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[Skyrim] & [The Elder Scrolls] Plz be goeth to neweth thread

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Posts

  • VorpalVorpal Registered User regular
    While I think the Thalmor did very cleverly put in the 'no talos worship' clause to create friction between the empire and skyrim that does help the thalmor, bear in mind they also had a similar scheme to create friction between hammerfell and the empire, and were delighted when hammerfell broke away .

    Then hammerfell, all by itself, defeated the Thalmor, something the entire united empire couldn't do. So...thalmor plots don't always turn out the way they intend.

    While it's true the redguards are pretty warlike and powerful, I think the nords of skyrim are similarly adept at fighting generally.

    The only way forward, at this point, is for

    a) Skyrim to break away from the empire
    b) The empire to lift the ban on talos worship

    anything else results in continual conflict between the empire and skyrim, which is exactly what the thalmor want. They *want* the imperials to 'win' the stormcloak rebellion.

    Option a works out very well (see hammerfell) if the leader of skyrim has the brains to go after the thalmor now and not go after the empire. All those imperial troops currently busy torturing dissident nords can go back to fighting thalmor.

    Option b means an immediate war with the thalmor - a war the empire apparently does not believe it is ready for. It would have the enthusiastic support of the nords in skyrim, at least.

    Option b would in theory be the best choice, but is not available to us in game.

    So we are left with option a, a good choice, and the choice that is what the thalmor want most of all, continued conflict and oppression of the nords by the empire.

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  • GaslightGaslight Registered User regular
    edited February 2013
    I'm sure I've also said this in these threads before, but in any discussion of religion in the Elder Scrolls universe, it's critical to remember that the experiences the player character in any of the games have with various deities and the supernatural is almost certainly not typical.

    If you are the average person of any race or species in the Elder Scrolls universe, your experience with religion and the divine probably consists of, I don't know...praying to the preferred/appropriate deity for good crops, getting a blessing from the priest at your local temple from time to time. Stuff like that.

    It does not consist of divine or semi-divine entities appearing to you to send you on quests, giving you totally sweet unique weapons and accessories, etc. That shit happens to you in the games because you are the PC and therefore special and unique, the Nerevarine, the Dragonborn, whatever, and the story is about you.

    It is also critical to remember that as bizarre, confusing, and oftentimes horrifying the depictions of the deities in the Elder Scrolls universe are, there have been religions in various places and at various points throughout real human history with deities that were just about as bizarre, confusing, and horrifying. And people still fervently believed in said religions and worshipped said deities, just as people in the Elder Scrolls universe hold to their wacked-out scary religions.



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  • Commander ZoomCommander Zoom Registered User regular
    Vorpal wrote: »
    While I think the Thalmor did very cleverly put in the 'no talos worship' clause to create friction between the empire and skyrim that does help the thalmor,

    No, they put in that clause as a step in their plan to unmake the world. Talos, a Man ascended to Divine, is both an obstacle to that plan (as an anchor of Mundus) and a personal stick in the eye of every Elven supremacist.

    They need to get rid of Talos so they can dissolve Mundus. Pissing off the Nords is just a bonus.

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  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    Enig wrote: »
    Be warned that mods can be addictive though.
    Look, man. I can stop any time I want.

    I just don't want to.
    Enig wrote: »
    minirhyder wrote: »
    All right I need some mod help.
    I installed Climates of Tamriel, and it's great, except during night time I cannot see shit.
    It's stupid dark.

    After reading the FAQ, I installed Skyrealism ENB Evolved, because according to the FAQ, if shit is dark you have to change your ENB's settings.
    How..the hell do I do that?

    The simplest thing to try is adjusting the night time ambient light level in ENB. Go to enbseries.ini and look for the [ENVIRONMENT] section. The line to look for is AmbientLightingIntensityNight=

    Try increasing it by ~0.5 perhaps, and see how it looks.
    If you're doing this with the most recent version of SkyRealism, you can change these settings in-game by hitting shift-enter. You'll want to pull the console up first (with ~), though, because that menu won't suspend the game. When you're done, there's a button to save your settings, which will write them to enbseries.ini. Shift-F12 will toggle ENB on and off if you want to compare to vanilla, though you'll want to change Steam's default screenshot button so that you aren't taking screenshots every time. There's also a .pdf in the SkyRealism archive you downloaded that has a good guide on what all of enb's options are and how to change them.

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  • JediabiwanJediabiwan Registered User regular
    edited February 2013
    So I'm looking to get back into skyrim and play dragonborn. I never really got into it before, but what are some good combat mods? I'm looking at duel right now and it looks really cool but I was wondering if there was anything else good I was missing. Also are there any good magic mods that don't overload you with spells (or ones that do)?

    Jediabiwan on
  • JediabiwanJediabiwan Registered User regular
    edited February 2013
    double post

    Jediabiwan on
  • minirhyderminirhyder BerlinRegistered User regular
    I remember getting through the first part of the game as a Dunmer and thinking, "Yo, FUCK the Empire! Stormcloaks here I come!"

    Then I got to Windhelm, and was like, "The fuck?"

    Then I met Ulfric, and said, "NOPE."

    Now I just avoid the whole situation...but I still set fire to those Thalmor bastards whenever I come across them.

    Yeah that was pretty much me.
    Except I'm anal about my quests, and I couldn't not complete the damn thing, so I had to murder a bunch of Imperials.

    But I wasn't very happy about it.
    It was chore killing.

  • AvalonGuardAvalonGuard Registered User regular
    Dawnguard makes being a stealth character that much more fun.

    High damage ranged weapon AND vampire dust becoming more common for the invisibility potions has really changed this play through for me.

  • NuzakNuzak Registered User regular
    anyone got a mod that makes the civil war more involved? i seem to remember one that made little scuffles break out between imperials and stormcloaks around skyrim sometimes

  • OddfishOddfish On opposite weeks In odd numbered monthsRegistered User regular
    Started a playthrough as an assassin who relies almost entirely on poisons for damage. Naturally I have a mod that allows for ten charges of poison on a weapon but otherwise, no "cheating".

    I never realized how many god damn poison immune enemies there are in this damn game! It's made it very interesting having to sneak through dungeons full of draugr and skellies b/c I can't kill them with the skills I've accumulated.

    No smithing. Low 1h skill. No enchanting. Just a dagger covered with poison and poison crossbow for ranged targets.

    It's been tricky. So much fun, though. Especially with the poisoner perk under the pickpocket tree. Slip a guy a frenzy poison and watch him kill all of his buddies with an axe. Glorious.

  • JediabiwanJediabiwan Registered User regular
    Nuzak wrote: »
    anyone got a mod that makes the civil war more involved? i seem to remember one that made little scuffles break out between imperials and stormcloaks around skyrim sometimes

    http://skyrim.nexusmods.com/mods/9494

    Also has skirmishes with bandits, thalmor, etc. You can get some pretty damn impressive battles with it but it can take a toll on your system. One problem I found however is that it attempts to imbalance the fights meaning you are being attacked by 10 enemies at once in the end or barely get a chance to fight before everyone is dead.

  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    Jediabiwan wrote: »
    So I'm looking to get back into skyrim and play dragonborn. I never really got into it before, but what are some good combat mods? I'm looking at duel right now and it looks really cool but I was wondering if there was anything else good I was missing.
    You want Duel regardless. It makes subtle but amazing changes, and, as far as I know, most other combat rebalances are compatible with it. I use it with in combination with ACE, which compliments it beautifully. It's modular, as well. I use everything except the magic module. Some people only use the combat modules and rely on other mods to cover everything else. I haven't poked much into the other dedicated combat mods, since a lot of them tend to make wide, sweeping changes that sort of cripple their compatibility with other mods.
    Jediabiwan wrote: »
    Also are there any good magic mods that don't overload you with spells (or ones that do)?
    Mighty Magick is what I use. It's modular as well. If you don't want extra spells, then don't use the extra spells modules. The spells it adds are all well-balanced and mostly pulled from previous games, though. Empowered Magic is similar, but I haven't tried it. Phendrix Ultimate Magic is another popular one, but it's more of an "I want billions of crazy spells" mod.

  • AcharenusAcharenus Registered User regular
    I think I use one called better magic, I quite like it.

  • Ah_PookAh_Pook Registered User regular
    i borrowed this game from my brother and bought all the dlc as its been getting released on the ps3. seems like im in for some more skyrim, after a year off. time to knock the dust off this 130hr save file and see where i left things.

  • RchanenRchanen Registered User regular
    Why is it that killing Thalmor is a pleasure that never gets old?

    Mild Confusion
  • never dienever die Registered User regular
    Having just recently maxed out my stealth on my assassin mage (stealth, daggers, alteration magic, and then if I ever get caught, destruction) and good lord is stealth fun. I took out a whole Forsworn camp (the one near Sky Haven Temple) and only three people in the middle saw me, in the middle of the daytime! It was a blast. Also, the last sneak perk is super broken, when it works (so I guess it is broken on two levels).

  • EnigEnig a.k.a. Ansatz Registered User regular
    Monger wrote: »
    Enig wrote: »
    Be warned that mods can be addictive though.
    Look, man. I can stop any time I want.

    I just don't want to.

    Wow, those masks.. those masks. Yeah I'm gonna need to get that. ... Case in point.

    Already have the Take Cover / Vampire Attack mods myself. Those are really nice ones to get both for realism and practicality.

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  • NuzakNuzak Registered User regular
    Rchanen wrote: »
    Why is it that killing Thalmor is a pleasure that never gets old?

    they walk skyrim in lines, exposing their delicious backs one after the other in a three course meal

  • ElvenshaeElvenshae Registered User regular
    Nuzak wrote: »
    anyone got a mod that makes the civil war more involved? i seem to remember one that made little scuffles break out between imperials and stormcloaks around skyrim sometimes

    It's called Warzones: http://skyrim.nexusmods.com/mods/9494

    It's great. If nothing else, it adds a lot of Imperial and Stormcloak bodies to loot! :D

  • JacquesCousteauJacquesCousteau Registered User regular
    edited February 2013
    Elvenshae wrote: »
    Nuzak wrote: »
    anyone got a mod that makes the civil war more involved? i seem to remember one that made little scuffles break out between imperials and stormcloaks around skyrim sometimes

    It's called Warzones: http://skyrim.nexusmods.com/mods/9494

    It's great. If nothing else, it adds a lot of Imperial and Stormcloak bodies to loot! :D

    Ya. Combined with Skyre's perks for necromancy you can acquire a whole army of skellingtons.

    EDIT: Finally found a crash I can't fix. Werewolf tree from Dawnguard keeps crashing to desktop.

    JacquesCousteau on
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  • Ah_PookAh_Pook Registered User regular
    im probably pretty late to this, but the dlc finally came out on the ps3 and i gotta say im really digging Dragonborn. the Apocrypha stuff is awesome.

  • EnigEnig a.k.a. Ansatz Registered User regular
    edited March 2013
    I haven't even done Hearthfire/Dawnguard yet, though I did purchase them for my new playthrough I just started.

    Having trouble deciding on combat/gameplay mods. Any suggestions? I don't like some of the changes in SkyRe, so as an alternative I am currently running a mix of "Balanced Magic", "ACE Combat Skills" and "Path of Shadows" which together improve/balance most of the perk trees as well as sneaking gameplay. I like the subtle dynamics ACE adds to combat also. Thinking about getting "Deadly Combat" as well though.

    Enig on
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  • Big ClassyBig Classy Registered User regular
    Ah_Pook wrote: »
    im probably pretty late to this, but the dlc finally came out on the ps3 and i gotta say im really digging Dragonborn. the Apocrypha stuff is awesome.

    How's the game running for you?

  • never dienever die Registered User regular
    Big Classy wrote: »
    Ah_Pook wrote: »
    im probably pretty late to this, but the dlc finally came out on the ps3 and i gotta say im really digging Dragonborn. the Apocrypha stuff is awesome.

    How's the game running for you?

    As someone else who has the ps3 version, it ran fine for me (Dragonborn and Hearthfire) until I downloaded Dawnguard, which is the only time I've gotten any real big issues.

    Also, late to the party on this but holy shit do dragon flying's controls suck hardcore. I think Lair had better controls.

    I also really enjoyed Dawnguard. The story was surprisingly decent. And for the finale:
    fuck using the light arrows, I'm a mutherfucking Vampire Lord! We fought it out Vampire Lord versus Vampire Lord. I bane'd his ass.

  • Ah_PookAh_Pook Registered User regular
    Big Classy wrote: »
    Ah_Pook wrote: »
    im probably pretty late to this, but the dlc finally came out on the ps3 and i gotta say im really digging Dragonborn. the Apocrypha stuff is awesome.

    How's the game running for you?

    generally it runs... alright. lots of getting real framey and hanging for a second here and there, but its still playable. its only actually locked up on me a couple of times.

    also, jesus christ the hearthfire stuff is tedious. whoever designed the UI for this shit should be drawn and quartered. millions of different menus everywhere with no useful way to correlate information between them... thats great. my houses are pretty spiffy though so whatever.

  • Big ClassyBig Classy Registered User regular
    Yeah it's why I asked, been getting bad framerate right at the opening but I'm thinking that's just down to being used to the PC version. I'll muster on with it and hopefully it'll grow on me some more. Thanks for the help!

  • sgt robsgt rob Pure Rock Fury Registered User regular
    I'm wondering if anyone can help me find a mod for exactly what I want. Basically, I'm a dual-wielding sneaky character and would like a way to use the favorites/hotkeys to equip different sets of weapons. Example, if I hit "1", I want to equip a dagger in the mainhand and a sword in the offhand. This is already somewhat possible with the base options but here's where my problem comes in, if I have a torch assigned to another hotkey and hit that when I have my dagger/sword items out, it puts the torch in the offhand, then when I hit "1" to go back to my dagger/sword, it simply unequips the dagger that is in my main hand.

    I have tried the Categorized Favorites mod (http://skyrim.nexusmods.com/mods/4862) which works to a degree, but I have to first go into my favorites menu, then hit cntrl+1, to equip my dagger/sword.

    Is there no way to simply have a hotkey assign two different weapons in my hands?

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  • heenatoheenato Alice Leywind Registered User regular
    I love the part where the guy yells "Don't do that again" AFTER you've thrust your hand into his chest, and are clutching his heart, ready to rip it out.

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  • sugarsugar Registered User regular
    I noticed that Dragonborn is quite similar to Morrowind. It has similar climate and soundtrack, don't you think?

  • heenatoheenato Alice Leywind Registered User regular
    Ummm...because it takes place in morrowind.

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  • augustaugust where you come from is gone Registered User regular
    !!!
    Skyrim 1.9

    NEW FEATURES

    Legendary difficulty setting
    Legendary Skills – Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.

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  • augustaugust where you come from is gone Registered User regular
    heenato wrote: »
    Ummm...because it takes place in morrowind.

    Nope.

    Parts of it look like Morrowind because Red Mountain blew a whole bunch of ash all over Solstheim.

  • heenatoheenato Alice Leywind Registered User regular
    august wrote: »

    Nope.

    Parts of it look like Morrowind because Red Mountain blew a whole bunch of ash all over Solstheim.
    Oh that's right. Sorry. I never got to that expansion in morrowind, so I couldn't quite remember if that was actually PART of morrowind or it's own thing.

    M A G I K A Z A M
  • BlendtecBlendtec Registered User regular
    heenato wrote: »
    august wrote: »

    Nope.

    Parts of it look like Morrowind because Red Mountain blew a whole bunch of ash all over Solstheim.

    Oh that's right. Sorry. I never got to that expansion in morrowind, so I couldn't quite remember if that was actually PART of morrowind or it's own thing.

    It's an island off the coast of Morrowind, and technically part of it administratively. The reuse the Morrowind theme in everything, but of course it's going to be more obvious in a location from that actual game.

  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    Ah, so they're finally fixing the Oghma Infinium exploit/glitch.

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  • The_InfidelThe_Infidel Registered User regular
    Ok, I know these are always so system/mod setup specific, but does anyone know of a general palliative or diagnostic for regular mid-combat freezes? Doesn't seem to happen during an FPS dip or anything....

    Saurfang
  • AcharenusAcharenus Registered User regular
    Pretty small bug fix list, all covered by the unofficial patch's shame the consoles don't have access to those.

  • Big ClassyBig Classy Registered User regular
    Traded this in because Fuck that framerate :(
    Atleast I made a profit on it!

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