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[XCOM] Thread Sabotaged by Exalt - Use the New Thread

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Posts

  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    heenato wrote: »
    Great. So, okay. My current run is completely boned unless I restart the mission. Not because I'm losing or doing badly...No, because the game crashes every single time I get off a successful overwatch fire. Great. Just great.

    The solution is to miss the shot, like a real man.

    PEUsig_zps56da03ec.jpg
  • heenatoheenato Alice Leywind Registered User regular
    heenato wrote: »
    Great. So, okay. My current run is completely boned unless I restart the mission. Not because I'm losing or doing badly...No, because the game crashes every single time I get off a successful overwatch fire. Great. Just great.

    The solution is to miss the shot, like a real man.
    I cant though! I got really lucky and have like, a heavy with a 90% hit chance!

    M A G I K A Z A M
  • AlectharAlecthar Alan Shore We're not territorial about that sort of thing, are we?Registered User regular
    edited September 2013
    Bethryn wrote: »
    Spoilers for the final mission, but also a transcript:

    I've always been slightly confused by some of the noun/pronoun agreement (line below in the spoiler), but took the whole thing to mean that:
    Behold the greatest failure… of the Ethereal Ones… who failed to ascend as they thought we would.
    We who were cast out. We who were doomed to feed on the Gift of lesser beings… as we sought to uplift them… to prepare them… for what lies ahead

    Either the Ethereals you fight are part of an older race, some of whom ascended (leaving behind the ethereals you fight), or they were misnamed, and they were a race who "The Ethereal Ones" attempted to uplift and failed. In the former case, my assumption is that they believe, or have knowledge indicating, that their former kin have returned, perhaps in some kind of "murder the shit out of the inferior races" capacity. In the latter case, I'm not so sure, but apparently they believe that "The Ethereal Ones" aren't super happy about all these inferior mortal types running around. His dying words certainly seem to indicate a fear of what will happen without the aliens around to ensure that the development of humanity's "Gifts" proceeds apace.

    Also, I'll certainly admit that
    from a difficulty standpoint, the final mission is a big disappointment. It didn't have to be Alien Base invasion big, but I'd have loved it to feel like it was do or die time there in the mothership. That said, I feel like it somewhat justifies the seemingly ridiculous tactics of the aliens, and it does a nice job of giving them a little bit of dimension. It also does leave me pretty interested in what the storyline of a sequel might be.

    Alecthar on
  • AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    the way i intepreted it was
    the ethereals had failed to ascend as another race wanted

    Gandalf_the_CrazedGrimmyTOA
  • GrimmyTOAGrimmyTOA Registered User regular
    edited September 2013
    Antimatter wrote: »
    the way i intepreted it was
    the ethereals had failed to ascend as another race wanted

    That's what I got too.
    They were the great hope of another species/subsection of their species and had not proven equal to ascending. They then turned their energies to finding other races and attempting to uplift them. Humans were just their latest (and most successful) attempt. The other species (sectoids and mutons etc) were failures for one reason or another, and were therefore turned into tools for the Ethereals to use going forward.

    GrimmyTOA on
  • Commander ZoomCommander Zoom Registered User regular
    edited September 2013
    I say we put the Ethereal Pope and the Reaper Child in a room and let them spout pompous gibberish about potential and inevitability at each other. After about an hour of that, we get to pick one of three colors.

    Commander Zoom on
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    Steam, Warframe: Megajoule
    GrimmyTOAMr RayGennenalyse Ruebenchiasaur11Duriniaoverride367Deebaser
  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    I say we put the Ethereal Pope and the Reaper Child in a room and let them spout pompous gibberish about potential and inevitability at each other. After about an hour of that, we get to pick one of three colors.

    The difference is Shepard has to listen to the little snot to get the good ending (Red), while X-Com's response is (roughly) "Blah blah blah. We're going to beat you up now."

    Followed by a drunken aussie shoving an alloy cannon up the thing's probe hole and squeezing the trigger until something explodes.

    agauntpanda
  • AlectharAlecthar Alan Shore We're not territorial about that sort of thing, are we?Registered User regular
    chiasaur11 wrote: »
    I say we put the Ethereal Pope and the Reaper Child in a room and let them spout pompous gibberish about potential and inevitability at each other. After about an hour of that, we get to pick one of three colors.

    The difference is Shepard has to listen to the little snot to get the good ending (Red), while X-Com's response is (roughly) "Blah blah blah. We're going to beat you up now."

    Followed by a drunken aussie shoving an alloy cannon up the thing's probe hole and squeezing the trigger until something explodes.

    "'Stralia! Fuck Yeah!"

    Elvenshae
  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    GrimmyTOA wrote: »
    Antimatter wrote: »
    the way i intepreted it was
    the ethereals had failed to ascend as another race wanted

    That's what I got too.
    They were the great hope of another species/subsection of their species and had not proven equal to ascending. They then turned their energies to finding other races and attempting to uplift them. Humans were just their latest (and most successful) attempt. The other species (sectoids and mutons etc) were failures for one reason or another, and were therefore turned into tools for the Ethereals to use going forward.

    Some of the races make sense in that regard, but some less so.
    Apparently the psychic "gift" is super-important to the ascension process. So why did they waste their time with the Chrysalids, who they themselves admit are barely more than animals? Or the robotic enemies, which they speak about as though they're at least partially alive, what sort of psychic powers did you expect a flying toaster to possess?

  • DarkPrimusDarkPrimus Registered User regular
    On my latest C/I playthrough, I finished up the last Slingshot mission. Unfortunately I'd only done the mission once previously, so I forgot about the Cyberdisc near the end of the level.

    Two of my men were lost, but it was necessary. Had I not taken that final shot while they were in the blast radius and panicked, more would have died.

    Plus, they were like, just barely out of squaddie rank. Out of everyone I could have lost, they were the most expendable. XCOM!

    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • DracomicronDracomicron Registered User regular
    edited September 2013
    Mr Ray wrote: »
    GrimmyTOA wrote: »
    Antimatter wrote: »
    the way i intepreted it was
    the ethereals had failed to ascend as another race wanted

    That's what I got too.
    They were the great hope of another species/subsection of their species and had not proven equal to ascending. They then turned their energies to finding other races and attempting to uplift them. Humans were just their latest (and most successful) attempt. The other species (sectoids and mutons etc) were failures for one reason or another, and were therefore turned into tools for the Ethereals to use going forward.

    Some of the races make sense in that regard, but some less so.
    Apparently the psychic "gift" is super-important to the ascension process. So why did they waste their time with the Chrysalids, who they themselves admit are barely more than animals? Or the robotic enemies, which they speak about as though they're at least partially alive, what sort of psychic powers did you expect a flying toaster to possess?

    It's not a matter of "wasting time."
    The Etherials needed tools to continue their search for Ascensionable races; presumably most races with such potential wouldn't just roll over and let them do what they want. Chrysalids present a unique challenge for any race that doesn't have a lot of xenomorph fiction, and Cyberdiscs and Sectopods are powerful front line units that require high technical knowledge or tactical acuity to circumvent. Good testing tools, as it were.

    So there's a reason to "waste their time with" these units.

    Dracomicron on
  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    Mr Ray wrote: »
    GrimmyTOA wrote: »
    Antimatter wrote: »
    the way i intepreted it was
    the ethereals had failed to ascend as another race wanted

    That's what I got too.
    They were the great hope of another species/subsection of their species and had not proven equal to ascending. They then turned their energies to finding other races and attempting to uplift them. Humans were just their latest (and most successful) attempt. The other species (sectoids and mutons etc) were failures for one reason or another, and were therefore turned into tools for the Ethereals to use going forward.

    Some of the races make sense in that regard, but some less so.
    Apparently the psychic "gift" is super-important to the ascension process. So why did they waste their time with the Chrysalids, who they themselves admit are barely more than animals? Or the robotic enemies, which they speak about as though they're at least partially alive, what sort of psychic powers did you expect a flying toaster to possess?

    It's not a matter of "wasting time."
    The Etherials needed tools to continue their search for Ascensionable races; presumably most races with such potential wouldn't just roll over and let them do what they want. Chrysalids present a unique challenge for any race that doesn't have a lot of xenomorph fiction, and Cyberdiscs and Sectopods are powerful front line units that require high technical knowledge or tactical acuity to circumvent. Good testing tools, as it were.

    So there's a reason to "waste their time with" these units.
    Also, the Cyberdisks were a silcon based intelligence. Totally alien form of life. Eths didn't know how that'd interact with the Gift, if at all, so they basically went with "Well, why not give it a try?" Didn't work, but, well, they're not the sanest and most benevolent of alien overlords. Not much of a surprise.

  • wiltingwilting I had fun once and it was awful Registered User regular
    chiasaur11 wrote: »
    I say we put the Ethereal Pope and the Reaper Child in a room and let them spout pompous gibberish about potential and inevitability at each other. After about an hour of that, we get to pick one of three colors.

    The difference is Shepard has to listen to the little snot to get the good ending (Red)

    Don't start that here!

    Valleo
  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    wilting wrote: »
    chiasaur11 wrote: »
    I say we put the Ethereal Pope and the Reaper Child in a room and let them spout pompous gibberish about potential and inevitability at each other. After about an hour of that, we get to pick one of three colors.

    The difference is Shepard has to listen to the little snot to get the good ending (Red)

    Don't start that here!

    Fine. The ending X-Com would pick, then.

  • evilthecatevilthecat Registered User regular
    Mr Ray wrote: »
    GrimmyTOA wrote: »
    Antimatter wrote: »
    the way i intepreted it was
    the ethereals had failed to ascend as another race wanted

    That's what I got too.
    They were the great hope of another species/subsection of their species and had not proven equal to ascending. They then turned their energies to finding other races and attempting to uplift them. Humans were just their latest (and most successful) attempt. The other species (sectoids and mutons etc) were failures for one reason or another, and were therefore turned into tools for the Ethereals to use going forward.

    Some of the races make sense in that regard, but some less so.
    Apparently the psychic "gift" is super-important to the ascension process. So why did they waste their time with the Chrysalids, who they themselves admit are barely more than animals? Or the robotic enemies, which they speak about as though they're at least partially alive, what sort of psychic powers did you expect a flying toaster to possess?
    you werent paying attention!
    The gift needed to be explored. Their own ascension failed for reasons unknown.
    In the case of the cyberdisk and drones, they wanted to see how the gift would allow two flawed species to symbiotically interact. Turns out it worked but made them utterly stupid.
    In the case of the chryssalid, they wanted to see how the gift would interact with a lesser being. Turns out you create a super predator.

    tip.. tip.. TALLY.. HOOOOOOOOOOOOOOOOO!
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited September 2013
    I hate Sectopods in this game.

    Despite the fact I've killed dozens of them, my blood still runs cold every time one of them pops up.

    Firaxis done good in making the enemies in this game pretty damn fearsome.

    I cannot wait for this expansion, even if I was hoping for a doubling of the maps as opposed to +50%.

    Here's to expansion #2!

    jungleroomx on
  • BlindPsychicBlindPsychic Registered User regular
    Been watching this awesome Impossible play through, getting pretty hyped for this expansion, its gonna be really fun.
    said play through also has the teleport bug occur once an episode

  • Vic_HazardVic_Hazard Registered User regular
    Been watching this awesome Impossible play through, getting pretty hyped for this expansion, its gonna be really fun.
    said play through also has the teleport bug occur once an episode

    Uh, which awesome playthrough, specifically? Some people around here enjoys watching other people play video games on the tubes you know!

    Inquisitor
  • BlindPsychicBlindPsychic Registered User regular
    Vic_Hazard wrote: »
    Been watching this awesome Impossible play through, getting pretty hyped for this expansion, its gonna be really fun.
    said play through also has the teleport bug occur once an episode

    Uh, which awesome playthrough, specifically? Some people around here enjoys watching other people play video games on the tubes you know!


    http://www.youtube.com/watch?v=OqlTVUOIEz0&feature=share&list=SPHQyGGzRHYIaaze73-4tN4_UrM1NPLD4H

  • OpposingFarceOpposingFarce Registered User regular
    Vic_Hazard wrote: »
    Been watching this awesome Impossible play through, getting pretty hyped for this expansion, its gonna be really fun.
    said play through also has the teleport bug occur once an episode

    Uh, which awesome playthrough, specifically? Some people around here enjoys watching other people play video games on the tubes you know!


    http://www.youtube.com/watch?v=OqlTVUOIEz0&feature=share&list=SPHQyGGzRHYIaaze73-4tN4_UrM1NPLD4H

    I.. just... so many bad, easily avoidable situations in that video. Ugh. Can't watch other people play.

  • cB557cB557 voOOP Registered User regular
    [/lurk] That. Was. AWESOME.
    [lurk]

  • scherbchenscherbchen Asgard (it is dead)Registered User regular
    holy fuck that accent.

  • cB557cB557 voOOP Registered User regular
    Ah god, just watched the second episode.
    He's got a guy bleeding out with one turn left, and the last two sectiods are mind merging. He fires a rocket to try to take one and thus both of them out, which misses horribly, blows up a few cars, and manages to somehow kill one of the sectoids anyway. It was awesome.

  • KingofMadCowsKingofMadCows Registered User regular
    I say we put the Ethereal Pope and the Reaper Child in a room and let them spout pompous gibberish about potential and inevitability at each other. After about an hour of that, we get to pick one of three colors.

    Then Kane shoots them both and reveals that it was all his plan to lure the aliens to earth so that he could steal their technology.

    Commander Zoom
  • BotznoyBotznoy Registered User regular
    I say we put the Ethereal Pope and the Reaper Child in a room and let them spout pompous gibberish about potential and inevitability at each other. After about an hour of that, we get to pick one of three colors.

    Then Kane shoots them both and reveals that it was all his plan to lure the aliens to earth so that he could steal their technology.

    Then Kane unites the earth under his guise and creates 20 clones of himself mixed with the best soldiers but then a chaos rift opens up and scatters the gestation pods to the remotest ends of the galaxy

    IZF2byN.jpg

    Want to play co-op games? Feel free to hit me up!
    ExtreaminatusDracomicron
  • Luca72Luca72 Registered User regular
    I hate Sectopods in this game.

    Despite the fact I've killed dozens of them, my blood still runs cold every time one of them pops up.

    Firaxis done good in making the enemies in this game pretty damn fearsome.

    I hear you. I had already thought they were bad, but in my last Ironman playthrough I put off the alien base for quite awhile to beef up my soldiers. When I get there, the first door I open (giant laser door) is glitched, so my Shiv gets stuck on the other side and the rest of my crew can't get through. They run for the other door, where a Sectopod and two mutons pop up. I kill one muton, then the other and the sectopod high tail it out of there.

    This seemed like a blessing in disguise, until I get to that really long room with the containers. And as soon as I step foot in there, the Sectopod starts shelling me OFF SCREEN. Seriously, this happened pretty much every other turn until I bum-rushed the thing and put it down. I lost 2 high rank soldiers and a Shiv in that room.

  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    It took me forever to realize the awesomeness that are shotguns. Also, I've played entire missions without my McSnipes even pulling out the rifle. Just radar nades and pistols.

    Also, I don't know who else does this but all my classes are color coded. Blue/Yellow and Red/Yellow for snipers. Red for heavy. Yellow for assault. White for support.

    I even dye all their hair to match the uniform colors. This means all support guys are the only ones wearing helmets.

    Also, don't bother color coding until they make Sgt or something.

    CanadianWolverineTeeMan
  • gjaustingjaustin Registered User regular
    I generally color code as well, though I'd generally use more than 4 colors.

    Primarily because I found that there were multiple ways to effectively build Support and Assault, so I tried to differentiate between the two.

  • TakelTakel Registered User regular
    It took me forever to realize the awesomeness that are shotguns. Also, I've played entire missions without my McSnipes even pulling out the rifle. Just radar nades and pistols.

    Also, I don't know who else does this but all my classes are color coded. Blue/Yellow and Red/Yellow for snipers. Red for heavy. Yellow for assault. White for support.

    I even dye all their hair to match the uniform colors. This means all support guys are the only ones wearing helmets.

    Also, don't bother color coding until they make Sgt or something.

    Black for my Snipers
    Green/Black for Assaults (Pretty obvious which black armoured guy is a sniper and which one is the assault)
    Blue/White for Supports
    Red/Tan for Heavies

    Colour variations is for particular special skills. Black Assaults are the ones who wreck shit up. Greens are the defensive ones. White supports are the medics. Blues are the fire team supports with stuff like smoke grenades and suppression. Red heavies are the one with triple rockets. With the number of kills they rack up, the black armoured dudes are the natural 'elites' of the squad.

    Steam | PSN: MystLansfeld | 3DS: 4656-6210-1377 | FFXIV: Lavinia Lansfeld
  • jclastjclast Registered User regular
    I give my snipers bright colors. It doesn't matter who sees them because they won't be seeing them for long.

    steam_sig.png
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Snipers are my babies.

    Yes, Assault is the shit and Lightning Reflexes is one of the best tactical skills in the game. Yes, there are few things better than wrecking the shit out of a building with a rocket. Yes, support has saved my arse more times than I can count.

    But my Snipers get all the love.

  • InquisitorInquisitor Registered User regular
    Snipers are amazingly strong, probably the strongest thing out there, but they are also my least favorite unit in the game.

    Yeah, flying up in the sky, millions of miles away from everyone, raining death is good and all, but past the first time its boring. They are just tactically uninteresting.

    I know it is heretical and all that to not go squad sight on your snipers but I am really looking forward to the snap shot buffs and the squad sight nerfs. I am hoping a g-moded sniper with snap shot might be able to actually play agressively and be good. Squad sight snipers are amazingly strong but tactically they are a snooze fest.

    RainfallGandalf_the_Crazed
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    If the balance tweaks can create a situation where I'm actually putting together different squads for different situations instead of just taking "my six best" every time, they will have all my moneys. That is the one thing I want most from this expansion.

    Well, that, and mechtoids.

    PEUsig_zps56da03ec.jpg
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    I have snapshot snipers.

    Once I get a six man squad I bring em both on missions. They act as sort of an additional scout on top of my Assault guys (I usually end up with 2 snipers, 2 assault, 1 heavy, and 1 support, as I put mobility on a higher pedestal than pure firepower) and with upgraded pistols and gunslinger. I like to break my squad up like so:

    1: Assault, Heavy
    2: Assault, Sniper
    3: Support
    4: Squadsight Sniper

    The support typically is somewhere between the two main squads, over watching and smoke nading and such. Their cover is provided by the squadsight sniper somewhere behind him.

  • BlindPsychicBlindPsychic Registered User regular
    has there been any word of rebalancing the foundry and the shivs?

  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    I just got obliterated on my first terror mission.

    Kept getting min damage on chrysalids. Sniper shot, grenade, and 2 pistol shots and the fucker wasn't even down.

  • finnithfinnith ... TorontoRegistered User regular
    Ananda Gupta is on the latest Three Moves Ahead talking about XCOM EW if anyone is interested. Hope you had a good run with your squad sight snipers jungleroomx. Evidently the flying tentacled stealthed horrors are in there to be a hard counter against them.

    Bnet: CavilatRest#1874
    Steam: CavilatRest
  • mastertheheromasterthehero Professional Video Editor & Book Author Registered User regular
    I've always used snapshot snipers, it's about time people will be joining the club. Underrated, but incredibly useful.

    hk52krrtzsf6.gif
    Dracomicron
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    Snapshot is now actually better as it only carries a -10% accuracy penalty (was -20%).

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • InquisitorInquisitor Registered User regular
    I've always used snapshot snipers, it's about time people will be joining the club. Underrated, but incredibly useful.

    It's hard to get excited about an ability that lets your sniper do something any other soldier can do, but worse (snap shot) versus an ability that lets you do something else no other class can do (squad sight).

    TheStigchiasaur11CanadianWolverineEtiowsaMr RayTofystedethGnome-InterruptusAegeri
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