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Posts

  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    Oh, and I found out one of the female voicepacks just laughs maniacally when she mindfrays a hostile.

    Got a favorite voicepack.

  • UselesswarriorUselesswarrior Registered User regular
    edited November 2012
    Where did beaglerush get the sweet camo armor?

    EDIT: nm, listed under the video info, http://xcom.nexusmods.com/mods/50/

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • Squid56Squid56 Registered User regular
    edited November 2012
    First victory in the bag. Classic Normal. Win screen, final assault group and hero board all on display. Standouts this game, @JDarksun for sure, even though he lost it near the end.
    7877C154E177BD396341E7B9CDABA72E3666C1EF
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    3FB4EFD41804AC5964A9C16CFE1BD6961D6D17C9
    E17C7DE618F1A9B9E65AE307AA9F51ECB6A872B9

    Squid56 on
  • UselesswarriorUselesswarrior Registered User regular
    We need to update that ini file so I can get in on the action.

    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • lowlylowlycooklowlylowlycook Registered User regular
    SammyF wrote: »
    I like to tell myself there are vents in the ceiling that they climb through.

    Game over, man. Game Over!

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    (Please do not gift. My game bank is already full.)
  • BlarghyBlarghy Registered User regular
    Anyone happen to know what triggers the Foundry to be available to be built? Seems like it is taking longer than usual this game.

  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    Blarghy wrote: »
    Anyone happen to know what triggers the Foundry to be available to be built? Seems like it is taking longer than usual this game.
    Unlocks via research. Experimental Warfare IIRC.

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    You have to research Experimental Warfare.

  • jclastjclast Registered User regular
    Now that I'm playing on classic the choice between 3 medkit uses and 2 smoke grenade uses is really difficult. I decided to split the difference and just always take 2 supports with me. And then XCOM happened and they're both dead. :(

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    DrunkMc
  • ShenShen Registered User regular
    Man fuck Beagle, he's clearly stealing luck from somewhere, probably me. Flanked shot, 88% accuracy, miss, die next turn.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
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  • MasterOfPupetsMasterOfPupets Registered User regular
    Started a Classic Ironman with the PA names. 3 missions in:

    Mission 1: Operation Broken Skull (Abduction site in Kolkata, India)
    RK. DASUBEREDWARD, RK. URQUANLORD88, RK. DISORIENTED FOX, and RK. COMRADEBOT.
    Start off well, but when URQUANLORD88 takes a shot and goes down to 1 heath, all but DASUBEREDWARD panic, and DISORIENTED FOX shoot COMRADEBOT in the back of the head, taking him down to 1 health. Rest of the mission goes fine though, and they all come out of it promoted, with DISORIENTED FOX, the one who shot her teammate, being the only one coming out uninjured.

    Mission 2: Operation First Heat (Abduction site in Vancouver, Canada)
    RK. THE BURNIN8OR, SQ. DISORIENTED FOX, RK. BAHAMUTZERO, and RK. BASTABLES.
    A few hairy moments, but it all turns out for the best with 0 casualties and everyone promoted. And we managed to not shoot each other this time. Always nice...

    Mission 3: Operation Crystal Rain (Downed UFO in Japan)
    SQ. DASUBEREDWARD, CPL. DISORIENTED FOX, SQ. BAHAMUTZERO, and SQ. BASTABLES.
    Starts well, eliminating multiple packs of Sectoids, but, with the crafts leader in site, SQ. BAHAMUTZERO makes the ultimate sacrifice, being decimated by a single shot from the enemy Outsider. Fear not though, for SQ. BASTABLES avenged his fallen comerade with a well placed shot from his LMG. As we mourn our fallen comrade, we know that while she may be the first, she likely will not be the last...

    I figure this first run will last about 3-4 more missions before I lose miserably. That being said, I was considering doing a video series like Beagle's, chronicling the exploits of the PennyArcade XCOM team when I start the next playthrough. Is that something people would actually be interested in seeing?

    XBL = MoP54
    PSN = PessimistMaximus
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    Albino BunnyGandalf_the_CrazedUrQuanLord88
  • DrunkMcDrunkMc Registered User regular
    God damn this game is unforgiving!!! I haven't restarted any missions yet.....but I have rage quit twice. :)

    My rookies are getting torn up. I took the easiest abduction mission just to give my team (and me) a boost in morale! Sorry France, but Japan's mission was easier!

  • MovitzMovitz Registered User regular
    I should probably add to the thread that @Rend is the biggest badass that ever wielded a shotgun, he has his own corral of captured sectoids by now and a belt made of thin men glasses (heads didn't work out, the stink was unbearable)

    @Frei however, should learn how to fucking shoot straight. I gave you a sniper rifle AND a scope. What more do you want!?

  • rembrandtqeinsteinrembrandtqeinstein Registered User regular
    Rami wrote: »
    Lanrutcon wrote: »
    Rushing plasma? isn't that kind of suicidal? you rush satellites, people.

    You rush both. One is engineering, one is research. They are not mutually exclusive.

    'rushing plasma' just means you don't waste any time or resources on Laser weapons. You start by researching xeno-biology and then the arc thrower and start capturing aliens, researching plasma weapon use as soon as you capture a muton in month 2/beginning of month 3. It's the best way to play classic and it's good on impossible too. Though on impossible the increased number of aliens actually means you can afford to spend fragment on getting laser weapons, possibly just getting a sniper/heavy laser, before moving on to unlock light plasma for everyone else.

    You don't have the resources to "rush" both. Either you open with scientists + lab to get get arc throwers fast or you open with engineers to guarantee your 2nd uplink in month 2. If you spend money on powerplant + containment + arc thrower you won't have the cash to go for uplink + sats in month 2. Its possible to get really lucky in nation requests and council mission but at least for my impossible play throughs I've never been able to succeed in a bomb mission in month 1 and only try escorts if I have at least 3 troops that don't use rifles.

    With both the engineer and science strategies you will have lasers the first week of month 2, but if you go science first you aren't guaranteed the 12 engineers you need to get laser rifles. And without laser rifles your rookies and support are totally useless vs 6 hp floaters and thin men.

    I've never made it past month 2 with the science strategy, I have occasionally made it through month 3 with the engineer strategy. From what I can tell the main draw of the science strategy is you will have skeleton suits by the end of month 2 compared to the engineer strategy where you have carapace armor.

  • rembrandtqeinsteinrembrandtqeinstein Registered User regular
    edited November 2012
    Dirtyboy wrote: »
    Beagle's Ironman Impossible Season 2 Episode #1 - Broken Sentinel

    I learned a lot from this series. I was hoping his first map would be the city street with running water so I could see what tactics actually work on that one.

    rembrandtqeinstein on
  • jclastjclast Registered User regular
    Yeah, watching him has helped me a lot on classic. As a bonus, he is pretty darn funny.

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    Kana
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    Dirtyboy wrote: »
    Beagle's Ironman Impossible Season 2 Episode #1 - Broken Sentinel

    I learned a lot from this series. I was hoping his first map would be the city street with running water so I could see what tactics actually work on that one.

    Squadsight snipers on both sides of the bus stop.

    For a first mission, though? Probably just lots of retreat-and-overwatch.

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  • Toxic PickleToxic Pickle Thash grape! Registered User regular
    I kinda wish I could take my whole squad with me to a mission site, then decide who to deploy once I knew what map I'd be on.

    Is it one of those UFO maps with nothing but miles of half-cover? Bring out the squadsight snipers baby.

  • RendRend Registered User regular
    edited November 2012
    Movitz wrote: »
    I should probably add to the thread that Rend is the biggest badass that ever wielded a shotgun, he has his own corral of captured sectoids by now and a belt made of thin men glasses (heads didn't work out, the stink was unbearable)

    Frei however, should learn how to fucking shoot straight. I gave you a sniper rifle AND a scope. What more do you want!?

    Finally I rise to my true potential!

    Rend on
  • DrunkMcDrunkMc Registered User regular
    So much depth to this game, its kind of nuts. Watching that YouTube video gave me some tips I didn't know that Dashing makes you less likely to get hit when an Alien is on overwatch. using that to burn an overwatch and then move guys into flanking positions was neat!

    I am behind the game in Satellites, need to recover on that. I don't want to start over, but I may have to!

    Also, nothing more thrilling then being in a UFO, have 2 guys on one door, 2 on the other. Open one door, aliens take cover. Open the 2nd door right ot the Aleins side and blow them both away. Just felt right!

  • rembrandtqeinsteinrembrandtqeinstein Registered User regular
    Dirtyboy wrote: »
    Beagle's Ironman Impossible Season 2 Episode #1 - Broken Sentinel

    I learned a lot from this series. I was hoping his first map would be the city street with running water so I could see what tactics actually work on that one.

    Squadsight snipers on both sides of the bus stop.

    For a first mission, though? Probably just lots of retreat-and-overwatch.

    Doesn't work, the enemy camps by their own bus stop. Unless they are blow away the SUVs which are the only full cover in which case they will charge.

    That map is dildos.

  • BlindPsychicBlindPsychic Registered User regular
    Poor poor beagle. Big graveyard on the second mission. I've been there brother

  • DelduwathDelduwath Registered User regular
    DrunkMc wrote: »
    I didn't know that Dashing makes you less likely to get hit when an Alien is on overwatch

    Wait, is this true?

    This literally changes everything.

  • jclastjclast Registered User regular
    Delduwath wrote: »
    DrunkMc wrote: »
    I didn't know that Dashing makes you less likely to get hit when an Alien is on overwatch

    Wait, is this true?

    This literally changes everything.

    It is true and sometimes I wish that I could dash within the blue area (and give up my action) just to waste an overwatch before advancing and going in for an attack.

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  • DelduwathDelduwath Registered User regular
    What are the numbers? Like, by how much does the alien's accuracy go down if you dash?

  • ShenShen Registered User regular
    If you're on Classic or Impossible, by approximately 0% whenever you need it to be the case.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
    MovitzAlbino BunnyKana
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    The best thing about dodging an alien's overwatch is you just know the "miss" is gonna take out the cover you just dashed to.

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  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    And by "best thing" I mean "thing #372 that makes me say 'fuck off and die' to Thin Men".

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  • GONG-00GONG-00 Registered User regular
    I kinda wish I could take my whole squad with me to a mission site, then decide who to deploy once I knew what map I'd be on.

    Is it one of those UFO maps with nothing but miles of half-cover? Bring out the squadsight snipers baby.

    Skyranger upgrades that allowed you to swap in specialists or call in mid-mission reinforcements from the landing zone would be something I would like to see in an expansion or DLC. That and a speed boost cause having both a downed UFO and abduction mission pop up at the same time can happen.

    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Still waiting on Dan "Man of his Word" Ryckert to eat a hat
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  • FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    Movitz wrote: »
    I should probably add to the thread that @Rend is the biggest badass that ever wielded a shotgun, he has his own corral of captured sectoids by now and a belt made of thin men glasses (heads didn't work out, the stink was unbearable)

    @Frei however, should learn how to fucking shoot straight. I gave you a sniper rifle AND a scope. What more do you want!?

    MAYBE JUST A LITTLE LOVE EVERY NOW AND THEN

    Are you the magic man?
  • Chases Street DemonsChases Street Demons Registered User regular
    We need to update that ini file so I can get in on the action.

    It's been updated a few times - you've been in at least two of my games.

    Let's just say there wasn't much of a surprise in your performance.

    "Sometimes things aren't complicated," I said. "You just have to be willing to accept the absolute corruption of everybody involved."

  • scherbchenscherbchen Asgard (it is dead)Registered User regular
    edited November 2012
    I want to be in that file as well, guys. I throw, like, the bestest smoke grenades. so ahmahzing... I also inscribe my sniper bullets with little personalized "hang in there"-style motivational messages. only about 10% of my rockets veer off target. I also mock that wannabe-German scientist about her utter lack of German-speaking skills with relish. seriously, there might be the odd glare of utter contempt when she isn't looking and maybe a German cussword when she is juuuuuuust out of earshot. things could get ugly.

    I'd love for the entire game to stretch about 100% in content and length. especially the fighter-vs-ufo bit. another intermediate fighter would be nice, along with more options to outfit them. a second weapon slot like the original had for guns or another slot of slowly reloading missiles if that is your thang. skyranger upgrades would be swell as well.

    if you really want to push it you could probably win the game by month 4 or 5 I guess, hardly an epic war-of-the-worlds. meh, still love it :D

    scherbchen on
  • Toxic PickleToxic Pickle Thash grape! Registered User regular
    GONG-00 wrote: »
    I kinda wish I could take my whole squad with me to a mission site, then decide who to deploy once I knew what map I'd be on.

    Is it one of those UFO maps with nothing but miles of half-cover? Bring out the squadsight snipers baby.

    Skyranger upgrades that allowed you to swap in specialists or call in mid-mission reinforcements from the landing zone would be something I would like to see in an expansion or DLC. That and a speed boost cause having both a downed UFO and abduction mission pop up at the same time can happen.

    I thought that having two missions pop up at the same time was a bug? At least, I haven't had it happen since the patch, but that could be pure luck I suppose.

  • jclastjclast Registered User regular
    I learned this the other day (and it makes sense after realizing it). The clock keeps going when you're on a mission. I had research complete while I was in the field, and when I got back there was a PA announcement for "commander to the research labs." I thought that was pretty dang neat.

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  • Albino BunnyAlbino Bunny Jackie Registered User regular
    D: I'm still not in the ini files even though my names on the list.

    Unless my ctrl + F isn't working.

    Also yeah, thin men make me cry on any map where hard cover is both difficult to come by and bunched in the same area.

  • scherbchenscherbchen Asgard (it is dead)Registered User regular
    so I now have my 5/5 start continent CI games finished. I guess I have to man up and jump into ImpI tomorrow. I am scared guys.

  • mrt144mrt144 King of the Numbernames Registered User regular
    scherbchen wrote: »
    so I now have my 5/5 start continent CI games finished. I guess I have to man up and jump into ImpI tomorrow. I am scared guys.

    Don't be scared, you got this.

  • rembrandtqeinsteinrembrandtqeinstein Registered User regular
    Hah I just had an imp/iron game where I skipped a bomb mission and failed the abduction mission. I lost 6 countries in the first month. Too bad the screenshot didn't take for some reason or I would make that my signature.

  • Professor PhobosProfessor Phobos Registered User regular
    Durinia wrote: »
    Durinia wrote: »
    Lawndart wrote: »
    So, are nicknames assigned at random, or are they keyed into specific in-game things that a soldier does?

    Because my current squad leader got the nickname "Congo".

    He's a very blonde white dude.

    Leading a squad that's comprised of about 1/2 black female soldiers from African nations.

    I imagine certain conversations in the Skyranger get...awkward.

    As far as I can tell, there's just a separate pool for each class.

    As a follow-up, you can see (or edit) the entire list of nicknames in the localization version of the XComeGame.int file, located in:
    <SteamFolder>\steamapps\common\XCom-Enemy-Unknown\XComGame\Localization\INT

    There's a list for each class/gender combo.

    Hmm. I'm gonna have to add "Fiddler" and "Hedge" to the Heavy list, and make sure "Mama Bear" is there as well to go along with the Papa Bears I keep seeing.

  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
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    Gandalf_the_Crazedoverride367
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