Zyra is damn fun. And easy to play / learn her combos.
Yeah, if you enjoy the support role (Janna) and don't mind playing something a with a higher skill cap Zyra is totes worth checking out. Plus she can still go mid as a AP carry too!
higher skill cap?
Meaning Zyra has more ability to reflect a players skill. Someone like Sona, even if you're a really good 'Sona', is still basically doing the same thing. They just don't miss their ult before rolling their face on the keyboard.
Zyra can be used with a lot of skill, reflective of the users ability, and thus has a higher 'skill cap' as it were.
Janna is a significantly more difficult champion to play as support than Zyra. If you can play Janna then zyra will be significantly easier to play, but also probably a lot of fun. Janna has the ability to make disastrous plays against her own team and the edge between great plays and horrible mistakes is pretty thin with a champ like Janna.
Agony's Embrace ( R ) changed to % of Current health from % of Max Health
i wonder if that is enough? i often see people initiate with it, and it won't solve the issue of her being super snowbally due to W resets, and being expensive to ward against
Zyra is damn fun. And easy to play / learn her combos.
Yeah, if you enjoy the support role (Janna) and don't mind playing something a with a higher skill cap Zyra is totes worth checking out. Plus she can still go mid as a AP carry too!
higher skill cap?
Meaning Zyra has more ability to reflect a players skill. Someone like Sona, even if you're a really good 'Sona', is still basically doing the same thing. They just don't miss their ult before rolling their face on the keyboard.
Zyra can be used with a lot of skill, reflective of the users ability, and thus has a higher 'skill cap' as it were.
I hate it when people talk like this. Every champion has a high skill cap because the skill cap is being good at this game. Yes, you are more likely to miss Nami's Q than Sona's, but there is more to the game than landing skillshots and last hits. Now, Sona certainly has a lower skill floor, as it is much easier to be an okay Sona than an okay Nami, but that is an entirely different thing.
Zyra is damn fun. And easy to play / learn her combos.
Yeah, if you enjoy the support role (Janna) and don't mind playing something a with a higher skill cap Zyra is totes worth checking out. Plus she can still go mid as a AP carry too!
higher skill cap?
Meaning Zyra has more ability to reflect a players skill. Someone like Sona, even if you're a really good 'Sona', is still basically doing the same thing. They just don't miss their ult before rolling their face on the keyboard.
Zyra can be used with a lot of skill, reflective of the users ability, and thus has a higher 'skill cap' as it were.
I hate it when people talk like this. Every champion has a high skill cap because the skill cap is being good at this game. Yes, you are more likely to miss Nami's Q than Sona's, but there is more to the game than landing skillshots and last hits. Now, Sona certainly has a lower skill floor, as it is much easier to be an okay Sona than an okay Nami, but that is an entirely different thing.
Actually being able to land skillshots and such is definitely a part of having skill.
Sona literally has a single thing she has to aim and everything else is just pressing the buttons on cooldown without even really caring.
If you're good at the game, you can be good at Sona without ever having played her. Without even knowing what her skills are, and you'd be a terrific Sona based purely on your mechanics.
If you had no idea what, say, Zyra's skills functioned like, the small pause when the plants grow, how her ult works and such, you'd most definitely not be a very good Zyra.
Now if you played 100 games as both Sona and Zyra afterwards, your Zyra play would be exponentially better. Your Sona play would be... Largely the same.
There are champs that are simply easy to play. Thats a low skill cap. This has little to do with actual player skill, which is a different thing. But to say a great Tristana is as complex and varied as a good Ez is kind of odd, because Ez definitely has the kit and necessary skill to do crazy things like blind fire over a wall to hit someone, flash over and such. Or an amazing player being able to do vastly more complex and varied things with Lee Sin then playing as Warwick. (Warwick is my bro, but all his skills are just 'click dude', you can't target his skills into the fog or jump over walls or any such thing.)
Oh man, I'm glad they managed to squeeze a molten shield nerf in their busy schedule
But it's a nerf relative to their previous buff :P What I don't understand is why they're trying to figure out how to nerf Ryze. Yeah, Muramana is pretty cool, good luck ever getting there...
Janna is a significantly more difficult champion to play as support than Zyra. If you can play Janna then zyra will be significantly easier to play, but also probably a lot of fun. Janna has the ability to make disastrous plays against her own team and the edge between great plays and horrible mistakes is pretty thin with a champ like Janna.
This is also a good point, Monsoon is nearly as dangerous as ice walls.
Now if you played 100 games as both Sona and Zyra afterwards, your Zyra play would be exponentially better. Your Sona play would be... Largely the same.
I have to fundamentally disagree with this assertion, but I will leave it at that because in my experience people do not understand me when I talk about this.
I had my first game against people that I know/play with. I'm the only one on my team that knows them, in a premade with three others and a random. Both sides have the "random" jungling and I happen to be trying to figure out Elise. Which sucked because I couldn't just stomp the dick out of their top GP as a champion I know and looked like a badass in front of all of my friends.
And then to make matters worse my mouse stopped working right after I get a kill (in a gank, no less; turret dive me more) and the gold advantage I had is suddenly gone and I'm now at an experience loss because of it.
They had also told their Naut to just camp my lane and sure enough, he did.
Things aren't...hugely in my favor. My lane went fine, can't say a whole lot for the rest. Our jungler was just...quite a bit below useful and their team composition was a bit more fleshed out than ours since nobody gave much of a shit at champ select (jungle AP Sion, top Elise+mid Zed) because hey blind pick we'll do it live fuck it. Get an early advantage, gets squandered by bad decision making and a lack of wards in the river, don't realize some peel off of one turret to another.
Late game we just completely turtle up which pissed them off, apparently. Because it totally won us the game. They try one uncoordinated tower dive where the front line just fats around under the turret while Akali kills our Graves. All they should have done was Naut ult while Alistar and Nautilus just bulldog in for Akali and we couldn't have done much to stop it. We have Baron after that (I think) and have to kind of waste it since we don't have any way of actually starting a fight outside of just catching someone out while they can easily fight whenever, and we are still behind and pushed in. Eventually Baron spawns while we're at turrets with just about all lanes pushed, they get it. Dance at turret a bit before they do quite possibly the dumbest thing possible.
Vayne goes and pushes bot alone. Gangplank pushes top alone.
Nautilus, Akali, and Alistar are all alone in mid. Gangplank took teleport but who knows what the cooldown state is. Welp, time to start some shit. Zed flashes in, pops Akali's GA. Respawns to die, other two drop around the same time. Minute long respawn timers are awesome, win game. I don't think we lost one in the fight, Gangplank eventually comes in too late and promptly backs away. Vayne just keeps pushing bot but has no chance of winning a base race against five when one of them is a sufficiently farmed Graves.
I don't think I want to play against people I know because if I'm trying to learn stuff that's not the good time to put on my cool guy glasses. And I want to win or, at the very least, do exceptionally well. Which I did not. BECAUSE ELISE IS FUCKING DIFFICULT. Very satisfying pulling off a combo though and I really like her flow but it's so much work sometimes. Also not cool that GP orange is up about as often as my stun. ]:
I just love everything about Thresh. He is quite the fun champ to play. I love the soul collection minigame thing, I love how aggressive he is in lane. I love how he isn't super squishy so long as you are vigilant about the soul collection, and he does some good poke and isn't afraid to get dirty in a fight.
Plus I can literally throw a lifeline to allies, and eventually they might use it!
NNID: delphinidaes Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
Meaning Zyra has more ability to reflect a players skill. Someone like Sona, even if you're a really good 'Sona', is still basically doing the same thing. They just don't miss their ult before rolling their face on the keyboard.
Zyra can be used with a lot of skill, reflective of the users ability, and thus has a higher 'skill cap' as it were.
I just played Solo bot as Ashe vs Varus and Nami with zero ganks.
They did not kill me in lane but i was like 30 CS behind (and got a 2 for 1 in my favor).
Come back and win the game somehow even after nunu going afk for 15 minutes (I.E. + LW + 2 PD's + Nunu) . Varus has like, all their kills and was super big (Also, fuck you CSS) 25k gold, 400 CS, 25 kills. But everyone else on their team had less money than everyone else on our team because Varus just fucking ate all the farm and kills. Can't win alone son.
This is from a bit back (all the way back on last page) but, in my opinion if you want to feel like you have direct control over winning the game in Dominion you should learn bot lane.
Now, I mean, a bad enough team will still lose things for you just like SR, but, bot lane on Dominion is like the mid lane of SR in terms of how much you can affect the outcome of the game.
Kayle has an incredibly strong early game and her ultimate is probably one of the most undervalued abilities in the game.
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eeSanGI slice like a goddamn hammer.Registered Userregular
Mid AP Kayle has been seeing some play in Korean tournaments with solid results.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
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KayWhat we need...Is a little bit of PANIC.Registered Userregular
What's the general consensus on AP Kayle versus AD? Her burst as AP can't be that great, but with some mana regen her sustained damage and heals should be good. I just don't see her comboing anyone down with Q plus boosted autos. I suppose she builds Malady and DFG?
3DS FCode: 1993-7512-8991
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KayWhat we need...Is a little bit of PANIC.Registered Userregular
What's the general consensus on AP Kayle versus AD? Her burst as AP can't be that great, but with some mana regen her sustained damage and heals should be good. I just don't see her comboing anyone down with Q plus boosted autos. I suppose she builds Malady and DFG?
You don't have to hide names. We don't go look these people up just to yell at them or anything goosey like that.
We don't? But how else am I supposed to fill time? As a league player I struggle to enjoy my own gameplay when someone somewhere on the Internet is wrong.
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eeSanGI slice like a goddamn hammer.Registered Userregular
Mid Kayle is being played by Blaze on OGN Winter now.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
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KayWhat we need...Is a little bit of PANIC.Registered Userregular
Nashor's Tooth into the thing. The haunting guise thing.
That's what Najin Sword guy I think did.
push/cooldown/harass
Liandry's won't proc on E on-hit damage though, right? Or does it proc because it's an active spell effect rather than Teemo's Toxic Shot or Varus' Blighted Quiver?
Ap kayle and warmogs+thornmail elise in the last game, on the winning team. I'm almost guessing the thornmail was some bm since the other team was running double ap as well. Doesn't really make sense otherwise :P.
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KayWhat we need...Is a little bit of PANIC.Registered Userregular
■Spell damage refers to damage dealt by spell-casts, and is not specific about damage type. This does not include: on-hit items (such as Malady), abilities which apply on-hit effects (such as Infinite Duress), and on-hit abilities
■Note that there is a selection of abilities that occur on-hit that are still classified as standard abilities, such as the area damage on Righteous Fury. These abilities will trigger Liandry's Torment.
So Infinite Duress, which deals magic damage + on hit effects does not proc Liandry's, Kog'maw's Arcane Barrage (which deals magic damage on hit) might proc it, and Righteous Fury's AoE (which deals magic damage on hit) does proc it.
Posts
Janna is a significantly more difficult champion to play as support than Zyra. If you can play Janna then zyra will be significantly easier to play, but also probably a lot of fun. Janna has the ability to make disastrous plays against her own team and the edge between great plays and horrible mistakes is pretty thin with a champ like Janna.
i wonder if that is enough? i often see people initiate with it, and it won't solve the issue of her being super snowbally due to W resets, and being expensive to ward against
definitely a step in the right direction
they're also upping the level 1 cooldown from 120 to 160! and also wota builds out of a lucky pick?!?!? other stuff too
neat
Actually being able to land skillshots and such is definitely a part of having skill.
Sona literally has a single thing she has to aim and everything else is just pressing the buttons on cooldown without even really caring.
If you're good at the game, you can be good at Sona without ever having played her. Without even knowing what her skills are, and you'd be a terrific Sona based purely on your mechanics.
If you had no idea what, say, Zyra's skills functioned like, the small pause when the plants grow, how her ult works and such, you'd most definitely not be a very good Zyra.
Now if you played 100 games as both Sona and Zyra afterwards, your Zyra play would be exponentially better. Your Sona play would be... Largely the same.
There are champs that are simply easy to play. Thats a low skill cap. This has little to do with actual player skill, which is a different thing. But to say a great Tristana is as complex and varied as a good Ez is kind of odd, because Ez definitely has the kit and necessary skill to do crazy things like blind fire over a wall to hit someone, flash over and such. Or an amazing player being able to do vastly more complex and varied things with Lee Sin then playing as Warwick. (Warwick is my bro, but all his skills are just 'click dude', you can't target his skills into the fog or jump over walls or any such thing.)
Kat's base movespeed was hit and every level past 1 of W is worse.
LW is still more expensive than live. They raised it from I believe 2150 to 2400 on the PBE and are dialing it down to 2300.
Woops misread. So it's good news then.
I couldve sworn it used to be like 2400. Maybe I'm just hallucinating
Finally decided fuck it, its Tibbers time. I will drag them kicking and screaming to victory.
2 people on my team never connect.
yes, very much so!
And then to make matters worse my mouse stopped working right after I get a kill (in a gank, no less; turret dive me more) and the gold advantage I had is suddenly gone and I'm now at an experience loss because of it.
They had also told their Naut to just camp my lane and sure enough, he did.
Things aren't...hugely in my favor. My lane went fine, can't say a whole lot for the rest. Our jungler was just...quite a bit below useful and their team composition was a bit more fleshed out than ours since nobody gave much of a shit at champ select (jungle AP Sion, top Elise+mid Zed) because hey blind pick we'll do it live fuck it. Get an early advantage, gets squandered by bad decision making and a lack of wards in the river, don't realize some peel off of one turret to another.
Late game we just completely turtle up which pissed them off, apparently. Because it totally won us the game. They try one uncoordinated tower dive where the front line just fats around under the turret while Akali kills our Graves. All they should have done was Naut ult while Alistar and Nautilus just bulldog in for Akali and we couldn't have done much to stop it. We have Baron after that (I think) and have to kind of waste it since we don't have any way of actually starting a fight outside of just catching someone out while they can easily fight whenever, and we are still behind and pushed in. Eventually Baron spawns while we're at turrets with just about all lanes pushed, they get it. Dance at turret a bit before they do quite possibly the dumbest thing possible.
Vayne goes and pushes bot alone. Gangplank pushes top alone.
Nautilus, Akali, and Alistar are all alone in mid. Gangplank took teleport but who knows what the cooldown state is. Welp, time to start some shit. Zed flashes in, pops Akali's GA. Respawns to die, other two drop around the same time. Minute long respawn timers are awesome, win game. I don't think we lost one in the fight, Gangplank eventually comes in too late and promptly backs away. Vayne just keeps pushing bot but has no chance of winning a base race against five when one of them is a sufficiently farmed Graves.
I don't think I want to play against people I know because if I'm trying to learn stuff that's not the good time to put on my cool guy glasses. And I want to win or, at the very least, do exceptionally well. Which I did not. BECAUSE ELISE IS FUCKING DIFFICULT. Very satisfying pulling off a combo though and I really like her flow but it's so much work sometimes. Also not cool that GP orange is up about as often as my stun. ]:
However it was a lot of fun! I don't think I did to badly for someone who never plays support.
Enjoy! http://www.twitch.tv/delphinidaes/c/1824670
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
Try starting with a pink ward. When they go to ward river drop it and take their ward.
Plus I can literally throw a lifeline to allies, and eventually they might use it!
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
They did not kill me in lane but i was like 30 CS behind (and got a 2 for 1 in my favor).
Come back and win the game somehow even after nunu going afk for 15 minutes (I.E. + LW + 2 PD's + Nunu) . Varus has like, all their kills and was super big (Also, fuck you CSS) 25k gold, 400 CS, 25 kills. But everyone else on their team had less money than everyone else on our team because Varus just fucking ate all the farm and kills. Can't win alone son.
Now, I mean, a bad enough team will still lose things for you just like SR, but, bot lane on Dominion is like the mid lane of SR in terms of how much you can affect the outcome of the game.
pretty sure a lot of people will be saying that
The Soraka and I were duoing.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
3DS FCode: 1993-7512-8991
3DS FCode: 1993-7512-8991
That's what Najin Sword guy I think did.
push/cooldown/harass
You don't have to hide names. We don't go look these people up just to yell at them or anything goosey like that.
PSN: BrightWing13 FFX|V:ARR Bright Asuna
I know I don't have to. I was complaining more about my bad luck tonight. Bad games can happen to anybody.
We don't? But how else am I supposed to fill time? As a league player I struggle to enjoy my own gameplay when someone somewhere on the Internet is wrong.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
3DS FCode: 1993-7512-8991
Ap kayle and warmogs+thornmail elise in the last game, on the winning team. I'm almost guessing the thornmail was some bm since the other team was running double ap as well. Doesn't really make sense otherwise :P.
■Spell damage refers to damage dealt by spell-casts, and is not specific about damage type. This does not include: on-hit items (such as Malady), abilities which apply on-hit effects (such as Infinite Duress), and on-hit abilities
■Note that there is a selection of abilities that occur on-hit that are still classified as standard abilities, such as the area damage on Righteous Fury. These abilities will trigger Liandry's Torment.
So Infinite Duress, which deals magic damage + on hit effects does not proc Liandry's, Kog'maw's Arcane Barrage (which deals magic damage on hit) might proc it, and Righteous Fury's AoE (which deals magic damage on hit) does proc it.
I wish there was a tested list someplace.
3DS FCode: 1993-7512-8991