As Arba'Arba-Hei looks at new map compared to old map, Arba'Arba-Hei predicts that I21 is eyeball, E15 and F15 is dupe, and D17 is either eyeball or squint.
Arba'Arba-Hei less confident, but think I19 is eyeball and I18 might be dupe.
Generalísimo de Fuerzas Armadas de la República Argentina
Friends still voting for enemy? Lord high admiral had agreement where we seek out own sleepers, right? but Arba'Arba-Hei will do this, as Arba'Arba-Hei may be gone later.
jdarksun
Generalísimo de Fuerzas Armadas de la República Argentina
I'm curious as to why nobody has said anything about using our bombers. Maybe I'm missing something, but they seem to be in range of the tip of the SD.
We need to be coordinated on this. They outnumber us on the vote right now and if we're too diffused, we won't be able to pull ahead.
Also, do we have ANY idea what our overall plan is today? Cause fight hard and die well sounds good, but in practice I try to avoid it as a primary strategy.
"Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
Hail Hydra
0
ObiFettUse the ForceAs You WishRegistered Userregular
edited January 2013
Day 2 Map was incorrect, narration updated with following map:
Now, you may notice that some people have been quiet today. I've pulled some people into a private channel today.
Relaying some messages:
1. No seriously, what is the purple thing? It's not a torpedo, nobody was close enough for that.
2. Somebody in Group Lucky is very deliberately disobeying orders/the plan, by pushing into the center lane. Fuck that person, I hope he gets hit with the direct blast of a bomb.
3. G19 apparently decided to spend all his engine power pushing forward. Can't say it was an awful idea, except that he's facing entirely the wrong direction to be useful at all.
4. Invictus is on my six, looks like, as expected. So at least he's sticking to the part of the plan that I hated.
5. Our SD needs to rush forward again today, and try to get in position to shoot down the torpedoes that will assuredly be visible tomorrow. Without Bradicus and SeGaTai, we're fucked in that regard.
6. Fortunately, the guy that ventured into our SD's circle is also fucked.
Ok I have a few minutes finally and need to get a plan going and confirm some information.
Here is what we are going to do.
EVERY SINGLE ONE OF YOU MUST POST THE FOLLOWING ASAP:
1. Your squardron type.
2. Your starting hex.
3. Orders for last night.
4. Any battle results from last night.
I'm the monkey in the middle. I thought we were supposed to engage, I went from q20 to n19 and fired at i16. I'm a TIe interceptor. Sorry, I thought I made this more clear.
I want to try and strafe more the murderb to peel them off, otherwise they're going to crush us...!
"Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
Blonthark engaged enemy starting in E20, and gave the following orders to Great Obi in the Sky: Day1: assume Attack formation. Strafe on target facing SE in F16. Turn one hex clockwise (to NW) (1 MP used). Move two hexes forward (to C19) (2 MP used). Use last, bonus, MP to turn two hexes counterclockwise (to SW).
Blonthark took no fire, and did no damage to eyeball that was in F16.
Generalísimo de Fuerzas Armadas de la República Argentina
so gameplan for team fucked or just die with honor?
Furballs are probably your best hope, honestly.
Furball bad idea! Furball just guarantee that friends trade evenly with enemy, and allows enemy to focus on skywomb sooner! better to move around sides and harass, make them choose between dealing with friends or advancing toward skywomb!
Blonthark, for example, could fire on F17 (we flank, and it is close enough to maybe do damage!) rotate to W, move one hex, then rotate back to SW or SE! Could also advance additional hex instead of rotate back, but would prevent blonthark from firing next turn!
Generalísimo de Fuerzas Armadas de la República Argentina
So Bradicus(F19), Invictus(E20), and Egos(G20) were the only ones capable of firing on F16, correct?
Keep the coords/orders coming, I'm going over some stuff.
Per Great Obi in the Sky's ruling that strafes have infinite range, all in fucked but F20 could fire on F16, and all in lucky facing NW could fire on F16.
Generalísimo de Fuerzas Armadas de la República Argentina
The only other units than the three I listed were bombers, then, if I'm reading right.
At the ranges they were firing at, their weak lasers would be ineffective, correct?
Posts
If our blowers-up were on the far east side, as per lord high admiralface, both have turned and moved one hex, from Q21 to Q20 and R20 to R19.
Is there a plan for fucked? Or do blontharks and friends fight as seems best?
Arba'Arba-Hei less confident, but think I19 is eyeball and I18 might be dupe.
Twitch Stream
jdarksun
jdarksun
We're just making a random vote here with no real information.
3DS: 1289-8447-4695
If we really want to try and take out someone on the other team, let's aim for someone a little lower profile, like Slym or Assuran.
If we want to look inward, what about Infidel? I really haven't heard him say anything yet, which seems unusual.
jdarksun
For now, I'm going to change my vote to Grimmy.
I have a vague memory of a grudge for him.
Twitch Stream
Also, do we have ANY idea what our overall plan is today? Cause fight hard and die well sounds good, but in practice I try to avoid it as a primary strategy.
Ship at G18 was supposed to be at G17
Solidarity!
Twitch Stream
Anialos - Captain
Capfalcon - Lieutenant
Egos - Fighter
"Gandalf the Crazed" - Bomber
@INANTP -
Invictus - TIE Bomber?
Kaplar - TIE Fighter
Premium - Admiral
SaberOverEasy - TIE Fighter
SeGaTai - TIE Interceptor
Smasher - TIE bomber?
BradicusMaximus - Grant TIE Fighters +1 engine
Malkor - TIE Bomber
@Matev -
Twitch Stream
I am extremely busy ATM but I need a list of every player capable of firing at F16 last night.
3DS: 1289-8447-4695
I think at least
Furballs are probably your best hope, honestly.
Twitch Stream
Now, you may notice that some people have been quiet today. I've pulled some people into a private channel today.
Relaying some messages:
1. No seriously, what is the purple thing? It's not a torpedo, nobody was close enough for that.
2. Somebody in Group Lucky is very deliberately disobeying orders/the plan, by pushing into the center lane. Fuck that person, I hope he gets hit with the direct blast of a bomb.
3. G19 apparently decided to spend all his engine power pushing forward. Can't say it was an awful idea, except that he's facing entirely the wrong direction to be useful at all.
4. Invictus is on my six, looks like, as expected. So at least he's sticking to the part of the plan that I hated.
5. Our SD needs to rush forward again today, and try to get in position to shoot down the torpedoes that will assuredly be visible tomorrow. Without Bradicus and SeGaTai, we're fucked in that regard.
6. Fortunately, the guy that ventured into our SD's circle is also fucked.
Twitch Stream
If something changes I will let you know.
3DS: 1289-8447-4695
Here is what we are going to do.
EVERY SINGLE ONE OF YOU MUST POST THE FOLLOWING ASAP:
1. Your squardron type.
2. Your starting hex.
3. Orders for last night.
4. Any battle results from last night.
Let's do this shit properly.
3DS: 1289-8447-4695
GTC is in G18, I think.
Twitch Stream
I moved forward and used my free turn to get an angle on anyone who might be coming towards group lucky.
I want to try and strafe more the murderb to peel them off, otherwise they're going to crush us...!
Blonthark engaged enemy starting in E20, and gave the following orders to Great Obi in the Sky: Day1: assume Attack formation. Strafe on target facing SE in F16. Turn one hex clockwise (to NW) (1 MP used). Move two hexes forward (to C19) (2 MP used). Use last, bonus, MP to turn two hexes counterclockwise (to SW).
Blonthark took no fire, and did no damage to eyeball that was in F16.
P19
Move 2 forward, turn northwest.
Didn't fire.
...though probably a ever so slightly more appropriate if I were the purple guy
Furball bad idea! Furball just guarantee that friends trade evenly with enemy, and allows enemy to focus on skywomb sooner! better to move around sides and harass, make them choose between dealing with friends or advancing toward skywomb!
Blonthark, for example, could fire on F17 (we flank, and it is close enough to maybe do damage!) rotate to W, move one hex, then rotate back to SW or SE! Could also advance additional hex instead of rotate back, but would prevent blonthark from firing next turn!
Keep the coords/orders coming, I'm going over some stuff.
3DS: 1289-8447-4695
3DS: 1289-8447-4695
Per Great Obi in the Sky's ruling that strafes have infinite range, all in fucked but F20 could fire on F16, and all in lucky facing NW could fire on F16.
At the ranges they were firing at, their weak lasers would be ineffective, correct?
3DS: 1289-8447-4695