Unless I'm playing Lich (where I use Sacrifice aggressively), I find that I overextend during the early farming phase of the game quite often. Because I can't stand to let the enemy have all that free farm, I tend to ignore the peril and fight close to the tower until eventually I'm ganked so many times I'm useless in the game. What can I do to prevent overextending without giving up the gold and experience I so desperately need?
I think that being aggressive is better than being passive so my opinion (without having seen you play) is that you just need more experience so you have a better idea when and against what heroes you can be aggressive. Another thing is just map awareness, is the mid missing? Are the enemy looking like they are positioning themselves, one lurking in the fog off to the side? Did they just get level6? Etc. Eventually you will know better what your boundaries are and what to look for.
And as support in the safe lane do some stacking and pulling, its a great way to deny the enemy farm without putting yourself at great risk.
Unless I'm playing Lich (where I use Sacrifice aggressively), I find that I overextend during the early farming phase of the game quite often. Because I can't stand to let the enemy have all that free farm, I tend to ignore the peril and fight close to the tower until eventually I'm ganked so many times I'm useless in the game. What can I do to prevent overextending without giving up the gold and experience I so desperately need?
A few things to help with this (this is coming from HoN with some old school Dota experience.... so maybe I'm a little off on some of this I dunno...)
First, actively deny with any character, mob is under half hp start beating on it.
Second, stack the pull camp and pull as often as you can.
Third, even if you are playing a carry buy a ward. 100g is a lot cheaper than getting ganked. Put it somewhere where you can see the river and you can see the jungle.
Is the "Find a match" the equivalent of matchmaking in HoN? How is it based for matching people up? Like is there a match making rating of some kind? Cause I just don't see anything like that being recorded. Also, are there overall average stats for players?
I'm enjoying steam rolling people with drow, such an OP hero. Went 35/6/2 first game with her. I need better opponents!
Guys, looks like the first page is giving Chrome a malware warning. Probably a picture or one of the links. I think it said gamesdynamo. So just figure you guys should know.
Is the "Find a match" the equivalent of matchmaking in HoN? How is it based for matching people up? Like is there a match making rating of some kind? Cause I just don't see anything like that being recorded. Also, are there overall average stats for players?
I'm enjoying steam rolling people with drow, such an OP hero. Went 35/6/2 first game with her. I need better opponents!
Yeah "Find Match" is matchmaking. Your MMR is hidden to everyone including yourself, and everyone has various guesses as to what it's based on. The only stat that people can see in client is your wins and your game history, but dotabuff.com is a third party stat tracking site that has much more detailed info on everyone.
Is the "Find a match" the equivalent of matchmaking in HoN? How is it based for matching people up? Like is there a match making rating of some kind? Cause I just don't see anything like that being recorded. Also, are there overall average stats for players?
I'm enjoying steam rolling people with drow, such an OP hero. Went 35/6/2 first game with her. I need better opponents!
Yeah "Find Match" is matchmaking. Your MMR is hidden to everyone including yourself, and everyone has various guesses as to what it's based on. The only stat that people can see in client is your wins and your game history, but dotabuff.com is a third party stat tracking site that has much more detailed info on everyone.
Awesome! Thanks for letting me know about the dotabuff.com website. I was kind of annoyed that there wasn't any more details in game.
What's the lowest setting you can play on to still get BP and items? I play me and the BF in co-op with bots and it seems to call it a practice match no matter what bot difficulty we set it on.
What's the lowest setting you can play on to still get BP and items? I play me and the BF in co-op with bots and it seems to call it a practice match no matter what bot difficulty we set it on.
You have to find a co-op bot match through the matchmaking tool to get BP and items. If you're creating a lobby, it's always practice.
Seeing how you seem to want to get into this genre with your boyfriend can I just quickly recomend you buy two copies of Awesomenauts. It's got a slightly better community than most, it's 3v3 and it's not free to play which means you can get the XP to unlock everything through playing just bot matches with your boyfriend.
Granted, I think playing games in this genre for the unlockables doesn't make much sense, but it's not like a co-op vs ai match made game is that much worse. Just mute everybody if you're that afraid of mean people.
Edit: and if you are worried about the community, LoL wins on that at lower skills given their various systems.
Well I don't think anyone plays for the unlockables but knowing they're there as a casual and fun thing to add to the game and not getting them for playing how you like can be a bit of a turn off to playing the game.
Eh, it's not like co-op bot matching is all that different, you have to deal with other idiots sure, but it's not usually as bad as full matchmaking can get. But honestly, if you just want to power duo against bots, MOBA's may not really be in your wheelhouse anyway.
Man, Panda is quickly becoming my go to strength hero. Fits so well into so many different comps, and utterly controls team fights once you get good at switching between your images.
So when should I build radiance? Just did a game and randomned PL. Had a KOTL in lane feeding me mana so was able to harass out the lane and get an early kill. So by like 15 minutes I've got lots of money and am like "hmmm should I try to push for radiance", and my friend I'm playing with hates radiance and always tells me to never get it.
So I end up just going diffusal -> heart -> bfly -> daedalus (it was a long game).
That worked out great and we won, and I was doing great. I feel that had I gone rad, I may not have been able to do as much early, or that I would have been delayed on some of the other items that really helped out more.
So under what circumstances is radiance a good idea? I understand that I could be sending illusions into jungle to farm even harder, but I was doing that anyways. And the diffusal really helped net some mid game kills.
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For PL? I say probably never, I just don't care for it on him vs. tanky illusion builds, or the rush a diffusal build. The pros seem to all do it though, and it will make your early/mid game pretty harsh. As with anything else though, it's all situational.
I feel like any threat an early radiance generates, an early diffusal generates except in situations you really need to hit a lot of targets with AoE damage, which is... not that often? I guess it helps with jungling and pushing waves, but at my level (admittedly, I'm not in Very High) it seems like an early diffusal just decimates enemy champs.
The radiance will do more damage early game and significantly speed up your farm and you can get the diffusual later when it your illusions don't die instantly and you can actually generate them. You pretty much need to get the radiance before the 20 minute mark though on any hero except Alchemist to be worthwhile.
Radiance is for split pushing/farming jungle fast. I don't think it works very well on PL because of how squishy he and his illusions are, as well as the short duration on illusions.
IMO the only good radiance carry right now is Lone Druid because of the obscene amount of tankiness he gets for free. everyone else who rushes a radiance is just so squishy that they have to go farm up another big item for radiance to really do anything
Obviously if you get a very fast radiance odds are you have enough of an advantage that it doesn't really matter what you buy.
Radiance could be considered core on Doom I suppose. It's at least never a bad pick up on him (depending on the time), and makes for all the more easy farm, which is what doom is mostly about. Probably be a good pick up on alchemist early too.
The radiance will do more damage early game and significantly speed up your farm and you can get the diffusual later when it your illusions don't die instantly and you can actually generate them. You pretty much need to get the radiance before the 20 minute mark though on any hero except Alchemist to be worthwhile.
Radiance only does more damage in an AoE, if you compare getting both at level 1, or if the enemy runs out of mana. The DPS increase if you assume you're going to be casting a Q on anybody you're engaging on is pretty huge.
Tongfu super overconfident just got their arses handed to them in the first game with VG in the G series. I'm guessing they thought they could take it easy after MUFC let VG take their favourite anti mage up and still beat them. Underestimating a pub all star has really embarrassed Tongfu.
Wonder if they will play seriously enough to stop VG wiping them in the second game. My god though Magnus reverse polarity and then shadow demon dropping his load in rosh pit was hilariously epic.
Philippe about the tactical deployment of german Kradschützen during the battle of Kursk:
"I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."
Tongfu super overconfident just got their arses handed to them in the first game with VG in the G series. I'm guessing they thought they could take it easy after MUFC let VG take their favourite anti mage up and still beat them. Underestimating a pub all star has really embarrassed Tongfu.
Wonder if they will play seriously enough to stop VG wiping them in the second game. My god though Magnus reverse polarity and then shadow demon dropping his load in rosh pit was hilariously epic.
They've had a couple of really bad games now. Their first game against IG was particularly scary.
Tong GG'd before they had even lost a single tower.
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GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited January 2013
I got the most hilariously funny/epic/randomly lucky rampage with Outworld Destroyer the other night. Dropped Sanity's Eclipse on what I thought was just Earth Shaker, but his entire team was behind him in the fog. They all died instantly.
R-r-r-r-r-ampage. I wish I could say it was big plays, but alas no, it was just random dumb luck.
e: And yes, I was very fed. It was a stomp game, which is why my int was so high as to create that much of a difference against the entire opposing team.
What are some good PL builds? I haven't really settled on one I'm really happy with yet, and I really like playing him, but I don't feel I've had a build I'm comfortable with yet.
GnomeTankWhat the what?Portland, OregonRegistered Userregular
I almost always do the Spear/Dopple walk build, until 9 when I take a single point of Juxtapose, then 10 and 11 two points in his ult. Juxtapose is only moderately useful until that second point in Phantom Edge.
I also greatly prefer the Diffusal -> Heart build over the Radiance.
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I think that being aggressive is better than being passive so my opinion (without having seen you play) is that you just need more experience so you have a better idea when and against what heroes you can be aggressive. Another thing is just map awareness, is the mid missing? Are the enemy looking like they are positioning themselves, one lurking in the fog off to the side? Did they just get level6? Etc. Eventually you will know better what your boundaries are and what to look for.
And as support in the safe lane do some stacking and pulling, its a great way to deny the enemy farm without putting yourself at great risk.
A few things to help with this (this is coming from HoN with some old school Dota experience.... so maybe I'm a little off on some of this I dunno...)
First, actively deny with any character, mob is under half hp start beating on it.
Second, stack the pull camp and pull as often as you can.
Third, even if you are playing a carry buy a ward. 100g is a lot cheaper than getting ganked. Put it somewhere where you can see the river and you can see the jungle.
I'm enjoying steam rolling people with drow, such an OP hero. Went 35/6/2 first game with her. I need better opponents!
Yeah "Find Match" is matchmaking. Your MMR is hidden to everyone including yourself, and everyone has various guesses as to what it's based on. The only stat that people can see in client is your wins and your game history, but dotabuff.com is a third party stat tracking site that has much more detailed info on everyone.
Awesome! Thanks for letting me know about the dotabuff.com website. I was kind of annoyed that there wasn't any more details in game.
You have to find a co-op bot match through the matchmaking tool to get BP and items. If you're creating a lobby, it's always practice.
Seeing how you seem to want to get into this genre with your boyfriend can I just quickly recomend you buy two copies of Awesomenauts. It's got a slightly better community than most, it's 3v3 and it's not free to play which means you can get the XP to unlock everything through playing just bot matches with your boyfriend.
Edit: and if you are worried about the community, LoL wins on that at lower skills given their various systems.
Eh, it's not like co-op bot matching is all that different, you have to deal with other idiots sure, but it's not usually as bad as full matchmaking can get. But honestly, if you just want to power duo against bots, MOBA's may not really be in your wheelhouse anyway.
So I end up just going diffusal -> heart -> bfly -> daedalus (it was a long game).
That worked out great and we won, and I was doing great. I feel that had I gone rad, I may not have been able to do as much early, or that I would have been delayed on some of the other items that really helped out more.
So under what circumstances is radiance a good idea? I understand that I could be sending illusions into jungle to farm even harder, but I was doing that anyways. And the diffusal really helped net some mid game kills.
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IMO the only good radiance carry right now is Lone Druid because of the obscene amount of tankiness he gets for free. everyone else who rushes a radiance is just so squishy that they have to go farm up another big item for radiance to really do anything
Obviously if you get a very fast radiance odds are you have enough of an advantage that it doesn't really matter what you buy.
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
Radiance only does more damage in an AoE, if you compare getting both at level 1, or if the enemy runs out of mana. The DPS increase if you assume you're going to be casting a Q on anybody you're engaging on is pretty huge.
Wonder if they will play seriously enough to stop VG wiping them in the second game. My god though Magnus reverse polarity and then shadow demon dropping his load in rosh pit was hilariously epic.
"I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."
They've had a couple of really bad games now. Their first game against IG was particularly scary.
R-r-r-r-r-ampage. I wish I could say it was big plays, but alas no, it was just random dumb luck.
e: And yes, I was very fed. It was a stomp game, which is why my int was so high as to create that much of a difference against the entire opposing team.
SUFFER AS I DO.
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I also greatly prefer the Diffusal -> Heart build over the Radiance.
So basically I do W Q Q Stats Q Stats Q W W E R R