So the second level that requires you to kill the anthills that the insects spill out of (in the low 20s) on hard -- after killing the first 2 holes and advancing on the next one I get to a point where there are so many guys that I can't make any progress. I can kill everything in a wave, but this often requires backpedaling and by the time I kill everything the next wave is close enough that I am not gaining any ground. Any attempt to push forward leads to my death. They move extremely fast so I don't have much time to kill many with rockets/grenades. I've been using the horizontal spread shotgun or my best AR to take them out up close.
I'm thinking of bring C4 and dropping some then running back and blowing it up as they run across to kill a ton quickly, but having C4 take up one of my slots will make things difficult.
Any tips? I've got like the next 10+ levels beat on hard but I cannot get this one.
If this level is the one that I'm thinking of, if you've done no farming whatsoever and haven't had great drops along the way, you can still beat it without too much trouble if you have a second player. Get that player to get into the robot suit, and suppress the spawns from a distance. Don't have him close with the holes, or else he'll get swarmed; just stand a good distance away and spray machine gun fire in the direction of the hole. The player not in the suit can flank around and destroy the hole during a break between the spawning periods.
So the second level that requires you to kill the anthills that the insects spill out of (in the low 20s) on hard -- after killing the first 2 holes and advancing on the next one I get to a point where there are so many guys that I can't make any progress. I can kill everything in a wave, but this often requires backpedaling and by the time I kill everything the next wave is close enough that I am not gaining any ground. Any attempt to push forward leads to my death. They move extremely fast so I don't have much time to kill many with rockets/grenades. I've been using the horizontal spread shotgun or my best AR to take them out up close.
I'm thinking of bring C4 and dropping some then running back and blowing it up as they run across to kill a ton quickly, but having C4 take up one of my slots will make things difficult.
Any tips? I've got like the next 10+ levels beat on hard but I cannot get this one.
A friend of mine and I did this one last night on Inferno, but in many missions I've found the strongest rocket launcher you get to usually be a good help. The stingray MF for example (1500 dmg per shot) until the missions in the 30's can usually one shot black ants and spiders. So when you see them coming out of holes for the first time, a single rocket shot kills all of them in one go.
If this is the one where you find the mech suit handy after the first two holes, use it and turn it around to help with the last 1-2 holes since the rockets it uses can help you take down the buildings in the way and they are usually stronger than whatever launchers you can use at the time, as has been mentioned above.
ignore the ants unless you have to fight and snipe the anthill from afar with a rocket launcher?
If I remember right, each new hole spawns and immediately spawns groups of whatever, black ants or spiders. If you see where it is spawning, a few rockets towards it should take out a majority of the creatures it spit out.
I tried it a couple more times and just said Fuck It. I'll just wait until a friend is over and beat it (double firepower would make it trivial) or go beat normal and later hard levels and get more HP and guns. If I could actually control the mech, I think that might work.
You can't snipe the anthills I don't think. There's buildings everywhere. If you blow up the buildings the ants are going to start towards you, and it is difficult to hit the hill when odds are you'll just hit ants/ debris in front of it. I've been using the cascade 2 or a 3-shot-at-once grenade launcher and the anthills take a bunch of shots to blow up anyway. Also I can't get all that close to it, the ants start running towards you from pretty far away.
I tried it a couple more times and just said Fuck It. I'll just wait until a friend is over and beat it (double firepower would make it trivial) or go beat normal and later hard levels and get more HP and guns. If I could actually control the mech, I think that might work.
You can't snipe the anthills I don't think. There's buildings everywhere. If you blow up the buildings the ants are going to start towards you, and it is difficult to hit the hill when odds are you'll just hit ants/ debris in front of it. Also I can't get all that close to it, the ants start running towards you from pretty far away.
The first 2 or 3 I think you can see them when they pop up, so it's only a matter of taking some shots at them.
Otherwise, have you tried using turrets? Depending on the kind you have, those are usually a big help.
Also, as mentioned above, try farming level 40 for weapons. I usually just use the strongest flame thrower I have and some turrets for that map and after about an hour on inferno I've got the best of most weapons already.
You mentioned you are using a shotgun, to be honest, unless I'm looking at lots of airships, I never use those due to efficiency. Longer reload times and while it'll sure kill any bugs it hits, they usually come at you in such numbers that it won't help as much as one would hope.
I typically try AR and turrets or AR and rocket launchers when only going up against bugs.
I think I know the level you're referring to, Ultrachrist. I had a lot of trouble on that one, but it's doable.
The strategy I used was to start shooting the first mound with rockets the second you start. Go straight for it blasting rockets to keep more enemies from coming out and killing the initial ranger unit. There should be some spiders coming from the area, so get rid of them and reunite with the remaining force. If their captain isn't dead, shotgun blast him in the face and take over the unit. Lead them down the road, take the first left, then turn right and take out the spider mound there and any remaining spiders.
Follow back the way you came to where the Ranger units were waiting for you. Take a right this time, following up an area where there's nothing to your back and everything to your right. The ants have retard-vision here, so until you shoot them or cross the lines in to their territory, they will not attack. Position yourself with a view of the closest mound, then fire rockets like you're in the Miss America contest and you're one rocket challenge away from victory.
They'll start coming from you at this point, so start shotgunning them off you and go farther down the road looking for the remaining spider hill on you're right. Take them down and the Crimson Ant hill should be easy.
Run (by which I mean dive over and over) to the helicopter by the first Spider hill you took out near the beginning of the mission. Grab the copter and start find the Crimson Ant hill. Fire missiles at it and, when you're out, jump out of the helicopter just above a building. From there, fire rockets at everything remaining until the ants come for you.
I didn't want to mention this because it makes the game too easy, but like I said earlier in the thread, double ZE-- gun turrets beat most maps. Just can't easily hit drop ships.
Anyways, get close to the anthill, drop all set 1 turrets, activate, walk forward 10 steps, drop all set 2 turrets, wait until set1 runs out, activate set 2, switch to set 1, walk forward, drop, start when 2 runs out, switch to 2, repeat.
infinite turrets. i already soloed that map on hardest with that.
I didn't want to mention this because it makes the game too easy, but like I said earlier in the thread, double ZE-- gun turrets beat most maps. Just can't easily hit drop ships.
Anyways, get close to the anthill, drop all set 1 turrets, activate, walk forward 10 steps, drop all set 2 turrets, wait until set1 runs out, activate set 2, switch to set 1, walk forward, drop, start when 2 runs out, switch to 2, repeat.
infinite turrets. i already soloed that map on hardest with that.
It's true, the sentry guns are pretty darn terrific. Even at higher difficulties, they're still useful for keeping enemies stunned... though they're pretty useless on that final level for obvious range reasons.
l_g on
Cole's Law: "Thinly sliced cabbage."
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
edited January 2008
I had a thought, imagine if Resistance: Fall of Man and Earth Defense Force 2017 got together and had one sexy manbaby. What kind of game would it be? Cause I could just imagine EDF style gameplay with, huge online co-op, monsters from both games, weapons from both games, and the slick polish that comes from Insomniac games.
I had a thought, imagine if Resistance: Fall of Man and Earth Defense Force 2017 got together and had one sexy manbaby. What kind of game would it be? Cause I could just imagine EDF style gameplay with, huge online co-op, monsters from both games, weapons from both games, and the slick polish that comes from Insomniac games.
As long as it had a lot less BROWN than Resistance.
Yay, this came from Gamefly, and I've been playing it a bit, though I haven't gotten completely hooked. I think I may just hit the "keep it" button, since I can see this being more of a long-term "hey I feel like blowing shit up" type game, than a "blow through it in a week or two" Gamefly-type game.
Anyway, I'm not very far in (maybe 10 missions?), but I've pretty much used nothing but the Missile/Rocket (I can never remember) Launcher you start with. Am I a bad person?
Okay, I actually beat that anthill level yesterday. It all came down to 1. memorizing where all the holes were and 2. finding the Lysandor 2 sniper rifle (<3)
It takes 2 shots to kill an anthill with the sniper rifle. Basically what it took was me sniping the mounds from far away and murdering the incoming wave that this would attract before moving very wide around the city to the next anthill. It took a long time and I came dangerously close to dying (4 hp at one point) but I got it. I have like 4/5ths of hard completed now. Not really stuck on any in particular though I have gone to the very end of Descent 4 twice now only to kill myself with my own grenades.
Okay, I actually beat that anthill level yesterday. It all came down to 1. memorizing where all the holes were and 2. finding the Lysandor 2 sniper rifle (<3)
It takes 2 shots to kill an anthill with the sniper rifle. Basically what it took was me sniping the mounds from far away and murdering the incoming wave that this would attract before moving very wide around the city to the next anthill. It took a long time and I came dangerously close to dying (4 hp at one point) but I got it. I have like 4/5ths of hard completed now. Not really stuck on any in particular though I have gone to the very end of Descent 4 twice now only to kill myself with my own grenades.
Flame throwers or rocket turrets work very, very well in Descent 4.
On Inferno, I usually bring the ZEXR turrets and the ZEX launcher turrets as my only weapons. It usually makes for a quick battle where the final area goes away very quickly thanks to 900 damage rockets.
Ardor on
0
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
edited February 2008
You just know if this was a PC game or modable in any way like UT3 on the PS3 that we'd see some awesome Starship Troopers levels... Oh well.
Yay, this came from Gamefly, and I've been playing it a bit, though I haven't gotten completely hooked. I think I may just hit the "keep it" button, since I can see this being more of a long-term "hey I feel like blowing shit up" type game, than a "blow through it in a week or two" Gamefly-type game.
Anyway, I'm not very far in (maybe 10 missions?), but I've pretty much used nothing but the Missile/Rocket (I can never remember) Launcher you start with. Am I a bad person?
TOTALLY HIT THE KEEP IT BUTTON....you'll get better weapons as you go along. Hitting the keep it button was the best thing i ever did when i got this game from gamefly. Plus you get a practically new case and instruction booklet.
reddog on
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
edited February 2008
I wonder if EDF is one of those games that does fairly poorly sales wise when it is first released but is a steady seller through the lifetime of the console it is on due to word of mouth.
Yay, this came from Gamefly, and I've been playing it a bit, though I haven't gotten completely hooked. I think I may just hit the "keep it" button, since I can see this being more of a long-term "hey I feel like blowing shit up" type game, than a "blow through it in a week or two" Gamefly-type game.
Anyway, I'm not very far in (maybe 10 missions?), but I've pretty much used nothing but the Missile/Rocket (I can never remember) Launcher you start with. Am I a bad person?
TOTALLY HIT THE KEEP IT BUTTON....you'll get better weapons as you go along. Hitting the keep it button was the best thing i ever did when i got this game from gamefly. Plus you get a practically new case and instruction booklet.
I tried to hit Keep It when I had it, and it wasn't available for EDF 2017. Man that was one that really needed to be kept, too! I'll have to find a copy somewhere. Shit, and it doesn't even come up on Gamestop.com when I search for EDF or the full name. Lame!
schmads on
Battle.net/SC2: Kwisatz.868 | Steam/XBL/PSN/Gamecenter: schmads | BattleTag/D3: Schmads#1144 | Hero Academy & * With Friends: FallenKwisatz | 3DS: 4356-0128-9671
Beat the game on hardest last night - what a rush!
Have 5 weapons yet to find and 6 levels left on Inferno. Sitting at 5033 health. I just don't think I can solo the few inferno levels - particularly the walking fortress final level - I just do not have the right strategy for that. Perhaps there is none - it's insane.
My buddy has been helping me with the the inferno levels and wants to borrow the game as soon as we beat it so he can beat it as well.
I've been playing for over 68 hours now and it''s as good a $20 game as I can ever remember.
Horsecalledwar on
BALLS - Is coming home late after a night out with the guys, smelling of beer, lipstick on your collar, slapping your wife on the butt and having the balls to say: You're next, fatty.'
Got this for $20 new at a GameStop a couple days ago. Great fun, and it's so lovably, unabashedly cheesy. It reminds me of an underrated PC game called X-Com Enforcer, just straight up run-and-gun fun.
HarshLanguage on
> turn on light Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
Beat the game on hardest last night - what a rush!
Have 5 weapons yet to find and 6 levels left on Inferno. Sitting at 5033 health. I just don't think I can solo the few inferno levels - particularly the walking fortress final level - I just do not have the right strategy for that. Perhaps there is none - it's insane.
My buddy has been helping me with the the inferno levels and wants to borrow the game as soon as we beat it so he can beat it as well.
I've been playing for over 68 hours now and it''s as good a $20 game as I can ever remember.
For the final walking fortress level, here's what a friend and I did.
We only have like 1700 hps right now, so we die pretty quick.
I grabbed the mech suit right away and we go after the first wave of ants, as many soldiers as we can save and that cannon on the back of the fortress.
Once that is done, we get the hell away from the fortress and start clearing building with rockets from the mech suit and anything else we had. We both used the AF100 and ZEXR turrets on inferno.
When the fortress drops more ants, they won't come after you until you attack the fortress again. We we waited for 5 minutes or so until the fortress finally got a decent distance away from the ants. We laid down turrets to help deal with the ants since they would eventually come back. Once we got some good open terrain to deal with and the hatch opens, all we did was constantly shoot it until it went down.
When the fortress starts using the lasers, it'll almost always hit your NPC's first, which is why you want as many of them as you can find. Second, the mission ends when the fortress dies, even if you die shortly thereafter, you'll finish it. So just keep shooting it until it goes down.
I beat this on my brother's HD when I first got the game, now my buddy and I are going through it again on my HD heh. Only 4 more inferno levels left until I get the genocide.
This thread convinced me to pick this up. Man do I feel bad about passing this game up when I saw it a few months ago. Does anyone know a website with all the weapons and what level/difficulty they can be found on?
This is the only weapon faq I know of - and thanks for the tips on the walking fortress
Horsecalledwar on
BALLS - Is coming home late after a night out with the guys, smelling of beer, lipstick on your collar, slapping your wife on the butt and having the balls to say: You're next, fatty.'
I played alot of Global Defence Force on the PS2 last night (technically EDF:2017 is a prequel because this games' set in 2019) and I'm not toooo sold on it at the moment.
I love EDF for its over the top explosions, corny one liners, things coming over from everywhere and just a sense of mass CHAOS. Anytime something like that happens in GDF the whole game just slows to a crawl. Even with only a moderate amount of bugs on the screen, lob a few grenades into them and the visuals and audio stutter badly.
I know its only a budget title, but it really shows in this unlike EDF. I haven't played co-op yet but I'll wager it'll just get uglier and worse. Plus buildings dont collapse with a single rocket! BOOO!! :P
Pale Wing is pretty badass though and its amazing how she isnt in EDF! Adds a whole other dynamic.
Fucking hell this game is good. So fucking good. Many thanks to this thread and what not.
I'm about 25 levels in but I would also like to point out that for all it's intentionally trashy plot, it does actually explore an area of Sci-fi thats been criminally neglected.
What if Aliens attack us, Aliens that have have conquered countless worlds. But it turns out humanity is a bunch of absolute bad-asses. No last minute victories, no clever plans, no bacteria escape clause. Just Men with M16s.
I know its only a budget title, but it really shows in this unlike EDF. I haven't played co-op yet but I'll wager it'll just get uglier and worse. Plus buildings dont collapse with a single rocket! BOOO!! :P
Pale Wing is pretty badass though and its amazing how she isnt in EDF! Adds a whole other dynamic.
On any stage with spiders, Inferno with 2 players is unplayable. In fact, Inferno with ONE player is already unplayable.
I remember that there are some buildings that don't go down in a single blast, but most everything does. I also think that the way buildings blow up in the PS2 version is a little nicer than in the 360 one (the glass showering out is an awesome effect).
I also loved how the smoke and explosion particles could be dynamically affected! Like if you made a bunch of smoke from levelling a building, and then fired a big missile into that mass of smoke, the smoke would get blasted out by the missile! Of course, that probably only served to slow the game down even further in the chaos.
I, too, was disappointed that Pale Wing wasn't in EDF 2017, but here's hoping that her, and a bunch of the crazies from EDF 2 come back in the next EDF!
I have pooled my money with a friend to buy this 14$ title. He is not impressed.... However I am in love!
Its like Serious Sam meets Starship Troopers meets um... Robot Alchemic Drive? I dunno.
The menus and sounds remind me of either that or Armored Core. I just wish that yappy menu bitch would shut it!
Fucking hell this game is good. So fucking good. Many thanks to this thread and what not.
I'm about 25 levels in but I would also like to point out that for all it's intentionally trashy plot, it does actually explore an area of Sci-fi thats been criminally neglected.
What if Aliens attack us, Aliens that have have conquered countless worlds. But it turns out humanity is a bunch of absolute bad-asses. No last minute victories, no clever plans, no bacteria escape clause. Just Men with M16s.
Joyful.
I still think the aliens were on a peaceful mission until humanity had the bright idea of calling them the 'ravagers'.
Yeah, don't give them a chance or anything. Just assume they're here to rape and pillage our planet. No wonder they were annoyed, we probably hurt their feelings.
kind of like how if someone calls you a dick, you feel justified to act up to it. Just like that.
Fucking hell this game is good. So fucking good. Many thanks to this thread and what not.
I'm about 25 levels in but I would also like to point out that for all it's intentionally trashy plot, it does actually explore an area of Sci-fi thats been criminally neglected.
What if Aliens attack us, Aliens that have have conquered countless worlds. But it turns out humanity is a bunch of absolute bad-asses. No last minute victories, no clever plans, no bacteria escape clause. Just Men with M16s.
Joyful.
I still think the aliens were on a peaceful mission until humanity had the bright idea of calling them the 'ravagers'.
Yeah, don't give them a chance or anything. Just assume they're here to rape and pillage our planet. No wonder they were annoyed, we probably hurt their feelings.
kind of like how if someone calls you a dick, you feel justified to act up to it. Just like that.
Well, to be fair when the bugs come down, EDF Command says "Do not attack the UFO, it may be unrelated."
Fucking hell this game is good. So fucking good. Many thanks to this thread and what not.
I'm about 25 levels in but I would also like to point out that for all it's intentionally trashy plot, it does actually explore an area of Sci-fi thats been criminally neglected.
What if Aliens attack us, Aliens that have have conquered countless worlds. But it turns out humanity is a bunch of absolute bad-asses. No last minute victories, no clever plans, no bacteria escape clause. Just Men with M16s.
Joyful.
I still think the aliens were on a peaceful mission until humanity had the bright idea of calling them the 'ravagers'.
Yeah, don't give them a chance or anything. Just assume they're here to rape and pillage our planet. No wonder they were annoyed, we probably hurt their feelings.
kind of like how if someone calls you a dick, you feel justified to act up to it. Just like that.
I believe when I heard that name I cracked up and said " we don't know their intentions, but we have named them 'ravagers'".
So corny, yet so fun. I saw a trailer the other day on marketplace of a game that looked somewhat simiilar to this. It was only FMV not gameply, but if gameplay was the same it'd be pimp.
Fucking hell this game is good. So fucking good. Many thanks to this thread and what not.
I'm about 25 levels in but I would also like to point out that for all it's intentionally trashy plot, it does actually explore an area of Sci-fi thats been criminally neglected.
What if Aliens attack us, Aliens that have have conquered countless worlds. But it turns out humanity is a bunch of absolute bad-asses. No last minute victories, no clever plans, no bacteria escape clause. Just Men with M16s.
Joyful.
The PS2 Global Defence Force is still better.
Consider it.
Posts
If this level is the one that I'm thinking of, if you've done no farming whatsoever and haven't had great drops along the way, you can still beat it without too much trouble if you have a second player. Get that player to get into the robot suit, and suppress the spawns from a distance. Don't have him close with the holes, or else he'll get swarmed; just stand a good distance away and spray machine gun fire in the direction of the hole. The player not in the suit can flank around and destroy the hole during a break between the spawning periods.
A friend of mine and I did this one last night on Inferno, but in many missions I've found the strongest rocket launcher you get to usually be a good help. The stingray MF for example (1500 dmg per shot) until the missions in the 30's can usually one shot black ants and spiders. So when you see them coming out of holes for the first time, a single rocket shot kills all of them in one go.
If this is the one where you find the mech suit handy after the first two holes, use it and turn it around to help with the last 1-2 holes since the rockets it uses can help you take down the buildings in the way and they are usually stronger than whatever launchers you can use at the time, as has been mentioned above.
If I remember right, each new hole spawns and immediately spawns groups of whatever, black ants or spiders. If you see where it is spawning, a few rockets towards it should take out a majority of the creatures it spit out.
That's what I remembered at least.
You can't snipe the anthills I don't think. There's buildings everywhere. If you blow up the buildings the ants are going to start towards you, and it is difficult to hit the hill when odds are you'll just hit ants/ debris in front of it. I've been using the cascade 2 or a 3-shot-at-once grenade launcher and the anthills take a bunch of shots to blow up anyway. Also I can't get all that close to it, the ants start running towards you from pretty far away.
The first 2 or 3 I think you can see them when they pop up, so it's only a matter of taking some shots at them.
Otherwise, have you tried using turrets? Depending on the kind you have, those are usually a big help.
Also, as mentioned above, try farming level 40 for weapons. I usually just use the strongest flame thrower I have and some turrets for that map and after about an hour on inferno I've got the best of most weapons already.
You mentioned you are using a shotgun, to be honest, unless I'm looking at lots of airships, I never use those due to efficiency. Longer reload times and while it'll sure kill any bugs it hits, they usually come at you in such numbers that it won't help as much as one would hope.
I typically try AR and turrets or AR and rocket launchers when only going up against bugs.
The strategy I used was to start shooting the first mound with rockets the second you start. Go straight for it blasting rockets to keep more enemies from coming out and killing the initial ranger unit. There should be some spiders coming from the area, so get rid of them and reunite with the remaining force. If their captain isn't dead, shotgun blast him in the face and take over the unit. Lead them down the road, take the first left, then turn right and take out the spider mound there and any remaining spiders.
Follow back the way you came to where the Ranger units were waiting for you. Take a right this time, following up an area where there's nothing to your back and everything to your right. The ants have retard-vision here, so until you shoot them or cross the lines in to their territory, they will not attack. Position yourself with a view of the closest mound, then fire rockets like you're in the Miss America contest and you're one rocket challenge away from victory.
They'll start coming from you at this point, so start shotgunning them off you and go farther down the road looking for the remaining spider hill on you're right. Take them down and the Crimson Ant hill should be easy.
Run (by which I mean dive over and over) to the helicopter by the first Spider hill you took out near the beginning of the mission. Grab the copter and start find the Crimson Ant hill. Fire missiles at it and, when you're out, jump out of the helicopter just above a building. From there, fire rockets at everything remaining until the ants come for you.
At that point, it's just Rambo time.
Anyways, get close to the anthill, drop all set 1 turrets, activate, walk forward 10 steps, drop all set 2 turrets, wait until set1 runs out, activate set 2, switch to set 1, walk forward, drop, start when 2 runs out, switch to 2, repeat.
infinite turrets. i already soloed that map on hardest with that.
It's true, the sentry guns are pretty darn terrific. Even at higher difficulties, they're still useful for keeping enemies stunned... though they're pretty useless on that final level for obvious range reasons.
God, that game was brown.
I mean... BROWN!
Anyway, I'm not very far in (maybe 10 missions?), but I've pretty much used nothing but the Missile/Rocket (I can never remember) Launcher you start with. Am I a bad person?
It takes 2 shots to kill an anthill with the sniper rifle. Basically what it took was me sniping the mounds from far away and murdering the incoming wave that this would attract before moving very wide around the city to the next anthill. It took a long time and I came dangerously close to dying (4 hp at one point) but I got it. I have like 4/5ths of hard completed now. Not really stuck on any in particular though I have gone to the very end of Descent 4 twice now only to kill myself with my own grenades.
Flame throwers or rocket turrets work very, very well in Descent 4.
On Inferno, I usually bring the ZEXR turrets and the ZEX launcher turrets as my only weapons. It usually makes for a quick battle where the final area goes away very quickly thanks to 900 damage rockets.
TOTALLY HIT THE KEEP IT BUTTON....you'll get better weapons as you go along. Hitting the keep it button was the best thing i ever did when i got this game from gamefly. Plus you get a practically new case and instruction booklet.
I tried to hit Keep It when I had it, and it wasn't available for EDF 2017. Man that was one that really needed to be kept, too! I'll have to find a copy somewhere. Shit, and it doesn't even come up on Gamestop.com when I search for EDF or the full name. Lame!
Do a google search followed by gamestop: EDF gamestop
NintendoID: Nailbunny 3DS: 3909-8796-4685
The ants are huge.
I envy you once you hit the Hectors
Have 5 weapons yet to find and 6 levels left on Inferno. Sitting at 5033 health. I just don't think I can solo the few inferno levels - particularly the walking fortress final level - I just do not have the right strategy for that. Perhaps there is none - it's insane.
My buddy has been helping me with the the inferno levels and wants to borrow the game as soon as we beat it so he can beat it as well.
I've been playing for over 68 hours now and it''s as good a $20 game as I can ever remember.
> turn on light
Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
For the final walking fortress level, here's what a friend and I did.
We only have like 1700 hps right now, so we die pretty quick.
I grabbed the mech suit right away and we go after the first wave of ants, as many soldiers as we can save and that cannon on the back of the fortress.
Once that is done, we get the hell away from the fortress and start clearing building with rockets from the mech suit and anything else we had. We both used the AF100 and ZEXR turrets on inferno.
When the fortress drops more ants, they won't come after you until you attack the fortress again. We we waited for 5 minutes or so until the fortress finally got a decent distance away from the ants. We laid down turrets to help deal with the ants since they would eventually come back. Once we got some good open terrain to deal with and the hatch opens, all we did was constantly shoot it until it went down.
When the fortress starts using the lasers, it'll almost always hit your NPC's first, which is why you want as many of them as you can find. Second, the mission ends when the fortress dies, even if you die shortly thereafter, you'll finish it. So just keep shooting it until it goes down.
I beat this on my brother's HD when I first got the game, now my buddy and I are going through it again on my HD heh. Only 4 more inferno levels left until I get the genocide.
This is the only weapon faq I know of - and thanks for the tips on the walking fortress
I love EDF for its over the top explosions, corny one liners, things coming over from everywhere and just a sense of mass CHAOS. Anytime something like that happens in GDF the whole game just slows to a crawl. Even with only a moderate amount of bugs on the screen, lob a few grenades into them and the visuals and audio stutter badly.
I know its only a budget title, but it really shows in this unlike EDF. I haven't played co-op yet but I'll wager it'll just get uglier and worse. Plus buildings dont collapse with a single rocket! BOOO!! :P
Pale Wing is pretty badass though and its amazing how she isnt in EDF! Adds a whole other dynamic.
I'm about 25 levels in but I would also like to point out that for all it's intentionally trashy plot, it does actually explore an area of Sci-fi thats been criminally neglected.
What if Aliens attack us, Aliens that have have conquered countless worlds. But it turns out humanity is a bunch of absolute bad-asses. No last minute victories, no clever plans, no bacteria escape clause. Just Men with M16s.
Joyful.
2009 is a year of Updates - one every Monday. Hopefully. xx
Yeah I wouldn't call all the other npcs bad asses...
I never asked for this!
On any stage with spiders, Inferno with 2 players is unplayable. In fact, Inferno with ONE player is already unplayable.
I remember that there are some buildings that don't go down in a single blast, but most everything does. I also think that the way buildings blow up in the PS2 version is a little nicer than in the 360 one (the glass showering out is an awesome effect).
I also loved how the smoke and explosion particles could be dynamically affected! Like if you made a bunch of smoke from levelling a building, and then fired a big missile into that mass of smoke, the smoke would get blasted out by the missile! Of course, that probably only served to slow the game down even further in the chaos.
I, too, was disappointed that Pale Wing wasn't in EDF 2017, but here's hoping that her, and a bunch of the crazies from EDF 2 come back in the next EDF!
Its like Serious Sam meets Starship Troopers meets um... Robot Alchemic Drive? I dunno.
The menus and sounds remind me of either that or Armored Core. I just wish that yappy menu bitch would shut it!
Does anyone know of a list of video games' greatest "One Man Army" playable characters?
Storm 1 has gotta be close to the top.
I still think the aliens were on a peaceful mission until humanity had the bright idea of calling them the 'ravagers'.
Yeah, don't give them a chance or anything. Just assume they're here to rape and pillage our planet. No wonder they were annoyed, we probably hurt their feelings.
kind of like how if someone calls you a dick, you feel justified to act up to it. Just like that.
More like THE top.
Who else could blow up a giant alien mothership with nothing but an M-16?
I never asked for this!
Well, to be fair when the bugs come down, EDF Command says "Do not attack the UFO, it may be unrelated."
So corny, yet so fun. I saw a trailer the other day on marketplace of a game that looked somewhat simiilar to this. It was only FMV not gameply, but if gameplay was the same it'd be pimp.
Consider it.