Lufia II was highly underappeciated. The battle system itself was functional and about average for the day, but the dungeons were fantastic. The puzzles were great, and the Ancient Cave was just so much fun to play (beware the level 99 glitch though.)
Secret of Evermore is an odd beast. I disliked it at first because the me of back then expected it to be a lot like Secret of Mana, and there were several places it fell short. On picking it up again a couple of years later, it was a better game, and I'd rate it as "good for the time." It's also not an easy game for most of the game. (There's a couple of weapons you get near endgame that can trivialize it).
Oddly, I've never played the Lufia game despite playing a a great of number of RPGs. I think I started the first one at one point but just never got into it.
Secret of Evermore on the other hand was one of my personal favorites, despite it not being a particularly good game. One thing that always stuck with me about it was the music. I wasn't the best music, but it was very atmospheric and lent itself well to the games varied locales. I'm not sure if it was that difficult, but it was buggy as all hell. Some things just didn't work right and there were various ways to cheese through things, like magic sticking and the Atlas glitch. It's basically Secret of Mana, but not as good, and more American.
I liked FF12's combat, though I wish they did even more with different types of gambits and having to design your team and their 'personalities' and whatnot. I think a game that really fleshes that out a lot more could be really good.
So right now I have enough money to buy either Lunar: Silver Star Harmony or Valkyria Chronicles 2 from the psn. I have the first Valkyria Chronicles but I haven't played it yet. I'm not sure which to buy.
So right now I have enough money to buy either Lunar: Silver Star Harmony or Valkyria Chronicles 2 from the psn. I have the first Valkyria Chronicles but I haven't played it yet. I'm not sure which to buy.
Well...I'm certain this isn't going to be the popular opinion, but I'd take Lunar over Valkyria Chronicles 2. I played both and I just really didn't like VC2 at all. I was ok with it for awhile, but it was pretty terrible at explaining what everything was exactly, and at one point it turned out I needed to have a class in my party that I didn't even know existed or how to even get in order to even touch one enemy. So since I wasn't having that much fun I just stopped playing.
I beat Lunar and had fun. It was ok but wasn't especially good.
Lufia II was highly underappeciated. The battle system itself was functional and about average for the day, but the dungeons were fantastic. The puzzles were great, and the Ancient Cave was just so much fun to play (beware the level 99 glitch though.)
Secret of Evermore is an odd beast. I disliked it at first because the me of back then expected it to be a lot like Secret of Mana, and there were several places it fell short. On picking it up again a couple of years later, it was a better game, and I'd rate it as "good for the time." It's also not an easy game for most of the game. (There's a couple of weapons you get near endgame that can trivialize it).
Oddly, I've never played the Lufia game despite playing a a great of number of RPGs. I think I started the first one at one point but just never got into it.
Ther first Lufia was...terribly mediocre, so it's not surprising that you (and I!) didn't really get into it. There's a reason it's not mentioned as much as Lufia II.
So did anyone pick up Dragon's Crown? The ridiculous character designs kinda turned me off on it, but it sounds like an awesome golden axe type game now that reviews are in, which I love. Worth getting?
The first Lufia is just a bare-bones ass SNES rpg. The only thing to stand out about it at all was the difficulty, which was rather brutal at times. Well, I liked to story too, but I'm also not about to claim it's anything phenomenal. But it's not bad either.
Secret of Evermore has its shortcomings compared to other Square games of the time (it would be interesting to know whether it was developed on a smaller budget, given that its development was a bit of a wager for Square), but I still think it's a gem and unique in many aspects. I also love the music, it's not what I would listen to outside of the game since a lot of it is rather repetitive, but it works well with the visuals in creating a unique atmosphere.
Lufia II also rocks, I wish more games would have done or would do stuff like the Ancient Cave. It basically takes all the elements from the core game and transforms the game into a roguelike.
Secret of Evermore has its shortcomings compared to other Square games of the time (it would be interesting to know whether it was developed on a smaller budget, given that its development was a bit of a wager for Square), but I still think it's a gem and unique in many aspects. I also love the music, it's not what I would listen to outside of the game since a lot of it is rather repetitive, but it works well with the visuals in creating a unique atmosphere.
Lufia II also rocks, I wish more games would have done or would do stuff like the Ancient Cave. It basically takes all the elements from the core game and transforms the game into a roguelike.
SoE was the first western-developed game Square ever made. And, for a while, the only one. They launched that studio to make Evermore and after that was done, that became the CG animation studio, which means they were the ones behind The Spirits Within (and, later, Advent Children).
One thing I liked about the Ancient Cave was that you could collect trophies and items which would permanently stay with you, making it progressively easier to reach the bottom.
I feel like Evermore gets unfairly blamed for Seiken Densetsu 3 not being brought over to America, which is bullshit. Square disengaging from having anything to do with Nintendo is what killed that, nothing else.
I feel like Evermore gets unfairly blamed for Seiken Densetsu 3 not being brought over to America, which is bullshit. Square disengaging from having anything to do with Nintendo is what killed that, nothing else.
Nintendo makes some good games
but they make some silly fucking decisions
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I feel like Evermore gets unfairly blamed for Seiken Densetsu 3 not being brought over to America, which is bullshit. Square disengaging from having anything to do with Nintendo is what killed that, nothing else.
Nintendo makes some good games
but they make some silly fucking decisions
That wasn't Nintendo though, that was all on Squaresoft's side.
By all accounts they had the SD3 translation all ready to go but they were about to announce FF7 for the Playstation and cut all ties to Nintendo so they didn't bring it out.
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Shortytouching the meatIntergalactic Cool CourtRegistered Userregular
edited August 2013
I have played Seiken Densetsu 3 via ENTIRELY LEGITIMATE MEANS
and I would have to say that the fact it was never brought here is a goddamn travesty
aside from being arguably the best-looking game on the SNES, it's also a goddamn blast, has even better music than Secret of Mana, and has more replayability than almost every other JRPG I've played
if people in the US were aware of it, I think it would seriously be a contender for best 16-bit JRPG
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Raijin QuickfootI'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPAregular
I have played and beaten Final Fantasy VI on every device I've owned that I could play it on.
I have beaten Seiken Densetsu 3 at least 15 times. It is a goddamn shame we never got that, and even though I love Legend of Mana it pretty much killed off the series.
Everyday we stray further from God's light Steam Switch FC: 2799-7909-4852
I have played Seiken Densetsu 3 via ENTIRELY LEGITIMATE MEANS
and I would have to say that the fact it was never brought here is a goddamn travesty
aside from being arguably the best-looking game on the SNES, it's also a goddamn blast, has even better music than Secret of Mana, and has more replayability than almost every other JRPG I've played
if people in the US were aware of it, I think it would seriously be a contender for best 16-bit JRPG
I fucking love that game
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Oddly, I've never played the Lufia game despite playing a a great of number of RPGs. I think I started the first one at one point but just never got into it.
Secret of Evermore on the other hand was one of my personal favorites, despite it not being a particularly good game. One thing that always stuck with me about it was the music. I wasn't the best music, but it was very atmospheric and lent itself well to the games varied locales. I'm not sure if it was that difficult, but it was buggy as all hell. Some things just didn't work right and there were various ways to cheese through things, like magic sticking and the Atlas glitch. It's basically Secret of Mana, but not as good, and more American.
This is why I never read mainstream reviews anymore.
Personal RPGs beaten list update: I'm up over 150 now, so that's nice.
it seems like maybe they didn't do as much with it because they felt their assumed audience (kids) wouldn't appreciate their vision
I don't think a modern dev would be as wary about making what is essentially a pulp loveletter
this is why the music is good but not great
dude hadn't hit his stride yet
For reference, my favorite RPGs are Lost Odyssey, Blue Dragon, and Mario RPG for the SNES.
Coran Attack!
Well...I'm certain this isn't going to be the popular opinion, but I'd take Lunar over Valkyria Chronicles 2. I played both and I just really didn't like VC2 at all. I was ok with it for awhile, but it was pretty terrible at explaining what everything was exactly, and at one point it turned out I needed to have a class in my party that I didn't even know existed or how to even get in order to even touch one enemy. So since I wasn't having that much fun I just stopped playing.
I beat Lunar and had fun. It was ok but wasn't especially good.
Chrono Trigger is on there too isn't it?
Ther first Lufia was...terribly mediocre, so it's not surprising that you (and I!) didn't really get into it. There's a reason it's not mentioned as much as Lufia II.
http://www.youtube.com/watch?v=-eQdh6DW0N8
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
I'm pretty psyched to get home and play it!
ps3? same screen multi?
Lufia II also rocks, I wish more games would have done or would do stuff like the Ancient Cave. It basically takes all the elements from the core game and transforms the game into a roguelike.
ALL
ABOUT
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SoE was the first western-developed game Square ever made. And, for a while, the only one. They launched that studio to make Evermore and after that was done, that became the CG animation studio, which means they were the ones behind The Spirits Within (and, later, Advent Children).
Yuuuup. Actually a pretty fun co-op game if your S/O likes beat-em-ups.
and if your friends like online co-op? wink wink nudge nudge?
The only thing which really bothered me back in the day was the lack of multiplayer.
Nintendo makes some good games
but they make some silly fucking decisions
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That wasn't Nintendo though, that was all on Squaresoft's side.
By all accounts they had the SD3 translation all ready to go but they were about to announce FF7 for the Playstation and cut all ties to Nintendo so they didn't bring it out.
uuuuuuuuuuuuuuuuuuuugh
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and I would have to say that the fact it was never brought here is a goddamn travesty
aside from being arguably the best-looking game on the SNES, it's also a goddamn blast, has even better music than Secret of Mana, and has more replayability than almost every other JRPG I've played
if people in the US were aware of it, I think it would seriously be a contender for best 16-bit JRPG
I haven't unlocked Multiplayer yet.
omg her hair is fantabulous
I love anime hair
is this true, you can't play multi until you beat a certain number of dungeons? seems wacky to me
Steam Switch FC: 2799-7909-4852
I fucking love that game
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Pick Kevin, Riesz, and Hawk and just go to town.