
Gimbal is the multiplayer shooter with buildable vehicles. Customize your weaponry, engines, and accessories, and then take to the skies against other pilots in real time.
It plays a bit like Subspace/Continuum. Players attack the enemy team to eliminate them or destroy their carrier. As they play, they earn money to build better ships. 60+ parts are available, including engines, weapons, sensors, and aerodynamics. Additionally, players can share their ships as images over the internet (ship data is stored in PNG metadata).
On to the screenshots!



Features:
Hard Sci-fi slant: Strict physics and combat dynamics
Real Time multiplayer for 16+ players over Internet/LAN
Integrated server browser
Player-hosted, highly customizable servers, with bots
Custom ship building with physics and 60+ parts
Build for power, speed, durability, handling, and awareness
Money/Bounty system
PNG-based ship sharing over the Web
Requirements:
Windows and a Graphics Card
Links:Official TrailerGameplay VideoOfficial WebsiteDemo DownloadGreenlight PageIndieDB PageGimbal SubRedditFacebook Page
Gimbal is fully up and running with a growing player base. Come join us in the Forum, Chat, or in-game!
(Free codes below)
Posts
Any plans to make a map editor for player use? I know feature creep is taboo in game development, but it would be awesome to be able to set up checkpoints in an obstacle course, and do some racing. (Carmageddon style racing, of course)
Voted you up on greenlight!
1. Expansion: There are just a couple weeks of dev/testing left for the Gimbal Expansion (Beta) features. Some of you have been in on this, so you know what it is. You'll have to wait until the actual release for the complete feature listing, but there will be more parts and popular game modes such as Capture-the-Flag, to really flesh out the game. There is no charge for the expansion- It's just a very large release.
2. Cheap Gimbal: Gimbal is now part of the IndieGala Mass Effect Bundle for the next 11 days. It's Pay-What-You-Want, but you need to beat the price threshold to get Gimbal and Mass Effect 2, among others.
It is with great pleasure that I announce the release of Gimbal Expansion One! It has taken many months of Beta testing and development, but Expansion One is now here. Thank you, Beta Testers!
This is the largest release of Gimbal features since Gimbal's original launch in August 2012. Expansion One has new game modes, weapons, and features which work together to bring Gimbal in line with my original vision.
It's a free update to Gimbal, so all you have to do is launch Gimbal and let the automatic updater do its thing.
26 Indispensable New Parts
New Maps
Racing Mode
Deathmatch
Elimination Deathmatch
Capture The Flag
Custom Avatars
Gimbal is not just a game- it's a community. Here are places where players are trading ships and doing Gimbal-type stuff.
Gimbal Forums
Gimbal Chat (#gimbal on Rizon.net)
Gimbal Steam Greenlight Page
Gimbal Subreddit
Gimbal Facebook Page
See you in the servers!
Full list of changes:
Fixed the main cause of sync errors and possibly all sync errors
Fixed repair bot exploits and crashes
Fixed server crashes from tethers
Fixed server crashes from drone missiles
Fixed misplaced extenders bug
Fixed Missile Lock/BCPU/RoboSight/PointDefense targeting on DM/EDM/RACE maps
Fixed excessive logging of IRC messages
Fixed flags getting stuck together
Fixed flag capping to be faster and more reliable
Improved load times slightly
Added more hotkeys to the designer (s=snap to grid, m=mirror, comma and period = rotate, ctrl+n = new)
Added server drain feature