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[Planetside 2]: NiZn doesnt do it for me anymore, only LiCoO2 gives the fix I need.

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Posts

  • ElvenshaeElvenshae Registered User regular
    What's the big deal about continent locking?

  • SomeWarlockSomeWarlock Registered User regular
    Two things:

    A) The ability to do something, leave for a hour or two, and come back and see what you did is still there, and had some meaning.

    For quite of bit of people, they spend hours with their squad working with the zerg to capture a continent, only for it to be completely undone when they log out. This make capturing feel pointless, which hurts the motivation to play and makes the game feel unrewarding. Locking hopefully would fix that, by making your efforts matter, and giving a sense of reward.

    and B) having continent locks should force fights to other continents. As it stands, Indar is the one continent that's always being fought over, and you're lucky to have a good fight going on another, with the third being left to whoever wants to bother. Locking would mean you lock the continent, then move on to a new continent for a different fight(since the enemy can't attack during that time).

  • ElvenshaeElvenshae Registered User regular
    Thanks for the POV!
    Two things:

    A) The ability to do something, leave for a hour or two, and come back and see what you did is still there, and had some meaning.

    For quite of bit of people, they spend hours with their squad working with the zerg to capture a continent, only for it to be completely undone when they log out. This make capturing feel pointless, which hurts the motivation to play and makes the game feel unrewarding. Locking hopefully would fix that, by making your efforts matter, and giving a sense of reward.

    Unless a continent lock is really long, though, isn't this going to happen anyway? There's also the point that if multiple continents get locked, they have to open them back up so that normal play can continue to happen. You roll over, say, Indar, and lock it down. Then you log off, and the TR takes Amerish and Esamir. Now what happens?
    and B) having continent locks should force fights to other continents. As it stands, Indar is the one continent that's always being fought over, and you're lucky to have a good fight going on another, with the third being left to whoever wants to bother. Locking would mean you lock the continent, then move on to a new continent for a different fight(since the enemy can't attack during that time).

    I think that the Alert system does a pretty good job of this right now (when they don't pick the bad alerts, anyway, like "Take all the Biolabs, everywhere" which, seriously, why is that even an option?).

    When I log in, if there's an Alert on for Amerish, I go over to Amerish, and I can find good-to-great fights going on.

  • FleebFleeb has all of the fleeb juice Registered User regular
    Elvenshae wrote: »
    (when they don't pick the bad alerts, anyway, like "Take all the Biolabs, everywhere" which, seriously, why is that even an option?).

    Ugh, really, those are just the worst. I really like alerts in general, but ones like that just piss me off.

    Elvenshae
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    I personally think that continent locking won't make people as happy as they think it will, especially since the most often locked continent is likely to be amerish anyway.

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • SomeWarlockSomeWarlock Registered User regular
    For what it's worth, I don't think continent locking in of itself will fix the problems I listed above, but I think as part of the bigger overall overhaul with the continent system I think it'd address them.

    Elvenshae
  • NotoriusBENNotoriusBEN Registered User regular
    continent locking with just 4 maps doesnt really showcase the power of it. When you get more continents, you will see the power of continent locking.

    back in planetside 1, I remember Amerish was locked by the TR for a freaking month and after fighting on one of the ice worlds tooth and nail making a drive for the Amerish gate, IT. WAS. AN. EVENT.
    The TR just fought harder and harder to keep the Vanu out because they were approaching a server record for longest held continent and we wouldn't let them have it. That and just think about Indar now... Its a dusty, dirty overplayed map. That's how we felt on that Ice ball. White, grey, brown Ice for a month, and then LUSH GREEN BORDERLINE TROPICAL AMERISH. That is crazy good to the soul.

    It doesn't sound like a lot, but for how much effort we put into that campaign, that is what TOGSolid is wanting in PS2.

    I mean, the logistics involved with breaching Amerish were gigantic. The Vanu and the TR knew that the ice world was locked. there was no going back to it for at least 12 hours, and in order to attack that ice ball, the TR would need to relock Amerish to get it. The warpgates were just fucking loaded with ground vehicles, mossies, and reavers. Derp was at an all time low because of the electricity in the air that this was going to be something akin to Normandy or Iwo Jima. The artillery units where having a field day with the TR defenders that rode too close to the warpgate because we had squads of infiltrators providing forward intel on groups of TR.

    I was actually ranked pretty high as an infiltrator aside from a MAX pilot and I had a field day that day with the target indicator. I was coordinating with High Command who would relay to our artillary to shoot the fuck out of targets that I would mark. The trick to a laser pointer that marks your position was to make sure the laser was as short as possible. I would sneak toward AMSes, be right next to them, put down a lazer for about 10seconds, then make the mad sneak away from the carpet bombing that was coming in the next 20 seconds. There were times that someone would have the IR biomod and find me out, but that was few and far between. I made a killing with assist points.

    When we were ready to roll out at 3pm, I flipped back into my MAX armor and ran alongside hundreds of magriders and transports. One of the few rare forest fights and combined arms engagements as we made our way to the first tower and base.... Glorious.

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    Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
    m!ttensFleebVoranthskyknytkaliyamaTOGSolid
  • FleebFleeb has all of the fleeb juice Registered User regular
    edited October 2013
    Wow, something really odd just started happening. some rock particles aren't showing up as little stones, but as giant boulders. A grenade or something went off on a hill above me and it looked like an avalanche :lol:

    Fleeb on
  • RoeRoe Always to the East Registered User regular
    Couple questions: how do I plant a Sunderer. How do I go into 3rd person and shoot rockets in an aircraft.

    What's the best machine gun for a TR heavy?

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  • ElvenshaeElvenshae Registered User regular
    Roe wrote: »
    Couple questions: how do I plant a Sunderer.

    I assume you mean "deploy" as opposed to "bury." :D

    To deploy one as a mobile spawn point, you need the Sunderer AMS upgrade (which is, like, 50 certs or so), and then you need to hit the "B" key when you're far enough away from the base you're attacking and any deployed allied Sunderers; there's a bubble around each into which another Sunderer cannot deploy.
    The other possibility requires some C4 and a do-or-die attitude.
    How do I go into 3rd person and shoot rockets in an aircraft.

    The "T" key switches you to 3rd-person view, and you need to first buy the rockets (700 certs, XXX station bucks? Can't remember). Then, you equip them on your secondary hardpoint in place of the fuel tanks.
    What's the best machine gun for a TR heavy?

    No idea; go Vanu, instead - we're much cooler. :D

    GONG-00
  • FiendishrabbitFiendishrabbit Registered User regular
    Roe wrote: »
    Couple questions: how do I plant a Sunderer. How do I go into 3rd person and shoot rockets in an aircraft.

    What's the best machine gun for a TR heavy?

    There is no "best" machinegun as a TR heavy. While 90% of the Vanu population would say that SVA-88 is the best Vanu machinegun the answer isn't as simple TR side.

    For close range beasts there are two schools out there. MSW-R or CARV.
    The CARV is a favorite among many. Large magazine, lots of ammo, frighteningly fast RoF (not a lot of weapons beat the CARV in the DPS game, and those that won't have the CARVs capability for sustained murder). Best used in ADS mode with a reflex sight and forward grip. If you want to be Rambo, CARV is the weapon of choice.
    Others like the MSW-R. Above average hipfire accuracy (assisted by the availability of advanced laser sights, although Forward grip is still a nice choice), fast reload and soft point ammo. It's also useful at slightly longer ranges than the CARV. All while retaining that insane DPS. However the MSW-R has some drawbacks in its relatively small magazine and small ammunition pool which means that you'll run out of ammo fast unless you keep an engineer handy. All of this means that the MSW-R is the weapon of choice for an assault squad heavy where your teammates can resupply you and keep the enemy from swarming all over you during the more-frequent-than-you'd-like reloads.

    Some like more flexibility. Neither the T16 or the T32 has quite the same RoF as the CARV or MSW-R, but they do feel more potent at longer range. The T32 is more of an all-purpose gun. With its good hip accuracy, fast reload and widest variety of attachments it preforms reasonably well at all ranges. However, it has the same drawbacks as the MSW-R. The T16 is a medium to longer range machinegun with a large magazine, fast reload (relatively), fastest bullet velocity (and HV ammo if you feel like improving further on that) and low recoil. No gun beats the T16 when it comes to sustained fire at range. Perfect for supporting an assault.

    At longer range it's pretty much the TMG-50. Compensator, 2x Reflex sight, higher damage per bullet at longer ranges than other machineguns. While The T16 is effective at long range the TMG-50 is more so.

    The one gun I'd stay away from the CARV S.

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
  • darkmayodarkmayo Registered User regular
    wow.. well had an awesome coworker give me his old video card after he recently replaced it with something even fancier. Anyways it is about as twice as powerful as my GTX 460. Anyways, Planetside 2 runs like a dream now, before I would have to crank down settings to make sure I wouldn't get jumping and stuttering etc. Pugged it up with some randoms last night on Easmir and overall had a great time.

    Switch SW-6182-1526-0041
    FleebElvenshaeFiendishrabbit
  • DeansDeans Registered User regular
    Yeah I got a new processor, motherboard, and RAM and I can finally play well! It's amazing how much my old processor was holding my computer back.

    I can also make models a little faster so hopefully I can get some helmets accepted into the game soon.

    Elvenshae
  • FleebFleeb has all of the fleeb juice Registered User regular
    I wish rocket launchers could take attachments. I want a new scope on my Lancer.

    ElvenshaeGONG-00
  • ElvenshaeElvenshae Registered User regular
    Fleeb wrote: »
    I wish rocket launchers could take attachments. I want a new scope on my Lancer.

    Yeah, that's one of the things I wish SOE would add.

  • darkmayodarkmayo Registered User regular
    So who is everyone playing with on Waterson? Vanu of course, but is there an outfit people have joined with or is CoA still kicking around

    Switch SW-6182-1526-0041
  • FleebFleeb has all of the fleeb juice Registered User regular
    edited October 2013
    I usually hook up with VDRS squads. I'm in an outfit called Stupid Sexy Vanu but I'm the only one ever on. I just keep it 'cause I like the tag.

    Fleeb on
  • ElvenshaeElvenshae Registered User regular
    darkmayo wrote: »
    So who is everyone playing with on Waterson? Vanu of course, but is there an outfit people have joined with or is CoA still kicking around

    I'm still in CoA, and don't really expect to change outfits at any point. Need an invite?

  • übergeekübergeek Sector 2814Registered User regular
    I log on once a day for the free certs. I'm still waiting on respecs and such. I just have so many games right now I can't focus on nay one for very long. If we got a group of us back together I can jump in to help murder the TR.

    camo_sig.png
  • lazegamerlazegamer Registered User regular
    I joined up with the PBros a while back. Seems mostly decent. They've been running with Airrazor's outfit as well.

  • FleebFleeb has all of the fleeb juice Registered User regular
    edited October 2013
    Bahaha just had a great Reaver kill. I'm HA, in a canyon, he's zipping around, I hose him down pretty well with my MG and for some reason he decides to hover super low and blast me with his minigun. I dodge two bursts like a fucking ninja and nail him in the cockpit with a dumbfire rocket. Never even got through my shield :lol:

    Fleeb on
    ElvenshaeskyknytGONG-00
  • FiendishrabbitFiendishrabbit Registered User regular
    You know. That happens surprisingly often.
    It's like many ESF pilots have had their brain hardwired to "If you're not a vehicle, MAX suit or Beeping you're not a threat".

    Sometimes it gets pretty crazy. The craziest that has happened was on Esamir. I'm in a Sunderer and I've got 2 ESF and a Liberator on my ass and I'm driving like mad to get into cover. Well, one of them is incoming for a rocket run (and getting pretty darn close) and I jump out just as he blasts the sunderer to bits, I whip out my bazooka and snap shots my first ESF.
    The second ESF probably thinks that the first one died by crashing into my sunderer or something and comes around sniffing, I fire my second rocket and that ESF detonates as well. Meanwhile a friendly Lightning comes up on the ridgeline and mauls the Liberator pretty badly. The Liberator dives down, hugs the ravine and plans to take me out with a low pass before heading back to base. Just as he fires his cannon I fire my last rocket and we knock each other out.

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
    ElvenshaeFleeb
  • MortifiedPenguinMortifiedPenguin Registered User regular
    edited October 2013
    Killing hover spammers is the best.

    Just yesterday I had a Reaver come in low to spam rockets. I hit him from underneath with a dumbfire rocket, he tried to flee, and I shot him once with a pistol to kill him.

    MortifiedPenguin on
  • Spanish InquisitionSpanish Inquisition Suprise Posting SpainRegistered User regular
    edited November 2013
    HACKERS ARE LEAVING PLANETSIDE 2!

    Spanish Inquisition on
    AKA: gottabegaming, gotta, gottabeajerk, and Mr. Wave's Point/Click Adventure.

    NO ONE EXPECTS THE SPANISH INQUISITION! Oh bugger.
  • a5ehrena5ehren AtlantaRegistered User regular
    I decided to check the Roadmap page while a patch was loading (haven't played in...awhile) - the amount of things with an "unscheduled" tag on them is pretty sad.

    That said, if they get the performance pass out this month like it says that would be cool.

    Elvenshae
  • GONG-00GONG-00 Registered User regular
    edited November 2013
    I understand that their focus right now is optimizing the game so that it runs better on the pc and well enough for the PS4 port. Unfortunately, I feel like they chose to stop mid-stream with some of the needed changes (Lattice for Amerish, Hossin, resource mechanics, general balancing, population incentives) and risk losing what remaining interest and playing population is left.

    GONG-00 on
    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Still waiting on Dan "Man of his Word" Ryckert to eat a hat
    xu257gunns6e.png
    Elvenshae
  • VorpalVorpal Registered User regular
    So...been away from the game for a while. Anything really awesome happen?

    Not sure when I quit playing...at the time people were complaining about tank spam, spawn room camping, flying vehicles being overpowered, and whining that they wanted to be immune to mines without equipping mineguard. Oh and MAX were generally terrible except the NC MAX in a biolab.

    I think this was before they introduced..shotguns? I quit before then, if that happened.

    I'm pretty sure I bought ludicrous amounts of station cash, and I am wondering if they fixed the performance issues for the large battles.

    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
  • a5ehrena5ehren AtlantaRegistered User regular
    In theory there's a big performance patch coming out this month. Beyond that, the lattice system came in after shotguns I think? That's pretty cool, but it isn't on all the continents yet I think.

  • ElvenshaeElvenshae Registered User regular
    edited November 2013
    Vorpal wrote: »
    So...been away from the game for a while. Anything really awesome happen?

    Not sure when I quit playing...at the time people were complaining about tank spam, spawn room camping, flying vehicles being overpowered, and whining that they wanted to be immune to mines without equipping mineguard. Oh and MAX were generally terrible except the NC MAX in a biolab.

    I think this was before they introduced..shotguns? I quit before then, if that happened.

    I'm pretty sure I bought ludicrous amounts of station cash, and I am wondering if they fixed the performance issues for the large battles.

    ... Wow.

    Lots!

    All MAXes got new special abilities, and Vanu MAXes are awesome now, because their special ability is to trade taking increased damage for improved movement speed and weapon damage.

    The game's performance has improved a lot, and it's the team's primary concern at the moment (possibly to the detriment of other things).

    There's a lattice system, now, where to take a base you need to control the one upstream of it. Backcapping doesn't exist anymore, and the game mechanic forces more interesting battles.

    Spawn room camping's improved, in that you get way less XP per kill on someone who just spawned and they improved the in-place protection for most spawn rooms and added things like underground tunnels between the spawn room and key defensive points on some of the larger buildings.

    There's a new (kinda obnoxious) 3-man ground vehicle, the Harasser (driver, gunner, hotseat using personal weapons).

    Elvenshae on
  • VorpalVorpal Registered User regular
    That sounds cool! I saw PS2 was coming to the PS4 and I suddenly remembered "Oh yeah, I have that game and it was pretty fun!"

    Will there be any interaction at all between the PC and PS4 community for the PS2? Or will it be entirely different servers? Was thinking the PS4 release might breathe new life into the game.

    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
  • kaliyamakaliyama Left to find less-moderated fora Registered User regular
    Relatedly this article on cheating:

    http://kotaku.com/5919160/one-shot-one-kill-no-skill-why-a-regular-gamer-started-paying-to-cheat-at-video-games
    "Technically hacking does ruin games," John recently told me. "I do feel bad for doing it, ‘cause I know regular legit gamers—which I once was—just want to have fun and play the game with their friends. I basically go into servers and hack, because it's like releasing anger with my job. I fix Blackberrys for Rogers Wireless, and I get bitched at and get stressed out, because people are upset."

    Typical - sad little people who cheat at games to get some measure of control in their lives. I am not sure what psychological profile of cheaters I had in mind prior to reading the article, but it makes sense to me.

    fwKS7.png?1
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    I like how that article goes out of his way to paint the dude as 'not a bad guy,' but every time they actually quote him saying anything he just seems like a petulant asshole

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
    DarmakElvenshaeTaranisGONG-00a5ehrenkaliyamaTOGSolidAxen
  • FleebFleeb has all of the fleeb juice Registered User regular
    edited November 2013
    Oh god he fixes Blackberrys. No wonder he hates life.

    Fleeb on
  • EricsErics Charming to the last Chicago, ILRegistered User regular
    @mhigby wrote:
    Optimization patch #1 is looking good for deployment tonight (4am PST). The whole team can't wait to get this update out to you guys!

    fabulousFantastic.png
    Twitter | Steam | Twitch.tv ~♪
    ElvenshaeskyknytAxen
  • DirtyboyDirtyboy Registered User regular
    Played for a short bit with all settings max (1920x1080) and it ran smooth as silk. Framerate was 45-60 in a large battle with no noticeable big dips in performance. Running GTX 770, i5 2500k, 8 gigs ram, installed to SSD. I normally run a mix of medium/high settings, but it was nice to run around with all the eye candy on.

  • ArthilArthil Registered User regular
    So.

    Am I the only one incredibly eager to try Planetside 2 on the PS4? I never had good FPS on my PC, and the prospect of being able to control the aircraft better thanks to using a controller makes me giddy.

    Just wonder if we'd still talk about stuff for THAT version of PS2 here, or in G&T.

    PSN: Honishimo Steam UPlay: Arthil
  • FleebFleeb has all of the fleeb juice Registered User regular
    edited November 2013
    Dirtyboy wrote: »
    Played for a short bit with all settings max (1920x1080) and it ran smooth as silk. Framerate was 45-60 in a large battle with no noticeable big dips in performance. Running GTX 770, i5 2500k, 8 gigs ram, installed to SSD. I normally run a mix of medium/high settings, but it was nice to run around with all the eye candy on.

    Yup, I cranked pretty much all graphics to max and it ran perfectly. Big thumbs up for the latest patch improvements.
    Arthil wrote: »
    So.

    Am I the only one incredibly eager to try Planetside 2 on the PS4? I never had good FPS on my PC, and the prospect of being able to control the aircraft better thanks to using a controller makes me giddy.

    Just wonder if we'd still talk about stuff for THAT version of PS2 here, or in G&T.

    Aircraft piloting in this game is one of the few times I've wished I had a gamepad. I am just terrible at piloting with kbam.

    Of course there's every likelyhood that I'd be terrible piloting with a gamepad too, I just haven't tried.

    Fleeb on
    Elvenshae
  • EnigEnig a.k.a. Ansatz Registered User regular
    I feel like if they can do gamepad flight controls for the PS4 they ought to be able to slap them in the PC version.

    But in general I am not fond of shooters using a gamepad, so even if I did get a PS4 I would stick with PC for PS2. Also, I assume the PC version is prettier.

    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
    ElvenshaeTaranis
  • ArthilArthil Registered User regular
    Well yeah it's prettier, but not all of us have good PCs :(.

    Also, apparently the Killzone devs said something about the new sticks basically made it where they were able to remove aim-assist entirely so that's a good sign.

    PSN: Honishimo Steam UPlay: Arthil
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