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[PA Comic] Wednesday, October 17, 2012 - Thornwatch, Part One
WearingGlassesOf the friendly neighborhood varietyRegistered Userregular
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
It could be that the beast is so dangerous nobody has survived an encounter with it without breaking their oath (running away, letting their comrades die etc).
Possibly that kid is running away from the fight, hence becoming an oathbreaker- given he isn't wounded and his cloak isn't ripped that animal has probably just killed one of the other Lookouts. Next comic might see him being taken in by the Thornwatch.
0
MalReynoldsThe Hunter S Thompson of incredibly mild medicinesRegistered Userregular
Bloody weapons, tattered cloak on the ground, kid running away;
I'd say he's an oathbreaker.
"A new take on the epic fantasy genre... Darkly comic, relatable characters... twisted storyline."
"Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor My new novel: Maledictions: The Offering. Now in Paperback!
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
They have recently added the thornwatch into the worlds canon, so it probably has to do with that and they may arise from lookouts who were disgraced/ran.
Not just probably - this was confirmed somewhere at one point.
0
RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, ModeratorMod Emeritus
I am so enamored by the Lookouts world. Really looking forward to seeing this comic unfold, and getting to watch Mike go through the game design process is an absolute treat.
+2
facetiousa wit so dryit shits sandRegistered Userregular
I really like how in the detail bit, the falling leaves are like symbolic blood.
But yeah I love the Lookouts world, it's probably my favourite PA-related thing. Really excited for this.
"I am not young enough to know everything." - Oscar Wilde
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
Watcher of Thorns (or Thornwatch) is a group of former/disaffected/deserter Lookouts who patrol the parts of the woods that the Lookouts can't or won't. They also help people in need. Gabe/Mike has previously described them as being like the A-Team from the 80's TV show. They are oath breakers because they've gone against the Lookout way at least in part.
0
CorehealerThe ApothecaryThe softer edge of the universe.Registered Userregular
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
Watcher of Thorns (or Thornwatch) is a group of former/disaffected/deserter Lookouts who patrol the parts of the woods that the Lookouts can't or won't. They also help people in need. Gabe/Mike has previously described them as being like the A-Team from the 80's TV show. They are oath breakers because they've gone against the Lookout way at least in part.
I wonder if that means they are essentially the Lookout's moral grey area. They do the necessary things in the frontier that keep people safe that normal Lookouts have no desire or ability to do themselves.
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
Watcher of Thorns (or Thornwatch) is a group of former/disaffected/deserter Lookouts who patrol the parts of the woods that the Lookouts can't or won't. They also help people in need. Gabe/Mike has previously described them as being like the A-Team from the 80's TV show. They are oath breakers because they've gone against the Lookout way at least in part.
This doesn't make sense in the context of the comic. The comic suggests the Thornwatch is the most dangerous thing to the existence of men.
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
Watcher of Thorns (or Thornwatch) is a group of former/disaffected/deserter Lookouts who patrol the parts of the woods that the Lookouts can't or won't. They also help people in need. Gabe/Mike has previously described them as being like the A-Team from the 80's TV show. They are oath breakers because they've gone against the Lookout way at least in part.
This doesn't make sense in the context of the comic. The comic suggests the Thornwatch is the most dangerous thing to the existence of men.
If you break an oath in a society like this odds are pretty good you're gonna get murdered somethin feirce by their law enforcement
I have a podcast now. It's about video games and anime!Find it here.
This doesn't make sense in the context of the comic. The comic suggests the Thornwatch is the most dangerous thing to the existence of men.
Depends on who is saying this. If you're a Lookout, then the Thornwatch are probably viewed as heretics and traitors. They are a threat, because they reject the strict code of the Lookouts. They show people that the Lookout way isn't the ONLY way to live your life. Societies that have very rigid rules always view anyone who dares break the rules and rebel as the greatest threat.
From the second (guest) Lookout PA comic, we have already seen that the Lookouts elders frown heavily on any breaking of their rules/code. An entire group that rejects the Lookout way would be a serious threat indeed.
I think the idea is the a Thorn Watcher's broken oath isn't just some symbolic loss of honor; they are probably directly responsible for something really bad happening. So, they go off and isolate themselves and either Die in the Forest or become crazy wilderness badasses who try and atone for the harm they caused. At any rate, I hope it's something more.. I dunno, weighty like that, as opposed to the Spectres/Corsairs/N7s/Grey Wardens or whatever random dang name you want to apply to the "no srsly they are BAD" elite squad.
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
Watcher of Thorns (or Thornwatch) is a group of former/disaffected/deserter Lookouts who patrol the parts of the woods that the Lookouts can't or won't. They also help people in need. Gabe/Mike has previously described them as being like the A-Team from the 80's TV show. They are oath breakers because they've gone against the Lookout way at least in part.
This doesn't make sense in the context of the comic. The comic suggests the Thornwatch is the most dangerous thing to the existence of men.
Well it may not make sense to you, but what he's saying comes straight from Gabe's mouth. :P It's basically the description of the idea he's given in his newsposts about the Thornwatch game he's working on.
As @King Riptor and @foodle have already said, it's not implausible for even surprising that the Lookouts or what passes for the "mainstream" of society in the Eyrewood, which relies heavily on training recruits according to rigid codes and traditions from childhood up, would denigrate and demonize the Thornwatch. These people are pariahs, partially of their own doing, don't abide by revered, pass-down codes, and do things that the Lookouts are unable or unwilling to do. You can't be having impressionable little kids thinking the Thornwatch sound pretty cool and wanting to tear off into the forest to join them. So you tell the young ones scary stories about the Thornwatch, storytelling, as we've already seen, figuring pretty heavily into the training/indoctrination of child Lookouts recruits anyway.
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
Remember how the Lookout leader guy from the basilisk story was pissed at the council of elders that wanted to sacrifice Lookouts to appease the basilisk or something?
This is what I'm talking about. If you've already got old men trying to sacrifice children to horrible monsters, then what is greyer than that? What wouldn't those old men be willing to do that someone else would?
This is what I'm talking about. If you've already got old men trying to sacrifice children to horrible monsters, then what is greyer than that? What wouldn't those old men be willing to do that someone else would?
I'm wondering if it is going to be a recurring Eyrewood trait that Earthly creatures that fly (owls, bats, chickens) are land creatures in the Eyrewood. Have not read the two comics that are out, so maybe I need to read up more on the current lore.
I think you guys might be overthinking what's going on.
In the first series they used a stylized monster to represent a simple childhood game
In this one they've got another stylized monster, apparently representing something the kid is scared of. By the ears it's a mouse/rat, or maybe a bat I guess. Maybe the kid found one in the attic and was frightened by it (or something)
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
This is what I'm talking about. If you've already got old men trying to sacrifice children to horrible monsters, then what is greyer than that? What wouldn't those old men be willing to do that someone else would?
I'd speculate that the Elders' willingness to sacrifice children isn't widely known. Some Lookouts die on their training missions, but overall they're a force for good, right? That's all you people need to know.
Then when a Lookout gets deep enough into the organization to find out how shady the Elders are and/or starts questioning their authority, that Lookout is vilified, accused of oathbreaking, and cast out by the Elders. These men form the Thornwatch to continue protecting people of the Eyrewood but also to stop the injustices of the Elders. Hence, the current comic storyline and the Lookouts' anti-Thornwatch propaganda.
Thats my take on it anyway, I'm interested to see where it goes.
I get excited about the ideas of the lookouts, it could be great. But we have seen so many less then stellar examples of the world so far (usually due to it being farmed out), that you really can't even look to them as cannon for whats going on. I am willing to give this a shot, but already the first panel is confusing on the reference subject, but I wont judge it yet.
I get excited about the ideas of the lookouts, it could be great. But we have seen so many less then stellar examples of the world so far (usually due to it being farmed out), that you really can't even look to them as cannon for whats going on.
I would assume that Mike/Jerry did at least ok the plots of the other efforts in the world.
I am willing to give this a shot, but already the first panel is confusing on the reference subject, but I wont judge it yet.
Not sure what you find confusing about this comic. The boy cast off his weapon and runs from the creature. This cowardice is most likely forbidden in Lookout culture, so he will likely be shamed/shunned/exiled. This sets up his joining of the Thornwatch, and we get introduced to it at the same time he does. Pretty common storytelling technique.
This is what I'm talking about. If you've already got old men trying to sacrifice children to horrible monsters, then what is greyer than that? What wouldn't those old men be willing to do that someone else would?
I'd speculate that the Elders' willingness to sacrifice children isn't widely known. Some Lookouts die on their training missions, but overall they're a force for good, right? That's all you people need to know.
Then when a Lookout gets deep enough into the organization to find out how shady the Elders are and/or starts questioning their authority, that Lookout is vilified, accused of oathbreaking, and cast out by the Elders. These men form the Thornwatch to continue protecting people of the Eyrewood but also to stop the injustices of the Elders. Hence, the current comic storyline and the Lookouts' anti-Thornwatch propaganda.
Thats my take on it anyway, I'm interested to see where it goes.
FWIW my initial take on that part of the original strip was that the kid had to die because he failed - effectively nature selected against him, via a cockatrice/basilisk thing. Clearly there is Some Ridiculous Shit going on behind the scenes that I am super looking forward to learning about.
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
Watcher of Thorns (or Thornwatch) is a group of former/disaffected/deserter Lookouts who patrol the parts of the woods that the Lookouts can't or won't. They also help people in need. Gabe/Mike has previously described them as being like the A-Team from the 80's TV show. They are oath breakers because they've gone against the Lookout way at least in part.
This doesn't make sense in the context of the comic. The comic suggests the Thornwatch is the most dangerous thing to the existence of men.
Well it may not make sense to you, but what he's saying comes straight from Gabe's mouth. :P It's basically the description of the idea he's given in his newsposts about the Thornwatch game he's working on.
As @King Riptor and @foodle have already said, it's not implausible for even surprising that the Lookouts or what passes for the "mainstream" of society in the Eyrewood, which relies heavily on training recruits according to rigid codes and traditions from childhood up, would denigrate and demonize the Thornwatch. These people are pariahs, partially of their own doing, don't abide by revered, pass-down codes, and do things that the Lookouts are unable or unwilling to do. You can't be having impressionable little kids thinking the Thornwatch sound pretty cool and wanting to tear off into the forest to join them. So you tell the young ones scary stories about the Thornwatch, storytelling, as we've already seen, figuring pretty heavily into the training/indoctrination of child Lookouts recruits anyway.
Where is all this Lookouts lore coming from? I only remember a handful of comics. Is there something out there published, or perhaps a parallel comic (like the Trenches)?
I still can't believe Automata won that poll. Lookouts just grabs you so aggressively. HOW do you not want to know more always?
I like Automata better. It's more interesting to me, the world and the moral choices that arise from existing in it. Lookouts is just too many open ended questions. It's like a section out of a Tolken novel, for better or worse. It makes no sense without context.
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
Watcher of Thorns (or Thornwatch) is a group of former/disaffected/deserter Lookouts who patrol the parts of the woods that the Lookouts can't or won't. They also help people in need. Gabe/Mike has previously described them as being like the A-Team from the 80's TV show. They are oath breakers because they've gone against the Lookout way at least in part.
This doesn't make sense in the context of the comic. The comic suggests the Thornwatch is the most dangerous thing to the existence of men.
Well it may not make sense to you, but what he's saying comes straight from Gabe's mouth. :P It's basically the description of the idea he's given in his newsposts about the Thornwatch game he's working on.
As @King Riptor and @foodle have already said, it's not implausible for even surprising that the Lookouts or what passes for the "mainstream" of society in the Eyrewood, which relies heavily on training recruits according to rigid codes and traditions from childhood up, would denigrate and demonize the Thornwatch. These people are pariahs, partially of their own doing, don't abide by revered, pass-down codes, and do things that the Lookouts are unable or unwilling to do. You can't be having impressionable little kids thinking the Thornwatch sound pretty cool and wanting to tear off into the forest to join them. So you tell the young ones scary stories about the Thornwatch, storytelling, as we've already seen, figuring pretty heavily into the training/indoctrination of child Lookouts recruits anyway.
Where is all this Lookouts lore coming from? I only remember a handful of comics. Is there something out there published, or perhaps a parallel comic (like the Trenches)?
I only became aware due to today's newspost (seriously, G&T need to get over their fear of advertising their own stuff) but there seems to be a more traditional format comic being published. Whether this is in physical print as well as digital I don't know.
I still can't believe Automata won that poll. Lookouts just grabs you so aggressively. HOW do you not want to know more always?
I like Automata better. It's more interesting to me, the world and the moral choices that arise from existing in it. Lookouts is just too many open ended questions. It's like a section out of a Tolken novel, for better or worse. It makes no sense without context.
It's not like Tolkein, where providing context can take hours, you can do it in one sentence: Boyscouts in a fantasy setting. Automota is cool and everything, but you can't beat the coming of age story where failure means watching children die. That is moving shit.
It's also why I am skeptic at best of this Thornwatch business. Lookouts just don't need it.
That's intriguing, though: is the Watcher of Thorns the beast (where 'breaker of oaths' means something poetic or shit), or something used to call deserters in the Lookouts world (where 'breaker of oaths' is literal)?
Watcher of Thorns (or Thornwatch) is a group of former/disaffected/deserter Lookouts who patrol the parts of the woods that the Lookouts can't or won't. They also help people in need. Gabe/Mike has previously described them as being like the A-Team from the 80's TV show. They are oath breakers because they've gone against the Lookout way at least in part.
This doesn't make sense in the context of the comic. The comic suggests the Thornwatch is the most dangerous thing to the existence of men.
Well it may not make sense to you, but what he's saying comes straight from Gabe's mouth. :P It's basically the description of the idea he's given in his newsposts about the Thornwatch game he's working on.
As @King Riptor and @foodle have already said, it's not implausible for even surprising that the Lookouts or what passes for the "mainstream" of society in the Eyrewood, which relies heavily on training recruits according to rigid codes and traditions from childhood up, would denigrate and demonize the Thornwatch. These people are pariahs, partially of their own doing, don't abide by revered, pass-down codes, and do things that the Lookouts are unable or unwilling to do. You can't be having impressionable little kids thinking the Thornwatch sound pretty cool and wanting to tear off into the forest to join them. So you tell the young ones scary stories about the Thornwatch, storytelling, as we've already seen, figuring pretty heavily into the training/indoctrination of child Lookouts recruits anyway.
Where is all this Lookouts lore coming from? I only remember a handful of comics. Is there something out there published, or perhaps a parallel comic (like the Trenches)?
Posts
EDIT: or a Wolfbat!
This comic is beautiful to look at.
Also, I believe this is that kickstarter money at work?
Back after a three year hiatus!
I'd say he's an oathbreaker.
"Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor
My new novel: Maledictions: The Offering. Now in Paperback!
But yeah I love the Lookouts world, it's probably my favourite PA-related thing. Really excited for this.
Steam: Chagrin LoL: Bonhomie
Honestly they are equal in my mind. Both worlds are so mindbogglingly interesting to me, I can't decide.
Watcher of Thorns (or Thornwatch) is a group of former/disaffected/deserter Lookouts who patrol the parts of the woods that the Lookouts can't or won't. They also help people in need. Gabe/Mike has previously described them as being like the A-Team from the 80's TV show. They are oath breakers because they've gone against the Lookout way at least in part.
I wonder if that means they are essentially the Lookout's moral grey area. They do the necessary things in the frontier that keep people safe that normal Lookouts have no desire or ability to do themselves.
I want to see more of this.
This doesn't make sense in the context of the comic. The comic suggests the Thornwatch is the most dangerous thing to the existence of men.
If you break an oath in a society like this odds are pretty good you're gonna get murdered somethin feirce by their law enforcement
Depends on who is saying this. If you're a Lookout, then the Thornwatch are probably viewed as heretics and traitors. They are a threat, because they reject the strict code of the Lookouts. They show people that the Lookout way isn't the ONLY way to live your life. Societies that have very rigid rules always view anyone who dares break the rules and rebel as the greatest threat.
From the second (guest) Lookout PA comic, we have already seen that the Lookouts elders frown heavily on any breaking of their rules/code. An entire group that rejects the Lookout way would be a serious threat indeed.
Well it may not make sense to you, but what he's saying comes straight from Gabe's mouth. :P It's basically the description of the idea he's given in his newsposts about the Thornwatch game he's working on.
As @King Riptor and @foodle have already said, it's not implausible for even surprising that the Lookouts or what passes for the "mainstream" of society in the Eyrewood, which relies heavily on training recruits according to rigid codes and traditions from childhood up, would denigrate and demonize the Thornwatch. These people are pariahs, partially of their own doing, don't abide by revered, pass-down codes, and do things that the Lookouts are unable or unwilling to do. You can't be having impressionable little kids thinking the Thornwatch sound pretty cool and wanting to tear off into the forest to join them. So you tell the young ones scary stories about the Thornwatch, storytelling, as we've already seen, figuring pretty heavily into the training/indoctrination of child Lookouts recruits anyway.
Thornwatcher in the making.
In the first series they used a stylized monster to represent a simple childhood game
In this one they've got another stylized monster, apparently representing something the kid is scared of. By the ears it's a mouse/rat, or maybe a bat I guess. Maybe the kid found one in the attic and was frightened by it (or something)
that's why we call it the struggle, you're supposed to sweat
I'd speculate that the Elders' willingness to sacrifice children isn't widely known. Some Lookouts die on their training missions, but overall they're a force for good, right? That's all you people need to know.
Then when a Lookout gets deep enough into the organization to find out how shady the Elders are and/or starts questioning their authority, that Lookout is vilified, accused of oathbreaking, and cast out by the Elders. These men form the Thornwatch to continue protecting people of the Eyrewood but also to stop the injustices of the Elders. Hence, the current comic storyline and the Lookouts' anti-Thornwatch propaganda.
Thats my take on it anyway, I'm interested to see where it goes.
I would assume that Mike/Jerry did at least ok the plots of the other efforts in the world.
Not sure what you find confusing about this comic. The boy cast off his weapon and runs from the creature. This cowardice is most likely forbidden in Lookout culture, so he will likely be shamed/shunned/exiled. This sets up his joining of the Thornwatch, and we get introduced to it at the same time he does. Pretty common storytelling technique.
FWIW my initial take on that part of the original strip was that the kid had to die because he failed - effectively nature selected against him, via a cockatrice/basilisk thing. Clearly there is Some Ridiculous Shit going on behind the scenes that I am super looking forward to learning about.
I like Automata better. It's more interesting to me, the world and the moral choices that arise from existing in it. Lookouts is just too many open ended questions. It's like a section out of a Tolken novel, for better or worse. It makes no sense without context.
I only became aware due to today's newspost (seriously, G&T need to get over their fear of advertising their own stuff) but there seems to be a more traditional format comic being published. Whether this is in physical print as well as digital I don't know.
http://www.comixology.com/Lookouts/comics-series/8317
It's also why I am skeptic at best of this Thornwatch business. Lookouts just don't need it.
Read Gabe's newsposts.