Greenskins Invade : While this Old World card remains in play, each player battling in a region containing an Event token may roll only one battle die, in total, per battle phase. If some of a player's battle dice have different capabilities than others, each player may choose which of his battle dice to roll.
- Upgrade Effects
- Chaos Card Effects
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Greenskins Invade : While this Old World card remains in play, each player battling in a region containing an Event token may roll only one battle die, in total, per battle phase. If some of a player's battle dice have different capabilities than others, each player may choose which of his battle dice to roll.
- Upgrade Effects
- Chaos Card Effects
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Greenskins Invade : While this Old World card remains in play, each player battling in a region containing an Event token may roll only one battle die, in total, per battle phase. If some of a player's battle dice have different capabilities than others, each player may choose which of his battle dice to roll.
- Upgrade Effects
- Chaos Card Effects
Kislev : Verminous Horde - 1 - If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one.
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Greenskins Invade : While this Old World card remains in play, each player battling in a region containing an Event token may roll only one battle die, in total, per battle phase. If some of a player's battle dice have different capabilities than others, each player may choose which of his battle dice to roll.
- Upgrade Effects
- Chaos Card Effects
Kislev : Verminous Horde - 1 - If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one.
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Greenskins Invade : While this Old World card remains in play, each player battling in a region containing an Event token may roll only one battle die, in total, per battle phase. If some of a player's battle dice have different capabilities than others, each player may choose which of his battle dice to roll.
- Upgrade Effects
- Chaos Card Effects
Kislev : Verminous Horde - 1 - If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one.
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Greenskins Invade : While this Old World card remains in play, each player battling in a region containing an Event token may roll only one battle die, in total, per battle phase. If some of a player's battle dice have different capabilities than others, each player may choose which of his battle dice to roll.
- Upgrade Effects
- Chaos Card Effects
Kislev : Verminous Horde - 1 - If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one.
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Domination Step
Troll Country : +2VP
Kislev : +3VP DAC
Tilea : +2VP
The Badlands : +1VP
CorruptionStep
The Empire : +4 DAC
Bretonnia : +1, +1
Tilea : +2 DAC, +1
The Border Princes : +1
The Badlands : +2 DAC
Norse Reavers
Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in each of Bretonnia, Tilea and The Empire. Finally, place one peasant token in each region. - In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an Event token.
Tzeentch may choose to discard one card before drawing.
Draw 2, 4 in hand, 17 left in deck, 3 discard Draw 2, 5 in hand, 17 left in deck, 2 discard Draw 2, 5 in hand, 16 left in deck, 3 discard or Draw 3, 5 in hand, 15 left in deck, 4 discard Draw 2, 5 in hand, 17 left in deck, 2 discard Draw 2, 5 in hand, 17 left in deck, 2 discard
Things that need to happen:
1. @jakobagger decide whether or not to discard chaos card.
2. Start Summon Phase.
doldari on
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Options
jakobaggerLO THY DREAD EMPIRE CHAOS IS RESTOREDRegistered Userregular
Oh my, first my dear little orkses get replaced by useless barbarians, Khorne contends with my domination and then grandfather pestilence blocks the last spot and discourages me from either retreating or reinforcing... And the round hasn't even startet for real yet...
So let's try something different, annoying the Rat for example:
Keeper of Secrets to Kislev
3/6 PP
Oh and not so dear brother Khorne, please try not to rampage to much in the Empire, you want to see it in ruin, too, don't you? ;-)
Posts
3/6 PP
3/6 PP
+1 PP
The Black Hole of Cygnus X-1
- Old World Card Effects
- Upgrade Effects
- Chaos Card Effects
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
@jakobagger active.
1/6 PP
3/6 PP
2/6 PP
The Black Hole of Cygnus X-1
The Black Hole of Cygnus X-1
0/6 PP
- Old World Card Effects
- Upgrade Effects
- Chaos Card Effects
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
@Gorden858 active.
2/6 PP
@Boardgamer active
1/6 PP
- Old World Card Effects
- Upgrade Effects
- Chaos Card Effects
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
@Illpalazo active.
1/6 PP
@Boardgamer active
0/6 PP
- Old World Card Effects
- Upgrade Effects
- Chaos Card Effects
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
@Gorden858 active.
-50% chance of 6 VP
-Denying Rat his double tick
-Denying Tzeentch his Tick altogether? ^^
I think I will go with, variant 2:
Rapturous Excess - 1 to Norsca
0/6 PP and rest
- Old World Card Effects
- Upgrade Effects
- Chaos Card Effects
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Battle Dice
The Empire : 1 dice
- Old World Card Effects
- Upgrade Effects
- Chaos Card Effects
The Empire : Festival of Sinew - 0 - When an opponent summons a figure to this region, gain one power point. and Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Bretonnia : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Festering Fever - 1 - If you dominate this region, immediately collect a dial advancement counter.
Tilea : Virulent Outbreak - 0 - This region is considered Populous and Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
The Badlands : Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Domination Step
Troll Country : +2VP
Kislev : +3VP DAC
Tilea : +2VP
The Badlands : +1VP
CorruptionStep
The Empire : +4 DAC
Bretonnia : +1, +1
Tilea : +2 DAC, +1
The Border Princes : +1
The Badlands : +2 DAC
Check for Ruination
None
Updated VP
0VP
0VP
0 + 3 = 3VP
1VP
0 + 5 = 5VP
The Black Hole of Cygnus X-1
Ah good, right decision ;-) Still, you will pay for that :-P
1. Remove Chaos Cards from the Board.
2. Hero Tokens are resolved. - None
3. Resolve Old World cards. - None
4. Score Ruined Regions. - None
5. Advance Threat Dials - Each god ticks once.
6 - Score 4 VP
5 - Score 3 VP
7 - Place 1 Warpstone
8 - Score 3 VP
5 - Summon 1 cultist
Updated VP
0 + 4 = 4VP
0 + 3 = 3VP
3VP
1 + 3 = 4VP
5VP
6. Check for Game end - The game does not end.
Things that need to happen:
1. @jakobagger place a warpstone.
2. @BoardGamer summon one cultist. (follow adjacency)
Norse Reavers
Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in each of Bretonnia, Tilea and The Empire. Finally, place one peasant token in each region. - In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an Event token.
Tzeentch may choose to discard one card before drawing.
Draw 2, 4 in hand, 17 left in deck, 3 discard
Draw 2, 5 in hand, 17 left in deck, 2 discard
Draw 2, 5 in hand, 16 left in deck, 3 discard or Draw 3, 5 in hand, 15 left in deck, 4 discard
Draw 2, 5 in hand, 17 left in deck, 2 discard
Draw 2, 5 in hand, 17 left in deck, 2 discard
Things that need to happen:
1. @jakobagger decide whether or not to discard chaos card.
2. Start Summon Phase.
Lure of Battle - 4 - Reduce the cost of this card by one for each Cultist in this region.
The Black Hole of Cygnus X-1
In the Border Princes
6/6 PP
So let's try something different, annoying the Rat for example:
Keeper of Secrets to Kislev
3/6 PP
Oh and not so dear brother Khorne, please try not to rampage to much in the Empire, you want to see it in ruin, too, don't you? ;-)
5/6 PP
The Black Hole of Cygnus X-1