crowdfunding had to be different. Kickstarter? Why use that? No this game uses Indiegogo. Why have the drive for 1 month when you can have it for 4. Also the thing is that even if the goal isn't met, he gets to keep all your money. It's too much.
Now by hearing this you probably think I hate the guy and am trying to warn you. I will be honest with you, I have not laughed so much in a long long time. To see his rambling proclamations, to see people arguing with him over whether it is a hoax or not and to see him fight back, it is a special kind of entertainment. I plan to donate knowing full well I may never see the game but not caring, this has been like going to a comedy club every day. It's great.
Well enough for me going on about it, check the video out for yourself and get ready for the awesome.
http://www.youtube.com/watch?v=xDyXSCd2Lp0&feature=plcp
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"We have years of struggle ahead, mostly within ourselves." - Made in USA
You might want to add the name of the game you are commenting to thread's title to get some discussion.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
He's apparently really talented as a crpg designer. Most reactions of people who got to playtest Grimoire seem to be overwhelmigly positive about it.
Anyway, then man is clearly nuts and his game looks delightfully nuts as well. I'm not enough of a gambler to pledge, but damn I want that game.
Here is something he just dropped on the Shaker Kickstarter page:
Cleveland Mark Blakemore less than a minute ago
http://www.indiegogo.com/grimoireforever
There is a spiritual successor to Wizardry. It is called Grimoire and it is done.
Brenda already got her Kickstarter at Sir-Tech. It was called Wizardry 8 and it cost two million dollars for Brenda to play game designer. Sir-Tech believed Brenda when she told them that nobody was interested in playing old skool RPGs anymore. It ended with Sir-Tech going bankrupt with less than $50 in assets at their hearing. If anybody had thought Brenda was a good bet to head up another team after Sir-Tech went out of business, with her huge social networking skills I am sure she could have headed up another team.
Brenda is good at social networking but not much of a game designer. If she had any pleasure or enthusiasm for the genre she'd be working in it instead of writing politically correct social games for FaceBook.
She wants another two million, this time to pay her to make a game she can't even seem to describe. Maybe that is because she is more interested in two million dollars than old skool RPGs.
For those of you who don't understand why Sir-Tech turned away from their core and blew their money on junk like DRUIDS, it was because they thought Brenda knew what she was talking about. That's why they are out of business today.
Link?
[url="\http://www.kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal/comments"]\kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal/comments[/url]
kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal/comments
Way to promote, Mr. Blakemore!
That's going a little far but from what I've heard it's also darn close to the truth. Didn't he meet his east European wife (and by that I mean she lived in eastern Europe) when she was 13 or 15? And married her when she was 16?
I would love nothing more then to be proven wrong about that, by the way.
I don't know if he's a very good source tho.
Now some of you more negative Nellie naysayers might find some fault in a 37-year old game designer (who has three kids, one a 15-year old son, and was previously dating a Playboy model) marrying an 18-year old Romanian girl (who first began flirting with Mr. Romero online when she was 15). To you worthless crumb-bums I say, "a pox upon thee!" You obviously have no concept of true, pure love and the obstacles it can overcome like the car from Bump N' Jump which could leap over small bodies of water and large boulders which would unfortunately fall from pickup trucks for no readily apparent reason. So if you've got a potty mouth and are just waiting to write something mean-spirited and nasty about their whirlwind romance, let me remind you that you do not grasp their complex relationship and do not understand unbridled love and cannot comprehend all the delicate intricacies of marrying a Romanian girl in high school who is half your age. Let me list just a FEW of the many, many benefits that Mr. and Mrs. Romero will be able to take advantage of in their relationship:
I predict this Kickstarter will raise zero dollars.
I think he's right on that one.
This is some next-gen trolling from a retro dev.
So was H.P. Lovecraft *smugface*
Really, though. There's no need to support cleve. I wouldn't either. He's best enjoyed taking a few steps back, looking at his craziness and laughing about it in the distance. Best he's in his australian bunker anyway.
Someone get ISO to standardize the DNF unit of vaporware, stat.
Project Update #10: THANKS FOR YOUR SUPPORT! STAY TUNED....
Posted by Loot Drop Like
Uncharted Isles, Mineshaft, Contraption...
In the industry, games are pitched every day. Some make it to the next stage, but many don't, like those named above. We regret to announce that we're adding Shaker: An Old-School RPG to the latter list.
We are profoundly grateful to our fans. You were as excited about this game as we were, and from the very beginning, you encouraged us to post more details about it and even sent in fan art! We have received backing from over 7,000 of you and raised a quarter million dollars in just a few days (!). That's humbling and wonderful.
We are profoundly grateful to the press. You covered our Kickstarter's launch and story update and gave it as much attention as you possibly could. It was through your efforts that many heard about our game.
We are grateful to our friends in the game industry who gave us suggestions, support and critique. We are a wonderfully tight-knit community, and we owe you for all your feedback and friendship.
Ultimately, our pitch just wasn't strong enough to get the traction we felt it needed to thrive. Sure, it may have made it. We could have fought our way to a possibly successful end. In reading your feedback and talking it over internally, however, we decided that it made more sense to kill it and come back with something stronger.
In game design, mercy killing is the law.
So, please accept our thanks and apologies in equal order. Expect something more soon.
You may keep in touch by joining our forum, following @LootDrop on Twitter and friending us on Facebook. Again, thanks so much for your help and support!
- Tom & Brenda
Maybe they will comeback with a more focused project next time. That 2 RPG thing did them in from the start imo.