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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
I can't wait for the newspost. It's obvious that this has been on Mike's mind for a bit, what with his recent comments on the WiiU and it's environment. But I am just speculating.
He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
This is the natural progression of the LoL tribunal. Soon, you will be able to volunteer your services as a legal retainer to those charged with LoL crimes against community.
Seriously, though. That game is somehow the worst I have ever been in. I love the game, but god I hate the cesspool that is the LoL playerbase.
As others mentioned, this comic is about League of Legends, and specifically about banning several profesional players, incuding one called Abusagr, this past Friday.
Among other things, the game's tribunal found that Khaled Abusagr (aka StunnedandSlayed) used four different accounts through which he reportedly "threatened to physically injure players, including a Riot employee" and was found to have used "a very large number of racist and anti-Semitic insults."
Khaled "StunnedandSlayed" Abusagr and Nicolaj "Veigodx" Jensen aren't banned from the game for a year -- they've been banned from the game and all tournaments forever, and any subsequent accounts they create will be immediately banned as well...
These bannings will force Team Solo Mebdi out of the qualifying rounds for the League of Legends championship, as the loss of the players pushes the team below the minimum necessary number of members.
Riot is doing an insanely admirable job trying to fight against the very fundamental nature of MOBA communities. I hope so much that they manage to improve the zeitgeist of MOBA's, even just the tiniest fraction, toward a less hostile and disgusting environment for players.
MOBA's are as bad as fighting games really, and it's a tragedy because I love LoL.
The DOTA style games and their terrible communities are a huge problem.
I know for a fact that I and several friends, that would otherwise consider playing these games, steer clear of them because we know the community to be so bad that they just aren't worth it.
No game is worth being verbally abused constantly while playing it.
The DOTA style games and their terrible communities are a huge problem.
I know for a fact that I and several friends, that would otherwise consider playing these games, steer clear of them because we know the community to be so bad that they just aren't worth it.
No game is worth being verbally abused constantly while playing it.
This is me. Every time I think about playing Dota 2 the flashbacks from the original begin.
Am I reading the newspost right? Tycho is saying it doesn't matter if people are abusive jackoffs as long as they play well, because they can just be muted?
Am I reading the newspost right? Tycho is saying it doesn't matter if people are abusive jackoffs as long as they play well, because they can just be muted?
Yeah I'm really disagreeing with his sentiment on this. Muting has to come after the fact and the behavior is not okay for reasons beyond the space of the game.
The post references bungie as context for that. Bungie has a policy of globally muting people who do this sort of thing. So Tycho's comment is essentially saying that he prefers that model where them being abusive in chat gets their chat priveleges taken away, but they can still be a good player to have on your team. (Assuming they have already been muted.)
On the occasions that I've played multiplayer games I already have a bad taste in my mouth by the time I'd get around to muting or blocking someone. I think these bans are a good idea because they put across the message that you won't just get muted for acting the dick, you'll get kicked out permanently. People are more likely to act civilly when they think there are real consequences for not doing so.
if all this tournament-tier player is doing in my game is dishing up clutch Ashe arrows from mid I guess I don’t care what he mutters impotently into his wholly muted mic
Missed a rather important part.
+1
Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
The post references bungie as context for that. Bungie has a policy of globally muting people who do this sort of thing. So Tycho's comment is essentially saying that he prefers that model where them being abusive in chat gets their chat priveleges taken away, but they can still be a good player to have on your team. (Assuming they have already been muted.)
Or at least that's the way I read it.
LoL is a team game, right? I assume being universally muted would neuter you to the point you may as well be banned.
On the occasions that I've played multiplayer games I already have a bad taste in my mouth by the time I'd get around to muting or blocking someone. I think these bans are a good idea because they put across the message that you won't just get muted for acting the dick, you'll get kicked out permanently. People are more likely to act civilly when they think there are real consequences for not doing so.
Yeah, this muting nonsense is essentially putting people on time-out, and that rarely does the trick to sending the message across that something wrong was done. More than likely people will seethe about how somebody reported them and made this happen, or whatever.
Edit - Let me rephrase that - one will breed contempt, one has a shot at letting someone know to knock shit off.
Has any game ever tried a system where if say 50 people mute you you're then put on global mute permanently?
That seems eminently abusable. I can imagine an asshole with 50 friends.
I think the League Tribunal does a pretty good job of it. It's not perfect, and I think maybe they ought to incentivize it a little bit more. I think right now you get 5 IP for every case that's resolved where you voted "correctly", but afaik there's no way to track how much you've gained, the status of cases you've ruled on, etc.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Well, this is an analogy, but Blizzard implemented a vote-kick system into World of Warcraft which was ostensibly meant to serve the same purpose - removing distasteful individuals. It didn't take long for it to be abused and not get used for anything close to what it was meant for.
So yeah, a system where you have people get perma-muted based on a certain threshold of individuals choosing it would have to get the amount right, as well as other checks to make sure it isn't being abused.
Has any game ever tried a system where if say 50 people mute you you're then put on global mute permanently?
Very exploitable, and unpractical. Eventually anyone will build up 50 mutes for one reason or another. It's just a matter of time.
IMHO though, it would be nice to have a feature that automutes anyone that has been manually muted in 10% of their games.
That said. I wholly approve of permabans due to unsportsmanshiplike behavior. Too many times people get away with shit attitudes and shit behavior with some justification relating to player skill.
Competence is not an excuse for bad behavior.
"The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
-Antje Jackelén, Archbishop of the Church of Sweden
Has any game ever tried a system where if say 50 people mute you you're then put on global mute permanently?
Star Trek Online's global mute never goes permanent, but if you keep getting your ass muted, the global mutes get longer and take fewer people to trigger.
It gets abused to the point of uselessness, though. If the fact that Earth Space Dock is Barrens plus Goldshire plus twelve random AOL chatrooms all at once wasn't enough to get you out of zone chat, getting randomly muted for no good reason will be.
The post references bungie as context for that. Bungie has a policy of globally muting people who do this sort of thing. So Tycho's comment is essentially saying that he prefers that model where them being abusive in chat gets their chat priveleges taken away, but they can still be a good player to have on your team. (Assuming they have already been muted.)
Or at least that's the way I read it.
LoL is a team game, right? I assume being universally muted would neuter you to the point you may as well be banned.
Yes. Riot has come out and said that they do not consider forced muting a practical punishment because that also hurts the other players on the team.
It's amusing to see how many people are in favor of the "Tribunal" when it's actually far from being a "good" thing. I'll start with this disclaimer: I played LoL from closed beta up until Dota 2 came out and I haven't looked back since. I've never once been banned and I don't personally know anybody that has, either. This system, however, has created the worst imaginable report happy community I've ever had the displeasure of playing with. I've eyeballed the Tribunal several times since it was introduced and the sheer number of reports on players for petty crap that resembles childish misbehavior in kindergarten is mind blowing. Riot has made it so easy to report players that people seem to think it's okay to just push the button on a whim. Keep in mind that we're not simply talking about mature, level headed people playing the game. I've seen reports for just about everything under the sun that shouldn't be reportable; people getting reported for picking a champion that someone on their team didn't want them to pick, or going with a non traditional build, or refusing to do exactly what someone else says they should do (such as going to a specific lane or jungling), or even muting someone who's being annoying. Yes, I've seen that happen.
You may be thinking and saying to yourself that none of that matters because no action will be taken on those reports. That's not the point. The point is that the system has created an almost equally tense atmosphere because of all the people out there who seem to think that mashing the report button every round is okay, and Riot hasn't said or done anything to make people understand that it's not.
I'm an adult and I play games online with the understanding that people are jerks. This is the reason chat filters and mute/block/ignore functions exist in almost all online games these days. As an adult though, I expect to be able to talk like an adult and use profanity if I choose to. I don't want to play in an environment that feels more like a Catholic school where a nun is ready to smack my knuckles with a ruler everytime I say something that she doesn't like.
Bottom line: Chat filters and mute/block/ignore functions are all that's needed in online games. It's not a game company's place to play internet police.
0
KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
Bottom line: Chat filters and mute/block/ignore functions are all that's needed in online games. It's not a game company's place to play internet police.
"Not their place"? Even on their own servers, with people using their own product?
Bottom line: Chat filters and mute/block/ignore functions are all that's needed in online games. It's not a game company's place to play internet police.
"Not their place"? Even on their own servers, with people using their own product?
Yeah, I was gonna say the same thing. It's definitely their place to police behavior on their servers. There's really no defense for being a goose online and being subsequently banned for it. Just because chat filters and ignore functions are there, it doesn't give you the ability to spew obscenities with impunity. Online games, such a LoL, have terms of service that you agree to when you make an account. You break those and you have only yourself to blame.
1) Picking characters who don't fit into the already discussed team-meta or the special kind of asshole who picks a champion that doesn't fit at the end of the Draft are actually trolling the game actively. It's a team game and sometimes you have to play a second or third choice to benefit the team. The behavior of playing the champion you want and fuck everyone else should be kept in Custom AI Matches and not when playing with life people. Often an entire team's mojo can get jacked up because some dickshit first didn't talk during the early discussion of team-meta.
2) Non-Traditional Builds are often what trolls do when they're losing or things arn't going well. You have to read the chat log to actually find out that some dude was playing seriously then sold all of their items for GP5 or Boots when the going got tough and they gave up.
3) You have to sometimes tell people to go to a single lane because of point number one. If an early selection was made for a jungler and your the last to pick you may have to solo a lane up top. If you just start ignoring this shit you're going to lose.
All of your points are clearly the right reason to report someone. It's a team game with multiple roles and most players (especially at level 30) should be able to fulfill the basics without throwing a hissy fit.
if all this tournament-tier player is doing in my game is dishing up clutch Ashe arrows from mid I guess I don’t care what he mutters impotently
tournament mid Ashe
When I got to that line I giggled quite a bit. And honestly with the tools Riot has implemented to alert your team mates muting is much less restrictive then it used to be. At high level play, hell maybe even mid level play, muting can be very damaging. But for probably half the player base it is not going to affect things really. Remember that all players start out at 1200 Elo and you only have to hit 1250 or something like that to be in the top 25%? Which means 75% of players cannot even maintain a rating much less move up to what is considered an actually skilled level of play. And those are just the players who feel confident enough to try ranked play. Personally if someone on my team is doing horrible I offer constructive advice at first and if they react poorly just mute them and report them after the match. It has worked pretty well.
Posts
Seriously, though. That game is somehow the worst I have ever been in. I love the game, but god I hate the cesspool that is the LoL playerbase.
This doesn't have anything to do with Lolcats?
You must not fear; fear is the LoL-Killer.
http://www.nbcnews.com/technology/ingame/toxic-behavior-gets-entire-league-legends-team-booted-tournament-1C8118274
http://massively.joystiq.com/2013/01/24/riot-games-issues-lifetime-bans-for-league-of-legends-players/
They had also banned two other players for a year just a few days earlier:
http://www.polygon.com/2013/1/21/3899340/two-more-esports-professionals-banned-from-league-of-legends-for
I thought it was about Silence of the Lambs.
MOBA's are as bad as fighting games really, and it's a tragedy because I love LoL.
tournament mid Ashe
I know for a fact that I and several friends, that would otherwise consider playing these games, steer clear of them because we know the community to be so bad that they just aren't worth it.
No game is worth being verbally abused constantly while playing it.
This is me. Every time I think about playing Dota 2 the flashbacks from the original begin.
Yeah I'm really disagreeing with his sentiment on this. Muting has to come after the fact and the behavior is not okay for reasons beyond the space of the game.
Or at least that's the way I read it.
Missed a rather important part.
LoL is a team game, right? I assume being universally muted would neuter you to the point you may as well be banned.
Yeah, this muting nonsense is essentially putting people on time-out, and that rarely does the trick to sending the message across that something wrong was done. More than likely people will seethe about how somebody reported them and made this happen, or whatever.
Edit - Let me rephrase that - one will breed contempt, one has a shot at letting someone know to knock shit off.
Except fighting games aren't bad at all.
That seems eminently abusable. I can imagine an asshole with 50 friends.
I think the League Tribunal does a pretty good job of it. It's not perfect, and I think maybe they ought to incentivize it a little bit more. I think right now you get 5 IP for every case that's resolved where you voted "correctly", but afaik there's no way to track how much you've gained, the status of cases you've ruled on, etc.
So yeah, a system where you have people get perma-muted based on a certain threshold of individuals choosing it would have to get the amount right, as well as other checks to make sure it isn't being abused.
Very exploitable, and unpractical. Eventually anyone will build up 50 mutes for one reason or another. It's just a matter of time.
IMHO though, it would be nice to have a feature that automutes anyone that has been manually muted in 10% of their games.
That said. I wholly approve of permabans due to unsportsmanshiplike behavior. Too many times people get away with shit attitudes and shit behavior with some justification relating to player skill.
Competence is not an excuse for bad behavior.
-Antje Jackelén, Archbishop of the Church of Sweden
It gets abused to the point of uselessness, though. If the fact that Earth Space Dock is Barrens plus Goldshire plus twelve random AOL chatrooms all at once wasn't enough to get you out of zone chat, getting randomly muted for no good reason will be.
Yes. Riot has come out and said that they do not consider forced muting a practical punishment because that also hurts the other players on the team.
You may be thinking and saying to yourself that none of that matters because no action will be taken on those reports. That's not the point. The point is that the system has created an almost equally tense atmosphere because of all the people out there who seem to think that mashing the report button every round is okay, and Riot hasn't said or done anything to make people understand that it's not.
I'm an adult and I play games online with the understanding that people are jerks. This is the reason chat filters and mute/block/ignore functions exist in almost all online games these days. As an adult though, I expect to be able to talk like an adult and use profanity if I choose to. I don't want to play in an environment that feels more like a Catholic school where a nun is ready to smack my knuckles with a ruler everytime I say something that she doesn't like.
Bottom line: Chat filters and mute/block/ignore functions are all that's needed in online games. It's not a game company's place to play internet police.
"Not their place"? Even on their own servers, with people using their own product?
Welcome to the wonderful world of private property. It's their place to do whatever they want with their game on their game servers.
http://www.penny-arcade.com/comic/2012/12/31
Yeah, I was gonna say the same thing. It's definitely their place to police behavior on their servers. There's really no defense for being a goose online and being subsequently banned for it. Just because chat filters and ignore functions are there, it doesn't give you the ability to spew obscenities with impunity. Online games, such a LoL, have terms of service that you agree to when you make an account. You break those and you have only yourself to blame.
1) Picking characters who don't fit into the already discussed team-meta or the special kind of asshole who picks a champion that doesn't fit at the end of the Draft are actually trolling the game actively. It's a team game and sometimes you have to play a second or third choice to benefit the team. The behavior of playing the champion you want and fuck everyone else should be kept in Custom AI Matches and not when playing with life people. Often an entire team's mojo can get jacked up because some dickshit first didn't talk during the early discussion of team-meta.
2) Non-Traditional Builds are often what trolls do when they're losing or things arn't going well. You have to read the chat log to actually find out that some dude was playing seriously then sold all of their items for GP5 or Boots when the going got tough and they gave up.
3) You have to sometimes tell people to go to a single lane because of point number one. If an early selection was made for a jungler and your the last to pick you may have to solo a lane up top. If you just start ignoring this shit you're going to lose.
All of your points are clearly the right reason to report someone. It's a team game with multiple roles and most players (especially at level 30) should be able to fulfill the basics without throwing a hissy fit.
When I got to that line I giggled quite a bit. And honestly with the tools Riot has implemented to alert your team mates muting is much less restrictive then it used to be. At high level play, hell maybe even mid level play, muting can be very damaging. But for probably half the player base it is not going to affect things really. Remember that all players start out at 1200 Elo and you only have to hit 1250 or something like that to be in the top 25%? Which means 75% of players cannot even maintain a rating much less move up to what is considered an actually skilled level of play. And those are just the players who feel confident enough to try ranked play. Personally if someone on my team is doing horrible I offer constructive advice at first and if they react poorly just mute them and report them after the match. It has worked pretty well.
PSN:Furlion
I want to say I remember and earlier one about cunt-punting, but I'll have to search for it.
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