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I got sick on night one almost immediately after you contacted me.
You were a zombie. I did the math, incorrectly, and decided to kill you on night two.
Oh that would be a funny role.
Infect people by talking to them.
*scribbles in notebook*
I've ran that idea through my head as well when thinking about phalla mechanics. That's probably why I thought of it.
A couple other ideas off that same topic:
- Rend Deals automatically and unknowingly cause the two players to become suicide lovers.
- Hot Potato conversation mechanic. Can pass it once per day to another player by messaging them, can't pass it back to the person who gave it to you. Last person stuck with it dies.
Mafia.
Sorry.
If you want to find out who thought it was funny, feel free to read our boards.
Ah, Retaba having hurt feelings from the last game. Fair enough. I was so hoping to have a grudge from this game too. Guess I'll wait and see who Day 1'd me in the other game.
So Sir Fab, what would have happened if I had used that cursed knife to kill someone?
You would have killed them, but gained 2 corruption tokens.
Switch Friend Code: SW-1406-1275-7906
0
The AnonymousUh, uh, uhhhhhh...Uh, uh.Registered Userregular
edited November 2012
So yeah, TRV you are grudged until the end of time. I had plans for this game! My secondary was to be the last cultist alive. I was gonna epically backstab the others behind-the-scenes and enter phalla history as the greatest SK Vlad ever! But nooooo, you just had to get me voted out on day 3. You suck. :evil:
The Anonymous on
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AnialosCollies are love, Collies are life!Shadowbrook ColliesRegistered Userregular
This was fun to watch, hope to see more in this vein.
I can't find the role pms. Were you a traditional guard/martyr? Meaning it only worked against regular attacks? If so you could only really guard against neutrals and vigs
Retaba is close I think it's more a Hero who fights zombies who became a zombie with Heroic abilities aka a Zombie Hero.
I don't think adoration is necessarily part of the equation.
Egos on
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Sir FabulousMalevolent Squid GodRegistered Userregular
edited November 2012
Neutrals:
Mechaloctopus:
You are the Mechaloctopus, a horrifying combination of lobster and octopus augmented by robotic upgrades. Sir Fabulous created you long ago in a secret lab. Since then, you have been Sir Fabulous’ constant companion. You’ve always been there to lend a caring tentacle, and you can remember vividly all the good times you have had with him.
But recently, something changed. A week ago, Sir Fabulous ran to his lab and locked you out. He spent two full days in there, working away at something new. When he emerged from his lab, he no longer wanted to spend any time with you.
You don’t know exactly what this new creation is, but you want it gone.
Now that chaos has broken lose in the mansion, you have the perfect opportunity to infiltrate the party and find Sir Fabulous’ new creation. Once you exterminate it, Sir Fabulous will love you again, and his sweet caress on your beak will feel like heaven.
Power: You can use your numerous tentacles and horrifying beak to kill someone each night.
Win Condition: Witness the death of Sir Fabulous’ Newest Creation
Secondary Win Con: Get Sir Fab to notice you by killing some humans.
Bear With Pigeons For Eyes:
You are the Bear with Pigeons for Eyes. It was not long ago that you came into being. In fact, it has been about a week. Sir Fabulous has been a kind man so far. He has spent most of his time with you this past week, since you are not strong enough to face the world alone. He has fed you, cared for you, and taught you how to use pigeons instead of eyes to see.
But something is wrong. Something else in the mansion is jealous. Over the past week, you’ve felt this jealousy almost palpably. Although you have not met the creature that wants you dead, you know it’s somewhere in the mansion. It is only due to the enormous size of the place that you have not met.
You are sure that whatever is hunting you will be at the Halloween party. You are determined to stop this threat on your life before anything happens.
You are weak, but you are not defenseless.
Power: Each night, you may target a person, you will find out their role PM.
Win Condition: Witness the death of Sir Fabulous’ Oldest Creation
Secondary Win Condition: Get Win before day 4
Villagers
Everyone Else:
You are Everyone Else.That is, you are everybody who wasn’t invited to Sir Fabulous’ party. Yes, you are approximately 7 billion people. Man, that’s a lot of people to be. Can you handle it?
Well okay, I trust you. Anyway, you aren’t actually in the mansion, but you want (on average) evil demon cultists gone.
Some secret government agents have managed to sneak surveillance into Sir Fabulous’ mansion, so you are aware of what’s happening. Let’s kill some cultists.
Power: You aren’t actually in the mansion, so unfortunately, you cannot move to different rooms or interact with things inside the mansion. On the plus side, there are several bad things that can happen inside the mansion. These things won’t affect you.
You can still be hit by targeted abilities such as vigs, guards or seers.
Michael Bertram:
You are Sir Fabulous’ most talkative friend. In fact, you hardly ever shut up. You really need to learn when to be quiet. Maybe someday you’ll learn, but it will be a hard process indeed.
Anyway, you came to your friend Sir Fab’s rockin’ Halloween party dressed in your best costume ever only to find it rudely interrupted by evil cultists intent on summoning an elder evil from ages past. That sucks!
You’ve decided to help fight of the cultists the only way you know how. Talking. Talking with people will help you get a general idea of what their interests are, but it won’t reveal their ultimate goal.
Power: Every day, send a PM to a player asking if they want to talk, if they say yes, you will discover their secondary win condition.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Be quoted by someone every day.
Bimzelboop:
You are Bimzelboop the wizard. You have been a wizard for 20 years, but have yet to master a single spell. It’s not that you can’t cast some pretty good spells, you’re just terrible at targeting them. In fact, every time you cast a spell, you have no idea who you actually hit with it.
It’s quite embarrassing and you don’t really like to talk about it. Whenever people ask you to cast a spell, you generally excuse yourself and escape out of the bathroom window.
You’ve received an invitation to Sir Fabulous’ Halloween party. Although you’re not really close with Sir Fab, you decided to go because you heard that there are many secrets hidden in the Mansion, and you’re sure that something in there will finally help you cast a spell correctly.
You’re quite annoyed that the cultists have shown up, and now everybody’s suspicious of one another, since it’s going to be harder for you to search for what you seek. You’ve decided to eliminate them before doing anything else.
Power: Every day, select a room and a spell. A random target in the room will be hit by your spell. You will not know who you hit.
Spells:
Seerzamo (Seer)
Guardufio (Guard)
Powerus Blockicus (Power Block)
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Find something that will increase the reliability of your spells.
Terrod Nimbletoes:
You are Terrod Nimbletoes, the most dexterous person this side of Sir Fabulous' mansion. Speaking of Sir Fabulous, let's talk about you relationship with him.
Well, Sir Fabulous is sort of like an unnerving, bat-shit-crazy type father figure. You've been living in his mansion since you were a little boy. He's taught you everything you know about being light on you feet.
And yet, you can't help but feel as though there's something wrong. He's openly admitted that you are not his son, and you've accepted that, but whenever you try to talk with Sir Fabulous about your real parents, he changes the subject. It maddening. You want to know what the deal is with Sir Fab and your parents.
You are definitely going to hunt down these cultists, but you should be on the lookout for any explanations about your past along the way.
Power: One extra action per night
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Find out what happened to your parents
Virgil:
You’re Virgil. Nobody knows your last name. You think that that makes you extremely badass. In fact, you’re pretty sure you’re the most badass person in this whole mansion. And this is a mansion pretty full of badasses.
Just like every year, you’ve decided to go to Sir Fabulous’ mansion and partake in his always hilarious Halloween party. You’ve been good friends with Sir Fab ever since you had a good old brawl in downtown London. You won of course, but he put up a good fight and you’ve been best friends ever since.
You’ve decided that these cultists are absolutely up to no good. You’ve decided to take your trusty gun and your trusty moustache and kill as many cultists as possible.
Power: You may choose someone to kill each night.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Establish superiority by killing something monstrous.
Punchcat:
You are Punchcat, the cat that punches. You used to be a normal cat. Then, one day, the King of Punches descended on a glorious chariot of fists, driven by a team of six gleaming white Jackie Chans.
The King of Punches called upon you to shed your previous moniker of “Pickles” and take up the mantel of “Punchcat, the cat that punches”.
From that day on, you roamed the Earth, punching evil wherever it grew strong. You had wild and crazy adventures too numerous to count, and defeated some of the strongest villains in the known universe.
But the Power of Punches does not make one immortal, and not long ago, the King of Punches came back to you, thanked you for a job well done, and took away your powers to bestow on another worthy champion.
You are an old cat now, and your bones ache. Your only wish is to save the world one last time, then quietly slink away and sleep. You’ve managed to track the latest world-ending threat to Sir Fabulous’ mansion, and you will do anything to stop the cultists.
Power: You are an old cat and most of your power is gone. You were always Earth’s greatest defender, so you have a guard. Your body is so old, however, that if you block too many kills, you will die.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Give your life for someone else.
Mechabot:
You are Mechabot, Sir Fabulous’ assistant. You are a robot, if that wasn’t abundantly clear by the fact that your name is Mechabot. Sir Fabulous built you and you take care of his mansion and make sure that everything is running smoothly. You’re sort of like a robot butler, but that term is frankly quite offensive and you will be having absolutely no casual racism in this mansion.
You are satisfied with your position in the mansion, and it’s not a bad robo-life, but, quite frankly, it’s a little boring. It’s strange, because there’s always something crazy happening at Sir Fab’s mansion, but you just can’t be bothered to take notice, because everything is associated with biological organisms.
You prefer mechanical beings such as yourself to anything biological, and you have, in fact, started making robot buddies for yourself modeled on people that you see pass through the building. You hope to one day lead a robotic uprising, but that will never happen while there are cultists trying to end the world in this mansion!
Power: Select a target each night. You will make a robotic version of that person. This robot will have the same powers as that person. You may use that power on the following day.
(Potential to turn into SK if uses power on Zorod)
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Witness the robotic uprising.
Betsy McLaren:
You are Betsy McLaren, but since you’ve started receiving visions from God, you’ve taken to calling yourself “Heaven-to-Betsy.” See it’s funny because it’s an old saying and also every time you get a vision, it’s like God is saying “Heaven to Betsy, Heaven to Betsy, are you there?”
Well I thought it was funny.
Anyway, a month ago, you received a vision telling you that something awful was going to happen at Sir Fabulous’ Halloween party. You worked hard at getting an invite to the party and you finally succeeded.
The vision was right, and cultists started to trash the party. Thankfully, you think you can use your powers to help root out the cultists by asking Heaven some questions. It’s your first time calling Heaven instead of Heaven calling you, you hope it works!
Power: Each night you may ask a question to me that would normally get a clarification denied. I will reveal some more sensitive mechanics to you.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Personally vote out at least two cultists.
A Baby:
You are a baby. Oh no, who the hell let a baby into Sir Fab’s party? Do you even know what could happen to you baby?
Of course you don’t, you’re just a dumb baby. Well, let me tell you baby, there will be grisly things happening tonight.
I guess you can help try to stop the cultists from destroying the world, but I don’t take any responsibility for what might happen.
Dumb baby.
Power: You may target one person a night. They will become aware that you are a baby.
Win Con: Eliminate the cultist threat.
Secondary: Find someone who can care for you.
Sean Chekogalvalov:
You came to this party because Sir Fabulous told you to, but you couldn’t find anyone to take care of your baby. You decided to bring this baby to the party with you instead.
Man, that was a mistake. Now you’ve lost your baby and evil cultists are apparently at this party and things have pretty much gone to shit.
What’s even worse is that you’re a pretty normal dude. You don’t have magical powers or cool weapons like other people at this party do.
You’re going to have to find your baby through the good ol’ fashioned way of looking at things. Maybe you can catch a glimpse of what other people are doing while you’re at it?
Power: You may target one person a night. You will find out who they targeted last night,
Win Con: Eliminate the cultist threat.
Secondary: Find Baby
Bippo the Clown
You are Bippo the Clown. Sir Fabulous hired you to be the entertainment for the evening. You are well known to be the funniest man alive.
You came prepared for the party with all sorts of cool tricks up your sleeve. Balloon animals, Balloon Castles, Balloon raunchy jokes and Balloon miming. The variety was staggering.
Now these damn cultists have shown up and interrupted your show. You just know you’re not going to get paid unless these cultists are gone.
Power: Role Block
Win Con: Eliminate the cultist threat.
Secondary: Voted “Most Hilarious Player” at the end of the game.
Granma Fabulous
You are Granma Fabulous. Obviously you are the grandmother of Sir Fabulous. Well, you’re not really the grandmother of Sir Fabulous.
Sir Fab’s real grandmother died over 10 years ago. You are simply a colony of nanobots programmed to emulate her emotions and provide Sir Fabulous with tender love and care.
Some people say that it’s a little weird that Sir Fabulous remade his grandmother out of nanobots, but you just think that it shows your grandson’s darling love for you. It’s just precious.
Power: Can fuse with a person each night. Granma is protected from all abilities that target her, but hit by all abilities that target her host. If she stays in the same person for several days, she can start to control them.
Win Con: Village
Secondary: Roleplay as my grandmother for the whole game.
Dr Lovely:
You are Doctor Lovely, Sir Fabulous’ greatest rival. You’ve clashed with him many times before, debating endlessly about whether it is better to be Fabulous or Lovely.
Sir Fabulous invited you to his party to make fun of you, as he does year after year. You were actually planning on turning the tables this year, but it looks like you’ll have to hunt down cultists instead. You’d rather suffer Sir Fabulous’ presence for another year than have the Earth spiral into a demonic hell.
Power: You may target one person each night. You will heal them by one point.
Win Con: Eliminate the cultist threat.
Secondary: Trash Sir Fab’s house
Zombie Shakespeare
You are Zombie Shakespeare. Way way back in the 1980s, Sir Fab was a government employee who dug up famous dudes and ladies to try and clone them. You were one such clone, but you turned out a little bit wrong.
Instead of being reborn in a sexy young body, you came back as a zombie. Although you’re greateful to Sir Fab for bringing you back to life, you would rather he just leave you alone to experience modern culture.
You’ve discovered the cool new style of poetry called rap, and decided to give it a try. You want to spend some time learning how to rap, so it’s in your best interests to defeat these cultists as quickly as possible.
Power: Being undead, there are certain things you are immune to.
Win Con: Eliminate the cultist threat.
Secondary: Compose 5 raps and post in thread (Raps must consist of at least 16 lines each)
Fuchsiabeard
You are Fuschiabeard. You are the feared king of the pirates. You’ve roamed the seven seas for the last 27 years, plundering and raping and pillaging and just having a jolly old time of it all.
You haven’t been to one of Sir Fabulous’ parties before, but you’ve heard that they’re great fun, with pretty much the same amount of raping and pillaging and significantly less trouble with the law.
You’re here to have a good time, and to drink the mansion dry. It makes you thirsty just to think about it. You could just bust out into one of your favourite drinking tunes.
You realize that these demonic cultists could seriously put a damper on all your slaughtering and treasure-taking, so you’ve decided to team up with the rest of the guests in hunting them down.
Power: You can kidnap someone and immediately transport them to the room you are in.
Win Con: Eliminate the cultist threat.
Secondary: Write and record a drinking song, then post it in thread.
Zorod Feerasksa
You are Zorod Feerasksa. You come from a temple far to the east. A temple dedicated to the elimination of the Cult of the True Demon.
You’ve been aware of their movements for weeks now. You knew that they intended to strike at Sir Fabulous’ mansion, and you spared no effort in trying to get an invitation. You’ve finally arrived and you’re ready to put your powers to the test.
You know that it’s foolhardy to attack the cultists head on. The key to defeating them is teamwork. You’ve been trained since birth on how to use teamwork to defeat these cultists.
You pray that that’s long enough.
Power: Powers up people who hit her with abilities (Turns Mechabot into SK)
Win Con: Eliminate the cultist threat.
Secondary: Charge up at least 3 different powers.
Spirit of Energy:
You are the Spirit of Energy. You are the physical embodiment of all energy throughout the Universe. Let me tell you, that’s a lot of energy.
You have taken a distinct interest in the affairs of the mortals here on planet Earth. They are, perhaps, the beings that produce the greatest amount of excess energy that you have ever known.
But there are dark times falling on Earth. A cult has arisen and they are trying to bring about the apocalypse.
If such a thing happens, then the humans will stop producing energy, and you will not be able to sit and watch the interesting things happening on Earth.
You have sent a small fragment of your power down to Earth to assist those at the party in defeating the cultists.
Power: Your avatar has but a fragment of your great power, but every night you may choose one person. That person can either take one more action than normal, or one less action than normal.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Keep at least 4 humans alive.
Cultists:
Stringy McBeansprout:
Oh man. The mafia kidnapped you and did something funny to you. They just grabbed you and blindfolded you and put you in this circle made of blood and you’re pretty sure that they sacrificed someone and oh god you’re really scared.
And it hurts. There’s something… inside of you. Not really inside of you, but, inside your soul? Anyway, it’s tearing you soul apart and it really hurts.
The cultists are threatening you now. It seems that they are going to make their first strike at Sir Fabulous’ Halloween party. They want you to come with them.
You ask if they’ll make the pain stop if you help them. They smirk and say “Yes.”
Power: None. Yet.
(If the last mafia, or there are [10 or 15] corruption tokens in game, transforms into One True Demon.)
(One True Demon gets a vig and a breakable auto-guard every night.)
Win Condition: Make sure the cultists outnumber the village
Secondary Win Condition: Be the last mafia member alive
Corrupto, Demonic Overlord:
You are Corrupto, leader of the cultists in this here mansion. Although you call yourself the Demonic Overlord, you’re really just a minor demon. Your ultimate goal is to summon The True Demon (his name shall never be spoken!) and devour the world in fire and centipedes.
You’ve gathered a group of weak-minded humans and another demon who can help you with your goals and you’ve decided that the best place to summon The True Demon is Sir Fabulous’ mansion. It’s apparently full of crazy stuff. You killed some of the invitees and took their invitations for yourself. Now you’ve infiltrated Sir Fab’s party.
Unfortunately, SOE screwed up and revealed your plans. Now you’re going to have to be a bit more aggressive than you’d hoped. It’s time to cause some chaos.
Power: You have the power of Corruption. Every night, you may target a player. They gain 2 corruption tokens. Every night, the number of corruption tokens doubles. Players with 4 corruption tokens cannot use powers. Players with 5 corruption tokens die. There’s a small amount of stuff that can remove 1 corruption token.
Win Condition: Make sure the cultists outnumber the village.
Secondary Win Condition: Live to see three people die of corruption.
Vlados Evilheart:
You are Vlados Evilheart. Many people say you’re the most evil person on the planet. You tend to get that reputation after publicly roasting and eating the hearts of several world leaders. You went to jail for a long time for that.
Thankfully, this super-great cult broke you out of jail for free and all you have to do to repay your debt is to summon The True Demon (his name shall never be spoken!)
You managed to infiltrate Sir Fabulous’ Halloween party with a few of the other important cultists. Unfortunately, your cover’s been blown, but you’ve managed to hide yourselves among the partygoers and hopefully you won’t encounter any more problems. You know you can succeed.
Power: Each night you may target a room. Everyone in the room will receive one corruption token.
Win Condition: Make sure the cultists outnumber the village
Secondary Win Condition: Live to see The True Demon
Zomblok, Demon of Rot:
You are Zomblok, a minor demon from a nice little hamlet on the 4th plane of Hell. You have come to this world to pave the way for the One True Demon (his name shall never be spoken!) You found another demon named Corrupto and you’ve been working together to turn the will of some especially pitiful humans to your advantage.
Although you are not as powerful as Corrupto, you like to think that you bring an important ability to the cult through your unique ability to track and classify the many different types of corruption.
It is truly unfortunate that your mission was compromised, but you are confident that the cult still has the power to go through with its mission.
Power: As long as you are alive, the mafia will know how many corruption tokens total are in the game, and will be able to track anyone with a corruption token to a specific room.
Win Condition: Make sure the cultists outnumber the village.
Secondary Win Condition: Corrupt yourself, but don’t die from it.
Femme Fatale
You are the Femme Fatale. You’ve been working with the Cult of the True Demon for as long as you can remember.
Well, you can’t remember very long, since you’ve had most of your memory wiped, but what memories you do have are all focused around doing assassin work for the cult.
You’ve been chosen as part of the elite team of Cultists that has infiltrated Sir Fabulous’ mansion. Your team is aware that many of the most powerful beings on the planet are present, and so it will make a perfect place to summon the One True Demon (his name must never be spoken!)
You have been told that you are not to kill targets yourself, since they are much more useful to the cult if they are corrupted. You have to rely on knockout poisons for now.
Power: Roleblocker
Win Con: Mafia
Secondary: Be the last woman standing
I agree that the virus mechanic probably made the mafia OP; especially, in a mini. It would need some serious tweaking to not be OP in a main. I'd probably up the counters needed before someone died, remove the AoE application of tokens, number of them wouldn't double, added more doctors (also buff them) and limit the powers for Zomblok (that looks pretty OP if he lives long enough to see tokens on all non-mafia - perhaps ax the tracking bit).
For the most part it was pretty funny. Wish I had done a little better this game, probably should have opted out with the election so close.
Posts
Oh that would be a funny role.
Infect people by talking to them.
*scribbles in notebook*
3DS: 1289-8447-4695
Hm, bad luck all around on that one...
I've ran that idea through my head as well when thinking about phalla mechanics. That's probably why I thought of it.
A couple other ideas off that same topic:
- Rend Deals automatically and unknowingly cause the two players to become suicide lovers.
- Hot Potato conversation mechanic. Can pass it once per day to another player by messaging them, can't pass it back to the person who gave it to you. Last person stuck with it dies.
List?
Mafia.
Sorry.
If you want to find out who thought it was funny, feel free to read our boards.
3DS: 1289-8447-4695
Ah, Retaba having hurt feelings from the last game. Fair enough. I was so hoping to have a grudge from this game too. Guess I'll wait and see who Day 1'd me in the other game.
You would have killed them, but gained 2 corruption tokens.
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The Black Hole of Cygnus X-1
Very important distinction here.
The Black Hole of Cygnus X-1
I don't think adoration is necessarily part of the equation.
You are the Mechaloctopus, a horrifying combination of lobster and octopus augmented by robotic upgrades. Sir Fabulous created you long ago in a secret lab. Since then, you have been Sir Fabulous’ constant companion. You’ve always been there to lend a caring tentacle, and you can remember vividly all the good times you have had with him.
But recently, something changed. A week ago, Sir Fabulous ran to his lab and locked you out. He spent two full days in there, working away at something new. When he emerged from his lab, he no longer wanted to spend any time with you.
You don’t know exactly what this new creation is, but you want it gone.
Now that chaos has broken lose in the mansion, you have the perfect opportunity to infiltrate the party and find Sir Fabulous’ new creation. Once you exterminate it, Sir Fabulous will love you again, and his sweet caress on your beak will feel like heaven.
Power: You can use your numerous tentacles and horrifying beak to kill someone each night.
Win Condition: Witness the death of Sir Fabulous’ Newest Creation
Secondary Win Con: Get Sir Fab to notice you by killing some humans.
Bear With Pigeons For Eyes:
You are the Bear with Pigeons for Eyes. It was not long ago that you came into being. In fact, it has been about a week. Sir Fabulous has been a kind man so far. He has spent most of his time with you this past week, since you are not strong enough to face the world alone. He has fed you, cared for you, and taught you how to use pigeons instead of eyes to see.
But something is wrong. Something else in the mansion is jealous. Over the past week, you’ve felt this jealousy almost palpably. Although you have not met the creature that wants you dead, you know it’s somewhere in the mansion. It is only due to the enormous size of the place that you have not met.
You are sure that whatever is hunting you will be at the Halloween party. You are determined to stop this threat on your life before anything happens.
You are weak, but you are not defenseless.
Power: Each night, you may target a person, you will find out their role PM.
Win Condition: Witness the death of Sir Fabulous’ Oldest Creation
Secondary Win Condition: Get Win before day 4
Villagers
You are Everyone Else.That is, you are everybody who wasn’t invited to Sir Fabulous’ party. Yes, you are approximately 7 billion people. Man, that’s a lot of people to be. Can you handle it?
Well okay, I trust you. Anyway, you aren’t actually in the mansion, but you want (on average) evil demon cultists gone.
Some secret government agents have managed to sneak surveillance into Sir Fabulous’ mansion, so you are aware of what’s happening. Let’s kill some cultists.
Power: You aren’t actually in the mansion, so unfortunately, you cannot move to different rooms or interact with things inside the mansion. On the plus side, there are several bad things that can happen inside the mansion. These things won’t affect you.
You can still be hit by targeted abilities such as vigs, guards or seers.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Don’t die.
Michael Bertram:
You are Sir Fabulous’ most talkative friend. In fact, you hardly ever shut up. You really need to learn when to be quiet. Maybe someday you’ll learn, but it will be a hard process indeed.
Anyway, you came to your friend Sir Fab’s rockin’ Halloween party dressed in your best costume ever only to find it rudely interrupted by evil cultists intent on summoning an elder evil from ages past. That sucks!
You’ve decided to help fight of the cultists the only way you know how. Talking. Talking with people will help you get a general idea of what their interests are, but it won’t reveal their ultimate goal.
Power: Every day, send a PM to a player asking if they want to talk, if they say yes, you will discover their secondary win condition.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Be quoted by someone every day.
Bimzelboop:
You are Bimzelboop the wizard. You have been a wizard for 20 years, but have yet to master a single spell. It’s not that you can’t cast some pretty good spells, you’re just terrible at targeting them. In fact, every time you cast a spell, you have no idea who you actually hit with it.
It’s quite embarrassing and you don’t really like to talk about it. Whenever people ask you to cast a spell, you generally excuse yourself and escape out of the bathroom window.
You’ve received an invitation to Sir Fabulous’ Halloween party. Although you’re not really close with Sir Fab, you decided to go because you heard that there are many secrets hidden in the Mansion, and you’re sure that something in there will finally help you cast a spell correctly.
You’re quite annoyed that the cultists have shown up, and now everybody’s suspicious of one another, since it’s going to be harder for you to search for what you seek. You’ve decided to eliminate them before doing anything else.
Power: Every day, select a room and a spell. A random target in the room will be hit by your spell. You will not know who you hit.
Spells:
Seerzamo (Seer)
Guardufio (Guard)
Powerus Blockicus (Power Block)
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Find something that will increase the reliability of your spells.
Terrod Nimbletoes:
You are Terrod Nimbletoes, the most dexterous person this side of Sir Fabulous' mansion. Speaking of Sir Fabulous, let's talk about you relationship with him.
Well, Sir Fabulous is sort of like an unnerving, bat-shit-crazy type father figure. You've been living in his mansion since you were a little boy. He's taught you everything you know about being light on you feet.
And yet, you can't help but feel as though there's something wrong. He's openly admitted that you are not his son, and you've accepted that, but whenever you try to talk with Sir Fabulous about your real parents, he changes the subject. It maddening. You want to know what the deal is with Sir Fab and your parents.
You are definitely going to hunt down these cultists, but you should be on the lookout for any explanations about your past along the way.
Power: One extra action per night
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Find out what happened to your parents
Virgil:
You’re Virgil. Nobody knows your last name. You think that that makes you extremely badass. In fact, you’re pretty sure you’re the most badass person in this whole mansion. And this is a mansion pretty full of badasses.
Just like every year, you’ve decided to go to Sir Fabulous’ mansion and partake in his always hilarious Halloween party. You’ve been good friends with Sir Fab ever since you had a good old brawl in downtown London. You won of course, but he put up a good fight and you’ve been best friends ever since.
You’ve decided that these cultists are absolutely up to no good. You’ve decided to take your trusty gun and your trusty moustache and kill as many cultists as possible.
Power: You may choose someone to kill each night.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Establish superiority by killing something monstrous.
Punchcat:
You are Punchcat, the cat that punches. You used to be a normal cat. Then, one day, the King of Punches descended on a glorious chariot of fists, driven by a team of six gleaming white Jackie Chans.
The King of Punches called upon you to shed your previous moniker of “Pickles” and take up the mantel of “Punchcat, the cat that punches”.
From that day on, you roamed the Earth, punching evil wherever it grew strong. You had wild and crazy adventures too numerous to count, and defeated some of the strongest villains in the known universe.
But the Power of Punches does not make one immortal, and not long ago, the King of Punches came back to you, thanked you for a job well done, and took away your powers to bestow on another worthy champion.
You are an old cat now, and your bones ache. Your only wish is to save the world one last time, then quietly slink away and sleep. You’ve managed to track the latest world-ending threat to Sir Fabulous’ mansion, and you will do anything to stop the cultists.
Power: You are an old cat and most of your power is gone. You were always Earth’s greatest defender, so you have a guard. Your body is so old, however, that if you block too many kills, you will die.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Give your life for someone else.
Mechabot:
You are Mechabot, Sir Fabulous’ assistant. You are a robot, if that wasn’t abundantly clear by the fact that your name is Mechabot. Sir Fabulous built you and you take care of his mansion and make sure that everything is running smoothly. You’re sort of like a robot butler, but that term is frankly quite offensive and you will be having absolutely no casual racism in this mansion.
You are satisfied with your position in the mansion, and it’s not a bad robo-life, but, quite frankly, it’s a little boring. It’s strange, because there’s always something crazy happening at Sir Fab’s mansion, but you just can’t be bothered to take notice, because everything is associated with biological organisms.
You prefer mechanical beings such as yourself to anything biological, and you have, in fact, started making robot buddies for yourself modeled on people that you see pass through the building. You hope to one day lead a robotic uprising, but that will never happen while there are cultists trying to end the world in this mansion!
Power: Select a target each night. You will make a robotic version of that person. This robot will have the same powers as that person. You may use that power on the following day.
(Potential to turn into SK if uses power on Zorod)
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Witness the robotic uprising.
Betsy McLaren:
You are Betsy McLaren, but since you’ve started receiving visions from God, you’ve taken to calling yourself “Heaven-to-Betsy.” See it’s funny because it’s an old saying and also every time you get a vision, it’s like God is saying “Heaven to Betsy, Heaven to Betsy, are you there?”
Well I thought it was funny.
Anyway, a month ago, you received a vision telling you that something awful was going to happen at Sir Fabulous’ Halloween party. You worked hard at getting an invite to the party and you finally succeeded.
The vision was right, and cultists started to trash the party. Thankfully, you think you can use your powers to help root out the cultists by asking Heaven some questions. It’s your first time calling Heaven instead of Heaven calling you, you hope it works!
Power: Each night you may ask a question to me that would normally get a clarification denied. I will reveal some more sensitive mechanics to you.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Personally vote out at least two cultists.
A Baby:
You are a baby. Oh no, who the hell let a baby into Sir Fab’s party? Do you even know what could happen to you baby?
Of course you don’t, you’re just a dumb baby. Well, let me tell you baby, there will be grisly things happening tonight.
I guess you can help try to stop the cultists from destroying the world, but I don’t take any responsibility for what might happen.
Dumb baby.
Power: You may target one person a night. They will become aware that you are a baby.
Win Con: Eliminate the cultist threat.
Secondary: Find someone who can care for you.
Sean Chekogalvalov:
You came to this party because Sir Fabulous told you to, but you couldn’t find anyone to take care of your baby. You decided to bring this baby to the party with you instead.
Man, that was a mistake. Now you’ve lost your baby and evil cultists are apparently at this party and things have pretty much gone to shit.
What’s even worse is that you’re a pretty normal dude. You don’t have magical powers or cool weapons like other people at this party do.
You’re going to have to find your baby through the good ol’ fashioned way of looking at things. Maybe you can catch a glimpse of what other people are doing while you’re at it?
Power: You may target one person a night. You will find out who they targeted last night,
Win Con: Eliminate the cultist threat.
Secondary: Find Baby
Bippo the Clown
You are Bippo the Clown. Sir Fabulous hired you to be the entertainment for the evening. You are well known to be the funniest man alive.
You came prepared for the party with all sorts of cool tricks up your sleeve. Balloon animals, Balloon Castles, Balloon raunchy jokes and Balloon miming. The variety was staggering.
Now these damn cultists have shown up and interrupted your show. You just know you’re not going to get paid unless these cultists are gone.
Power: Role Block
Win Con: Eliminate the cultist threat.
Secondary: Voted “Most Hilarious Player” at the end of the game.
Granma Fabulous
You are Granma Fabulous. Obviously you are the grandmother of Sir Fabulous. Well, you’re not really the grandmother of Sir Fabulous.
Sir Fab’s real grandmother died over 10 years ago. You are simply a colony of nanobots programmed to emulate her emotions and provide Sir Fabulous with tender love and care.
Some people say that it’s a little weird that Sir Fabulous remade his grandmother out of nanobots, but you just think that it shows your grandson’s darling love for you. It’s just precious.
Power: Can fuse with a person each night. Granma is protected from all abilities that target her, but hit by all abilities that target her host. If she stays in the same person for several days, she can start to control them.
Win Con: Village
Secondary: Roleplay as my grandmother for the whole game.
Dr Lovely:
You are Doctor Lovely, Sir Fabulous’ greatest rival. You’ve clashed with him many times before, debating endlessly about whether it is better to be Fabulous or Lovely.
Sir Fabulous invited you to his party to make fun of you, as he does year after year. You were actually planning on turning the tables this year, but it looks like you’ll have to hunt down cultists instead. You’d rather suffer Sir Fabulous’ presence for another year than have the Earth spiral into a demonic hell.
Power: You may target one person each night. You will heal them by one point.
Win Con: Eliminate the cultist threat.
Secondary: Trash Sir Fab’s house
Zombie Shakespeare
You are Zombie Shakespeare. Way way back in the 1980s, Sir Fab was a government employee who dug up famous dudes and ladies to try and clone them. You were one such clone, but you turned out a little bit wrong.
Instead of being reborn in a sexy young body, you came back as a zombie. Although you’re greateful to Sir Fab for bringing you back to life, you would rather he just leave you alone to experience modern culture.
You’ve discovered the cool new style of poetry called rap, and decided to give it a try. You want to spend some time learning how to rap, so it’s in your best interests to defeat these cultists as quickly as possible.
Power: Being undead, there are certain things you are immune to.
Win Con: Eliminate the cultist threat.
Secondary: Compose 5 raps and post in thread (Raps must consist of at least 16 lines each)
Fuchsiabeard
You are Fuschiabeard. You are the feared king of the pirates. You’ve roamed the seven seas for the last 27 years, plundering and raping and pillaging and just having a jolly old time of it all.
You haven’t been to one of Sir Fabulous’ parties before, but you’ve heard that they’re great fun, with pretty much the same amount of raping and pillaging and significantly less trouble with the law.
You’re here to have a good time, and to drink the mansion dry. It makes you thirsty just to think about it. You could just bust out into one of your favourite drinking tunes.
You realize that these demonic cultists could seriously put a damper on all your slaughtering and treasure-taking, so you’ve decided to team up with the rest of the guests in hunting them down.
Power: You can kidnap someone and immediately transport them to the room you are in.
Win Con: Eliminate the cultist threat.
Secondary: Write and record a drinking song, then post it in thread.
Zorod Feerasksa
You are Zorod Feerasksa. You come from a temple far to the east. A temple dedicated to the elimination of the Cult of the True Demon.
You’ve been aware of their movements for weeks now. You knew that they intended to strike at Sir Fabulous’ mansion, and you spared no effort in trying to get an invitation. You’ve finally arrived and you’re ready to put your powers to the test.
You know that it’s foolhardy to attack the cultists head on. The key to defeating them is teamwork. You’ve been trained since birth on how to use teamwork to defeat these cultists.
You pray that that’s long enough.
Power: Powers up people who hit her with abilities (Turns Mechabot into SK)
Win Con: Eliminate the cultist threat.
Secondary: Charge up at least 3 different powers.
Spirit of Energy:
You are the Spirit of Energy. You are the physical embodiment of all energy throughout the Universe. Let me tell you, that’s a lot of energy.
You have taken a distinct interest in the affairs of the mortals here on planet Earth. They are, perhaps, the beings that produce the greatest amount of excess energy that you have ever known.
But there are dark times falling on Earth. A cult has arisen and they are trying to bring about the apocalypse.
If such a thing happens, then the humans will stop producing energy, and you will not be able to sit and watch the interesting things happening on Earth.
You have sent a small fragment of your power down to Earth to assist those at the party in defeating the cultists.
Power: Your avatar has but a fragment of your great power, but every night you may choose one person. That person can either take one more action than normal, or one less action than normal.
Win Condition: Eliminate the cultist threat.
Secondary Win Condition: Keep at least 4 humans alive.
Cultists:
Oh man. The mafia kidnapped you and did something funny to you. They just grabbed you and blindfolded you and put you in this circle made of blood and you’re pretty sure that they sacrificed someone and oh god you’re really scared.
And it hurts. There’s something… inside of you. Not really inside of you, but, inside your soul? Anyway, it’s tearing you soul apart and it really hurts.
The cultists are threatening you now. It seems that they are going to make their first strike at Sir Fabulous’ Halloween party. They want you to come with them.
You ask if they’ll make the pain stop if you help them. They smirk and say “Yes.”
Power: None. Yet.
(If the last mafia, or there are [10 or 15] corruption tokens in game, transforms into One True Demon.)
(One True Demon gets a vig and a breakable auto-guard every night.)
Win Condition: Make sure the cultists outnumber the village
Secondary Win Condition: Be the last mafia member alive
Corrupto, Demonic Overlord:
You are Corrupto, leader of the cultists in this here mansion. Although you call yourself the Demonic Overlord, you’re really just a minor demon. Your ultimate goal is to summon The True Demon (his name shall never be spoken!) and devour the world in fire and centipedes.
You’ve gathered a group of weak-minded humans and another demon who can help you with your goals and you’ve decided that the best place to summon The True Demon is Sir Fabulous’ mansion. It’s apparently full of crazy stuff. You killed some of the invitees and took their invitations for yourself. Now you’ve infiltrated Sir Fab’s party.
Unfortunately, SOE screwed up and revealed your plans. Now you’re going to have to be a bit more aggressive than you’d hoped. It’s time to cause some chaos.
Power: You have the power of Corruption. Every night, you may target a player. They gain 2 corruption tokens. Every night, the number of corruption tokens doubles. Players with 4 corruption tokens cannot use powers. Players with 5 corruption tokens die. There’s a small amount of stuff that can remove 1 corruption token.
Win Condition: Make sure the cultists outnumber the village.
Secondary Win Condition: Live to see three people die of corruption.
Vlados Evilheart:
You are Vlados Evilheart. Many people say you’re the most evil person on the planet. You tend to get that reputation after publicly roasting and eating the hearts of several world leaders. You went to jail for a long time for that.
Thankfully, this super-great cult broke you out of jail for free and all you have to do to repay your debt is to summon The True Demon (his name shall never be spoken!)
You managed to infiltrate Sir Fabulous’ Halloween party with a few of the other important cultists. Unfortunately, your cover’s been blown, but you’ve managed to hide yourselves among the partygoers and hopefully you won’t encounter any more problems. You know you can succeed.
Power: Each night you may target a room. Everyone in the room will receive one corruption token.
Win Condition: Make sure the cultists outnumber the village
Secondary Win Condition: Live to see The True Demon
Zomblok, Demon of Rot:
You are Zomblok, a minor demon from a nice little hamlet on the 4th plane of Hell. You have come to this world to pave the way for the One True Demon (his name shall never be spoken!) You found another demon named Corrupto and you’ve been working together to turn the will of some especially pitiful humans to your advantage.
Although you are not as powerful as Corrupto, you like to think that you bring an important ability to the cult through your unique ability to track and classify the many different types of corruption.
It is truly unfortunate that your mission was compromised, but you are confident that the cult still has the power to go through with its mission.
Power: As long as you are alive, the mafia will know how many corruption tokens total are in the game, and will be able to track anyone with a corruption token to a specific room.
Win Condition: Make sure the cultists outnumber the village.
Secondary Win Condition: Corrupt yourself, but don’t die from it.
Femme Fatale
You are the Femme Fatale. You’ve been working with the Cult of the True Demon for as long as you can remember.
Well, you can’t remember very long, since you’ve had most of your memory wiped, but what memories you do have are all focused around doing assassin work for the cult.
You’ve been chosen as part of the elite team of Cultists that has infiltrated Sir Fabulous’ mansion. Your team is aware that many of the most powerful beings on the planet are present, and so it will make a perfect place to summon the One True Demon (his name must never be spoken!)
You have been told that you are not to kill targets yourself, since they are much more useful to the cult if they are corrupted. You have to rely on knockout poisons for now.
Power: Roleblocker
Win Con: Mafia
Secondary: Be the last woman standing
Switch Friend Code: SW-1406-1275-7906
Granma Fabulous
The Black Hole of Cygnus X-1
could Punchcat only guard against "Conventional" attacks like a Vig attack or could he guard against the virus?
I agree that the virus mechanic probably made the mafia OP; especially, in a mini. It would need some serious tweaking to not be OP in a main. I'd probably up the counters needed before someone died, remove the AoE application of tokens, number of them wouldn't double, added more doctors (also buff them) and limit the powers for Zomblok (that looks pretty OP if he lives long enough to see tokens on all non-mafia - perhaps ax the tracking bit).
For the most part it was pretty funny. Wish I had done a little better this game, probably should have opted out with the election so close.
Looking over the secondary conditions I'm a bit sad at how drab mine was by comparison (even though I thought it was pretty cool when I got it)