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[Industry Thread] I shall call him...Mini Wii.
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I hate to say it, because this is going to sound elitist, but a lot of people want super fast things so they can be sloppy about programming. On the PC it's okay, because every PC is different and you need to scale. But on a system where you know your system's exact specs, you should be able to develop to match them. And if you use a middleware engine like UE3, it should be tailored to those specs as well. That was a big chunk of the PS3's early problems, after all - there were no APIs or middleware engines that were tailored to the Cell architecture, so the existing PC architectures had to be shoehorned in without optimization.
Binding of Isaac coming to consoles with some new content it looks like. Currently aiming for PS3/Vita and Steam with "talks" being held with Microsoft. I love Meat Boy, and I really want to play BoI, so this is good news. I just hope it gets released on Xbox. I know Team Meat had a shitty experience with MS for Meat Boy...
Sounds more like Binding of Isaac Remastered rather than a remake.
As to the WiiU specs (and who leaked them) it's looking like Nintendo's decision to use similar architecture in order to ease backwards compatibility was a mistake.
I expect all the "homebrew" enthusiasts to start pirating WiiU games the second they are able.
Also, Nintendo has been standardized on a PowerPC architecture since the GameCube, and they continued it right through the Wii and in to the WiiU. From their perspective, this makes perfect sense. Even the GPU in the WiiU is just a better version of the Wii's is just a better version of the GameCubes.
I would say you can only judge it on the performance of the games, but the ones currently available still suffer from being ports and launch software and "gotta get it out day one" syndrome.
But otherwise yeah. Obviously you can't use the specs straight up. How in the world could the launch games be comparable to PS3 and 360 with half speed RAM and less than half speed CPU? It's either a massive technical achievement to get a game optimized for 3.2 GHz running at the same quality on 1.2 GHz, or we really can't compare on that basis.
I'm not sure what the number of people playing two shitty ports (one especially shitty in CODBLOPS2) a week after a consoles release has to do with anything...but sure, we'll go with it I guess.
The BLOPS 2 WiiU port is quite good, I've heard. Pretty much identical to the 360/PS3 versions, minus some framerate dips in particularly heavy actiony bits. Plus you can play split screen with one person on the TV and one on the tablet. I'd be willing to trade some framerate for that tablet functionality.
Edit: Ben did a pretty good write up for PAR.
http://penny-arcade.com/report/editorial-article/black-ops-2-on-the-wii-u-the-good-gamepad-the-bad-framerate-the-weird-where
Not perfect, but I wouldn't say "especially shitty"
I agree with the notion that third parties will begin to half-ass the Wii-U efforts of their ports of games popular on the previous gen systems by nature of it a) not being designed for the Wii-U initially, and b) not being the primary market (install base), but I think third parties aren't so foolish as to expect CODBLOPS Wii-U numbers to reach the numbers of those on the previous gen by any stretch.
Right now third parties are making effortless ports to test the waters, and Ubi (at least) is testing the waters for a new franchise (ZombiU). They're not expecting to sell 10 million copies of their games on the system that just came out, they're probably looking more closely at how much it costs them to port to Wii-U and what the attach rates are going to be (for multiconsole releases), and how much a ground-up development effort it takes for the system from a resource, time, and money perspective.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
hahahahahahahahahaha silly human
yes this will bring all the buyers to the yard
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Unit 13? Sorry not even for free.
Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
PM Me if you add me!
the 1 year ps+ is good, no idea if unit 13 is a good game or not.
but $300 is not going to move that thing off shelves, the only bundle i've heard of so far exciting people was the wifi vita+ac:l for $180.
I guess they really are betting on a proud tradition of mediocrity.
IGN gave it a 7.5 which, based on their rating scale, places it somewhere between "poop on a stick" and "being forced to watch the entire Twilight series in one sitting with a group of 13 year old girls"
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Sony :rotate:
The only controversy is people calling BLOPS2 a hot mess. There's a considerable amount of rhetoric floating around about the game, but it really runs fine. There are frame rate issues in the heaviest of firefights, but it's rare and the game is perfectly playable.
https://steamcommunity.com/profiles/76561197970666737/
Thanks for putting that into perspective. Of how awful this is by the way.
https://www.youtube.com/watch?v=8vX4jd3yrsM
"We have years of struggle ahead, mostly within ourselves." - Made in USA
holy shit those games
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Christ.
Hey, Kaz? I know you're a brand-new CEO and you staked the future of the company on gaming and all that, but at this point it will be less embarrassing to just lower the goddamn price already than to keep piling in useless crap.
Oh, and CODBLOPS2 Wii U got an 85 on Metacritic, so maybe it's not inherently a piece of shit.
Then again System Warzz VIII are in full rage.
freakazoidspittake.mov
That's one way to raise some quick cash. Plus they've gotta feel pretty humble by now.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
watching the ticker on the HumbleBundle site is fun, it's logging about a 5 sales a second.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
it's one steam key for all the games
First person to PM me for Saints Row gets the key for Saints Row
Please specify which you would like
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
"We have years of struggle ahead, mostly within ourselves." - Made in USA
WinWin
Poor THQ is going to get so few donations from this. They should have gone with a commercial showing the puppy eyed programmers to increase donations.
Looks like they just have some poorly edited copy. In the actual allocations, THQ is fully separate from the charities.
http://www.ign.com/articles/2012/11/28/microsoft-to-push-yearly-os-updates-with-windows-blue
I'm not sure Microsoft could piss off developers more than if they packed their dev kit licenses in boxes along with a dozen starving rabid weasels.