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[Planetside 2]: NiZn doesnt do it for me anymore, only LiCoO2 gives the fix I need.

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Posts

  • FoefallerFoefaller Registered User regular
    edited February 2013
    TOGSolid wrote: »
    Well that sucks, my game kept getting progressively more unstable as we got into bigger firefights and crashed at least three times. Hopefully a complete reinstall sorts this out because I was really looking forward to some Planetside 2.

    EDIT: My game basically was looking a lot like this: http://www.youtube.com/watch?v=8Q2P4LjuVA8

    http://forums.station.sony.com/ps2/index.php?threads/as-well-as-the-other-problems-flying-everywhere.87669/

    Welp, glad it's not just me. The problem is that when I glitch out like this I also gain godmode which allows me to kill everyone but since I'm teleporting all over the place they can't actually shoot me. Which means I can't play at all for fear of getting /reported for hacking/exploiting.

    Shit.

    That has happened to me several times. It's a pain, and I'm not entirely sure it's the game's fault in my case (my computer is in need of upgrades, and my modem is almost 10 years old and doesn't sit in exactly the most dust-free part of the room) but sometimes it gets wonderfuly surreal.

    Also, I'm pretty sure you aren't in god mode per se when it happens. In my experince, when everything looks like it's standing still and/or moving in the same direction regardless of buildings and terrain, so are you to the eyes of everyone else; usually the first thing to happen when everything "catches up" (starts jumping around) is I die from someone shooting me, even if I was running away from the combat at the time.

    Foefaller on
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  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    man I really cannot tell you how much I am enjoying the underbarrel grenade launcher. It's a guilty pleasure, but it's so much fun. Hopefully they'll eventually fix the rest of the mechanical problems with it.

    Does anybody use the underbarrel shotgun? Is it worth certing at all?

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    I don't understand why people keep their visual settings so high that their framerate drops in big fights. Sure I have a relatively high end computer, but I would rather the game run fluidly than have it look its best. I seem to remember you and I having very similar builds, Tog. I keep most of my settings on high with the shadows set to med and the game runs buttery smooth even in the largest of firefights. If your game turns into a slide show in the middle of large battles, you should consider editing your usersettings.ini file to tweak things a little better. One thing that will really help in larger fights would be to lower the particle effects setting.

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  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    That_Guy wrote: »
    I don't understand why people keep their visual settings so high that their framerate drops in big fights. Sure I have a relatively high end computer, but I would rather the game run fluidly than have it look its best. I seem to remember you and I having very similar builds, Tog. I keep most of my settings on high with the shadows set to med and the game runs buttery smooth even in the largest of firefights. If your game turns into a slide show in the middle of large battles, you should consider editing your usersettings.ini file to tweak things a little better. One thing that will really help in larger fights would be to lower the particle effects setting.

    Edit: @Eat it You Nasty Pig. I am told that the underbarel shotty can kill in one hit. I don't know what range that is supposed to be from, though.

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  • GethGeth Legion Perseus VeilRegistered User, Moderator, Penny Arcade Staff, Vanilla Staff vanilla

    image

    Unidentified Aerial Target has been detected and destroyed. Moving to recover debris at crash site.


  • VorpalVorpal Registered User regular
    how do i shot arrow

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    PSN: Vorpallion Twitch: Vorpallion
  • ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    Vorpal wrote: »
    how do i shot arrow

    Arrow of Desire, it's a thing to the right of Report under posts

    fuck gendered marketing
  • VorpalVorpal Registered User regular
    TOGSolid wrote: »
    Well that sucks, my game kept getting progressively more unstable as we got into bigger firefights and crashed at least three times. Hopefully a complete reinstall sorts this out because I was really looking forward to some Planetside 2.

    EDIT: My game basically was looking a lot like this: http://www.youtube.com/watch?v=8Q2P4LjuVA8

    http://forums.station.sony.com/ps2/index.php?threads/as-well-as-the-other-problems-flying-everywhere.87669/

    Welp, glad it's not just me. The problem is that when I glitch out like this I also gain godmode which allows me to kill everyone but since I'm teleporting all over the place they can't actually shoot me. Which means I can't play at all for fear of getting /reported for hacking/exploiting.

    Shit.

    I had that exact same thing happen to me last time I played. I relogged several times but it didn't fix it. Everyone was warping/flickering around, mini map was going crazy. I didn't play very long, but while I did play I was absurdly successful, as I don't think anyone saw me where I actually was. I killed people until i ran out of ammo, even mowing down guys from the front with pistols while they shot at walls or something.

    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    I've had that happen too, but in my case everybody else was rubberbanding around too. So I mostly just ran around in circles at TI alloys for a few minutes. The TR there seemed to have a hard time hitting me, but I had a rough time hitting them too.

    After a minute or two one of them killed me and I just logged out, because screw that.

    random question: did they announce at some point that some kind of re-cert purchaseable was coming down the pipe, or did I imagine that?

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • ElvenshaeElvenshae Registered User regular
    Nope, they've announced that. On-track for sometime in Feb, IIR the roadmap C.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    good deal

    of the ten thousand I have on my vanu guy, I'd probably re-assign 2500 or so of them, so that's fairly neat. I wonder how much it'll cost

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • ElvenshaeElvenshae Registered User regular
    good deal

    of the ten thousand I have on my vanu guy, I'd probably re-assign 2500 or so of them, so that's fairly neat. I wonder how much it'll cost

    Sorry - I didn't remember correctly. It's a March-timeframe upgrade: http://forums.station.sony.com/ps2/index.php?threads/march-convenience-items.82987/

  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    That_Guy wrote: »
    I don't understand why people keep their visual settings so high that their framerate drops in big fights. Sure I have a relatively high end computer, but I would rather the game run fluidly than have it look its best. I seem to remember you and I having very similar builds, Tog. I keep most of my settings on high with the shadows set to med and the game runs buttery smooth even in the largest of firefights. If your game turns into a slide show in the middle of large battles, you should consider editing your usersettings.ini file to tweak things a little better. One thing that will really help in larger fights would be to lower the particle effects setting.

    Nah, it's not just a matter of my frame rate dropping in big fights. This is an entirely different beast all together. My frame rate goes to 1 for a few seconds and then goes back to its usual buttery smoothness. Even outside of those fps drops the other CoA gents were commenting that I was teleporting and flying around all over the place while on my screen I was just walking around like normal. Apparently my Sunderer was doing it too and when someone was a passenger in it it was like riding shotgun in Buckaroo Banzai's car.

    I did a full reinstall complete with a shiny new default userconfig that dropped all of my true ultra settings in case that was the culprit to no avail.
    Also, I'm pretty sure you aren't in god mode per se when it happens.
    Oh I am. Everyone else is running around perfectly fine on my screen. My game isn't behaving any differently from my perspective but on everyone else's screen I've achieved warp factor 10 and am occupying every point of reality at the same time meaning I can shoot mans and go on knifing sprees with no repercussions.

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  • GONG-00GONG-00 Registered User regular
    You mentioned installing beta drivers during your trip through the 8th dimension. Did you rollback those as well?

    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Still waiting on Dan "Man of his Word" Ryckert to eat a hat
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  • Lt Muffin360Lt Muffin360 Registered User regular
    TOGSolid wrote: »
    I've achieved warp factor 10

    Congratulations TOG. You just discovered how to abuse the 4th dimension.

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  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    GONG-00 wrote: »
    You mentioned installing beta drivers during your trip through the 8th dimension. Did you rollback those as well?

    I was thinking about that this morning while eating breakfast, I'm gonna do that later today and see how that goes.

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  • EnigEnig a.k.a. Ansatz Registered User regular
    edited February 2013
    The upcoming faction rocket launchers (note: magazine/ammo is not final). According to the roadmap announcement, we can assume the VS will have a charge-fire mode, TR will fire a swarm of lock-on missiles and NC will be player-guided.

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    Enig on
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    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • TaranisTaranis Registered User regular
    Man the NC version sounds like the most fun.

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    Elvenshae
  • GONG-00GONG-00 Registered User regular
    edited February 2013
    6 Shots in the VS one, same ammo count as the Lancer... :D

    Edit:
    It better be a shoulder fired Saron.

    GONG-00 on
    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Still waiting on Dan "Man of his Word" Ryckert to eat a hat
    xu257gunns6e.png
    NotoriusBENElvenshae
  • FightTestFightTest Registered User regular
    Taranis wrote: »
    Man the NC version sounds like the most fun.

    If it's anything like the Phoenix from PS1, it makes playing a MAX against NC pointless and it also makes playing NC frustrating as fuck when half your team is just sitting behind cover firing shitty rockets out at nothing instead of retaking ground.

    MOBA DOTA.
  • GONG-00GONG-00 Registered User regular
    If it takes its mechanics from the AV MANA turret, that won't be a big issue.

    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Still waiting on Dan "Man of his Word" Ryckert to eat a hat
    xu257gunns6e.png
  • NotoriusBENNotoriusBEN Registered User regular
    Im going to love finding an NC rocket nest as my light assault.

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    Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
    VedicIntent
  • FightTestFightTest Registered User regular
    Well I just got outfuckingplayed.

    Driving a mag. Kill a prowler. Driver bails before it blows up. "No you don't.." Magburner after him around a building. He dropped some mines as he was taking the corner. Fuck.

    MOBA DOTA.
    ElbasunuElvenshae
  • Phoenix-DPhoenix-D Registered User regular
    The engineer turret is -sneaky-, I'll give it that. No blatantly obvious trail like most other AV guns.

  • VedicIntentVedicIntent Registered User regular
    FightTest wrote: »
    Well I just got outfuckingplayed.

    Driving a mag. Kill a prowler. Driver bails before it blows up. "No you don't.." Magburner after him around a building. He dropped some mines as he was taking the corner. Fuck.

    Sometimes you get the bear (with your floating purple laser tank), sometimes the bear, well, he gets you (with his shrewdly placed anti-tank mines).

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    Elvenshae
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    sometimes, driving a lightning, I'll come upon a vanguard that just has me dead to rights. I used to try to run away, but that was usually ineffective. What I do now is drive straight at them, then bail out as my lightning cruises past. Then while they turn their turret around, tank mines.

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
    NotoriusBENElbasunuElvenshae
  • NotoriusBENNotoriusBEN Registered User regular
    that... is genius NP.

    a4irovn5uqjp.png
    Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
    TaranisElvenshae
  • Ratsult2Ratsult2 Registered User regular
    FightTest wrote: »
    Well I just got outfuckingplayed.

    Driving a mag. Kill a prowler. Driver bails before it blows up. "No you don't.." Magburner after him around a building. He dropped some mines as he was taking the corner. Fuck.

    This works incredibly well as an infiltrator with proxy mines too.

  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    Had some real fun last night as Light Assault. The recent "fix" for the popin issue makes the NC guns SO MUCH BETTER in large fights. By my understanding, it is supposed to show you immediate threat targets father out. What often ends up happening I think, is that I am failing to render for people at the edge of my popin distance. Last night I managed to get up to some funky places that were right on the edge of combat. With my trusty AC-X11 I was out-sniping TR snipers from my little hiding spot. I swear that most of them were just looking straight through me. I managed to find about 4 or 5 different spots over the course of our battles last night to just rain death upon my foes.

    If you are playing NC, the AX-X11 is just about the best god damned gun in the game. You have to invest about 300 certs into the Compensator Foregrip and Adv Foregrip, but once you have those it's hard NOT to kill your targets. It has "Call of Duty" levels of recoil and spread. For about the first 10 rounds of the 20 round mag, it has no spread at all, only light recoil to counter. I have tried other carbines, but this one so perfectly embodies what it means to play NC. Hard hitting and accurate but limited mag size.

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  • VorpalVorpal Registered User regular
    FightTest wrote: »
    Taranis wrote: »
    Man the NC version sounds like the most fun.

    If it's anything like the Phoenix from PS1, it makes playing a MAX against NC pointless

    To be fair, this is basically already the case, since MAX are really only used in bio labs and NC's hacksaw MAXes are probably 300% better than the TR/VS ones in there.

    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
    GethElvenshae
  • whocares123whocares123 Registered User new member
    Hmmm I think that was me. I couldn't fly for crap at that time..and I did that a few times. I'd be happy to kill you now though :D

    Kiaburra wrote: »
    wakkawa wrote: »
    Got in a dog fight with 3 scythes and dropped all of em.

    Feels good.

    Learn to fly Vanu.

    Happens on all sides. I was in a Scythe last night and ran across the worst Mossie pilot ever. He just saw another Scythe, lined up behind him, and followed, utterly ignoring me shooting his tail off. He never fired, just adjusted his aim on the lead again and again. He flew so bad I -missed- half my shots expecting him to dodge.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    there's no way to rearrange the order of your guns/utility items, is there? My engineer is up to 6 slots with the underbarrel stuff which is getting a bit awkward. I could just unbind slot 3 (now the pistol), but then slot 3 is unbound on other classes and that's annoying.

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    This keeps happening, but I laugh every time. I am rocking Slug-Hacksaw MAX. Enemy Light Assault be steppin. He tosses a block of C4. My slugs detonate the C4 in the air, killing both the Light Assault and myself. That happened twice last night alone. I managed to get a rez both times too!

    I happened across the Angry Joe review for PS2 yesterday. He made a very good point about "world events." I really don't play MMORPGs, so this is news to me, but evidently most MMOs have big world level events. Joe's idea was to have something like an alien invasion that all 3 factions would have to fight off. I want to take the idea farther. That hover carrier concept would make an awesome invasion scenario. If the 3 factions ignore the new threat and keep their focus on each other, the invaders could eventually lock out the entire continent. They would have to implement some high level AI of which the game currently has none, but it would be a TON of fun.

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  • ZzuluZzulu Registered User regular
    They could just make the invaders player controlled but put a cap on the amount of them so not everyone joined the invaders instantly :P

    Implementing good bot A.I that would be fun to fight against would be a pretty huge effort for an open game like this and I don't think it's going to happen

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  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    Zzulu wrote: »
    They could just make the invaders player controlled but put a cap on the amount of them so not everyone joined the invaders instantly :P

    Implementing good bot A.I that would be fun to fight against would be a pretty huge effort for an open game like this and I don't think it's going to happen

    I disagree. The BOT AI for UT2k4 was extremly effective and a lot of those maps were simply massive. It dosn't even have to be anything terribly intelligent. I think that swarms of small, weak, stupid creatures would work out really well. I can see it working kind of like this.

    Giant ship slowly drifts from point to point across the battlefield starting with each map's "Crown." Once it arrives at it's destination, it starts "raining frogs." Only these frogs are the size of dogs and have razor sharp teeth. Maybe some of them explode on contact and others spit acid. If humans present, attack them, if no one left alive, cap the flag and take the base. They could incorporate Titan mode ala 2142, allowing players to Gal-drop and take it out.

    steam_sig.png
    Darmak
  • anableanable North TexasRegistered User regular
    World events would be pretty sweet. AI would be waaay too big of a hurdle for this game, but maybe auto turrets or something like that. A smaller group of players with superior weapons to aid. That would be fun. I don't see it happening, but it would be cool.

  • GONG-00GONG-00 Registered User regular
    Given that time is something SOE does not have in abundance when it comes to implementing ideas, NPCs of any sort should not be something we see in the near future.

    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Still waiting on Dan "Man of his Word" Ryckert to eat a hat
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    Elldren
  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    Hmm, looks like they removed AI NPCs from the roadmap. I swear it was in there right when they first published it.

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  • GONG-00GONG-00 Registered User regular
    edited February 2013
    Combining events styled after the mission portion of the UES with the release of new vehicles/weapons would be a nice carrot. The winning empire could have exclusive access to their weapon for a week before the other empires. At the very least SOE should have weekend long missions with different goals each week (Empire that holds the Crown, Eisa, and the Ascent for the highest combined time, highest number of roadkills or knife kills, the stuff ME3 Multi got right with its Operations, etc.) so players have something that generates story moments that can be told to others and something they can point to and brag about.

    GONG-00 on
    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Still waiting on Dan "Man of his Word" Ryckert to eat a hat
    xu257gunns6e.png
  • ZzuluZzulu Registered User regular
    I'd just like some metagaming. Perhaps some player/outfit owned structures/territories or unique resources or something. The game is very lacking in that regard. Though I did read that they're planning all this at least

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