Man, after wiping post-Objective Wave 10 on Collectors Plat, and then getting disconnected in wave 9 of Collector's Plat 2 Electric Boogaloo, I was quite annoyed.
Then, the game decided to let me rejoin the match, and because I rejoined, I got all my consumables back, and was able to missile us to victory.
just imagining this with maleshep and it gets incredibly creepy. and i think that's by design, too. the writers are caving to demand, but they're also saying 'yeah, james isn't really that into you and forcing the issue IS something you should feel bad for doing'
It's less creepy and more unprofessional and inappropriate.
And it's not any less inappropriate and unprofessional for femshep than it would be for dudeshep.
oh definitely, i'm just saying we're more socialized to recognize/expect it coming from a man, not a woman. it's a bad thing regardless of gender, and i'm rather delighted that bioware put in a fair share of uncomfortable moments
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
+1
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Honestly. I thought Vega being discomforted by FemShep's advancements hilarious.
Not because they make light of sexual harassment, but just because they show just how much of a sexual predator Shepard is.
I uh, kind of wished there was a paragon interrupt to get her to stop doing that.
...>_>...
Stop doing what?
I need details. And type them slowly...
She sits Shep down and watches a Quarian chickflick with him called "Fleet and Flotilla". And it's a fine scene until it turns out it's got musical numbers and Tali... sings along with it.
So Citadel has gotten me to thinking about how I feel about ME3 again. After Citadel, ME3's ending, even with the EC, just feels so mean-spirited. The plot for Citadel is sort of over the top and campy, but the way it feels is the way ME3's ending should have felt. It's the way that Shepard should have gone out: completely, unambiguously victorious with the help of all the friends she's made along the way (well, the ones who didn't heroically sacrifice themselves for her cause, or that she didn't get killed through her own incompetence). That's the way ME1 and ME2 ended, and that's the way Citadel ended, and that's the way ME3 should have ended.
I agree that that's how it should've ended for some people's Shepard. What would've been nice is if the option had been provided. Others would've been free to go with a more dour ending if that's what was right for their story.
The thing is, look at the ME2 fail ending, where (if you really try) you can get everyone to die including Shepard.
Even that one is less "mean" than the ending they choose for ME3.
I uh, kind of wished there was a paragon interrupt to get her to stop doing that.
...>_>...
Stop doing what?
I need details. And type them slowly...
She sits Shep down and watches a Quarian chickflick with him called "Fleet and Flotilla". And it's a fine scene until it turns out it's got musical numbers and Tali... sings along with it.
...
That sounds wonderful.
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited March 2013
double post
Dragkonias on
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited March 2013
triple post
Dragkonias on
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I've said it before and I'll say it again, the core problem with the ME3 ending is that it's basically one ending, when the whole gameplay structure of the series suggested and supported a range of endings.
+5
CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
I've said it before and I'll say it again, the core problem with the ME3 ending is that it's basically one ending, when the whole gameplay structure of the series suggested and supported a range of endings.
Nah, that can't be the real reason, because ME1 and ME2 also only have one real ending, with choice illusion pasted on top.
I've said it before and I'll say it again, the core problem with the ME3 ending is that it's basically one ending, when the whole gameplay structure of the series suggested and supported a range of endings.
Nah, that can't be the real reason, because ME1 and ME2 also only have one real ending, with choice illusion pasted on top.
ME1, sure, but ME2 has a range of outcomes for the part of the setting we actually care about- the characters.
It doesn't strike me as impossible ME3 could have ended with, say, the following spread based on war assets and choices:
1. The Reapers win overhwelmingly; the 'Failshep' ending.
2. The Reapers win, but the Normandy escapes the final battle with the Reaper IFF and the stealth drive, planets Liara's time capsules while on the run in a post-apocalyptic galaxy. Next cycle has hope.
3. Mutually assured destruction- the Reapers get killed, but civilization goes with it. (Shepherd mass detonates the relay network!)
4. Pyrrhic victory. Galactic civilization takes a huge blow that will be centuries before it is repaired, Shepherd dies to make even that happen. Default ending.
5. Costly victory. Billions died, sure, but civilization survives and so does Shepherd. "WinShep" ending.
Toss in Super Special Space Jesus sacrifice options and Super Evil Darkness Control for two optional endings, and boom, you're done.
Geth insanity down! Extracted lone survivor by the skin of my teeth.
Now I just need Reapers and... *shudder* Collectors.
Lork and I almost beat Reapers on insanity, but wiped on the final hack objective. It also didn't help that we had one completely useless guy on our team who by the end of 10 waves only scored 10,000 points and only achieved a "5 assist" medal. Thats not even an exaggeration.
We also had a guy named Pro Asian Gamer but he didn't really live up to his namesake.
So Citadel has gotten me to thinking about how I feel about ME3 again. After Citadel, ME3's ending, even with the EC, just feels so mean-spirited. The plot for Citadel is sort of over the top and campy, but the way it feels is the way ME3's ending should have felt. It's the way that Shepard should have gone out: completely, unambiguously victorious with the help of all the friends she's made along the way (well, the ones who didn't heroically sacrifice themselves for her cause, or that she didn't get killed through her own incompetence). That's the way ME1 and ME2 ended, and that's the way Citadel ended, and that's the way ME3 should have ended.
I agree that that's how it should've ended for some people's Shepard. What would've been nice is if the option had been provided. Others would've been free to go with a more dour ending if that's what was right for their story.
The thing is, look at the ME2 fail ending, where (if you really try) you can get everyone to die including Shepard.
Even that one is less "mean" than the ending they choose for ME3.
(for those wincing at the ending talk I'll try to make this my last for now)
Agreed. And for some people the low survival endings of 2 better fit the story they want to craft for their Shepard. And that's fine. You could make an easy argument that those endings add more weight to what was accomplished. Much more so than a suicide mission with zero casualties. That choice would've been nice in 3, too.
Actually Bioware would've also been well served narrative-wise had they switched the levels of choice in 2 & 3. Make 2 the ending that is at best bittersweet, where no matter what certain people are lost. That reduces the number of plot branches in 3. Plus it also sets expectations better that way. It's normal for the 2nd act to be the darkest of a trilogy. Give the player a sense of dread that despite Shepard's best efforts, things might not be so rosy in the finale either. Which I think would add to the emotional payout for someone who does everything in 3 to save everyone and get the We Krogan Baked You A Cake! ending.
I uh, kind of wished there was a paragon interrupt to get her to stop doing that.
...>_>...
Stop doing what?
I need details. And type them slowly...
She sits Shep down and watches a Quarian chickflick with him called "Fleet and Flotilla". And it's a fine scene until it turns out it's got musical numbers and Tali... sings along with it.
...
That sounds wonderful.
it's uh...it's certainly something.
like, um
when she says that vid FTL-jumped her through puberty and then the song lyrics mention some things i wouldn't want my own kids to be singing along with
like, what the fuck kind of musicals do the quarians watch? the sound of music sure didn't have any risque lyrics that i can recall >_>
i dunno, maybe it's like grease. i couldn't stand grease >_>
the whole thing was just a tiny bit odd
compare that to what you get with liara, which i thought was fantastic
both make use of in-universe acknowledgments of classic mass effect musical themes, which is boss
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
0
CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
I've said it before and I'll say it again, the core problem with the ME3 ending is that it's basically one ending, when the whole gameplay structure of the series suggested and supported a range of endings.
Nah, that can't be the real reason, because ME1 and ME2 also only have one real ending, with choice illusion pasted on top.
ME1, sure, but ME2 has a range of outcomes for the part of the setting we actually care about- the characters.
It doesn't strike me as impossible ME3 could have ended with, say, the following spread based on war assets and choices:
1. The Reapers win overhwelmingly; the 'Failshep' ending.
2. The Reapers win, but the Normandy escapes the final battle with the Reaper IFF and the stealth drive, planets Liara's time capsules while on the run in a post-apocalyptic galaxy. Next cycle has hope.
3. Mutually assured destruction- the Reapers get killed, but civilization goes with it. (Shepherd mass detonates the relay network!)
4. Pyrrhic victory. Galactic civilization takes a huge blow that will be centuries before it is repaired, Shepherd dies to make even that happen. Default ending.
5. Costly victory. Billions died, sure, but civilization survives and so does Shepherd. "WinShep" ending.
Toss in Super Special Space Jesus sacrifice options and Super Evil Darkness Control for two optional endings, and boom, you're done.
Oh in that case it actually sounds like we're making the same criticism.
Where they failed in the ending is with the characters. The thing they made us care about so much over three games.
Dudes, I had two gift packs in my multiplayer store and one of them was a krogan warlord!
Why'd I get this stuff, did everyone get it?
Yeah, we all got a gift pack last week for the Reckoning DLC. And then we got another yesterday for the Citadel DLC. It's not just something for Cerberus informants.
+1
CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
You know I will say Bioware really dropped the ball on one part of Citadel.
I was disappointed that I didn't unlock an achievement called "Do you even lift?" when I
did those 182 pullups during James visit
Thought that whole bit was an inspired bit of trolling on Bioware's part. They knew damn well that if we were given the option of unlocking more conversation we'd take it. Even if it's 3:30 in the morning and we have to work the next day, sure, we'll spend 15 minutes doing virtual pull-ups.
Hell yeah. I just went from 40 Over-Cover Grabs to 250 Over-Cover Grabs in a little over an hour. Thanks for the heads up, @Wyborn; soloing Bronze Cerberus on Vancouver is where it's at.
Dudes, I had two gift packs in my multiplayer store and one of them was a krogan warlord!
Why'd I get this stuff, did everyone get it?
yes. also, the warlord has health regen like the vorcha. and he can't take cover....not that you'd want to
Is it ok I ain't give a shit about tech armor for him, or should I spec something into that?
no it is not ok. you spec tech armor for extra melee damage and you put 0 points into tech hammer and full points into biotic hammer and everything else.
and then you proceed to smash down EVERYTHING.*
*until you get sync-killed for being too awesome to live. this will happen a fuckton.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
+1
CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
Dudes, I had two gift packs in my multiplayer store and one of them was a krogan warlord!
Why'd I get this stuff, did everyone get it?
yes. also, the warlord has health regen like the vorcha. and he can't take cover....not that you'd want to
Is it ok I ain't give a shit about tech armor for him, or should I spec something into that?
no it is not ok. you spec tech armor for extra melee damage and you put 0 points into tech hammer and full points into biotic hammer and everything else.
and then you proceed to smash down EVERYTHING.*
*until you get sync-killed for being too awesome to live. this will happen a fuckton.
No tech hammer? argh, I already messed up the spec then.
Dudes, I had two gift packs in my multiplayer store and one of them was a krogan warlord!
Why'd I get this stuff, did everyone get it?
yes. also, the warlord has health regen like the vorcha. and he can't take cover....not that you'd want to
Is it ok I ain't give a shit about tech armor for him, or should I spec something into that?
no it is not ok. you spec tech armor for extra melee damage and you put 0 points into tech hammer and full points into biotic hammer and everything else.
and then you proceed to smash down EVERYTHING.*
*until you get sync-killed for being too awesome to live. this will happen a fuckton.
No tech hammer? argh, I already messed up the spec then.
you'll score a reset card in a pack sooner or later, just keep it in mind.
also, light melee isn't just a headbutt, it can combo into a triple hit chain with a great finisher.
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
0
CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
Ok something weird is happening, it won't let me equip a weapon for him, or at least it won't let me change the weapon he has. Is this something new in multi that I have to unlock now?
So I keep getting Geth Spitfires in my packs and an up to a V now. Finally decided the game was telling me something and equipped it for a spin. Unless I'm missing something the Geth went and shipped us another crate of heavy duty massagers again.
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
So I keep getting Geth Spitfires in my packs and an up to a V now. Finally decided the game was telling me something and equipped it for a spin. Unless I'm missing something the Geth went and shipped us another crate of heavy duty massagers again.
Nope. As is the Spitfire manages to be worse than the Typhoon in almost every way.
+2
FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
I cannot believe that I got the Insanity mission with a pub group.
0
Fondor_YardsElite Four Member: HydraRegistered Userregular
Well half pub. I think that's the first time I've seen a random group all have mics thou *even if mine's crap and hardly works.*
Secrets, lies, and tragedy. The trifecta.
3DS Code: 5043-2172-1361
Xbone Tag: Salal al Din
Posts
I'm not entirely certain that it's ended. This could just be a fever dream, and I'm still shooting that last damn atlas to death.
Then, the game decided to let me rejoin the match, and because I rejoined, I got all my consumables back, and was able to missile us to victory.
Mixed blessings, I suppose.
oh definitely, i'm just saying we're more socialized to recognize/expect it coming from a man, not a woman. it's a bad thing regardless of gender, and i'm rather delighted that bioware put in a fair share of uncomfortable moments
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Not because they make light of sexual harassment, but just because they show just how much of a sexual predator Shepard is.
Renegade Shep!
Paragon Shep is a gentleman/lady.
-edit-
Well, except for all the times he or she leers at various ass effects.
Still.
I didn't catch that part.
I guess paragon shep is pro sexual harassment.
Or maybe it was an indoctrination-influenced paragon choice like
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
...>_>...
Stop doing what?
I need details. And type them slowly...
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
The thing is, look at the ME2 fail ending, where (if you really try) you can get everyone to die including Shepard.
Even that one is less "mean" than the ending they choose for ME3.
...
That sounds wonderful.
Nah, that can't be the real reason, because ME1 and ME2 also only have one real ending, with choice illusion pasted on top.
ME1, sure, but ME2 has a range of outcomes for the part of the setting we actually care about- the characters.
It doesn't strike me as impossible ME3 could have ended with, say, the following spread based on war assets and choices:
1. The Reapers win overhwelmingly; the 'Failshep' ending.
2. The Reapers win, but the Normandy escapes the final battle with the Reaper IFF and the stealth drive, planets Liara's time capsules while on the run in a post-apocalyptic galaxy. Next cycle has hope.
3. Mutually assured destruction- the Reapers get killed, but civilization goes with it. (Shepherd mass detonates the relay network!)
4. Pyrrhic victory. Galactic civilization takes a huge blow that will be centuries before it is repaired, Shepherd dies to make even that happen. Default ending.
5. Costly victory. Billions died, sure, but civilization survives and so does Shepherd. "WinShep" ending.
Toss in Super Special Space Jesus sacrifice options and Super Evil Darkness Control for two optional endings, and boom, you're done.
Now I just need Reapers and... *shudder* Collectors.
Lork and I almost beat Reapers on insanity, but wiped on the final hack objective. It also didn't help that we had one completely useless guy on our team who by the end of 10 waves only scored 10,000 points and only achieved a "5 assist" medal. Thats not even an exaggeration.
We also had a guy named Pro Asian Gamer but he didn't really live up to his namesake.
(for those wincing at the ending talk I'll try to make this my last for now)
Agreed. And for some people the low survival endings of 2 better fit the story they want to craft for their Shepard. And that's fine. You could make an easy argument that those endings add more weight to what was accomplished. Much more so than a suicide mission with zero casualties. That choice would've been nice in 3, too.
it's uh...it's certainly something.
like, um
like, what the fuck kind of musicals do the quarians watch? the sound of music sure didn't have any risque lyrics that i can recall >_>
i dunno, maybe it's like grease. i couldn't stand grease >_>
the whole thing was just a tiny bit odd
compare that to what you get with liara, which i thought was fantastic
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Oh in that case it actually sounds like we're making the same criticism.
Where they failed in the ending is with the characters. The thing they made us care about so much over three games.
Why'd I get this stuff, did everyone get it?
yes. also, the warlord has health regen like the vorcha. and he can't take cover....not that you'd want to
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I was disappointed that I didn't unlock an achievement called "Do you even lift?" when I
Yeah, we all got a gift pack last week for the Reckoning DLC. And then we got another yesterday for the Citadel DLC. It's not just something for Cerberus informants.
Is it ok I ain't give a shit about tech armor for him, or should I spec something into that?
And all just to get an attagirl from James.
Combat Mastery complete.
no it is not ok. you spec tech armor for extra melee damage and you put 0 points into tech hammer and full points into biotic hammer and everything else.
and then you proceed to smash down EVERYTHING.*
*until you get sync-killed for being too awesome to live. this will happen a fuckton.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
No tech hammer? argh, I already messed up the spec then.
you'll score a reset card in a pack sooner or later, just keep it in mind.
also, light melee isn't just a headbutt, it can combo into a triple hit chain with a great finisher.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
All he really wants from that are the power bonuses since he won't be shooting much anyway.
Nope. As is the Spitfire manages to be worse than the Typhoon in almost every way.
3DS Code: 5043-2172-1361
Xbone Tag: Salal al Din