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[Crimson Shroud] A tabletop 3DS RPG by Yasumi Matsuno.
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Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
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Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Any tips for a newbie?
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
A sci-fi Crimson Shroud would be lovely.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
I've been focused on SMT IV so I haven't played CS. Can you sell extra loot? Or is it just melding material?
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Steam: TheArcadeBear
But the game allows for NG+.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Man, the rapier sucks. Gonna stick with the bone axe I found.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
I haven't seen it yet, but from what I understand, it's an actual ending, not a cliffhanger.
Also, Reminisce.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
This feels like a cash grab to me. "Let's put Matsuno's name on an RPG thing! Watch the money pile up!"
Is it set up to basically be the entirety of the Ogre Battle saga revolving the expansion of the Holy Lodis Empire under a different name? It is?
They're getting my money.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
The 'director' was formerly with 'Incinerator Studios', responsible for the following RPG epics.
These aren't RPG developers. They're mobile developers who asked Matsuno to give them a concept knowing they can use his name to rake in the dough.
Sadly, they're probably right.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
They are a small, raw developer that has previously only been able to get work making licensed product, most of that being tabletop games. And I don't care.
Matsuno signed up with them. He's making a game that I am on the record in the past saying I would drop $200 to get the chance to play (I did not drop that much tonight).
It's over; it's done. Time to roll the dice and see how they land in a couple of years.
They've started doing something resembling addressing this in their most recent post.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
There are plenty of studios with resumes like this who have turned around and put out something amazing. Just off the top of my head, check what Next Level Games did before Luigi's Mansion 2. "From the makers of the Captain America game" certainly isn't a line that would get anyone to trust them, but they stepped up and did one of the best games Nintendo's put out lately.
They could probably stand to clarify just how involved Matsuno is, but the studio history isn't a real strike against them in my book.
I think the game mentioned I need something to light an area.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Yeah, that one design decision changed it from "recommend to any RPG fan" to "recommend to people with high BS tolerance."