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[Mass Effect 3] Ops over and nobody died. Good job, team.

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Posts

  • SloSlo Registered User regular
    Scorpion is a very nice vanguard weapon.

    Staggers all day, every day.

    Seriously, play with the slayer. You don't even need a weapon for that class.

    Just take charge, which does (I think) 300% damage to shields and the armor upgrade for palm blaster and aim at their feet. Shit will explode.

    Charge > teleport back > palm blast x3 > repeat

    You will hardly ever take damage because of how many staggers you will get.


    My Slayer ends up being pinned down and getting shot in the face whenever I try this.

  • ElendilElendil Registered User regular
    Go into a lobby. See an N7 Infiltrator with a window 3 and typhoon 3.

    Promptly back out. Just... no.

    EDIT: Also, everyone talks about the Ghost being broken/stupidly effective? How do you spec it for that? I don't see it. Maybe because I don't have any good ARs.
    cloak + stimpacks

    really all there is to it

    infiltrators are strong as is, this guy has a damage-boosting shield restore as needed

  • OpposingFarceOpposingFarce Registered User regular
    I tried using him for a bit. I guess with the mediocrity of the ARs that aren't the harrier I was never impressed. My AR manifest is weak.

  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Yeah, I didn't see the fuss until I paired a harrier with him. A Typhoon might work as well. I was not impressed when I tried using the ol' Rev with him.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    So...how would I spec the missiles?

    I'm guessing

    Shield Penalty/Fire Rate/Hydra?

    Skexis
  • WeaverWeaver Who are you? What do you want?Registered User regular
    Can you run the devestator mode and missile at the same time?

  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Weaver wrote: »
    Can you run the devestator mode and missile at the same time?

    Yep.

  • WeaverWeaver Who are you? What do you want?Registered User regular
    I'll have to give that a try. Been running four grenades with extra damage and radius as my "oh shit" button.

  • Trajan45Trajan45 Registered User regular
    I tried using him for a bit. I guess with the mediocrity of the ARs that aren't the harrier I was never impressed. My AR manifest is weak.

    The Saber is my 2nd favorite weapon after the Harrier; I'd give that a try. Also the Striker isn't bad either, though kept the Stability mod on. Kills the lower mobs quick.

    Origin ID\ Steam ID: Warder45
  • HuddsHudds Fool Just Outside TimeRegistered User regular
    edited December 2012
    Dragkonias wrote: »
    You know whenever I look at my Destoryer I really want to give the missile launcher a try.

    But I love grenades so much...

    Grenades honestly don't do much for me. The missiles require no button mashing and give me staggers all day.

    Agreed, now that I've switched over to the launcher I'll never go back. I spec it with the Hydra upgrade at level six, as nice as the damage on the Cobra is, having three missiles fire out is awesome and watching things try and get out of the way is awesome.

    The auto-fire feature is also awesome.

    EDIT: I didn't go with the fire rate, it doesn't make them go off more often enough to not go with the damage boost.

    Hudds on
  • DacDac Registered User regular
    Ghost Hazard Collector Gold.

    God I don't think I've used that many consumables in a looong time.

    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • RollsavagerRollsavager Registered User regular
    Dac wrote: »
    Ghost Hazard Collector Gold.

    God I don't think I've used that many consumables in a looong time.

    What is the hazard on Ghost, anyway?

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    acid rain. It rains on and off during the match, and if you're outside a building it drains your shields.

    it's actually the coolest hazard, aside from maybe reactor. Especially on gold it actually affects the way you play and can be pretty helpful, but also pretty threatening if you just run out in it.

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    Also the typhoon is by far the best devastator gun, but if you haven't gotten one of those yet the harrier, the saber and collector rifle (somewhat surprisingly) are decent choices. Also the particle rifle, if you have that. Maybe the argus would be okay too, but I haven't tried it. I kind of wish I could just carry two ARs on mine, since I haven't really found a satisfactory 'sidearm' yet.

    A lot of the shotguns are pretty nice too; if you're maxed out for accuracy/stability you can use the piranha at a surprising distance, and the raider and the claymore at pretty silly range.

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • WeaverWeaver Who are you? What do you want?Registered User regular
    Got dropped halfway through a gold match. Reboot router, reboot computer, reconnect, galaxy status won't load.

    huuurrrrrrrrrrrrrrrrrrrrr

  • DacDac Registered User regular
    Acid rain that continually drains your barrier/shields while you're in it, so you have to take shelter in buildings.

    Guess how that panned out with Possessed Scions and Praetorians.

    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited December 2012
    Also the typhoon is by far the best devastator gun, but if you haven't gotten one of those yet the harrier, the saber and collector rifle (somewhat surprisingly) are decent choices. Also the particle rifle, if you have that. Maybe the argus would be okay too, but I haven't tried it. I kind of wish I could just carry two ARs on mine, since I haven't really found a satisfactory 'sidearm' yet.

    A lot of the shotguns are pretty nice too; if you're maxed out for accuracy/stability you can use the piranha at a surprising distance, and the raider and the claymore at pretty silly range.

    Yeah I've got a Typhoon 2 and Particle Rifle 4.

    But I like the Typhoon more because it gives me the Dakka I need.

    And I tried out the missiles and have to say I like them. They don't cluster bomb spawns like the grenades do but they don't get in the way of my mans shooting either.

    Dragkonias on
  • DacDac Registered User regular
    I was kind of annoyed at the matches I was getting.

    Then the game bequeathed me with the Volus Vangod.

    Merry Christmas!

    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • Phoenix138Phoenix138 ArizonaRegistered User regular
    I doubt if the acolyte is a particularly great choice for vanguards now, since you'd have a tougher time using it to stagger guys with the charge up

    For certain Vanguards it's still extremely effective, Asariguard and Drellguard in particular. Less so with the Brawler as you lose out on the ability to fire when you're in a charge/melee cycle.

  • RollsavagerRollsavager Registered User regular
    acid rain. It rains on and off during the match, and if you're outside a building it drains your shields.

    it's actually the coolest hazard, aside from maybe reactor. Especially on gold it actually affects the way you play and can be pretty helpful, but also pretty threatening if you just run out in it.

    Oh shoot, I have played that. For some reason I got Ghost confused with Giant for a minute.

    Yeah, I could see how that would be an absolute pain with Collectors. Though come to think of it, I'm not even sure which maps would be GOOD for them. Giant or Goddess, maybe?

  • HeatwaveHeatwave Come, now, and walk the path of explosions with me!Registered User regular
    edited December 2012
    FUCK! I thought I had the extended cut downloaded. Now I have to go through two missions all over again.

    I just checked. I DID install the EC DLC in June. Why the fuck wasn't it working? I started playing again before the Cerberus Base mission. Grrrr I'm so pissed.

    Heatwave on
    P2n5r3l.jpg
    Steam / Origin & Wii U: Heatwave111 / FC: 4227-1965-3206 / Battle.net: Heatwave#11356
  • Mild ConfusionMild Confusion Smash All Things Registered User regular
    Ouch

    steam_sig.png

    Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
  • DracomicronDracomicron Registered User regular
    Heatwave wrote: »
    FUCK! I thought I had the extended cut downloaded. Now I have to go through two missions all over again.

    I just checked. I DID install the EC DLC in June. Why the fuck wasn't it working? I started playing again before the Cerberus Base mission. Grrrr I'm so pissed.

    How far did you play before thinking it didn't work? The earliest there are obvious changes are the beam run.

  • DracomicronDracomicron Registered User regular
    Hudds wrote: »

    EDIT: I didn't go with the fire rate, it doesn't make them go off more often enough to not go with the damage boost.

    Well, I don't pack the missiles for their damage (though they can still kill mooks and finish off injured folk), I get them for their staggers. Higher frequency = more staggers (and incidentally damage more often, which is the same as more damage).

  • RollsavagerRollsavager Registered User regular
    Reserve Packs are the best thing that's ever happened to me. I've unlocked more classes in the last week than I had in my entire ME3 career beforehand.

    Why didn't they come out with these earlier?

  • DracomicronDracomicron Registered User regular
    Reserve Packs are the best thing that's ever happened to me. I've unlocked more classes in the last week than I had in my entire ME3 career beforehand.

    Why didn't they come out with these earlier?

    Unknown. They've been in the pipeline for months. Presumably they just trotted them out when they needed something to tide us over a holiday.

    Also if they ever hope to slow their player population loss, they need to make it so that new players don't have quite the intimidating climb to get the things they want.

  • WybornWyborn GET EQUIPPED Registered User regular
    I tried out the Asariguard with the Disciple and Scorpion last night and tried to focus on shotgun damage instead of anything else.

    I think I'd need to respec her to make that really work. Even wiht the buffs and the High Velocity Barrel, the Disciple isn't packing the oomph I need without those weapon damage bonuses.

    dN0T6ur.png
  • FinalSoundwaveFinalSoundwave Registered User regular
    Four Tursoldiers on Platinum, huh? Interesting. Not sure how I feel about their mobility versus incoming damage at that difficulty. Four gethfiltrators seem more versatile. But, I have watched the Tursoldier Phaeston run. Although that was in the time before the changes.

    That being said, Wyborn, we mans handled Gold the other day with Drag. I'd be game for it. However, quad Kroguards still needs to happen. Heh quads.

    XBL: Final Soundwave
  • ElendilElendil Registered User regular
    Wyborn wrote: »
    I tried out the Asariguard with the Disciple and Scorpion last night and tried to focus on shotgun damage instead of anything else.

    I think I'd need to respec her to make that really work. Even wiht the buffs and the High Velocity Barrel, the Disciple isn't packing the oomph I need without those weapon damage bonuses.
    yeeeeep

  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    When I use the Asari Vanguard, I don't bother packing anything but a Scorpion.

    I can't make it sing the way Curly can, but it's still pretty damned effective.

  • WybornWyborn GET EQUIPPED Registered User regular
    I still like packing the Hurricane and the Acolyte on it

    I can't get the Scorpion to work like Curly can

    dN0T6ur.png
  • Trajan45Trajan45 Registered User regular
    I've officially entered the realm of lvl 4 consumables, yay? I noticed the new arsenal pack don't mention anything about ultra-rares, I wonder if it's the way to go over PSP's for unlocking the ultra-rares.

    Origin ID\ Steam ID: Warder45
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    I would think it's got exactly the same chance as a PSP, given that they cost the same.

  • WybornWyborn GET EQUIPPED Registered User regular
    edited December 2012
    I'm going to end up getting Street Sweeper by using the Disciple with the Assassin.

    But Christ

    Brute-forcing it that way on Gold is pretty much the only way you can get that in a reasonable amount of time.

    I know it gets better DPS than the Scimitar or GPS blah blah blah, the Disciple is just not enough gun

    Wyborn on
    dN0T6ur.png
  • ElendilElendil Registered User regular
    I've hated the Disciple since the game came out. It's not even just the damage, the four shot mag and reload speed are dreadful.

  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    I like looking at the challenge scores for my weapons

    soooo many guns I haven't touched even once since they brought in tracking

  • WybornWyborn GET EQUIPPED Registered User regular
    It makes me feel bad.

    I like being an equal opportunity player.

    The uncommon shotguns really don't belong anywhere above Silver though. To say nothing of the sniper rifles and ARs

    dN0T6ur.png
  • DracomicronDracomicron Registered User regular
    I've always loved the Disciple. Easy for casters to use, and it's got some sort of weird buff to its physics, so not only does it stagger more, but it actually does some more damage than listed. I like Cannibal bowling, which is Overload to knock it down, then Disciple to launch slide it across the floor into whatever is behind it.

    Four shot mags are actually pretty in-line with other guns of its class.

  • ElendilElendil Registered User regular
    I've played pretty inconsistently the past few months, but here's what i have

    Graal (complete)
    Eviscerator (a little bit)
    Disciple (like, i must have shot this like three times on a Shadow or something)
    Geth Plasma Shotgun (only a little)
    Crusader (half done)
    Reegar (almost done)
    Pirahna (a little)

    Mattock (tried once for shits and giggles)
    Saber (almost done)
    Harrier (done the shit out of it)

    Valiant (almost done)
    Indra (tried once or twice)

    Talon (very little, it's my Fury gun)
    Carnifex (a little)

    I haven't used a single goddamn SMG since tracking started.

    The GPS and Carnifex would be much higher, I just don't play the classes I roll with them too much lately. And I apparently have barely touched any infiltrators in the past few months, so snipers don't get much coverage. Although realistically it'll pretty much only be the Black Widow I'm taking in that case.

  • SloSlo Registered User regular
    Elendil wrote: »
    I've hated the Disciple since the game came out. It's not even just the damage, the four shot mag and reload speed are dreadful.

    Light weight shotgun that you can put the massive melee damage bonus on. Run around as a melee oriented class.

    Win!

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