Using the old system you'd be going "6 fucking weeks of the wrong token drop" or "6 fucking weeks of raiders in normal mode tier needing on tokens for their offspec" or "6 fucking weeks of people colluding to get their friends items" or "6 fucking weeks of healers needing on the dps trinket" or "6 fucking weeks of tanks needing on a dps weapon." It seems Blizzard's goal of making you complain about the game rather than other players has succeeded with flying colors.
Congrats! ...Now you need to get 100 Arcanite Bars. ENJOY.
I say this as someone who's done that thrice over, though. Easiest way I did it was just to buy Thorium and Arcane Crystals, and have my Alchemist with Transmute Spec do the transmuting. Usually the Arcane Crystals are pretty cheap. And obviously the Elementium Ingots shouldn't be that hard to get, since you can solo BWL now.
Well that's 6 fucking weeks of gold/gold from Sha of Fear on my pally.
Fuck you LFR loot system you are fucking terrible.
If you think it is fine, you're wrong.
I do think the system is fine, for the reasons Opty listed. Functionally, it works exactly the same way the old system did. And, with less bullshit attached. I mean shit, the same damn thing could have happened with the old system, it would have been entirely possible to not get a drop for 6 weeks straight. And I don't mean "not get a drop because player bullshit" I mean like, it legitimately wouldn't even drop. But.. I think that's a rather bold proclamation to claim everyone who disagrees with you is wrong. I get that you're frustrated, but cmon now. And can you really honestly tell me that you would prefer the old system, with all the bullshit attached, to the new? I mean, if you do, ok, I'm not going to say you're wrong for having an opinion. I just think it would be a bit odd.
Using the old system you'd be going "6 fucking weeks of the wrong token drop" or "6 fucking weeks of raiders in normal mode tier needing on tokens for their offspec" or "6 fucking weeks of people colluding to get their friends items" or "6 fucking weeks of healers needing on the dps trinket" or "6 fucking weeks of tanks needing on a dps weapon." It seems Blizzard's goal of making you complain about the game rather than other players has succeeded with flying colors.
Funny.
I managed to gear up 10 characters in LFR prior to the change in the loot system, 3 with their complete sets, every single one with a weapon from Madness, in a reasonable amount of time.
Were people asshats sometimes?
Yep.
Funny thing about that, people are still asshats. The only thing that has changed is now the game, too, is giving the player the finger.
And you even get a bonus roll for them to flip you the bird with the other hand.
The LFR loot system is complete shit.
And it is fucking hilarious that I will have to rely on it in order to see future content in the xpack.
I saw people making the same "I haven't gotten a drop in _weeks_!" posts in cataclysm. My experience with lfr has been about the same as cataclysm with regard to loot.
Unless you were getting gear from other people in the group during cata, any variance in speed of gearing is almost certainly due to chance rather than the system, and that same chance existed before.
Lfr system of loot is shit like I keep saying they should have left it the way it was and limit guilds to 3 because it was rather insulting ot see 12 or more people from the same realm or guild
I was used to losing gear via bad rolls, this is a guild run, people rolling for freinds, and so on so it did not bother me that the usual crap went on the lfr
I had the plan to make my orc shaman transmute spec'd but alas they are 65 and a long way off from that.
I jsut have to see how can diamonds and so on I have built up
How does one solo BWL now? I would like to go for the pets but Razorgore is still confusing for me {I have not tried to do it nor been on a run there since I was 80}
Using the old system you'd be going "6 fucking weeks of the wrong token drop" or "6 fucking weeks of raiders in normal mode tier needing on tokens for their offspec" or "6 fucking weeks of people colluding to get their friends items" or "6 fucking weeks of healers needing on the dps trinket" or "6 fucking weeks of tanks needing on a dps weapon." It seems Blizzard's goal of making you complain about the game rather than other players has succeeded with flying colors.
Funny.
I managed to gear up 10 characters in LFR prior to the change in the loot system, 3 with their complete sets, every single one with a weapon from Madness, in a reasonable amount of time.
Were people asshats sometimes?
Yep.
Funny thing about that, people are still asshats. The only thing that has changed is now the game, too, is giving the player the finger.
And you even get a bonus roll for them to flip you the bird with the other hand.
RNG is RNG. I will tell you right now that yesterday in LFR I won three pieces on my Mage (Mainhand, offhand, legs). In total, I have won 8 pieces of gear. I have 4 clears of MSV pt1, 5 clears of MSV pt2, 2 clears of HoF pt1, 1 clear of HoF pt2, 1 clear of Terrace.
Now don't get me wrong, I'm not trying to brag or gloat or anything. I'm providing an applicable example that RNG is RNG. It happens. Sometimes people get very lucky, sometimes people are very unlucky.
Also, the reason why you were able to gear up 10 characters in DS LFR? Because it was out and available for so long. T14 LFR has not been out that long yet.
That seems to be the gist of it, and I'm not sure I disagree. If LFR is a path to future LFR content, it needs to give out loot at a reasonable pace, and he's saying that it's not doing that. Granted, there's always issues of perception, but I'd argue Blizzard should probably take a look at drop rates, and maybe change something at least in LFR.
edit: Which is to say, if LFR is noob-friendly, it'd be nice to see it actually track your drops and provide some means of smoothing them out if the RNG fucks you over. Like say, a minimum of one drop per week if you do all LFR, or something like that.
How does one solo BWL now? I would like to go for the pets but Razorgore is still confusing for me {I have not tried to do it nor been on a run there since I was 80}
Razorgore depends on class I'd think...on my pally I spec into the HoT for Word of Glory, put up RF, and use Razorgore to clear out the eggs near me first (before the adds spawn), then have him start at the opposite end and work his way down to me. I break channel often (since the exhaustion debuff is almost non-existent now), clear out adds on me, heal myself to put up the hot, and then re-control Razorgore.
Vael will still likely kill you after you drop him, I just barely get hit with Burning Adrenaline before he goes down.
How does one solo BWL now? I would like to go for the pets but Razorgore is still confusing for me {I have not tried to do it nor been on a run there since I was 80}
Razorgore depends on class I'd think...on my pally I spec into the HoT for Word of Glory, put up RF, and use Razorgore to clear out the eggs near me first (before the adds spawn), then have him start at the opposite end and work his way down to me. I break channel often (since the exhaustion debuff is almost non-existent now), clear out adds on me, heal myself to put up the hot, and then re-control Razorgore.
Vael will still likely kill you after you drop him, I just barely get hit with Burning Adrenaline before he goes down.
Some classes have it easier than others. Healing classes can actually pop a hot or instant heal on Razor if he needs it. What I do(as a Mage) is just make sure to drop control fairly frequently to switch aggro from Razor to me. On occasion, I'll drop a Frost Bomb on some enemy that's attacking me, and that will clear out anything by the orb.
Well that's 6 fucking weeks of gold/gold from Sha of Fear on my pally.
Fuck you LFR loot system you are fucking terrible.
If you think it is fine, you're wrong.
I went... 8? Yeah, 8 months without ever seeing Ragnaros drop rogue gear. ANY rogue gear. We went 4 months without having Garr/Geddon drop anything but a druid piece and a warlock piece. There's loot I've gone entire expansions without seeing.
Now at least you can't bitch because it dropped and some scrub either ninjas or wins the roll by 1. I'll take it.
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
Replacing something that is terrible with something else that is (arguably) even more terrible is not a good compromise. Blizzard could and should have put the time and effort into making the existing loot system more intelligent - even flagging certain items as class-specific. Personally I'd find it preferable to at least see what I have a shot at winning. Sure, RNG sucks and can screw everyone over, but at least if I see a Vanquisher piece drop on my rogue I know my odds, and those odds are now demonstrably worse with the "you have X% chance at loot and then Y% chance at winning (item) from the table" double roll nonsense that happens with the current loot system.
The bottom line for the detractors of the current loot system is that it feels bad, and the devs have acknowledged it, enough that they're planning to put items in the caches for each boss, be it raid flasks, potions, pets, mounts or whatever. It's still not what many are hoping for, but it's better than "Haha gold again sucker!" ad nauseum.
Well that's 6 fucking weeks of gold/gold from Sha of Fear on my pally.
Fuck you LFR loot system you are fucking terrible.
If you think it is fine, you're wrong.
I went... 8? Yeah, 8 months without ever seeing Ragnaros drop rogue gear. ANY rogue gear. We went 4 months without having Garr/Geddon drop anything but a druid piece and a warlock piece. There's loot I've gone entire expansions without seeing.
Now at least you can't bitch because it dropped and some scrub either ninjas or wins the roll by 1. I'll take it.
That's all?
I had the misfortune of being nice and passing the first set of Netherwind shoulders that had dropped for our guild to a guildie. They never dropped again, and I was stuck at 7/8 for the year up to Burning Crusade. Meanwhile I get to hear the awesome stories about how his netherwind procs burn through packs of Alliance in world pvp. Bastard.
Well that's 6 fucking weeks of gold/gold from Sha of Fear on my pally.
Fuck you LFR loot system you are fucking terrible.
If you think it is fine, you're wrong.
I went... 8? Yeah, 8 months without ever seeing Ragnaros drop rogue gear. ANY rogue gear. We went 4 months without having Garr/Geddon drop anything but a druid piece and a warlock piece. There's loot I've gone entire expansions without seeing.
Now at least you can't bitch because it dropped and some scrub either ninjas or wins the roll by 1. I'll take it.
That's all?
I had the misfortune of being nice and passing the first set of Netherwind shoulders that had dropped for our guild to a guildie. They never dropped again, and I was stuck at 7/8 for the year up to Burning Crusade. Meanwhile I get to hear the awesome stories about how his netherwind procs burn through packs of Alliance in world pvp. Bastard.
No good deed goes un-fucking-punished.
Heh. We got exactly 2 pairs of BF legs. Ever. One off the first kill, and one off the last. Guess which one I got.
Only ever got one of the daggers off C'Thun. (Which I did not get either.) I DID get the BF shoulders over the other guy who reeeeeeaally wanted them though. And then they never dropped again.
Each bag you get full of gold should instead have a token. After 10 or so tokens, you get to turn them in for an item instead. So if you do like 3 raids with 3 to 4 bosses each without getting ANYTHING, you at least walk away with SOMETHING at the end of the day.
I like the current system better than before but it doesn't mean it's a good system.
EDIT: Actually ... it doesn't even need to be THIS complicated. Bring back the ability to buy Raid Finder items only with VP and call it a day, leaving whats in place in place.
The problem with the 5.0 LFR loot system is that Blizzard tuned the individual drop percentage to the absolutely most pessimistic 4.3 DS LFR experience: one where everyone else who can roll need will roll need. Certainly that happened in some raids, but a lot of the time at least some people would pass on something they either already had or that was a downgrade. You also had people trading items they need-won but didn't need with someone who did win something they needed. Even though that's arguably shitty behavior, it was still a way that allowed players to up their chances against the RNG.
The 5.0 loot system has nothing (besides up to 3 coins a week) that allows players, either personally or charitably to the benefit of others, to fight back against the RNG. And Blizzard set the numbers such that running a 5.0+ LFR is roughly equivalent to running a 4.3 LFR with a raid of 24 people from another guild, all rolling need on everything to screw you over. I think that is where they have failed with the new system and why it is generating so many complaints.
Sure, RNG sucks and can screw everyone over, but at least if I see a Vanquisher piece drop on my rogue I know my odds, and those odds are now demonstrably worse with the "you have X% chance at loot and then Y% chance at winning (item) from the table" double roll nonsense that happens with the current loot system.
I would be interested in seeing how this is 'demonstrable.' Because while the information might have been compiled by somebody, it strikes me as highly unlikely that the current whining is based on any kind of data driven reasoning.
The current LFR system is better than the old one ever was. Your expectation of getting loot depends on how many times you run the thing; it's just that now most of the steps are hidden from the player. You don't see another guy winning a token now, or his buddy doesn't win it and give it to him, or whatever. Similar quantities of loot are being distributed per boss, which becomes obvious when you take a whole 25 man into LFR and 5-6 people get loot every time. I have a really hard time believing loot is being distributed any less efficiently now too, since in DS LFR people just needed on everything they could anyway.
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
I like this system if just for the lack of drama, rage-quits, whining, and pettiness that filled the instance after each boss.
So relatedly, after not playing for ages I now have a character at 90 that can JUST finally queue for heroics as a tank. I hear I can win by pounding my face on things y/n and they are not remotely hard?
What does one DO at 90 now? I'm farming and dear god the dailies... No real interest in raiding for reals or anything, though I expect I'll mess with LFR just because. Scenarios? They don't seem... Pointful. I mean they're cool, but why would I do them more than once is the thing.
So relatedly, after not playing for ages I now have a character at 90 that can JUST finally queue for heroics as a tank. I hear I can win by pounding my face on things y/n and they are not remotely hard?
The established consensus is that "Heroic" instances in MoP are just normals with (Heroic) tagged to the end of them.
The main issue I'm seeing is the double RNG. BF's brother uses a coin trying to get pants off a boss, double wins the roll and gets 2x identical Unique-Equipped trinkets. Then later wins a helm he doesn't need.
Just give us a freaking choice if we win the roll. You win, bam, here's everything equippable for your class from the loot table, pick one. Oh no, that might cause too much usable gear to flood into the game! Maybe if the current system wasn't ass-backwards for alts that wouldn't be an issue.
So relatedly, after not playing for ages I now have a character at 90 that can JUST finally queue for heroics as a tank. I hear I can win by pounding my face on things y/n and they are not remotely hard?
The established consensus is that "Heroic" instances in MoP are just normals with (Heroic) tagged to the end of them.
So, judging from the ones I did on the way to 90, I won't notice any damage being taken unless I REALLY stand in everything, the DPS will die over and over, and the healer will be bored and ask me to pull heavier? (Seriously nice when you go into Mogu-shan with mostly 378s, the DPS goes "y u wearing tht gear? its low!" and the healer just tells you "... Pull more. I'm bored.")
So relatedly, after not playing for ages I now have a character at 90 that can JUST finally queue for heroics as a tank. I hear I can win by pounding my face on things y/n and they are not remotely hard?
The established consensus is that "Heroic" instances in MoP are just normals with (Heroic) tagged to the end of them.
So, judging from the ones I did on the way to 90, I won't notice any damage being taken unless I REALLY stand in everything, the DPS will die over and over, and the healer will be bored and ask me to pull heavier? (Seriously nice when you go into Mogu-shan with mostly 378s, the DPS goes "y u wearing tht gear? its low!" and the healer just tells you "... Pull more. I'm bored.")
Eh, you can be too reckless with things and wipe because of it. Some trash can be dangerous if you pull two packs or people don't handle it correctly (I'm thinking of those mini-Sha thing packs in the temple with one that heals and others that do a pretty brutal cone AoE if people don't notice it). Some bosses might destroy you if you don't watch out (Armory boss comes to mind here).
But for the most part heroics are tuned pretty gently and are nothing like what we got when Cata released. If you've tanked heroics before, you should be fine just jumping in.
shado pan monastery can whack you pretty hard when you're undergeared. Other than that though there's nothing really problematic for a entry level-geared tank.
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
So relatedly, after not playing for ages I now have a character at 90 that can JUST finally queue for heroics as a tank. I hear I can win by pounding my face on things y/n and they are not remotely hard?
The established consensus is that "Heroic" instances in MoP are just normals with (Heroic) tagged to the end of them.
So, judging from the ones I did on the way to 90, I won't notice any damage being taken unless I REALLY stand in everything, the DPS will die over and over, and the healer will be bored and ask me to pull heavier? (Seriously nice when you go into Mogu-shan with mostly 378s, the DPS goes "y u wearing tht gear? its low!" and the healer just tells you "... Pull more. I'm bored.")
Eh, you can be too reckless with things and wipe because of it. Some trash can be dangerous if you pull two packs or people don't handle it correctly (I'm thinking of those mini-Sha thing packs in the temple with one that heals and others that do a pretty brutal cone AoE if people don't notice it). Some bosses might destroy you if you don't watch out (Armory boss comes to mind here).
But for the most part heroics are tuned pretty gently and are nothing like what we got when Cata released. If you've tanked heroics before, you should be fine just jumping in.
Many of them. Far too many of them. Awesome, thanks.
The main issue I'm seeing is the double RNG. BF's brother uses a coin trying to get pants off a boss, double wins the roll and gets 2x identical Unique-Equipped trinkets. Then later wins a helm he doesn't need.
Just give us a freaking choice if we win the roll. You win, bam, here's everything equippable for your class from the loot table, pick one. Oh no, that might cause too much usable gear to flood into the game! Maybe if the current system wasn't ass-backwards for alts that wouldn't be an issue.
Their logic is that you'll cherry pick what you need and then not run the place anymore.
Remember, they have to keep you baited to a certain extent or potentially that's a sub that will stop playing until the next patch.
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
Sure, RNG sucks and can screw everyone over, but at least if I see a Vanquisher piece drop on my rogue I know my odds, and those odds are now demonstrably worse with the "you have X% chance at loot and then Y% chance at winning (item) from the table" double roll nonsense that happens with the current loot system.
I would be interested in seeing how this is 'demonstrable.' Because while the information might have been compiled by somebody, it strikes me as highly unlikely that the current whining is based on any kind of data driven reasoning.
The current LFR system is better than the old one ever was. Your expectation of getting loot depends on how many times you run the thing; it's just that now most of the steps are hidden from the player. You don't see another guy winning a token now, or his buddy doesn't win it and give it to him, or whatever. Similar quantities of loot are being distributed per boss, which becomes obvious when you take a whole 25 man into LFR and 5-6 people get loot every time. I have a really hard time believing loot is being distributed any less efficiently now too, since in DS LFR people just needed on everything they could anyway.
It's demonstrable because there is another RNG roll now that never took place before, that being the individual player roll that anything will drop period. That roll never happened before, because loot was guaranteed to drop. It might not have been loot you could use or you could have been outrolled, but at least you had guaranteed drops. With the current system it is mathematically possible, however improbable, that no one gets any loot period (or, conversely, that everyone gets loot). That's been confirmed by a CM. So, for a boss that has a 12 item loot table, if six items dropped, I had a decent shot at winning something, especially if it was a fairly niche item like a Thrown weapon or whatever. Now everyone has the exact same chance to win something (low), and it shows.
Some people enjoy the change and others don't, but speaking for myself it certainly feels worse to see nothing and get nothing than it does to see something drop and lose it. Also, anecdotal, but I rarely saw anyone do the 'need for other players' thing until the last couple months of DS and even then it wasn't every time. Again, the system was abusable because the developers didn't spend enough time making the system intelligent enough to prevent it. That could have and should have been done, but it wasn't, and now we have this which is, imo, a less-desirable solution.
I'm sure they'll find a happy medium, they always seem to. It just sucks a bit right now is all.
What does one DO at 90 now? I'm farming and dear god the dailies... No real interest in raiding for reals or anything, though I expect I'll mess with LFR just because. Scenarios? They don't seem... Pointful. I mean they're cool, but why would I do them more than once is the thing.
Scenarios are actually pretty solid if you A) don't feel like waiting in queue for a heroic/LFR and/or just want a quick 10-15 minute investment with a shot at a 450/463 blue or 476 epics. You get VP and JP from them now as well. The RoI feels better on those vs. heroics with regard to time spent/dickery avoided, but YMMV.
The main issue I'm seeing is the double RNG. BF's brother uses a coin trying to get pants off a boss, double wins the roll and gets 2x identical Unique-Equipped trinkets. Then later wins a helm he doesn't need.
Just give us a freaking choice if we win the roll. You win, bam, here's everything equippable for your class from the loot table, pick one. Oh no, that might cause too much usable gear to flood into the game! Maybe if the current system wasn't ass-backwards for alts that wouldn't be an issue.
Their logic is that you'll cherry pick what you need and then not run the place anymore.
Remember, they have to keep you baited to a certain extent or potentially that's a sub that will stop playing until the next patch.
Exactly, which is why they need to quit F'ing over alts. I'm looking back at my old DK/Shaman/Druid's armories, and from 2 DS raid finder runs each, they all have a couple pieces of gear. Now that's a carrot I'd keep chasing.
At this point we're having more fun 3 manning Wrath 25 man heroics that doing the shiny new content, because I rather get a body part waxed than do Klaxxi dailies ever again. Reading through their twitter posts gives me less and less hope that they even care. Half of the questions are "why do you keep forcing us to do all these shitty dailies everyone is complaining about?" Their replies can pretty much be summarized as "Because fuck you, that's why."
Like this one!
Hey Greg, what about brining back tabards, and have all the rep you gain from any/all dailies go towards said faction.
What's the goal there? Just speeding rep up or letting you skip quests you don't like?
Yes, I'd like to not do things that aren't fun in this game I play for recreation.
What does one DO at 90 now? I'm farming and dear god the dailies... No real interest in raiding for reals or anything, though I expect I'll mess with LFR just because. Scenarios? They don't seem... Pointful. I mean they're cool, but why would I do them more than once is the thing.
Scenarios are actually pretty solid if you A) don't feel like waiting in queue for a heroic/LFR and/or just want a quick 10-15 minute investment with a shot at a 450/463 blue or 476 epics. You get VP and JP from them now as well. The RoI feels better on those vs. heroics with regard to time spent/dickery avoided, but YMMV.
Ooh, scenarios can kick out loot? I did not know this. Well that's worthwhile then, they're short and easy.
What does one DO at 90 now? I'm farming and dear god the dailies... No real interest in raiding for reals or anything, though I expect I'll mess with LFR just because. Scenarios? They don't seem... Pointful. I mean they're cool, but why would I do them more than once is the thing.
Scenarios are actually pretty solid if you A) don't feel like waiting in queue for a heroic/LFR and/or just want a quick 10-15 minute investment with a shot at a 450/463 blue or 476 epics. You get VP and JP from them now as well. The RoI feels better on those vs. heroics with regard to time spent/dickery avoided, but YMMV.
Ooh, scenarios can kick out loot? I did not know this. Well that's worthwhile then, they're short and easy.
I did not know this either, but the druid is for flying around and capturing pets for the immediate future now. I'm having far to much fun.
Speaking of the pets, I have just gotten to northrend, and I feel like my topaz shale hatchling and fluxfire feline aren't going to get me through the trainers much longer. Because that Outland Grand Master trainer; his netherdragon is a huge honking asshole.
Posts
Fuck you LFR loot system you are fucking terrible.
If you think it is fine, you're wrong.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I say this as someone who's done that thrice over, though. Easiest way I did it was just to buy Thorium and Arcane Crystals, and have my Alchemist with Transmute Spec do the transmuting. Usually the Arcane Crystals are pretty cheap. And obviously the Elementium Ingots shouldn't be that hard to get, since you can solo BWL now.
I do think the system is fine, for the reasons Opty listed. Functionally, it works exactly the same way the old system did. And, with less bullshit attached. I mean shit, the same damn thing could have happened with the old system, it would have been entirely possible to not get a drop for 6 weeks straight. And I don't mean "not get a drop because player bullshit" I mean like, it legitimately wouldn't even drop. But.. I think that's a rather bold proclamation to claim everyone who disagrees with you is wrong. I get that you're frustrated, but cmon now. And can you really honestly tell me that you would prefer the old system, with all the bullshit attached, to the new? I mean, if you do, ok, I'm not going to say you're wrong for having an opinion. I just think it would be a bit odd.
Battle.net Tag: Dibby#1582
Funny.
I managed to gear up 10 characters in LFR prior to the change in the loot system, 3 with their complete sets, every single one with a weapon from Madness, in a reasonable amount of time.
Were people asshats sometimes?
Yep.
Funny thing about that, people are still asshats. The only thing that has changed is now the game, too, is giving the player the finger.
And you even get a bonus roll for them to flip you the bird with the other hand.
The LFR loot system is complete shit.
And it is fucking hilarious that I will have to rely on it in order to see future content in the xpack.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Unless you were getting gear from other people in the group during cata, any variance in speed of gearing is almost certainly due to chance rather than the system, and that same chance existed before.
0431-6094-6446-7088
I was used to losing gear via bad rolls, this is a guild run, people rolling for freinds, and so on so it did not bother me that the usual crap went on the lfr
I had the plan to make my orc shaman transmute spec'd but alas they are 65 and a long way off from that.
I jsut have to see how can diamonds and so on I have built up
it's not giving you enough loot
do I have that right
that's why we call it the struggle, you're supposed to sweat
RNG is RNG. I will tell you right now that yesterday in LFR I won three pieces on my Mage (Mainhand, offhand, legs). In total, I have won 8 pieces of gear. I have 4 clears of MSV pt1, 5 clears of MSV pt2, 2 clears of HoF pt1, 1 clear of HoF pt2, 1 clear of Terrace.
Now don't get me wrong, I'm not trying to brag or gloat or anything. I'm providing an applicable example that RNG is RNG. It happens. Sometimes people get very lucky, sometimes people are very unlucky.
Also, the reason why you were able to gear up 10 characters in DS LFR? Because it was out and available for so long. T14 LFR has not been out that long yet.
Battle.net Tag: Dibby#1582
That seems to be the gist of it, and I'm not sure I disagree. If LFR is a path to future LFR content, it needs to give out loot at a reasonable pace, and he's saying that it's not doing that. Granted, there's always issues of perception, but I'd argue Blizzard should probably take a look at drop rates, and maybe change something at least in LFR.
edit: Which is to say, if LFR is noob-friendly, it'd be nice to see it actually track your drops and provide some means of smoothing them out if the RNG fucks you over. Like say, a minimum of one drop per week if you do all LFR, or something like that.
Razorgore depends on class I'd think...on my pally I spec into the HoT for Word of Glory, put up RF, and use Razorgore to clear out the eggs near me first (before the adds spawn), then have him start at the opposite end and work his way down to me. I break channel often (since the exhaustion debuff is almost non-existent now), clear out adds on me, heal myself to put up the hot, and then re-control Razorgore.
Vael will still likely kill you after you drop him, I just barely get hit with Burning Adrenaline before he goes down.
Some classes have it easier than others. Healing classes can actually pop a hot or instant heal on Razor if he needs it. What I do(as a Mage) is just make sure to drop control fairly frequently to switch aggro from Razor to me. On occasion, I'll drop a Frost Bomb on some enemy that's attacking me, and that will clear out anything by the orb.
Yessir.
Instant casts are your friend.
Just note that since mana regen is affected by haste now, it's also inversely affected by haste. You can imagine the fun times.
Now to endlessly farm the fish one for his pet
I went... 8? Yeah, 8 months without ever seeing Ragnaros drop rogue gear. ANY rogue gear. We went 4 months without having Garr/Geddon drop anything but a druid piece and a warlock piece. There's loot I've gone entire expansions without seeing.
Now at least you can't bitch because it dropped and some scrub either ninjas or wins the roll by 1. I'll take it.
The bottom line for the detractors of the current loot system is that it feels bad, and the devs have acknowledged it, enough that they're planning to put items in the caches for each boss, be it raid flasks, potions, pets, mounts or whatever. It's still not what many are hoping for, but it's better than "Haha gold again sucker!" ad nauseum.
That's all?
I had the misfortune of being nice and passing the first set of Netherwind shoulders that had dropped for our guild to a guildie. They never dropped again, and I was stuck at 7/8 for the year up to Burning Crusade. Meanwhile I get to hear the awesome stories about how his netherwind procs burn through packs of Alliance in world pvp. Bastard.
No good deed goes un-fucking-punished.
Heh. We got exactly 2 pairs of BF legs. Ever. One off the first kill, and one off the last. Guess which one I got.
Only ever got one of the daggers off C'Thun. (Which I did not get either.) I DID get the BF shoulders over the other guy who reeeeeeaally wanted them though. And then they never dropped again.
I like the current system better than before but it doesn't mean it's a good system.
EDIT: Actually ... it doesn't even need to be THIS complicated. Bring back the ability to buy Raid Finder items only with VP and call it a day, leaving whats in place in place.
The 5.0 loot system has nothing (besides up to 3 coins a week) that allows players, either personally or charitably to the benefit of others, to fight back against the RNG. And Blizzard set the numbers such that running a 5.0+ LFR is roughly equivalent to running a 4.3 LFR with a raid of 24 people from another guild, all rolling need on everything to screw you over. I think that is where they have failed with the new system and why it is generating so many complaints.
I would be interested in seeing how this is 'demonstrable.' Because while the information might have been compiled by somebody, it strikes me as highly unlikely that the current whining is based on any kind of data driven reasoning.
The current LFR system is better than the old one ever was. Your expectation of getting loot depends on how many times you run the thing; it's just that now most of the steps are hidden from the player. You don't see another guy winning a token now, or his buddy doesn't win it and give it to him, or whatever. Similar quantities of loot are being distributed per boss, which becomes obvious when you take a whole 25 man into LFR and 5-6 people get loot every time. I have a really hard time believing loot is being distributed any less efficiently now too, since in DS LFR people just needed on everything they could anyway.
that's why we call it the struggle, you're supposed to sweat
So relatedly, after not playing for ages I now have a character at 90 that can JUST finally queue for heroics as a tank. I hear I can win by pounding my face on things y/n and they are not remotely hard?
What does one DO at 90 now? I'm farming and dear god the dailies... No real interest in raiding for reals or anything, though I expect I'll mess with LFR just because. Scenarios? They don't seem... Pointful. I mean they're cool, but why would I do them more than once is the thing.
The established consensus is that "Heroic" instances in MoP are just normals with (Heroic) tagged to the end of them.
Just give us a freaking choice if we win the roll. You win, bam, here's everything equippable for your class from the loot table, pick one. Oh no, that might cause too much usable gear to flood into the game! Maybe if the current system wasn't ass-backwards for alts that wouldn't be an issue.
So, judging from the ones I did on the way to 90, I won't notice any damage being taken unless I REALLY stand in everything, the DPS will die over and over, and the healer will be bored and ask me to pull heavier? (Seriously nice when you go into Mogu-shan with mostly 378s, the DPS goes "y u wearing tht gear? its low!" and the healer just tells you "... Pull more. I'm bored.")
But for the most part heroics are tuned pretty gently and are nothing like what we got when Cata released. If you've tanked heroics before, you should be fine just jumping in.
that's why we call it the struggle, you're supposed to sweat
Many of them. Far too many of them. Awesome, thanks.
Their logic is that you'll cherry pick what you need and then not run the place anymore.
Remember, they have to keep you baited to a certain extent or potentially that's a sub that will stop playing until the next patch.
Some people enjoy the change and others don't, but speaking for myself it certainly feels worse to see nothing and get nothing than it does to see something drop and lose it. Also, anecdotal, but I rarely saw anyone do the 'need for other players' thing until the last couple months of DS and even then it wasn't every time. Again, the system was abusable because the developers didn't spend enough time making the system intelligent enough to prevent it. That could have and should have been done, but it wasn't, and now we have this which is, imo, a less-desirable solution.
I'm sure they'll find a happy medium, they always seem to. It just sucks a bit right now is all.
Scenarios are actually pretty solid if you A) don't feel like waiting in queue for a heroic/LFR and/or
Exactly, which is why they need to quit F'ing over alts. I'm looking back at my old DK/Shaman/Druid's armories, and from 2 DS raid finder runs each, they all have a couple pieces of gear. Now that's a carrot I'd keep chasing.
At this point we're having more fun 3 manning Wrath 25 man heroics that doing the shiny new content, because I rather get a body part waxed than do Klaxxi dailies ever again. Reading through their twitter posts gives me less and less hope that they even care. Half of the questions are "why do you keep forcing us to do all these shitty dailies everyone is complaining about?" Their replies can pretty much be summarized as "Because fuck you, that's why."
Like this one!
Hey Greg, what about brining back tabards, and have all the rep you gain from any/all dailies go towards said faction.
What's the goal there? Just speeding rep up or letting you skip quests you don't like?
Yes, I'd like to not do things that aren't fun in this game I play for recreation.
Ooh, scenarios can kick out loot? I did not know this. Well that's worthwhile then, they're short and easy.
I did not know this either, but the druid is for flying around and capturing pets for the immediate future now. I'm having far to much fun.
Speaking of the pets, I have just gotten to northrend, and I feel like my topaz shale hatchling and fluxfire feline aren't going to get me through the trainers much longer. Because that Outland Grand Master trainer; his netherdragon is a huge honking asshole.