I dunno...I don't think a Dr. Strange movie would work. Its too hard to convey his limitations when he has 'magic powers'. I mean, I got Harry Potter and how his magic was limited in the movies. He was a student and still learning. But Dr. Strange, in order to be a bad-ass, has to have clear limitations that I've never seen him have.
It can be done. All it requires is a talented crew and a script that shows magic's limitations as well as each magic users own. People have been doing this in various media for decades, it's not an unsolvable problem. If Harry Potter can do it there's no reason Dr.Strange can't.
Zonugal(He/Him) The Holiday ArmadilloI'm Santa's representative for all the southern states. And Mexico!Registered Userregular
edited January 2013
I don't even know if I want conventional limits in a Dr. Strange film. Tony Stark built a suit in a cave with a box of scraps and in his sequel invented a new element.
Fuck limits. I want Strange pulling off so much magic my face melts in amazement.
"So, what can Strange do without asking for help? Well, the three provinces of the Vishanti are illumination (Agamotto), space (Oshtur) and time (Hoggoth). Here’s the short list:
- telepathy/hypnosis (not on the level of a Charles Xavier, to be sure, but no slouch)
- astral travel/dreamwalking
- teleportation (himself, others, other things, warp gates, banishing demons, et cetera)
- telekinesis (flight, moving other things, et cetera)
- slowing and hastening of time
- time travel
- creation and dispelling of illusions
- and the manipulation of raw magical energy, mostly to create magical zappy bolts or magical energy shields
Now, that’s pretty goddamned powerful, there’s no question about that. With that powerset Doc can go just about anywhere he wants to, learn a lot about things, and be a very very tough opponent in a fight.
But here’s a list of things he can’t do:
- Magically cure disease
- transmute matter or energy
- create things out of thin air
- affect emotions
- control sound
- directly control the elements (either scientific or magical)
- cure insanity
- stop someone from being evil
- control magical energy in very fine, adept ways
- overcome death (his own or others')"
MGK takes some liberties in the article, but he's broadly correct in Strange's limitations. The Doc can do a lot himself, but anything else requires him to call in a favor or find a magical object that will do it for him. and even then, a great deal of his own "spells" are just him calling on the Vishanti, Cyttorak, Ikonn, or a half dozen other extra dimensional entities to channel their power through him to achieve the desired affect.
Alright, so, wrapped up Part 2 of The Dark Knight Returns. I'm seriously impressed. Emerson nailed Joker so well that I'm convinced Hamill, as much as I love his take, would have been an ill-advised choice for the material. Very creepy, and just straight up evil. I liked Weller a lot more this time around as well. I'm not sure if he grew into the role more, or if my opinion changed since seeing Part 1, or a combination of both, but I thought he did a better job this time around. He's still a little flat and off emotionally at times, but it's apparent that he's oh so close to being perfect. Might have needed just a little more direction or something. Things seemed to move faster and have a better pacing this time around as well, but I chalk that up to having a lot more action than Part 1. I never really made the distinction while reading the comic, but the movies really highlighted the fact that the latter half of the series is a lot heavier on the action than the first half, which was more contemplative and cerebral. The carnival, especially the Tunnel of Love sequence, was as sad and tragic as the comic; and the final confrontation might have been even more badass than the source material. It was, quite simply, fucking fun as hell to watch.
I'm quite satisfied with the adaptation on the whole. It's definitely one of my favorite DC animated pieces and is by far the best one they've done since Under the Red Hood. My only real gripe relates to the missing internal dialogues, which I missed (much more so in pt 1 than pt 2), but that wouldn't keep me from recommending it to anyone. I wouldn't recommend paying $40 for them, but they're well worth an instant video rental or a cheap purchase.
So, in other superhero movie news. Between RDJ giving a fairly obvious clue and a toy giving away a plot point, the after-credits scene of Iron Man 3 was kind of revealed:
Tony builds a set of outer space capable armor and meets the Guardians of the Galaxy.
Everywhere you look now in every Marvel movie there are opportunities where certain new pals of his (Tony’s) could be useful. So they’re in the atmosphere, so to speak, but I wouldn’t expect to see them on the ground in this one.
+4
Golden YakBurnished BovineThe sunny beaches of CanadaRegistered Userregular
so glad they didn't go with cage. His face is too recognizable for a role like that. To a certain extent, it wouldn't be "Superman" flying around, it'd always be Nic Cage as Superman. The same thing happens to me for RDJ in any movie where he's not Tony Stark.
Somebody want to explain alpha-flighting to me? When and where did they get killed?
Anywho, unless Marvel magically gets the Fantastic Four back, the GotG are the best avenue they have for cosmic shenanigans. I don't see them going anywhere for a long time.
Undead Scottsman on
0
TexiKenDammit!That fish really got me!Registered Userregular
edited January 2013
In Bendis' New Avengers, Alpha Flight gets killed off panel by a new villain, one page they're telling him to stop, the next they're all dead (except Sasquatch)
Posts
It can be done. All it requires is a talented crew and a script that shows magic's limitations as well as each magic users own. People have been doing this in various media for decades, it's not an unsolvable problem. If Harry Potter can do it there's no reason Dr.Strange can't.
Fuck limits. I want Strange pulling off so much magic my face melts in amazement.
"So, what can Strange do without asking for help? Well, the three provinces of the Vishanti are illumination (Agamotto), space (Oshtur) and time (Hoggoth). Here’s the short list:
- telepathy/hypnosis (not on the level of a Charles Xavier, to be sure, but no slouch)
- astral travel/dreamwalking
- teleportation (himself, others, other things, warp gates, banishing demons, et cetera)
- telekinesis (flight, moving other things, et cetera)
- slowing and hastening of time
- time travel
- creation and dispelling of illusions
- and the manipulation of raw magical energy, mostly to create magical zappy bolts or magical energy shields
Now, that’s pretty goddamned powerful, there’s no question about that. With that powerset Doc can go just about anywhere he wants to, learn a lot about things, and be a very very tough opponent in a fight.
But here’s a list of things he can’t do:
- Magically cure disease
- transmute matter or energy
- create things out of thin air
- affect emotions
- control sound
- directly control the elements (either scientific or magical)
- cure insanity
- stop someone from being evil
- control magical energy in very fine, adept ways
- overcome death (his own or others')"
MGK takes some liberties in the article, but he's broadly correct in Strange's limitations. The Doc can do a lot himself, but anything else requires him to call in a favor or find a magical object that will do it for him. and even then, a great deal of his own "spells" are just him calling on the Vishanti, Cyttorak, Ikonn, or a half dozen other extra dimensional entities to channel their power through him to achieve the desired affect.
I'm quite satisfied with the adaptation on the whole. It's definitely one of my favorite DC animated pieces and is by far the best one they've done since Under the Red Hood. My only real gripe relates to the missing internal dialogues, which I missed (much more so in pt 1 than pt 2), but that wouldn't keep me from recommending it to anyone. I wouldn't recommend paying $40 for them, but they're well worth an instant video rental or a cheap purchase.
Evidence:
especially when they have been done on the screen before
but some origin stories are just too good to not use
like Dr Strange, or Iron Fist
you have to use them because they are just so fucking cool
They filmed the goofy Shawarma scene after the world premiere of Avengers. I think they can film it in the 3 months till Iron Man 3.
Though I suppose not having the rights to Spider-man and Fantastic Four puts a bit of a damper on that.
On the other hand, he's very good at illusions. How many of those bills do you think were really just Monopoly money he enchanted to look real?
I love that issue.
"God I love being a hero"
So damn perfect.
Heh
Two screens of note:
Alternate Nightwing costume? Nightwing's model has short hair, so this could be Jason or Tim as Robin?
Hawkgirl!
Both are cutscenes so maybe not playable characters
Batman leads a resistance.
Schumacher wasn't directing, it was Burton.
Spend hundreds of millions on a GotG movie and then kill em off? No way.
Anywho, unless Marvel magically gets the Fantastic Four back, the GotG are the best avenue they have for cosmic shenanigans. I don't see them going anywhere for a long time.