Basically goes a bit into the background on the move and why they hope Linux stays open, and their reasons for choosing Ubuntu as the primary platform. Apparently everyone who signed up there is getting a key for the beta. There's also a short QA session at the end.
Personally? I'm still sceptical they can pull it off that this becomes a decent alternative (although I'm less sceptical of where MS's ultimate intentions lie with the future of Windows if I'm being honest, which is why I'm hoping it does). OpenGL is good but it doesn't have the kind of all-in-one clout that DirectX has. And linux in general is still pretty fragmented.
Valve seems to have a way of finding success in markets that most game developers have either given up on, or never bothered to explore (see Digital Distribution, Russia in general, Source on Mac), but even so, we're talking about a version of Steam that will have a handful of games on an OS that is currently run on less than 2% of PCs.
Should be interesting to see if they can get it to take off in ways that other companies like Desura haven't.
Remember the "Steam for Mac Sucks" video that was all over youtube when Steam for Mac launched? I am eagerly anticipating the "Steam for Linux Sucks" parody video where a bespectacled "GNU/Linux" using nerd will rant about Steam for five minutes and then tell you to install Gentoo.
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anoffdayTo be changed whenever Anoffday gets around to it.Registered Userregular
Anyone interested in a dota key I just got in my inventory? First PM gets it.
Steam: offday
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minor incidentexpert in a dying fieldnjRegistered Userregular
Well, the thing is that Steam for Mac DOES suck. And I say this as a Mac user. The client is buggy as shit, lags behind the Windows version, and is a terrible Mac OS citizen.
Do I have faith that Linux will be any better? HAH. No.
Everything looks beautiful when you're young and pretty
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Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
It'd certainly fit more, since the Linux ecosystem is chock full of ad-hoc, incongruous shit.
If anyone is considering that Amazon package of Lego games, just a general PSA that the ports for the Harry Potter games are reportedly awful/glitchy/crash prone. May want to just get Batman 2 by itself unless you are madly in love with Harry Potter.
Does anybody have any experience with this? I think my daughter would love the games, but won't bother if they're painful to play.
I bought them all and took the risk, My 4 year old has been having a blast all day with the HP 1-4 years.
It sucks for reasons entirely unrelated to what was presented in the video in question, though.
Yes, that's true. I love that it exists, but it infuriates me that the client itself is such a clusterfuck.
I get that the game selection is limited compared to Windows (and that's why I have a gaming PC), but I just wish the Mac client wasn't such a bowl of warmed over ass juice so that I could at least reliably do simple things like view my inventory and accept friend requests.
minor incident on
Everything looks beautiful when you're young and pretty
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minor incidentexpert in a dying fieldnjRegistered Userregular
Does anyone want some strategery tonight? I bought Indie Gala 10 during happy hour and have a duplicate of everything in it...steam keys for Majesty 2, East India Company, Lead and Gold, Europa Univeralis Rome - Gold, Knights of Honor, Hearts of Iron II, Elven Legacy, the Kings' Crusade, Commander Conquest of the Americas and direct downloads of Omegalodon and 2 copies of Praetorians.
Just PM me - first come first serve and I'll be crashing shortly so some might wait until morning...
Some final thoughts on Dishonored since I just wrapped it up.
Pretty well done with it for the time being, since I got the full-on good ending and hit pretty much every side area. I'll be back - it's that kind of game - but it's meaty enough that I need to give some space between playthroughs.
Sadly, there are just enough nagging little things to keep this from joining the greats. Some missions, while theoretically cool, were resolved way too quickly, and the nonlethal options often felt too convenient, not to mention they might as well have had "nonlethal" in air quotes. Lady Boyle's party had all three problems, with the mystery of the target resolved as easily as getting whats-her-face a drink. It was also bad enough that Noble McStalker just happened to be ready to play Misery: The Home Game, but him walking up to Corvo out of the blue right when he's there to off her just felt very artificial.
Also, the chaos level needed to be a bit more complex, and perhaps decoupled from the ending. Certain quest actions seemingly contributed nothing to overall chaos, yet would have farther reaching consequences than simply slaying guards on the way to your target. Poisoning the bootleg elixir still is an obvious one, as that directly spreads the plague. Apart from a few weepers around the distillery it seemed to have no long-term repercussions. Likewise for helping the survivors in the Flooded District, with one woman explicitly stating she doesn't care if she infects the city. I expected that decision to come back to haunt me, but it never did.
And yet, none of the above is enough to put me off a second go-round. It was a flexible game that truly opened itself up to variable approaches. You can tell they spent a lot of time figuring out alternate ways in for various builds, even mundane avenues for people low on mana or going for style points. Exploration was a joy. Combat was frantic but manageable, and it was oh-so-satisfying to cut loose with the loud and lethal after holding back for a while. Your gadgets and powers were fun to experiment with, and enemies did mix up their patrols every so often to throw me off, especially when people started disappearing. And any time the game took notice of the little things, be it your preferred approach or simply whether you ate some guard's apple right in front of him, I appreciated it a little more. Didn't always have the repercussions I'd hoped for, but it was nice to at least see it recognized.
The atmosphere was rich and ripe with little details, some of which I probably won't notice until round two. I wound up liking characters I didn't think I would, which I consider a mark of good writing and directing (though not necessarily a good story); the home base crew grew on me, especially Cecelia for some odd reason. Piero and Sokolov joining up to SCIENCE! their way out of trouble was good times. Some of your targets were basically cardboard cut-out bad guys, but they were effective at that. Daud's whole role as a "this could be you" character was a little on the nose, but it was still well done and I felt more conflicted about my decision than I thought I would.
In fact, I think that's an apt summary of the game: a little too abrupt and not as creative as you'd think, but it has its heart in the right place and it's a great ride while it lasts. The mix of genres isn't perfect; as I said it's not quite Thief or Deus Ex. But hell, even those games weren't always Thief or Deus Ex, you know? It certainly hit the same notes at times, which is more than I was expecting. I salute the effort, felt I got my money's worth, and I'll be back for more, DLC or no. Call it a solid recommendation, and maybe a tentative GOTY candidate.
Also, I laughed long and hard at the between-mission game over involving the bathtub. You know the one.
TL;DR - Flawed, but a very good game that occasionally excels. Consider buying now, definitely buy at some point, especially if there's a sale.
Now, about that Sleeping Dogs DLC. And the Serious Sam 3 DLC. And... goddamn, it never ends, does it?
minor incidentexpert in a dying fieldnjRegistered Userregular
The thing I liked best about Dishonored was that anytime I thought to myself "I wonder if this will work..." The answer was almost always yes.
Some highlights:
Strapping razor mines to rats.
Possessing said rats to turn them into mobile land mines.
Chain possessing guards to bypass pylons and electric fields.
Basically anything devious involving stopping time.
Everything looks beautiful when you're young and pretty
Well you'll have something to look forward to because the high chaos version of the final level is much more fun than the low chaos version, especially if you've really soaked in the blood. Also killing indiscriminately means you can play with all the fun tools:
Why yes that is the ol' "throw a dead man's severed hand clutching a razor mine at his coworker" trick. While it sometimes didn't work out that well, attaching mines to body parts and chucking them at the deceased's friends never ceased to entertain.
I was checking my email before bed, and what did I find in my inbox? A big old message that @bloodatonement is full of class, gifting 7 years of Lego Harry Potters!
I wandered through youtube and found Yahtzee's review of bad company 2 and I am suddenly of the similar mindset that military shooters need more things to shoot at other than helicopters. Not as much as Crysis 1's flying foes but something that hovers, that can kill you, and requires rockets to kill.
I seriously doubt Steam on Linux will ever become popular, basically because almost no one uses Linux. Still I guess its a nice back up if Windows were to ever die.
Nananana nananana I saw some actual batman Legos in toys r us when I went to grab a Christmas book and get an idea on what get a 2 year old and a newborn.
Anyway, they looked neat and I'm certainly jealous of the bricks kids get these days but there was no swelling John Williams score when superman started flying so I had to say no.
I'm guessing I missed a sale on that while I was visiting my parents for the weekend?
Thanks to @cardboard delusions for Hydrophobia! I know nothing about it, apparently it's not scary so OK, let's see what you've got me into!
I just finished The Walking Dead, need Episode 5 to come out right the fuck now. It's not the GotY that I've heard people call it, but it's damn good. I honestly can't remember any other child character who I've liked in a game before... maybe one exists but I can't think of them right now. TWD walked a great line between making her require my help, and not having her become an annoying drag. The conversations, characters, and decisions are great, shit all over anything Bioware has ever done. The gameplay is... well... enough. It's not super but there's enough interaction to keep me interested, and the conversations are the real gameplay anyway. Thanks again to @Buster Blade for the gift.
Posts
Basically goes a bit into the background on the move and why they hope Linux stays open, and their reasons for choosing Ubuntu as the primary platform. Apparently everyone who signed up there is getting a key for the beta. There's also a short QA session at the end.
Personally? I'm still sceptical they can pull it off that this becomes a decent alternative (although I'm less sceptical of where MS's ultimate intentions lie with the future of Windows if I'm being honest, which is why I'm hoping it does). OpenGL is good but it doesn't have the kind of all-in-one clout that DirectX has. And linux in general is still pretty fragmented.
Should be interesting to see if they can get it to take off in ways that other companies like Desura haven't.
Remember the "Steam for Mac Sucks" video that was all over youtube when Steam for Mac launched? I am eagerly anticipating the "Steam for Linux Sucks" parody video where a bespectacled "GNU/Linux" using nerd will rant about Steam for five minutes and then tell you to install Gentoo.
Do I have faith that Linux will be any better? HAH. No.
I bought them all and took the risk, My 4 year old has been having a blast all day with the HP 1-4 years.
Steam ID: Obos Vent: Obos
Yes, that's true. I love that it exists, but it infuriates me that the client itself is such a clusterfuck.
I get that the game selection is limited compared to Windows (and that's why I have a gaming PC), but I just wish the Mac client wasn't such a bowl of warmed over ass juice so that I could at least reliably do simple things like view my inventory and accept friend requests.
Sandybros! ^5
Has anyone played it? Thinking of picking it up myself but there are some very unkind reviews.
Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
It may be specific to GMG, but I just tried my Cities in Motion key from Gamersgate and Steam wouldn't recognize it.
Steam Support is the worst. Seriously, the worst
Thanks! Been wanting to pick up Lego Batman 2 for quite some time.
http://www.greenmangaming.com/s/ca/en/pc/games/simulation/cities-in-motion-collection/
It does appear to need Steam. With my $10 credit it's tempting to grab it and it's city DLC for $10.
Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
Just PM me - first come first serve and I'll be crashing shortly so some might wait until morning...
Steam ID: Good Life
Sadly, there are just enough nagging little things to keep this from joining the greats. Some missions, while theoretically cool, were resolved way too quickly, and the nonlethal options often felt too convenient, not to mention they might as well have had "nonlethal" in air quotes. Lady Boyle's party had all three problems, with the mystery of the target resolved as easily as getting whats-her-face a drink. It was also bad enough that Noble McStalker just happened to be ready to play Misery: The Home Game, but him walking up to Corvo out of the blue right when he's there to off her just felt very artificial.
Also, the chaos level needed to be a bit more complex, and perhaps decoupled from the ending. Certain quest actions seemingly contributed nothing to overall chaos, yet would have farther reaching consequences than simply slaying guards on the way to your target. Poisoning the bootleg elixir still is an obvious one, as that directly spreads the plague. Apart from a few weepers around the distillery it seemed to have no long-term repercussions. Likewise for helping the survivors in the Flooded District, with one woman explicitly stating she doesn't care if she infects the city. I expected that decision to come back to haunt me, but it never did.
And yet, none of the above is enough to put me off a second go-round. It was a flexible game that truly opened itself up to variable approaches. You can tell they spent a lot of time figuring out alternate ways in for various builds, even mundane avenues for people low on mana or going for style points. Exploration was a joy. Combat was frantic but manageable, and it was oh-so-satisfying to cut loose with the loud and lethal after holding back for a while. Your gadgets and powers were fun to experiment with, and enemies did mix up their patrols every so often to throw me off, especially when people started disappearing. And any time the game took notice of the little things, be it your preferred approach or simply whether you ate some guard's apple right in front of him, I appreciated it a little more. Didn't always have the repercussions I'd hoped for, but it was nice to at least see it recognized.
The atmosphere was rich and ripe with little details, some of which I probably won't notice until round two. I wound up liking characters I didn't think I would, which I consider a mark of good writing and directing (though not necessarily a good story); the home base crew grew on me, especially Cecelia for some odd reason. Piero and Sokolov joining up to SCIENCE! their way out of trouble was good times. Some of your targets were basically cardboard cut-out bad guys, but they were effective at that. Daud's whole role as a "this could be you" character was a little on the nose, but it was still well done and I felt more conflicted about my decision than I thought I would.
In fact, I think that's an apt summary of the game: a little too abrupt and not as creative as you'd think, but it has its heart in the right place and it's a great ride while it lasts. The mix of genres isn't perfect; as I said it's not quite Thief or Deus Ex. But hell, even those games weren't always Thief or Deus Ex, you know? It certainly hit the same notes at times, which is more than I was expecting. I salute the effort, felt I got my money's worth, and I'll be back for more, DLC or no. Call it a solid recommendation, and maybe a tentative GOTY candidate.
Also, I laughed long and hard at the between-mission game over involving the bathtub. You know the one.
TL;DR - Flawed, but a very good game that occasionally excels. Consider buying now, definitely buy at some point, especially if there's a sale.
Now, about that Sleeping Dogs DLC. And the Serious Sam 3 DLC. And... goddamn, it never ends, does it?
Some highlights:
Strapping razor mines to rats.
Possessing said rats to turn them into mobile land mines.
Chain possessing guards to bypass pylons and electric fields.
Basically anything devious involving stopping time.
Why yes that is the ol' "throw a dead man's severed hand clutching a razor mine at his coworker" trick. While it sometimes didn't work out that well, attaching mines to body parts and chucking them at the deceased's friends never ceased to entertain.
Thanks!
Trading | SwagBucks | Twitter | Last.FM | Jack Threads
Its not steam but 1942 theres some nostalgia in there for more then a few people.
awesome game, sold it to my cousin for $5 like 8 years ago
hahahahahah, who's the real winner now?
Trading | SwagBucks | Twitter | Last.FM | Jack Threads
http://www.fallout3nexus.com/downloads/file.php?id=16534
Anyway, does Divinity II's Developer Mode allow you to spawn items and grant yourself levels and skill points?
I think I want a Mars Attacks clone.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Fuck yeah! Origin 4 lyf!
Uh no
Modern Version
http://www.youtube.com/watch?feature=player_embedded&v=LrOIgxQ--Tc
Its all about dem quikskops
I won't be up when it ends, but I'll get the code out later tomorrow. Good luck...
Anyway, they looked neat and I'm certainly jealous of the bricks kids get these days but there was no swelling John Williams score when superman started flying so I had to say no.
I'm guessing I missed a sale on that while I was visiting my parents for the weekend?
I just finished The Walking Dead, need Episode 5 to come out right the fuck now. It's not the GotY that I've heard people call it, but it's damn good. I honestly can't remember any other child character who I've liked in a game before... maybe one exists but I can't think of them right now. TWD walked a great line between making her require my help, and not having her become an annoying drag. The conversations, characters, and decisions are great, shit all over anything Bioware has ever done. The gameplay is... well... enough. It's not super but there's enough interaction to keep me interested, and the conversations are the real gameplay anyway. Thanks again to @Buster Blade for the gift.
It's the Amazon digital deal of the week. Harry Potters and Batmans for $5-7. http://www.amazon.com/gp/feature.html?ie=UTF8&docId=1000716161
If anyone still doesn't have one I have 3 going.