What if the regional voice sets turn out to be borderline racist stereotypes?
*Black soldier from "USA" is ambushed*
"Yo dawg, got an extraterrestrial G all up in mah grill!"
*Soldier from China comes to his aid*
"Ba-ba-koo pok!" *high pitched weaselly laughter*
I'd be fine with the first one as long as some of the white soldiers occasionally used it too.
Alternatively, I'd be fine with it if the white soldiers from the USA are all crazy rednecks.
They have not done this, what they have done is just allow players to choose the localised language versions for soldiers, EG German, polish, French etc.
oh and then they'd throw in a lisping homophobic voice for good measure
come on, don't be thilly geethe.
I read it like that, so I'm quoting it like that.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
What if the regional voice sets turn out to be borderline racist stereotypes?
*Black soldier from "USA" is ambushed*
"Yo dawg, got an extraterrestrial G all up in mah grill!"
*Soldier from China comes to his aid*
"Ba-ba-koo pok!" *high pitched weaselly laughter*
I'd be fine with the first one as long as some of the white soldiers occasionally used it too.
Alternatively, I'd be fine with it if the white soldiers from the USA are all crazy rednecks.
They have not done this, what they have done is just allow players to choose the localised language versions for soldiers, EG German, polish, French etc.
Ahh. That's what I get for not reading the source and just relying on the posts in here.
Carry on!
0
Options
KupotheAvengerDestroyer of Cakeand other deserts.Registered Userregular
I wonder if its possible to mod in redneck voice overs anyway. I'd love to have one of my soldiers named Jessie to be able to say "YO!" all day long.
I wonder if its possible to mod in redneck voice overs anyway. I'd love to have one of my soldiers named Jessie to be able to say "YO!" all day long.
"Yes, Dr. Shen! Yes, SCIENCE!"
Always carrying stimpaks.
"Science, bitch!" FTFY
We don't yet know the full extent of the Mech Trooper's skill tree, but we do know that the first skill they unlock will be Collateral Damage, whcih will allow us to more easily target terrain (which Gupta says is designed to get us closer to the free-fire weapons of X-COM: UFO Defense).
YESSSS
I really missed being able to purposefully destroy cover and set the world on fire when needed.
I predict the flamethrower is going to be wildly OP until the first patch.
Really? Considering troops have panic attacks when a muton shouts at them I'm expecting orgies of panic fire. Either that or it will spread, killing nearby team members much like Far Cry.
0
Options
KupotheAvengerDestroyer of Cakeand other deserts.Registered Userregular
On my first playthrough I'm only going to allow cyber enhancement for my soldiers that are critically wounded in battle. They will be entombed in their sarcophogi and will live on to fight with their battle brothers.
On my first playthrough I'm only going to allow cyber enhancement for my soldiers that are critically wounded in battle. They will be entombed in their sarcophogi and will live on to fight with their battle brothers.
I predict the flamethrower is going to be wildly OP until the first patch.
Really? Considering troops have panic attacks when a muton shouts at them I'm expecting orgies of panic fire. Either that or it will spread, killing nearby team members much like Far Cry.
Cultivate a soldier with high HP and low Will, give him a flamethrower, send him into the middle of the aliens.
"We call him Hell's Sprinkler System."
0
Options
mastertheheroProfessional Video Editor & Book AuthorRegistered Userregular
Cultivate a soldier with high HP and low Will, give him a flamethrower, send him into the middle of the aliens.
"We call him Hell's Sprinkler System."
That's too long to be a soldier nickname. You may just have to call him, "Spitfire"
+2
Options
KupotheAvengerDestroyer of Cakeand other deserts.Registered Userregular
edited August 2013
Riddle me this fellows:
On the image we have our fun MEC solider on point. Two what looks like gene enhanced soldiers on his flanks. But the wings are occupied by what looks like plain clothes soldiers/agents. Any ideas what they are?
Sounds like cybernetics could be a means of maintaining the effectiveness of injury addled troopers. No more leaving the wounded to die because of gimped stats from getting downed.
Black lives matter.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Captain of the SES Comptroller of the State
0
Options
jefe414"My Other Drill Hole is a Teleporter"Mechagodzilla is Best GodzillaRegistered Userregular
On the image we have our fun MEC solider on point. Two what looks like gene enhanced soldiers on his flanks. But the wings are occupied by what looks like plain clothes soldiers/agents. Any ideas what they are?
Those are the rookies you send sprinting full speed to get the meld tanks before they explode.
On the image we have our fun MEC solider on point. Two what looks like gene enhanced soldiers on his flanks. But the wings are occupied by what looks like plain clothes soldiers/agents. Any ideas what they are?
Those are the rookies you send sprinting full speed to get the meld tanks before they explode.
That doesn't look like regular kit though, they are sort of plain clothes. ... Maybe they are regular staff caught up in base defence.
On the image we have our fun MEC solider on point. Two what looks like gene enhanced soldiers on his flanks. But the wings are occupied by what looks like plain clothes soldiers/agents. Any ideas what they are?
Those are the rookies you send sprinting full speed to get the meld tanks before they explode.
That doesn't look like regular kit though, they are sort of plain clothes. ... Maybe they are regular staff caught up in base defence.
I like this idea. Alternatively, there might be infiltration missions of some sort?
So these timed meld containers seem like they will be a bitch on ironman.
I haven't really played enough of this to be authoritative, but it's sort of disappointing to me that their solution to "people are exploiting the stupid alien reveal system by inching forward so they don't trigger magical aliens" is "lol u gotta run forward scrub." Forcing me to trigger your shitty enemy group system if I want the orange magic genetic modification goop doesn't make me any less frustrated that the aliens hang around in packs waiting for the reveal to happen. I suppose now it all just comes down to luck, like, are any alien pockets within the sight range of the route you'll have to take to the Meld? If "yes," go get fucked. If "no," grab the Meld and then go back to playing ultra-cautiously.
Groups of aliens categorically do not trigger upon you seeing them. They become active when they see you.
Though, the game could do with aliens being a little more aggressive about inspecting sources of gunfire and whatnot (some already do this, but not all).
On the image we have our fun MEC solider on point. Two what looks like gene enhanced soldiers on his flanks. But the wings are occupied by what looks like plain clothes soldiers/agents. Any ideas what they are?
Those are the rookies you send sprinting full speed to get the meld tanks before they explode.
That doesn't look like regular kit though, they are sort of plain clothes. ... Maybe they are regular staff caught up in base defence.
Due to the rising maintenance cost of cyber-soldiers, rookies will no longer be issued any armor whatsoever until their first promotion. It's the XCOM way.
So these timed meld containers seem like they will be a bitch on ironman.
I haven't really played enough of this to be authoritative, but it's sort of disappointing to me that their solution to "people are exploiting the stupid alien reveal system by inching forward so they don't trigger magical aliens" is "lol u gotta run forward scrub." Forcing me to trigger your shitty enemy group system if I want the orange magic genetic modification goop doesn't make me any less frustrated that the aliens hang around in packs waiting for the reveal to happen. I suppose now it all just comes down to luck, like, are any alien pockets within the sight range of the route you'll have to take to the Meld? If "yes," go get fucked. If "no," grab the Meld and then go back to playing ultra-cautiously.
Groups of aliens categorically do not trigger upon you seeing them. They become active when they see you.
Though, the game could do with aliens being a little more aggressive about inspecting sources of gunfire and whatnot (some already do this, but not all).
Oh yeah, it's always fun when you run a dude from one spot to another and he passes through one tile that can see the aliens and they can't see him.
Suddenly you know exactly where to fire your next rocket.
0
Options
mastertheheroProfessional Video Editor & Book AuthorRegistered Userregular
Oh God, those unarmored suits could be the equivalent of the X-Com pajamas from the original.
On the image we have our fun MEC solider on point. Two what looks like gene enhanced soldiers on his flanks. But the wings are occupied by what looks like plain clothes soldiers/agents. Any ideas what they are?
Those are the rookies you send sprinting full speed to get the meld tanks before they explode.
That doesn't look like regular kit though, they are sort of plain clothes. ... Maybe they are regular staff caught up in base defence.
Due to the rising maintenance cost of cyber-soldiers, rookies will no longer be issued any armor whatsoever until their first promotion. It's the XCOM way.
I'm going to have to save-scum an impossible game so that I can unlock the option where the equipment of killed soldiers is lost.
Some unarmored looking people show up in that Adam Sessler interview thing, so they're not necessarily base defense soldiers. It might just be an alternate uniform or whatever. The people in the video seemed to be wearing sleeveless vests though which is different from those two flanking people on the poster.
They could just be psi-power dudes, but they're missing psi-auras emanating from their heads.
0
Options
Dr. ChaosPost nuclear nuisanceRegistered Userregular
Ehhhhhhh. For 30 bucks, you'd expect a brand new campaign. Not just a lot more maps and alien enemies and tech to incorporate into the existing campaign.
There does appear to be some sort of new conflict according to the trailer.
The emblem seems to possibly suggest human enemies of some sort since the aliens don't seem to care about branding their shit like we do.
On my first playthrough I'm only going to allow cyber enhancement for my soldiers that are critically wounded in battle. They will be entombed in their sarcophogi and will live on to fight with their battle brothers.
Ehhhhhhh. For 30 bucks, you'd expect a brand new campaign. Not just a lot more maps and alien enemies and tech to incorporate into the existing campaign.
There does appear to be some sort of new conflict according to the trailer.
The emblem seems to possibly suggest human enemies of some sort since the aliens don't seem to care about branding their shit like we do.
Fairly sure those big emblems just mean "GENETICALLY ENGINEERED SUPER-SOLDIERS" and "MECHANICALLY ENGINEERED SUPER-SOLDIERS". They're not new enemies.
The little symbol in the trailer might indicate human enemies, though.
+1
Options
Dr. ChaosPost nuclear nuisanceRegistered Userregular
I like those clothes on the soldiers with the pistols.
The less bulkier armor choices, the better. I don't care if my top guy gets torn to shreds by plasma fire, atleast he'll look damn good doing it and less like a giant metal turd.
Ehhhhhhh. For 30 bucks, you'd expect a brand new campaign. Not just a lot more maps and alien enemies and tech to incorporate into the existing campaign.
There does appear to be some sort of new conflict according to the trailer.
The emblem seems to possibly suggest human enemies of some sort since the aliens don't seem to care about branding their shit like we do.
Fairly sure those big emblems just mean "GENETICALLY ENGINEERED SUPER-SOLDIERS" and "MECHANICALLY ENGINEERED SUPER-SOLDIERS". They're not new enemies.
The little symbol in the trailer might indicate human enemies, though.
The little symbol and the title of the expansion indicate human enemies pretty clearly I think.
Posts
But the game isn't going for ultra realism, dude.
Currently playing: GW2 and TSW
They have not done this, what they have done is just allow players to choose the localised language versions for soldiers, EG German, polish, French etc.
"Change to protect" and "Warrior in the machine"
I read it like that, so I'm quoting it like that.
Warframe/Steam: NFyt
Ahh. That's what I get for not reading the source and just relying on the posts in here.
Carry on!
Battlenet: Judgement#1243
psn: KupoZero
"Yes, Dr. Shen! Yes, SCIENCE!"
Always carrying stimpaks.
"Science, bitch!" FTFY
YESSSS
I really missed being able to purposefully destroy cover and set the world on fire when needed.
EDIT: Shit, I want to give my troopers poison sacs. FU floaters <spit>.
Really? Considering troops have panic attacks when a muton shouts at them I'm expecting orgies of panic fire. Either that or it will spread, killing nearby team members much like Far Cry.
Battlenet: Judgement#1243
psn: KupoZero
Okay Davian Thule.
"Hope, is the first step towards failure."
Cultivate a soldier with high HP and low Will, give him a flamethrower, send him into the middle of the aliens.
"We call him Hell's Sprinkler System."
That's too long to be a soldier nickname. You may just have to call him, "Spitfire"
On the image we have our fun MEC solider on point. Two what looks like gene enhanced soldiers on his flanks. But the wings are occupied by what looks like plain clothes soldiers/agents. Any ideas what they are?
Battlenet: Judgement#1243
psn: KupoZero
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Captain of the SES Comptroller of the State
Those are the rookies you send sprinting full speed to get the meld tanks before they explode.
Better scorched earth than no earth, you alien bastards.
Currently playing: GW2 and TSW
I wonder if the upkeep on mec soldiers is pretty grotesque. Is it confirmed there isn't going to be new missions though?
Battlenet: Judgement#1243
psn: KupoZero
Hope they do something exciting with the geoscape, but what Ive seen has given me a ...mecha boner 8-)
That doesn't look like regular kit though, they are sort of plain clothes. ... Maybe they are regular staff caught up in base defence.
I like this idea. Alternatively, there might be infiltration missions of some sort?
Groups of aliens categorically do not trigger upon you seeing them. They become active when they see you.
Though, the game could do with aliens being a little more aggressive about inspecting sources of gunfire and whatnot (some already do this, but not all).
Due to the rising maintenance cost of cyber-soldiers, rookies will no longer be issued any armor whatsoever until their first promotion. It's the XCOM way.
Oh yeah, it's always fun when you run a dude from one spot to another and he passes through one tile that can see the aliens and they can't see him.
Suddenly you know exactly where to fire your next rocket.
Dun, dun, DUN!
I'm going to have to save-scum an impossible game so that I can unlock the option where the equipment of killed soldiers is lost.
The emblem seems to possibly suggest human enemies of some sort since the aliens don't seem to care about branding their shit like we do.
"Emperor KupotheAvenger Protects."
Fairly sure those big emblems just mean "GENETICALLY ENGINEERED SUPER-SOLDIERS" and "MECHANICALLY ENGINEERED SUPER-SOLDIERS". They're not new enemies.
The little symbol in the trailer might indicate human enemies, though.
The less bulkier armor choices, the better. I don't care if my top guy gets torn to shreds by plasma fire, atleast he'll look damn good doing it and less like a giant metal turd.
Rookie grabs the meld container
Rookie dies
All your dudes are immune to panic thanks to genetech so they just laugh at the stupid rookie and proceed to mow down hordes of alien invaders
And my favorite simply because it's so hilarious:
coincidentally, also the most stupid sectoid in all the land!