For all you pros, I'm looking at (eventually) getting the Nightmare set from Twilight Arbor for Maika.
What level can I reasonably expect to start running TA to get the tokens? And is there a lockout/cooldown period after finishing the dungeon? I'm also guessing that each dungeon has its own tokens (or are they just simply "dungeon tokens" and can be earned anywhere?).
Huh, I just noticed the snow on my avatar. Neat, PA Forums.
You get 60 tokens for the first daily run of EACH PATH. So if you ran all three in 1 day you can get 180. Daily resets at 7PM EST right now. You can make runs after that point but with reduced reward. I think the first repeat gets you 30? You can TA EX at 55.
EDIT: And yes each Dungeon has it's own unique tokens.
Also check if Buffie is online when you are looking to run. She is shooting for that set as well.
Thanks. Maika's only 39 so it'll be a while before she gets to that point.
Can someone recommend a leveling build for necromancer? That's the only class at this point that hasn't clicked for me.
My staff wellomancer build that is linked in my sig serves me well, but your mileage may vary.
Black lives matter.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
so, i'm looking at gear for my ranger, and i'm thinking of going with the rabid gear from karma vendors, thoughs? i would compliment this with the power/vit/CD trinkets and then upgrades to improve whatever stats i think it needs.
i change my mind about this stuff a lot, but bleeding is about the only thing a ranger really does well-ish. that and evading.
edit: for anyone who runs dungeons, how reliably can you flank for shortbow attacks?
I went with the whispering armor set from the karma vendor at Arah. It's mostly condition damage/toughness/precision with some other added stats. I haven't played much of my ranger recently, so unsure if the runes are worth keeping in there since runes of the undead gives like 183 condition damage and you gain 50 toughness and 5% of your toughness adds to condition damage.
I've only done maybe half of the dungeons and flanking is relatively easy to do on bosses.
for necro at 37, i'm going dagger/whatever and rolling 2 wells (corruption and suffering) and 1 other utility, blood is power or bone minions (for explodies).
then i'm stacking power/vitality. if there aren't any knockdowns you can round up 5 mobs, drop wells, then DS and life transfer to make 5 corpses.
@huggles i don't think lifesteal is worth it for survivability until 60+. at lvl 36, the siphon life on crit trait was giving me 6 hp.
When is the may guy supposed to spawn? I assumed every even numbered tier since we got him at the end of T2. We didn't do 6 fractals in the same group, it was 2 nights. OK I'm confused...
I guess the confusion is some say each fractal is the separate areas, and some say a set of 3 of those is one fractal (one difficulty level basically).
The tiers are something else, that goes with when agony kicks in and rewards go up. So tier 1 = difficulty 1-9, tier 2 = difficulty 10-19.
But what you said is how I would word it... after every even numbered difficulty is the bonus boss.
for necro at 37, i'm going dagger/whatever and rolling 2 wells (corruption and suffering) and 1 other utility, blood is power or bone minions (for explodies).
then i'm stacking power/vitality. if there aren't any knockdowns you can round up 5 mobs, drop wells, then DS and life transfer to make 5 corpses.
@huggles i don't think lifesteal is worth it for survivability until 60+. at lvl 36, the siphon life on crit trait was giving me 6 hp.
I did this with Well of Suffering+Well of Darkness+Bone Minions (the explosion is good) when leveling. Super blinds are handy for chain pulling - which will happen because the golem will probably pull everything it sees given enough time.
Dagger/warhorn is prolly best, just because of the swiftness.
Though, best way to play necro is to roll a warrior or something.
I must be a glutton for punishment because I like playing my necro and ranger
Black lives matter.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Question:
If you transmute a legendary to get different stats does that still remove it's 'legendary' status? Would that means with the new upscaling of legendaries that if you had a transmuted one it would not upscale to whatever new level of gear exists?
I must be a glutton for punishment because I like playing my necro and ranger
well, i have an 80 ranger and a 37 necro, my warrior is only lvl 16, but he will probably get quite a bit of attention so i can get him to 80 for dungeon running.
@keemossi i run dagger warhorn right now, it's pretty sweet.
so, i'm looking at gear for my ranger, and i'm thinking of going with the rabid gear from karma vendors, thoughs? i would compliment this with the power/vit/CD trinkets and then upgrades to improve whatever stats i think it needs.
i change my mind about this stuff a lot, but bleeding is about the only thing a ranger really does well-ish. that and evading.
edit: for anyone who runs dungeons, how reliably can you flank for shortbow attacks?
I went with the whispering armor set from the karma vendor at Arah. It's mostly condition damage/toughness/precision with some other added stats. I haven't played much of my ranger recently, so unsure if the runes are worth keeping in there since runes of the undead gives like 183 condition damage and you gain 50 toughness and 5% of your toughness adds to condition damage.
I've only done maybe half of the dungeons and flanking is relatively easy to do on bosses.
I too have been struggling with how to gear my ranger. This chart of all the different armor set could help you figure out what you need based on what stats you want to prioritize: wiki.guildwars2.com/wiki/Armor_stat_combinations
For me, toughness is a priority for survivability and power over condition damage as I switch between longbow and short bow depending on what I'm doing (dungeons, WvW, PvE, etc).
I just got a complete set of Balthazar karma gear because it's well rounded and I couldn't decide whether to go hardcore condition damage or not. I'm leaving the Balthazar runes in it for now but going with a set of Ranger runes is an option. Could probably swap in Runes of Undead if you wanted to emphasize condition damage more.
In my limited experience with dungeons, it can be a challenge to stay flanking especially if the boss is pinging around or you need to be moving a lot to dodge or avoid AOE. Which is usually a good idea.
---
Thanos Warbow
In game: Lvl 80 Ranger, 400 Leatherworker, Huntsman, Jeweler and Chef
KorKnown to detonate from time to timeRegistered Userregular
Okay, so I feel retarded having to ask this question, but as an Elementalist, how in the hell can I deal with static object enemies? I'm talking like turrets and stuff that doesn't move, and doesn't take condition damage.
I swear I can alt tab for 2 minutes and come back and the things will still have 25% health.
It's even worse underwater, I have no idea how to be effective underwater at all.
Conjure ice bow's Ice storm, Meteor Shower, and the fiery greatsword's firestorm will take down any large stationary object faster than just about anything else in the game. If you lack any of those, cycle through your skills and spam all your AoE spells. Autoattacks basically deal no damage to structures
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SarksusATTACK AND DETHRONE GODRegistered Userregular
Okay, so I feel retarded having to ask this question, but as an Elementalist, how in the hell can I deal with static object enemies? I'm talking like turrets and stuff that doesn't move, and doesn't take condition damage.
I swear I can alt tab for 2 minutes and come back and the things will still have 25% health.
It's even worse underwater, I have no idea how to be effective underwater at all.
Staff: Lava Font, Meteor Shower (best of anything in the whole game)
Scepter: pretty bad, Dragon's Tooth, Phoenix and air 1-3 are best
MH Dagger: The whole fire kit.
Focus: nope.
OH Dagger: Fire Ring.
Underwater also has the best static object killing skill if you aim it properly.
Underwater is a lot like staff on land. Ridiculous CC and powerful aoe effects, except water is where the damage is.
Damage: Fire 2 (I usually just hit fire 2-5 then swap out), air 1 (best auto for DD), earth 2, water 2 (make sure to detonate AFTER it passes through) 3 (immediately mash 3 to blow it up) 5 (hits 15 times along the path)
CC: Fire 3-4 (blind/cripple), water 3 (chill), water 4 (aoe sink), earth 5 (pulsing aoe blind), earth 3 (sink), air 4 (float), air 5 (stuncage)
I thinkthose numbers are right (my keyboard setup doesn't use the numbers). Basically just use your cc to control the enemies, and explode them with water 235 and fire 2.
we had a neat convo in gchat earlier about undercutters in the TP, and I invite others to offer their views
the undercutting thing, to me, reeks of a hallmark of the WoW auction house
because the TP runs on a "queue", undercutting a price just means you get your money faster - but it means that, with most items, you are actually losing money (in terms of potential earnings)
let's agree that if you match the current lowest price, you will sell your item pretty quickly, particularly when your item is in demand
I find when I am pricing something, I first look it up on the TP to see what the price queue looks like - I can buy 5 of it for this much, then 10 of it for the next listed price up, etc etc
so I gauge the popularity of the item against the length of the queue... rather than immediately going for the lowest price, if a higher and better selling price is not far into the queue, I can stand to price my item higher and get more cash
for instance, I had a charged lodestone... when I went to sell it, the lowest price was 1g95s; I check it on the TP, and about 30 lodestones in the price jumps up to 2g75s
so I figured - people will always need to buy lodestones, so 30 (shit, even 50) is really nothing - I will move through the queue very quickly, and because the items BENEATH the 2g75s price are available in stacks of <5 (which means entire price brackets can potentially be wiped out by a single buyer)... I stand a good chance of my lodestone selling for a higher price
and I don't price it too high that my price gets outpaced by additional sellers between now and my item being purchased
it just means I need to wait a couple of days for it to happen, that's all
so I list at 2g75s, wait 2 days, and bang, I make 80s more than I would've made if I'd sold at the original lowest price, and 81s more than if I'd undercutted to get cash right away
not saying I do this with EVERYTHING, but with items that I know are in demand and by checking their price queues, I make more money with less risk by pricing up and waiting than I do by undercutting, which means the only advantage of undercutting is knowing that you are super likely to get a sale sooner... whereas the risk of pricing too high, of course, is that the undercutters generate too much supply beneath your listed price for it to eventually become the lowest available
does that make sense?
One step even better -- in addition to listing your own at 2g75s, buy all the lodestones being sold for less than 2g33s75c and relist THOSE at 2g75s as well.
for necro at 37, i'm going dagger/whatever and rolling 2 wells (corruption and suffering) and 1 other utility, blood is power or bone minions (for explodies).
then i'm stacking power/vitality. if there aren't any knockdowns you can round up 5 mobs, drop wells, then DS and life transfer to make 5 corpses.
@huggles i don't think lifesteal is worth it for survivability until 60+. at lvl 36, the siphon life on crit trait was giving me 6 hp.
I did this with Well of Suffering+Well of Darkness+Bone Minions (the explosion is good) when leveling. Super blinds are handy for chain pulling - which will happen because the golem will probably pull everything it sees given enough time.
Dagger/warhorn is prolly best, just because of the swiftness.
Though, best way to play necro is to roll a warrior or something.
If you want to have all sorts of minions out, does that require a specific build? Or can necros still have an army regardless of their build?
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Kai_SanCommonly known as Klineshrike!Registered Userregular
They are utilities and they do not scale with any stats. So they end up pretty weak (and die really quick)
There is also no way to control them so they willingly run in and die on a whim.
Looking to do a Fractal run (level 3 or lower) or an Arah explorable tonight if there is interest.
I'll be in game around 10est and still need 260 arah tokens so I am completely up for doing one or more paths ~ I also wouldn't mind the fractal run either but mostly would prefer the tokens ^.~
They are utilities and they do not scale with any stats. So they end up pretty weak (and die really quick)
There is also no way to control them so they willingly run in and die on a whim.
Oh. Did not know that. Thanks.
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Kai_SanCommonly known as Klineshrike!Registered Userregular
Life steal doesn't get affected by healing.
But the dagger 2 ability has its healing separate and thus is buffed.
Which is painfully misleading but true. The only thing that mentions life and stealing that is affected by healing is dagger 2 because its not actually doing lifesteal, but channeled damage AND channeled healind.
Yeah, I used Bone Minions as an aoe skill, not a summon. Just have to explode them before they get a chance to die or anything. Iirc it's better for pure damage than the other well, and also a blast finisher which is really nice.
Also, rare back pieces are really cheap. Search for "spineguard", and you can find some for 5 silver or so
Thank you! I was running at 80 with some very low level back piece, and thought that the only way to get a new back piece is through personal story. You saved me from madness of running personal story for the third time.
Rysk is planning an event of epic proportions for Wednesday. It will test your fortitude, stamina, and most of all, ability to cry miserably at our inevitable defeats.
Indicate your willingness to participate here for Frac til You're Raw. We will begin running Fractals around 5pm PST and run them until ???. The ??? should be somewhere in the vicinity of 1 or 2am PST.
In order to join such an insane undertaking you must:
1) Be at least difficulty scale 6 (unless I manage to get to 11 before then)
2) Be level 80 and be well geared (flexible on gear)
3) Be good at this game
3 is subjective, but I'm judging you. You don't have to be Punchdance good, just like, don't stand in the fire good.
Indicate your will is available to be broken by PMing me and I will start merging PMs to form our group. I would like a good spread of classes for better utility, but Fractals are kind of subjective for that need I think. Unless dredge. Then OH FUCK.
I might be around for something like this, but I want to ask honest advice since I didn't play my mesmer much until fractals. I ran with you, badwrong and maribelle plus a random this weekend (Berit). How'd I do?
@Ardor You did better than me (Maribelle), but that isn't saying much.
Just joking, you were great! I've been having a crisis of identity on my Ele. I LOVE dagger/dagger, but find I am generally much more useful in a group with my staff especially if I am the only Ele. I just made 80 on Thursday so I am rocking all MF gear which I am hoping explains my propensity for the downed state.
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AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
for necro at 37, i'm going dagger/whatever and rolling 2 wells (corruption and suffering) and 1 other utility, blood is power or bone minions (for explodies).
then i'm stacking power/vitality. if there aren't any knockdowns you can round up 5 mobs, drop wells, then DS and life transfer to make 5 corpses.
@huggles i don't think lifesteal is worth it for survivability until 60+. at lvl 36, the siphon life on crit trait was giving me 6 hp.
I'm running a somewhat similar build through the 40s, only I'm rocking Axe / Dagger and Scepter / Dagger and swapping between them to lay down the AoE law during Blood Is Power. Axe 2 and 3 take surprisingly good advantage of vulnerability stacks. I should probably give the bone minions another go, though.
Also, rare back pieces are really cheap. Search for "spineguard", and you can find some for 5 silver or so
Thank you! I was running at 80 with some very low level back piece, and thought that the only way to get a new back piece is through personal story. You saved me from madness of running personal story for the third time.
i must be the only one who makes it a point to keep all my characters current on story missions.
@auralynx i've thought about going with axe/something offhand, but i really like having staff, it's just a great weapon and really is never not good.
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AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Also, rare back pieces are really cheap. Search for "spineguard", and you can find some for 5 silver or so
Thank you! I was running at 80 with some very low level back piece, and thought that the only way to get a new back piece is through personal story. You saved me from madness of running personal story for the third time.
i must be the only one who makes it a point to keep all my characters current on story missions.
@auralynx i've thought about going with axe/something offhand, but i really like having staff, it's just a great weapon and really is never not good.
For a long time in the 30s it was axe / dagger ~ staff for me, yeah. I got tired of swapping to staff, bombing with 4 or 3+4, and then hearing BWAAAAAAARGH repeatedly until the swap cooled down. YMMV.
Axe is nasty more-or-less up front damage for Necro, too, especially if you use 3 to establish retaliation early. I find myself just rolling from target to target very quickly with it now, when I'm not fighting 5+ guys at a time with Plague.
Speaking of Necromancer abilities and the mechanics thereof, I have an obscure question about Epidemic. Can Epidemic be used to inflict a condition on a creature that it's already received? By which I mean, let's say I use an AoE ability like Chilblains to put Chill on several enemies at once, then cast Epidemic on one of them to spread it out. Do the surrounding monsters now have twice the Chill duration because of getting the Chill re-inflicted, or do they ignore the Chill because, hey, I'm trying to put the same Chill they already got back on them?
My favorite musical instrument is the air-raid siren.
Speaking of Necromancer abilities and the mechanics thereof, I have an obscure question about Epidemic. Can Epidemic be used to inflict a condition on a creature that it's already received? By which I mean, let's say I use an AoE ability like Chilblains to put Chill on several enemies at once, then cast Epidemic on one of them to spread it out. Do the surrounding monsters now have twice the Chill duration because of getting the Chill re-inflicted, or do they ignore the Chill because, hey, I'm trying to put the same Chill they already got back on them?
Yup. Works with the AoE bleeds too, where the ones that get hit off the main targe (that were also hit by your aoe bleeds) actually have more bleeds than the one you cast epidemic on.
About the bonus fractal boss: looks like it's every even numbered difficulty level, and what's more you get him every time you do a set (3) of fractals at that level. I was in a group where people had just done the jade maw earlier, then did level 2 again and we got him again.
So if you wanna farm fractals, you probably want to farm even numbers, because the boss drops 20 tokens even at level 2.
Rysk is planning an event of epic proportions for Wednesday. It will test your fortitude, stamina, and most of all, ability to cry miserably at our inevitable defeats.
Indicate your willingness to participate here for Frac til You're Raw. We will begin running Fractals around 5pm PST and run them until ???. The ??? should be somewhere in the vicinity of 1 or 2am PST.
In order to join such an insane undertaking you must:
1) Be at least difficulty scale 6 (unless I manage to get to 11 before then)
2) Be level 80 and be well geared (flexible on gear)
3) Be good at this game
3 is subjective, but I'm judging you. You don't have to be Punchdance good, just like, don't stand in the fire good.
Indicate your will is available to be broken by PMing me and I will start merging PMs to form our group. I would like a good spread of classes for better utility, but Fractals are kind of subjective for that need I think. Unless dredge. Then OH FUCK.
I might be around for something like this, but I want to ask honest advice since I didn't play my mesmer much until fractals. I ran with you, badwrong and maribelle plus a random this weekend (Berit). How'd I do?
@Ardor You did better than me (Maribelle), but that isn't saying much.
Just joking, you were great! I've been having a crisis of identity on my Ele. I LOVE dagger/dagger, but find I am generally much more useful in a group with my staff especially if I am the only Ele. I just made 80 on Thursday so I am rocking all MF gear which I am hoping explains my propensity for the downed state.
I'm in a similar position - D/D is fun, and does great damage, and works great for my build (Crits=vulnerability, buffs=damage, auras=fury/swiftness, etc.), but it doesn't have as much safety as staff (or as much target breaking - as noted earlier, Lava Font and Meteor Shower absolutely destroy breakable objects).
So we get stiff once in a while. So we have a little fun. What’s wrong with that? This is a free country, isn’t it? I can take my panda any place I want to. And if I wanna buy it a drink, that’s my business.
About the bonus fractal boss: looks like it's every even numbered difficulty level, and what's more you get him every time you do a set (3) of fractals at that level. I was in a group where people had just done the jade maw earlier, then did level 2 again and we got him again.
So if you wanna farm fractals, you probably want to farm even numbers, because the boss drops 20 tokens even at level 2.
Not to mention you can skip basically the whole level. (There is an achievement for killing EVERYTHING though.)
Got to lvl 40 with my Warrior, bought stuff. Spent like 2g but totally worth it. My crit rate is 84% and my Power is like 1100. So I hit like a truck.
I don't like taking too much time or gold on a character until its hit max level. Feels like a waste when 2-3 days later you've out levelled that gear.
Got to lvl 40 with my Warrior, bought stuff. Spent like 2g but totally worth it. My crit rate is 84% and my Power is like 1100. So I hit like a truck.
I don't like taking too much time or gold on a character until its hit max level. Feels like a waste when 2-3 days later you've out levelled that gear.
I don't mind too much because it makes the leveling process easier. Plus with all the different zones to explore, I am not afraid of running into a cash drought at high levels.
So we get stiff once in a while. So we have a little fun. What’s wrong with that? This is a free country, isn’t it? I can take my panda any place I want to. And if I wanna buy it a drink, that’s my business.
Posts
My staff wellomancer build that is linked in my sig serves me well, but your mileage may vary.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
I went with the whispering armor set from the karma vendor at Arah. It's mostly condition damage/toughness/precision with some other added stats. I haven't played much of my ranger recently, so unsure if the runes are worth keeping in there since runes of the undead gives like 183 condition damage and you gain 50 toughness and 5% of your toughness adds to condition damage.
I've only done maybe half of the dungeons and flanking is relatively easy to do on bosses.
then i'm stacking power/vitality. if there aren't any knockdowns you can round up 5 mobs, drop wells, then DS and life transfer to make 5 corpses.
@huggles i don't think lifesteal is worth it for survivability until 60+. at lvl 36, the siphon life on crit trait was giving me 6 hp.
I guess the confusion is some say each fractal is the separate areas, and some say a set of 3 of those is one fractal (one difficulty level basically).
The tiers are something else, that goes with when agony kicks in and rewards go up. So tier 1 = difficulty 1-9, tier 2 = difficulty 10-19.
But what you said is how I would word it... after every even numbered difficulty is the bonus boss.
¯\_(ツ)_/¯
I did this with Well of Suffering+Well of Darkness+Bone Minions (the explosion is good) when leveling. Super blinds are handy for chain pulling - which will happen because the golem will probably pull everything it sees given enough time.
Dagger/warhorn is prolly best, just because of the swiftness.
Though, best way to play necro is to roll a warrior or something.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
If you transmute a legendary to get different stats does that still remove it's 'legendary' status? Would that means with the new upscaling of legendaries that if you had a transmuted one it would not upscale to whatever new level of gear exists?
well, i have an 80 ranger and a 37 necro, my warrior is only lvl 16, but he will probably get quite a bit of attention so i can get him to 80 for dungeon running.
@keemossi i run dagger warhorn right now, it's pretty sweet.
I too have been struggling with how to gear my ranger. This chart of all the different armor set could help you figure out what you need based on what stats you want to prioritize:
wiki.guildwars2.com/wiki/Armor_stat_combinations
For me, toughness is a priority for survivability and power over condition damage as I switch between longbow and short bow depending on what I'm doing (dungeons, WvW, PvE, etc).
I just got a complete set of Balthazar karma gear because it's well rounded and I couldn't decide whether to go hardcore condition damage or not. I'm leaving the Balthazar runes in it for now but going with a set of Ranger runes is an option. Could probably swap in Runes of Undead if you wanted to emphasize condition damage more.
In my limited experience with dungeons, it can be a challenge to stay flanking especially if the boss is pinging around or you need to be moving a lot to dodge or avoid AOE. Which is usually a good idea.
Thanos Warbow
In game: Lvl 80 Ranger, 400 Leatherworker, Huntsman, Jeweler and Chef
RL: http://www.linkedin.com/profile/view?id=15348585
I swear I can alt tab for 2 minutes and come back and the things will still have 25% health.
It's even worse underwater, I have no idea how to be effective underwater at all.
Pokemon Safari - Sneasel, Pawniard, ????
Staff: Lava Font, Meteor Shower (best of anything in the whole game)
Scepter: pretty bad, Dragon's Tooth, Phoenix and air 1-3 are best
MH Dagger: The whole fire kit.
Focus: nope.
OH Dagger: Fire Ring.
Underwater also has the best static object killing skill if you aim it properly.
Underwater is a lot like staff on land. Ridiculous CC and powerful aoe effects, except water is where the damage is.
Damage: Fire 2 (I usually just hit fire 2-5 then swap out), air 1 (best auto for DD), earth 2, water 2 (make sure to detonate AFTER it passes through) 3 (immediately mash 3 to blow it up) 5 (hits 15 times along the path)
CC: Fire 3-4 (blind/cripple), water 3 (chill), water 4 (aoe sink), earth 5 (pulsing aoe blind), earth 3 (sink), air 4 (float), air 5 (stuncage)
I thinkthose numbers are right (my keyboard setup doesn't use the numbers). Basically just use your cc to control the enemies, and explode them with water 235 and fire 2.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
One step even better -- in addition to listing your own at 2g75s, buy all the lodestones being sold for less than 2g33s75c and relist THOSE at 2g75s as well.
Path of Exile: snowcrash7
MTG Arena: Snow_Crash#34179
Battle.net: Snowcrash#1873
When I took my ranger into them, I thought I would never do any more dungeons in this game ever it was so bad.
Did it on the Engineer a ton, and I enjoyed it at least as it made sense.
Doing it on the Mesmer now and its fucking epic.
I actually care about gearing up for permanent looks and stats. So I think I am good for level 80 chars for awhile.
If you want to have all sorts of minions out, does that require a specific build? Or can necros still have an army regardless of their build?
There is also no way to control them so they willingly run in and die on a whim.
I'll be in game around 10est and still need 260 arah tokens so I am completely up for doing one or more paths ~ I also wouldn't mind the fractal run either but mostly would prefer the tokens ^.~
Oh. Did not know that. Thanks.
But the dagger 2 ability has its healing separate and thus is buffed.
Which is painfully misleading but true. The only thing that mentions life and stealing that is affected by healing is dagger 2 because its not actually doing lifesteal, but channeled damage AND channeled healind.
Thank you! I was running at 80 with some very low level back piece, and thought that the only way to get a new back piece is through personal story. You saved me from madness of running personal story for the third time.
@Ardor You did better than me (Maribelle), but that isn't saying much.
Just joking, you were great! I've been having a crisis of identity on my Ele. I LOVE dagger/dagger, but find I am generally much more useful in a group with my staff especially if I am the only Ele. I just made 80 on Thursday so I am rocking all MF gear which I am hoping explains my propensity for the downed state.
I'm running a somewhat similar build through the 40s, only I'm rocking Axe / Dagger and Scepter / Dagger and swapping between them to lay down the AoE law during Blood Is Power. Axe 2 and 3 take surprisingly good advantage of vulnerability stacks. I should probably give the bone minions another go, though.
i must be the only one who makes it a point to keep all my characters current on story missions.
@auralynx i've thought about going with axe/something offhand, but i really like having staff, it's just a great weapon and really is never not good.
For a long time in the 30s it was axe / dagger ~ staff for me, yeah. I got tired of swapping to staff, bombing with 4 or 3+4, and then hearing BWAAAAAAARGH repeatedly until the swap cooled down. YMMV.
Axe is nasty more-or-less up front damage for Necro, too, especially if you use 3 to establish retaliation early. I find myself just rolling from target to target very quickly with it now, when I'm not fighting 5+ guys at a time with Plague.
Yup. Works with the AoE bleeds too, where the ones that get hit off the main targe (that were also hit by your aoe bleeds) actually have more bleeds than the one you cast epidemic on.
About the bonus fractal boss: looks like it's every even numbered difficulty level, and what's more you get him every time you do a set (3) of fractals at that level. I was in a group where people had just done the jade maw earlier, then did level 2 again and we got him again.
So if you wanna farm fractals, you probably want to farm even numbers, because the boss drops 20 tokens even at level 2.
I'm in a similar position - D/D is fun, and does great damage, and works great for my build (Crits=vulnerability, buffs=damage, auras=fury/swiftness, etc.), but it doesn't have as much safety as staff (or as much target breaking - as noted earlier, Lava Font and Meteor Shower absolutely destroy breakable objects).
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Not to mention you can skip basically the whole level. (There is an achievement for killing EVERYTHING though.)
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
I don't like taking too much time or gold on a character until its hit max level. Feels like a waste when 2-3 days later you've out levelled that gear.
I don't mind too much because it makes the leveling process easier. Plus with all the different zones to explore, I am not afraid of running into a cash drought at high levels.