A cannon rush vs zerg is crazy powerful due to lings being melee.
I rarely see it vs terran since marines are ranged and thus have an easier time shutting it down.
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wra
+1
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Zealots do have a lot of hp, aren't as tiny as zerglings, are difficult to kite, and spread out very quickly thanks to charge, they also hurt, a lot, once they are in melee against units without high armour.
So yeah they did own blue flames pretty well, when combined with the rest of the protoss army.
A cannon rush vs zerg is crazy powerful due to lings being melee.
I rarely see it vs terran since marines are ranged and thus have an easier time shutting it down.
Yeah, as T you don't even need to start a second barracks if you don't want. Just bunker > depot > CC > CC > victory.
Weren't blue flames super good against Zealots, especially if Thors were around to block Zealot surrounds?
Hellions have the longest attack cooldown in the game (tied with BLs) coupled with a high damage auto. It works out to be very high burst and very low sustained dps. Even against light units they do lower single target than 1 marine. Where they excel is either when kiting so the cooldown on their auto doesn't matter, or against lined up units so they can take advantage of their splash.
Unfortunately, you can't do either of those against chargelots because charge lets them quickly reach your army, at which point you need to have your hellions sit there to protect your tanks, and also makes them autospread perpendicular to the hellions line of aoe.
A cannon rush vs zerg is crazy powerful due to lings being melee.
I rarely see it vs terran since marines are ranged and thus have an easier time shutting it down.
Yeah, as T you don't even need to start a second barracks if you don't want. Just bunker > depot > CC > CC > victory.
Weren't blue flames super good against Zealots, especially if Thors were around to block Zealot surrounds?
Hellions have the longest attack cooldown in the game (tied with BLs) coupled with a high damage auto. It works out to be very high burst and very low sustained dps. Even against light units they do lower single target than 1 marine. Where they excel is either when kiting so the cooldown on their auto doesn't matter, or against lined up units so they can take advantage of their splash.
Unfortunately, you can't do either of those against chargelots because charge lets them quickly reach your army, at which point you need to have your hellions sit there to protect your tanks, and also makes them autospread perpendicular to the hellions line of aoe.
Plus, Terran's poor wrists were getting tired of stutter stepping their bio army.
That APM can now go towards more productive things like typing out preemptive GG and insulting respective mothers.
MMMig on
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wra
+2
jaziekBad at everythingAnd mad about it.Registered Userregular
Also constant 500ms+ of lag and frequent 2+ second lag spikes. I don't know how the fuck dhal doesn't just go completely insane. I find it completely impossible to play with this shit tier internet, and his is a million times worse than mine.
Also constant 500ms+ of lag and frequent 2+ second lag spikes. I don't know how the fuck dhal doesn't just go completely insane. I find it completely impossible to play with this shit tier internet, and his is a million times worse than mine.
I assume this is to NA?
@TwitchTV, @Youtube: master-level zerg ladder/customs, commentary, and random miscellany.
Also constant 500ms+ of lag and frequent 2+ second lag spikes. I don't know how the fuck dhal doesn't just go completely insane. I find it completely impossible to play with this shit tier internet, and his is a million times worse than mine.
I assume this is to NA?
EU as well. According to our ISP we're on "super high speed fibre optic better than 90% of the country..." which is 12 meg down, but 0.2 meg up, and 200ms ping all the time. Cunts.
Also constant 500ms+ of lag and frequent 2+ second lag spikes. I don't know how the fuck dhal doesn't just go completely insane. I find it completely impossible to play with this shit tier internet, and his is a million times worse than mine.
I assume this is to NA?
EU as well. According to our ISP we're on "super high speed fibre optic better than 90% of the country..." which is 12 meg down, but 0.2 meg up, and 200ms ping all the time. Cunts.
Man I'd love to have 12 meg down and 200ms on everything all the time.
Also constant 500ms+ of lag and frequent 2+ second lag spikes. I don't know how the fuck dhal doesn't just go completely insane. I find it completely impossible to play with this shit tier internet, and his is a million times worse than mine.
I assume this is to NA?
EU as well. According to our ISP we're on "super high speed fibre optic better than 90% of the country..." which is 12 meg down, but 0.2 meg up, and 200ms ping all the time. Cunts.
Man I'd love to have 12 meg down and 200ms on everything all the time.
Not being able to stream all of MLGs streams at once would be terrible, I love being able to just switch back and forth between them while also having other possible stuff running in the background in case of downtime/boring games at that moment!
Having a fairly good day, usually it's just 85ish down and 50ish up!
I've seen it before, Zenzen. I also experienced those sorts of speeds while I was in Europe. I downloaded Civ 5 onto my laptop in a matter of minutes, and just couldn't stop being amazed at that to narwhal and yilias for the rest of the evening. They found it rather amusing, I think.
Here, I download most stuff overnight, just because it'll choke up my bandwidth if I don't.
0
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
edited February 2013
The internet in lab is awesome. At home I'm typically looking at about 26 down, 2-3 up, 50 ms ping.
I pay $80 / month ('merican) for 100 down and 5 up.
Since I use wireless though I technically only get like 65ish down, don't know how much up.
ed: one of my room mates is constantly on hulu / netflix though... screwing up ma micro
MMMig on
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wra
0
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
I am completely unsurprised that internet is cheaper in Asheville than in "undergrads on mommy and daddy's dollar" land.
0
VariableMouth CongressStroke Me Lady FameRegistered Userregular
has a terran beat a zerg on this ladder map that's now in gsl? I don't like this maaaaaaap. the one where they changed the third so you can't protect it.
also yillias and all I still die to canon rushes sometimes. bunkers don't seem to help me all that much.
Wait I'm confused. Why is MLG on in the middle of the week? It's Wednesday.
What have I missed while I've been going crazy over here? I think actually, that I've been in Europe so long that I'm now out of sync a few days, and that it's the weekend for the rest of you back in the states.
It's playoffs for MLG next month. Essentially qualifiers except it's a bunch of 1v1 matchups and the winner gets a spot at MLG in an exibition tournament.
They're doing things differently this time around for the normal event as well; there wont be an open backet for one.
When your barracks finishes his first proxy pylon will be not quite done. You start a bunker a few squares back from it and in between what you want to protect, forcing him to go slightly roundabout with his cannons. He'll probably drop 2 cannons when the pylon is done, but your bunker will finish first, and you'll have 3 marines in a bunker when the cannons finish warping in. 4 SCVs can outrepair 2 cannons, but you'll have to move them around a bit to keep them out of cannon range. If you can get down the most forward pylon, the attack is basically over.
Examples from ladder about 2 weeks ago! I made a lot of mistakes too and still came out ok.
First game that night, did not handle the background macro well as you can see in picture 2. I was supply blocked at 19 despite having cash and should have had a third marine out already.
I positioned my bunker poorly. It should have been 1 more square down and right. As a result I lost 6 SCVs when I should have lost none.
He goes for my mineral line, so I tag it with 4 SCVs while the bunker finishes the pylon.
With the pylon down, he can't really advance anymore, but he tries anyway.
He stayed in the game, so I just double expanded and poked his front with some marines a bit. He ended up trying to 4 gate blink me off 1 base, but I had 3 bases worth of MMM with stim by that point.
Like 3-4 games later, different player.
Same mistake, should have put it another square down and right. Not as bad this time because he only had 2 lowground cannons, so I only lose 3. But again, I could have lost none if I'd placed it better.
A little after that his probe got too close to the bunker trying to get up to the highground and died, and he left not long after.
When a toss cannon rush fails vs Zerg it's not over. They can very well still be in the game (considering they FEed and Zerg eco's hurt due to drone shortage).
Posts
Especially if they're competent players.
A cannon rush vs zerg is crazy powerful due to lings being melee.
I rarely see it vs terran since marines are ranged and thus have an easier time shutting it down.
Witty signature comment goes here...
wra
wut
Weren't blue flames super good against Zealots, especially if Thors were around to block Zealot surrounds?
So yeah they did own blue flames pretty well, when combined with the rest of the protoss army.
Yeah, as T you don't even need to start a second barracks if you don't want. Just bunker > depot > CC > CC > victory.
Hellions have the longest attack cooldown in the game (tied with BLs) coupled with a high damage auto. It works out to be very high burst and very low sustained dps. Even against light units they do lower single target than 1 marine. Where they excel is either when kiting so the cooldown on their auto doesn't matter, or against lined up units so they can take advantage of their splash.
Unfortunately, you can't do either of those against chargelots because charge lets them quickly reach your army, at which point you need to have your hellions sit there to protect your tanks, and also makes them autospread perpendicular to the hellions line of aoe.
Plus, Terran's poor wrists were getting tired of stutter stepping their bio army.
That APM can now go towards more productive things like typing out preemptive GG and insulting respective mothers.
Witty signature comment goes here...
wra
I assume this is to NA?
EU as well. According to our ISP we're on "super high speed fibre optic better than 90% of the country..." which is 12 meg down, but 0.2 meg up, and 200ms ping all the time. Cunts.
Boooo
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Man I'd love to have 12 meg down and 200ms on everything all the time.
It sounds horrifyng to go that low!
Sky is blue. Water is wet.
Having a fairly good day, usually it's just 85ish down and 50ish up!
B.net: Kusanku
Here, I download most stuff overnight, just because it'll choke up my bandwidth if I don't.
The internet in lab is awesome. At home I'm typically looking at about 26 down, 2-3 up, 50 ms ping.
Since I use wireless though I technically only get like 65ish down, don't know how much up.
ed: one of my room mates is constantly on hulu / netflix though... screwing up ma micro
Witty signature comment goes here...
wra
also yillias and all I still die to canon rushes sometimes. bunkers don't seem to help me all that much.
What have I missed while I've been going crazy over here? I think actually, that I've been in Europe so long that I'm now out of sync a few days, and that it's the weekend for the rest of you back in the states.
and he's telling me that it'll be Socke vs Thorzain later this week.
They're doing things differently this time around for the normal event as well; there wont be an open backet for one.
Examples from ladder about 2 weeks ago! I made a lot of mistakes too and still came out ok.
First game that night, did not handle the background macro well as you can see in picture 2. I was supply blocked at 19 despite having cash and should have had a third marine out already.
With the pylon down, he can't really advance anymore, but he tries anyway.
Like 3-4 games later, different player.
Wish my zerglings had guns.
pew pew
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wra
http://us.battle.net/sc2/en/blog/8703575/Call_to_Action_Replay_Feature_Testing-2_13_2013
If anyone wants to mess around with them tonight, let me know.
How long does it take to level to 5 as one race in the beta?
Imo, couple of hours of games. If you do the 4v4 method, then it takes 3 games where each game is ~20 minutes a piece.
I'll try to be on.
I'll try to be on tonight.
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wra
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