By the way, for those of you who don't want to bother downloading the demo (because seriously, it's kinda big), JonTron and Egoraptor played through the single player version on their shared Game Grumps channel.
Fair warning, if you aren't a big fan of dudes going off on random tangents for the sake of humor, you may find this mildly annoying.
I think that Dead Space is more consistently scary, but I think that Dead Space 2 has scarier moments. I also think that the last act of Dead Space is handled better than the last act of Dead Space 2, but that the very end of Dead Space 2 (the last boss battle onward) is better than the very end of Dead Space.
Civics is not a consumer product that you can ignore because you don’t like the options presented.
Marty: The future, it's where you're going? Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
But I just didn't have any urge to play the second one.
Its very much action horror in Dead Space 2.
But its awesome.
Except for THAT mini game.
FUCK THAT MINI GAME
"Oh, okay, I'm just gonna go ahead and open this panel, since I'm not in any immediate dange - AAAAAAAAAAAGH, MY INTESTINES! WHY ARE MY INTESTINES OUTSIDE MY BODY!?"
I'm talking about the
Eye mini-game in the penultimate chapter (I think its then)
Where if you fuck it up you end up ramming a probe into your eye/brain and dying horribly.
okay well i just hit chapter 7. i think that's enough dead space for tonight
i still haven't set foot on the planet yet. oddly enough, right now the game feels very much like the original dead space in terms of its structure. i've spent most of the game running around to various parts of different ships fixing things, trying to get enough stuff working so we're no longer stranded. tone-wise though, this game is definitely not the atmospheric scary dead space. it's high stakes, "save the world" style dead space.
then again who knows how things will change once i'm on the planet. all i know right now is my least favorite enemy has made an early return
Out of curiosity, was anyone actually surprised in the first game where you find out
Nicole was dead the entire time?
I Know it wasn't directly stated, but given the state of the ship, it was really hard to believe she had any chance of surviving. And the recording of her was obviously a goodbye message.
So, when she suddenly shows up mid-game, I thought "Oh okay, so now Isaac's caught the crazy, cool beans."
Also, it was amusing to find, after poking around on the dead space wiki, that the first letter of each chapter of the game spells out "Nicole is Dead"
Saw that the Wii game also has a spoiler spelled out with the chapter titles. I still haven't gotten around to playing that.
Out of curiosity, was anyone actually surprised in the first game where you find out
Nicole was dead the entire time?
I Know it wasn't directly stated, but given the state of the ship, it was really hard to believe she had any chance of surviving. And the recording of her was obviously a goodbye message.
So, when she suddenly shows up mid-game, I thought "Oh okay, so now Isaac's caught the crazy, cool beans."
Also, it was amusing to find, after poking around on the dead space wiki, that the first letter of each chapter of the game spells out "Nicole is Dead"
Saw that the Wii game also has a spoiler spelled out with the chapter titles. I still haven't gotten around to playing that.
Pretty sure nobody anywhere ever was surprised at that twist.
I wonder if it was only ever meant to be a shock for Isaac.
I mean, it seems like it was supposed to be a surprise, but it was just thrown in your face in so many obvious ways.
Hell, Kyne was basically going through the exact same thing right in front of you, thinking he's got his wife with him the entire game.
I was surprised, if only because
there's that part of the game where you have to defend her from the Necros, and she can die. If Isaac is hallucinating, then how did he get done what needed to be done there?
The trailer for that game though, where it started with the decoded part of her message... damn I loved that. I watched that thing so many times before I got the game.
I wonder if it was only ever meant to be a shock for Isaac.
I mean, it seems like it was supposed to be a surprise, but it was just thrown in your face in so many obvious ways.
Hell, Kyne was basically going through the exact same thing right in front of you, thinking he's got his wife with him the entire game.
I was surprised, if only because
there's that part of the game where you have to defend her from the Necros, and she can die. If Isaac is hallucinating, then how did he get done what needed to be done there?
The trailer for that game though, where it started with the decoded part of her message... damn I loved that. I watched that thing so many times before I got the game.
Letting her die at that point causes a game over because reasons.
It's a clunky piece of shit that goes through memory like I go through baked goods, and I want nothing to do with it.
It doesn't really do anything that steam doesn't already do just as well, or close enough, which runs way smoother and with fewer problems because it's been in existence for ten years.
And there's nothing wrong with EA wanting to release their own thing. But making paying customers beta test their shitty software to play games they paid money for is straight-up terrible.
okay well i just hit chapter 7. i think that's enough dead space for tonight
i still haven't set foot on the planet yet. oddly enough, right now the game feels very much like the original dead space in terms of its structure. i've spent most of the game running around to various parts of different ships fixing things, trying to get enough stuff working so we're no longer stranded. tone-wise though, this game is definitely not the atmospheric scary dead space. it's high stakes, "save the world" style dead space.
then again who knows how things will change once i'm on the planet. all i know right now is my least favorite enemy has made an early return
It's a clunky piece of shit that goes through memory like I go through baked goods, and I want nothing to do with it.
It doesn't really do anything that steam doesn't already do just as well, or close enough, which runs way smoother and with fewer problems because it's been in existence for ten years.
And there's nothing wrong with EA wanting to release their own thing. But making paying customers beta test their shitty software to play games they paid money for is straight-up terrible.
Uh...what? I have Origin open right now and it's using a whopping 90 megs of RAM.
It's a clunky piece of shit that goes through memory like I go through baked goods, and I want nothing to do with it.
It doesn't really do anything that steam doesn't already do just as well, or close enough, which runs way smoother and with fewer problems because it's been in existence for ten years.
And there's nothing wrong with EA wanting to release their own thing. But making paying customers beta test their shitty software to play games they paid money for is straight-up terrible.
Uh...what? I have Origin open right now and it's using a whopping 90 megs of RAM.
Meanwhile, Steam is using 211
Just depends on your system. Origin fucks mine over hard as well. It caps at 300kbs download speed and it seems to update every week and takes like 2 hours to do it. Plus they keep insisting they aren't releasing titles on Steam anymore and then 6 months later... surprise!
But seriously, fuck the last stretch of Dead Space 2.
Aside from a few obvious spots, it was utter garbage.
I love that game, but I hate it when devs decide that 'oh it's the end of the game let's throw everything ever at you plus some extra bullshit to make it hard'
It is such an annoying cop-out
Why can't the end section of a game be something new and fun, instead of a 'kitchen sink' approach to amp up the "difficulty"
One of the best examples of what I want to see more of is the end stretch of MGS3
It introduced a few new mechanics, was refreshing, and fun as hell
Uh-oh I accidentally deleted my signature. Uh-oh!!
Posts
Fair warning, if you aren't a big fan of dudes going off on random tangents for the sake of humor, you may find this mildly annoying.
http://www.youtube.com/watch?v=Yr0KUculTZA
KBM is fantastic in Dead Space.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
http://www.youtube.com/watch?v=mtTnALUjHMw&list=UUd1FZhhjEMG7-3SpfxPcOYA&index=6
Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
Steam ID - VeldrinD | SS Post | Wishlist
like goddamn i want it
the 2nd one is even better
like I love Dead Space 1
but Dead Space 2 is one of my favorite games of this generation
Basically, did you like Alien or Aliens more
but dead space 2 is so much better than dead space 1
But Aliens is far more rewatchable and quotable
XBox LIVE: Bogestrom | Destiny
PSN: Bogestrom
Steam Switch FC: 2799-7909-4852
I got it in one try. 8-)
Steam Switch FC: 2799-7909-4852
then again who knows how things will change once i'm on the planet. all i know right now is my least favorite enemy has made an early return
stupid regenerating piece of shit
I Know it wasn't directly stated, but given the state of the ship, it was really hard to believe she had any chance of surviving. And the recording of her was obviously a goodbye message.
So, when she suddenly shows up mid-game, I thought "Oh okay, so now Isaac's caught the crazy, cool beans."
Also, it was amusing to find, after poking around on the dead space wiki, that the first letter of each chapter of the game spells out "Nicole is Dead"
Saw that the Wii game also has a spoiler spelled out with the chapter titles. I still haven't gotten around to playing that.
It was telegraphed so damn hard.
Yep, you're totally the real Nicole.
I mean, it seems like it was supposed to be a surprise, but it was just thrown in your face in so many obvious ways.
Hell, Kyne was basically going through the exact same thing right in front of you, thinking he's got his wife with him the entire game.
Well, have to wait for my wife to get out of class too...BOOOOO
The trailer for that game though, where it started with the decoded part of her message... damn I loved that. I watched that thing so many times before I got the game.
It doesn't necessarily innovate much, but what it does it does better than anyone else.
So much for playing Dead Space 3, I guess. Alas. I was looking forward to it.
Maybe I can rent it on 360 and play it on one of my roomies' consoles. We'll see.
Like avoiding it if there are other ways? Sure. But everything I've heard of Origin is that is at worst mildly intrusive and annoying at times.
It doesn't really do anything that steam doesn't already do just as well, or close enough, which runs way smoother and with fewer problems because it's been in existence for ten years.
And there's nothing wrong with EA wanting to release their own thing. But making paying customers beta test their shitty software to play games they paid money for is straight-up terrible.
fuck FUCK
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Uh...what? I have Origin open right now and it's using a whopping 90 megs of RAM.
Meanwhile, Steam is using 211
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Just depends on your system. Origin fucks mine over hard as well. It caps at 300kbs download speed and it seems to update every week and takes like 2 hours to do it. Plus they keep insisting they aren't releasing titles on Steam anymore and then 6 months later... surprise!
I thought that was a really nice touch
Uh-oh I accidentally deleted my signature. Uh-oh!!
Aside from a few obvious spots, it was utter garbage.
I love that game, but I hate it when devs decide that 'oh it's the end of the game let's throw everything ever at you plus some extra bullshit to make it hard'
It is such an annoying cop-out
Why can't the end section of a game be something new and fun, instead of a 'kitchen sink' approach to amp up the "difficulty"
One of the best examples of what I want to see more of is the end stretch of MGS3
It introduced a few new mechanics, was refreshing, and fun as hell
Uh-oh I accidentally deleted my signature. Uh-oh!!