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[Mass Effect 3] Operation LODESTAR. Are you bad enough a dude/dudette to quad Platinum?

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Posts

  • SneakmanSneakman Registered User regular
    I finished Operation Lodestar (Insanity) last night with a PUG game against Collectors. Holy shit, Platinum Collectors are a complete clusterfuck. The easiest parts of the match were when the other factions showed up. It was like, "whew, this wave only has Banshees and Phantoms, what a relief!"

    We got hit with the hack-4 objective on wave 10, but luckily the 3 of the 4 nodes all spawned on the opposite side of Giant and the infiltrators were able to do it with relative ease. Meanwhile, my Juggernaut is back in the LZ tanking -- I shit you not -- 2 Praetorians, 2 Primes, 2 Banshees and 2 Phantoms. Like, what the fuck was I supposed to kill?

    It took 38 minutes but we extracted. My reward for this awesome operation? 3 Eagle upgrades. Feels bad man.

    Diablo 3 | Sneakman#1625 | S9 Multishot Demon Hunter
  • OpposingFarceOpposingFarce Registered User regular
    Last night I completed all the platinum Lodestar. Every game I used the AIU with a Reegar X and incendiary rounds. I'm out of shotgun amps completely.

    On the plus side, when the AIU nerf hits next week, I'll be content knowing I got the most out of that character - it carried me through four platinum games, three of them with pubbies.

    "That'll do Fembot, that'll do."

    I haven't unlocked the Spitifre yet, but the propoed 10% damage increase seems to be pissing in the wind. Eric Fagnan: "It's not nearly as bad as everyone makes it out to be."

    Even though I disagree, Eric, I'll allow that statement, only to counter with why is the Typhoon better in every way except for magazine size? Typhoon doesn't slow you down either.

    Presumed counter-argument? Nerfing the Typhoon.

  • LucascraftLucascraft Registered User regular
    Sorry if this has already been posted. I tried searching the official ME site and couldn't find the answer. What was in the patch I downloaded last night? 25mb patch. Did it have any class balance changes or was it entirely for this weekend challenge that's going on?

  • ValiantheartValiantheart Registered User regular
    Wyborn wrote: »
    Ravelle wrote: »
    Cambiata wrote: »
    Cambiata wrote: »
    Cambiata wrote: »
    Dudes, I had two gift packs in my multiplayer store and one of them was a krogan warlord!

    Why'd I get this stuff, did everyone get it?

    yes. also, the warlord has health regen like the vorcha. and he can't take cover....not that you'd want to

    Is it ok I ain't give a shit about tech armor for him, or should I spec something into that?

    no it is not ok. you spec tech armor for extra melee damage and you put 0 points into tech hammer and full points into biotic hammer and everything else.

    and then you proceed to smash down EVERYTHING.*











    *until you get sync-killed for being too awesome to live. this will happen a fuckton.

    No tech hammer? argh, I already messed up the spec then.

    I use the tech hammer.

    Tech hammer is for mooks. Biotic Hammer is for heavy armor and bosses.

    5/6/6/3/6

    I really hoped to have a radius on the hammer but it only hits one enemy at the time, even with the biotic burst.

    Also I found out Banshee's can sync-kill you halfway your heavy melee, she grabbed me a moment before the hammer would have hit her.

    There is a radius, it's jsut very small

    You will sometimes kill two Dragoons or a Dragoon and a Phantom in a single hit

    Not as often as it needs to be though

    The radius is what makes it superior to the Reeger imo. Only the target hit by the actual melee takes the melee damage, but the hammer damage radius is like a small grenade going off and it debuffs.


    I will say Biotic hammer is better for Phantoms. Electric stuns them for a second hammer strike which will kill. Biotic will kill them dead.

    PSN: Valiant_heart PC: Valiantheart99
  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    There's a line from ME2 that Joker says about Jacob, that he's "too nice a guy" for all the ways he knows how to kill people. That line never rang true for me, because Jacob really isn't all that nice of a guy. It's one of those classic failures of show don't tell.

    Playing Citadel, though, I realized: Steve Cortez is someone whom that line fits way better! Steve is almost too nice for the Normandy.

  • Gabriel_PittGabriel_Pitt (effective against Russian warships) Registered User regular
    Cambiata wrote: »
    There's a line from ME2 that Joker says about Jacob, that he's "too nice a guy" for all the ways he knows how to kill people. That line never rang true for me, because Jacob really isn't all that nice of a guy.
    I gotta disagree, but chalk it up to context. Look at everyone else he's standing in comparison to.

  • Mild ConfusionMild Confusion Smash All Things Registered User regular
    Yeah, Jacob is just a guy.

    steam_sig.png

    Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
    CambiataEtchwartsCaptain ElevenPLAAntimatterDhalphirOlivaw
  • SneakmanSneakman Registered User regular
    milk ducks wrote: »
    If you'd rather have a Volus or a Geth engineer follow you guys around than a Demolisher, I can make that happen.

    We had a vanilla Turian Soldier (Wyborn), a Geth Juggernaut (Pants), a vanilla Human Adept (random dude) and a Turian Ghost (me), and it went about as smoothly as I can imagine a Platinum game going. Wyborn and I were cranking out DPS, but we were really, really well-served by having that Juggernaut on side. I'll never say "no" to a Juggernaut, man -- especially not on Platinum. So, having said that, I mean, assuming we play the same classes to finish out the challenge? I'd like to see that fourth class bring along some steady DPS, honestly. A Geth Engineer or a Volus might not be my first choices, but we could make anything work in a pinch, I think.

    Demolisher's probably the best of that bunch, though. Especially since the rest of us aren't particularly grenade-heavy.

    For my Collectors Plat game the 4th was a Volus with a Vindicator X. I should have left the lobby, but I thought that if he hung around in my back pocket spamming Shield Boost then I might be able to Jugg-tank more things and we'd have a smooth run.

    He did not hang around in my back pocket. We did not have a smooth run.

    I think he scored 30K points to my 90K points. So yeah, you definitely want a self-sufficient high DPS class in Platinum (unless you are box-of-shaming it). My easiest Plat game ever was 2 Juggernauts, a Geth Infiltrator and a Geth Engineer against Cerberus on Giant.

    Diablo 3 | Sneakman#1625 | S9 Multishot Demon Hunter
    OpposingFarce
  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    Cambiata wrote: »
    There's a line from ME2 that Joker says about Jacob, that he's "too nice a guy" for all the ways he knows how to kill people. That line never rang true for me, because Jacob really isn't all that nice of a guy.
    I gotta disagree, but chalk it up to context. Look at everyone else he's standing in comparison to.

    Jacob
    - Gives Shepard shit when she shows any interest in his life
    - Gets irritated when Shepard tries to talk to him
    - Cheats on her the minute she's out of sight
    - Yet still isn't man enough to keep his feelings at bay and just stay loyal to his new girl, instead he feels the need to reveal that he still wants Shepard, too.

    Yeah he is pretty definitively not a nice guy.

    curly haired boymilk ducks
  • ValiantheartValiantheart Registered User regular
    In one of my Collector Platinum Wave 8 fails the final score was:
    168k ME
    132k
    47k
    22k


    I don't even know how we made it to wave 8.

    PSN: Valiant_heart PC: Valiantheart99
  • Mild ConfusionMild Confusion Smash All Things Registered User regular
    Cambiata wrote: »
    Cambiata wrote: »
    There's a line from ME2 that Joker says about Jacob, that he's "too nice a guy" for all the ways he knows how to kill people. That line never rang true for me, because Jacob really isn't all that nice of a guy.
    I gotta disagree, but chalk it up to context. Look at everyone else he's standing in comparison to.

    Jacob
    - Gives Shepard shit when she shows any interest in his life
    - Gets irritated when Shepard tries to talk to him
    - Cheats on her the minute she's out of sight
    - Yet still isn't man enough to keep his feelings at bay and just stay loyal to his new girl, instead he feels the need to reveal that he still wants Shepard, too.

    Yeah he is pretty definitively not a nice guy.

    I've never played as a female Shep, but...

    Ouch

    steam_sig.png

    Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
    Gonmun
  • LucascraftLucascraft Registered User regular
    I had a Gold that looked like that last night. A friend and I each had around 90k in wave 10, but we failed the objective and didn't get our money. The two pickup players only had like 20k points.

  • CorsiniCorsini Registered User regular
    Is there some team composition/level I should be going for to beat Platinum collectors? I'm playing with some friends, and none of us are great at this. We got Cerberus and Geth done by hiding in the box of shame. Abominations love opening boxes.

    steam_sig.png
    Steam Badger A greasemonkey script for better gifting and peering
  • SneakmanSneakman Registered User regular
    So, the Citadel DLC is pretty amazing and is exactly what I wanted from the game: a moment of nostalgia and levity before putting on the grown-up pants and making the hard decisions about the fate of the galaxy. I think it fits perfectly right in the middle of the game after Priority: Citadel II.
    You have success with resolving the genophage in the Turian-Krogan story arc, then save the Citadel from the Cerberus coup. Feels like the perfect time for the crew to take a break for some shore leave before heading off to the Quarian-Geth story arc.

    I can't wait to finish it and see all of the cool squad stuff throughout the rest of the game.

    I'm doing my Insanity playthrough and luckily I'm playing an Engineer, so the combat has been really fun thus far. Flamethrower Turret > Overload > Fire Explosion. Or Overload > Harrier V volley. Or Wrex > Headbutt guy off platform. The combat has been a ton of fun so far, but I can see how it would be really difficult for my Adept; I'd have to take Energy Drain as my bonus.

    Loving the shit out of this game right now.

    Diablo 3 | Sneakman#1625 | S9 Multishot Demon Hunter
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited March 2013
    Cambiata wrote: »
    Cambiata wrote: »
    There's a line from ME2 that Joker says about Jacob, that he's "too nice a guy" for all the ways he knows how to kill people. That line never rang true for me, because Jacob really isn't all that nice of a guy.
    I gotta disagree, but chalk it up to context. Look at everyone else he's standing in comparison to.

    Jacob
    - Gives Shepard shit when she shows any interest in his life
    - Gets irritated when Shepard tries to talk to him
    - Cheats on her the minute she's out of sight
    - Yet still isn't man enough to keep his feelings at bay and just stay loyal to his new girl, instead he feels the need to reveal that he still wants Shepard, too.

    Yeah he is pretty definitively not a nice guy.

    Well...for all those points.

    -Jacob really isn't that hard to talk to at least wasn't for me.
    -I don't know if he cheats on you since the relationship was pretty casual from what I saw.
    -And I believe you have to actively guilt-trip him back into getting back together with Shepard.

    In one of my Collector Platinum Wave 8 fails the final score was:
    168k ME
    132k
    47k
    22k


    I don't even know how we made it to wave 8.

    Yeah. Why I am not trying to PUG Collectors Platinum.

    Dragkonias on
  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Sneakman wrote: »
    So, the Citadel DLC is pretty amazing and is exactly what I wanted from the game: a moment of nostalgia and levity before putting on the grown-up pants and making the hard decisions about the fate of the galaxy. I think it fits perfectly right in the middle of the game after Priority: Citadel II.
    You have success with resolving the genophage in the Turian-Krogan story arc, then save the Citadel from the Cerberus coup. Feels like the perfect time for the crew to take a break for some shore leave before heading off to the Quarian-Geth story arc.

    I can't wait to finish it and see all of the cool squad stuff throughout the rest of the game.

    I'm doing my Insanity playthrough and luckily I'm playing an Engineer, so the combat has been really fun thus far. Flamethrower Turret > Overload > Fire Explosion. Or Overload > Harrier V volley. Or Wrex > Headbutt guy off platform. The combat has been a ton of fun so far, but I can see how it would be really difficult for my Adept; I'd have to take Energy Drain as my bonus.

    Loving the shit out of this game right now.
    I'd actually recomend before you start the DLC checking in with the Quarians to steal Tali. She has some golden lines in the mission segments.

  • WybornWyborn GET EQUIPPED Registered User regular
    Wyborn wrote: »
    Ravelle wrote: »
    Cambiata wrote: »
    Cambiata wrote: »
    Cambiata wrote: »
    Dudes, I had two gift packs in my multiplayer store and one of them was a krogan warlord!

    Why'd I get this stuff, did everyone get it?

    yes. also, the warlord has health regen like the vorcha. and he can't take cover....not that you'd want to

    Is it ok I ain't give a shit about tech armor for him, or should I spec something into that?

    no it is not ok. you spec tech armor for extra melee damage and you put 0 points into tech hammer and full points into biotic hammer and everything else.

    and then you proceed to smash down EVERYTHING.*











    *until you get sync-killed for being too awesome to live. this will happen a fuckton.

    No tech hammer? argh, I already messed up the spec then.

    I use the tech hammer.

    Tech hammer is for mooks. Biotic Hammer is for heavy armor and bosses.

    5/6/6/3/6

    I really hoped to have a radius on the hammer but it only hits one enemy at the time, even with the biotic burst.

    Also I found out Banshee's can sync-kill you halfway your heavy melee, she grabbed me a moment before the hammer would have hit her.

    There is a radius, it's jsut very small

    You will sometimes kill two Dragoons or a Dragoon and a Phantom in a single hit

    Not as often as it needs to be though

    The radius is what makes it superior to the Reeger imo. Only the target hit by the actual melee takes the melee damage, but the hammer damage radius is like a small grenade going off and it debuffs.


    I will say Biotic hammer is better for Phantoms. Electric stuns them for a second hammer strike which will kill. Biotic will kill them dead.

    Can the BHammer still kill a Phantom dead on Gold or Plat without a metric ton of power bonuses?

    How's your Warlord set up, exactly?

    dN0T6ur.png
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Cambiata wrote: »
    Cambiata wrote: »
    I haven't played ME3 in a while, which is part of what was keeping me from getting Omega; I figured I'd never play it. What I'm reading about Citadel made me decide that yeah, I was willing to brush off my game for this one, so I bought Omega, too. I haven't gotten to Citadel yet, but I'm midway through Omega.

    I, uh, think it's offical now. I have a 'thing' for Turians. (you stop your damn smirking or I'll wipe it off your face!)

    Also I'm going to need some multi under my belt because the save I'm using for this is actually a half finished game I started months ago. I want 'this' shepard to go to the end and for that I need a higher %.

    You could also just play multi because it's damn good, and because you haven't played in way too long a time :P

    Here's the problem, as I've said to Curly before: You guys are all at levels partially merged with infinity. I'm still back at plain old basic multi. What Bioware should be doing is making the old rares into commons as they add new rares. Thus new players are not that far behind old players. But they're not doing that. Thus they don't really want me back in multi. Even if I run with PA, I'll be like a man with no arms or legs trying to fight along some navy seals. I won't die because I'm surrounded by hardened badasses, but I won't exactly be enjoying myself, either.

    This is a day late and a dollar short, but I was running Platinum with some damned good people, and one of them was running base-game classes (Turian Sentinel, Asari Adept) and putting out very respectable damage. You can't go wrong with human Engineer either, and with the tech explosion buffs, your beloved Female Quarian Engineer is a solid class on its own, and fantastic when coupled to a detonating class.

    Basically, the power-based classes will still do you fine.

    Plus, these days, Team Brogan can faceroll Gold.

  • WybornWyborn GET EQUIPPED Registered User regular
    Team Brogan can faceroll Platinum insofar as that goes

    dN0T6ur.png
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Biotic Hammer can one-shot Phantoms on Gold.

  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Orca wrote: »
    Cambiata wrote: »
    Cambiata wrote: »
    I haven't played ME3 in a while, which is part of what was keeping me from getting Omega; I figured I'd never play it. What I'm reading about Citadel made me decide that yeah, I was willing to brush off my game for this one, so I bought Omega, too. I haven't gotten to Citadel yet, but I'm midway through Omega.

    I, uh, think it's offical now. I have a 'thing' for Turians. (you stop your damn smirking or I'll wipe it off your face!)

    Also I'm going to need some multi under my belt because the save I'm using for this is actually a half finished game I started months ago. I want 'this' shepard to go to the end and for that I need a higher %.

    You could also just play multi because it's damn good, and because you haven't played in way too long a time :P

    Here's the problem, as I've said to Curly before: You guys are all at levels partially merged with infinity. I'm still back at plain old basic multi. What Bioware should be doing is making the old rares into commons as they add new rares. Thus new players are not that far behind old players. But they're not doing that. Thus they don't really want me back in multi. Even if I run with PA, I'll be like a man with no arms or legs trying to fight along some navy seals. I won't die because I'm surrounded by hardened badasses, but I won't exactly be enjoying myself, either.

    This is a day late and a dollar short, but I was running Platinum with some damned good people, and one of them was running base-game classes (Turian Sentinel, Asari Adept) and putting out very respectable damage. You can't go wrong with human Engineer either, and with the tech explosion buffs, your beloved Female Quarian Engineer is a solid class on its own, and fantastic when coupled to a detonating class.

    Basically, the power-based classes will still do you fine.

    Plus, these days, Team Brogan can faceroll Gold.

    I kinda disagree with that. Considering cryo blast can't do anything with combos. You don't use tech explosions with her except for the occassional flamer turret or incindery ammo. You do put out really nice damage from the 'double damage to freezing targets' thing incinerate has though.

  • WybornWyborn GET EQUIPPED Registered User regular
    Dragkonias wrote: »
    Biotic Hammer can one-shot Phantoms on Gold.

    Well I know that part, I do it myself a lot

    But I have my passive tree spec'd for maximum power damage, which ups the damage on Biotic Hammer by a fairly big margin. I'm just wondering if it could kill a Phantom without boosts from the passive or from items.

    dN0T6ur.png
  • tastydonutstastydonuts Registered User regular
    Wyborn wrote: »
    Dragkonias wrote: »
    Biotic Hammer can one-shot Phantoms on Gold.

    Well I know that part, I do it myself a lot

    But I have my passive tree spec'd for maximum power damage, which ups the damage on Biotic Hammer by a fairly big margin. I'm just wondering if it could kill a Phantom without boosts from the passive or from items.

    Krolords that have confused me by getting synched by phantoms suggest that may not be possible. :P

    “I used to draw, hard to admit that I used to draw...”
  • SneakmanSneakman Registered User regular
    Corsini wrote: »
    Is there some team composition/level I should be going for to beat Platinum collectors? I'm playing with some friends, and none of us are great at this. We got Cerberus and Geth done by hiding in the box of shame. Abominations love opening boxes.

    I would make sure you have at least 1 Geth Juggernaut specced for maximum durability. I prefer Hex Shield over the Turret but either will work. The Jugg draws aggro on the bosses and lets the other characters do the bulk of the damage without being in constant danger. The Juggernaut still needs to dish out a ton of damage though, so take a Prothean Plasma Rifle or a Typhoon.

    I also recommend having a Geth Infiltrator. Cloak > Proxy Mine > unload Reegar/Hurricane/Pirhanna/Harrier clip into enemy, then repeat until everything is dead. Hunter Mode makes you squishy so play smart and retreat when necessary. The Juggernaut should be taking most of the focus so the Infiltrators should be free to do tons of damage. An AIU is also a good choice for Platinum due to the Cloak bonus for shotguns and Repair Matrix. Turian Ghost with a Harrier is great as well, as is a Turian Soldier with a Harrier or Hurricane.

    Make sure everyone is using their best consumables in every slot. Incendiary or AP Ammo III or IV, Cyclonic Modulator III or IV, Weapon Amp III and the appropriate Gear bonus for the class (ie. Shock Trooper or Grenade Capacity for the AIU, Warfighter for the Ghost, etc.)
    Sneakman wrote: »
    So, the Citadel DLC is pretty amazing and is exactly what I wanted from the game: a moment of nostalgia and levity before putting on the grown-up pants and making the hard decisions about the fate of the galaxy. I think it fits perfectly right in the middle of the game after Priority: Citadel II.
    You have success with resolving the genophage in the Turian-Krogan story arc, then save the Citadel from the Cerberus coup. Feels like the perfect time for the crew to take a break for some shore leave before heading off to the Quarian-Geth story arc.

    I can't wait to finish it and see all of the cool squad stuff throughout the rest of the game.

    I'm doing my Insanity playthrough and luckily I'm playing an Engineer, so the combat has been really fun thus far. Flamethrower Turret > Overload > Fire Explosion. Or Overload > Harrier V volley. Or Wrex > Headbutt guy off platform. The combat has been a ton of fun so far, but I can see how it would be really difficult for my Adept; I'd have to take Energy Drain as my bonus.

    Loving the shit out of this game right now.
    I'd actually recomend before you start the DLC checking in with the Quarians to steal Tali. She has some golden lines in the mission segments.

    I actually did that! Great tip. Question though:
    Does Legion have any role in Citadel? I'm guessing no since I haven't seen it mentioned here.

    Diablo 3 | Sneakman#1625 | S9 Multishot Demon Hunter
  • ValiantheartValiantheart Registered User regular
    edited March 2013
    Wyborn wrote: »

    Can the BHammer still kill a Phantom dead on Gold or Plat without a metric ton of power bonuses?

    How's your Warlord set up, exactly?

    On gold electric hammer one shots almost all standard mooks. 2 shots Phantoms, turrets, and Dragoons.

    Biotic hammer one shots turrets, phantoms, dragoons and does slightly more than half armor life on an atlas.

    I always run with Stength 3, Juggernaut, and a shotgun with heavy omni blade to maximize damage.
    http://narida.pytalhost.com/me3/classes/#Sentinel/KroganWarlord/JNNDO/ReegarCarbine10BH5BG5//StrengthEnhancer3/CyclonicModulator3/JuggernautShield5/


    Biotic hammer does have a small AOE ability due I think to the nature of the hammer. Its 1-2 meters. But the electric hammer hits everything around you

    Valiantheart on
    PSN: Valiant_heart PC: Valiantheart99
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    edited March 2013
    In one of my Collector Platinum Wave 8 fails the final score was:
    168k ME
    132k
    47k
    22k


    I don't even know how we made it to wave 8.

    Yeah. Why I am not trying to PUG Collectors Platinum.

    I managed it over the last two nights. Collectors Platinum really really really made me hate seeker swarms. UGH.

    For which I got an Eagle IX, so you know, good show there.

    DevoutlyApathetic on
    Nod. Get treat. PSN: Quippish
  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Sneakman wrote: »
    Corsini wrote: »
    Is there some team composition/level I should be going for to beat Platinum collectors? I'm playing with some friends, and none of us are great at this. We got Cerberus and Geth done by hiding in the box of shame. Abominations love opening boxes.

    I would make sure you have at least 1 Geth Juggernaut specced for maximum durability. I prefer Hex Shield over the Turret but either will work. The Jugg draws aggro on the bosses and lets the other characters do the bulk of the damage without being in constant danger. The Juggernaut still needs to dish out a ton of damage though, so take a Prothean Plasma Rifle or a Typhoon.

    I also recommend having a Geth Infiltrator. Cloak > Proxy Mine > unload Reegar/Hurricane/Pirhanna/Harrier clip into enemy, then repeat until everything is dead. Hunter Mode makes you squishy so play smart and retreat when necessary. The Juggernaut should be taking most of the focus so the Infiltrators should be free to do tons of damage. An AIU is also a good choice for Platinum due to the Cloak bonus for shotguns and Repair Matrix. Turian Ghost with a Harrier is great as well, as is a Turian Soldier with a Harrier or Hurricane.

    Make sure everyone is using their best consumables in every slot. Incendiary or AP Ammo III or IV, Cyclonic Modulator III or IV, Weapon Amp III and the appropriate Gear bonus for the class (ie. Shock Trooper or Grenade Capacity for the AIU, Warfighter for the Ghost, etc.)
    Sneakman wrote: »
    So, the Citadel DLC is pretty amazing and is exactly what I wanted from the game: a moment of nostalgia and levity before putting on the grown-up pants and making the hard decisions about the fate of the galaxy. I think it fits perfectly right in the middle of the game after Priority: Citadel II.
    You have success with resolving the genophage in the Turian-Krogan story arc, then save the Citadel from the Cerberus coup. Feels like the perfect time for the crew to take a break for some shore leave before heading off to the Quarian-Geth story arc.

    I can't wait to finish it and see all of the cool squad stuff throughout the rest of the game.

    I'm doing my Insanity playthrough and luckily I'm playing an Engineer, so the combat has been really fun thus far. Flamethrower Turret > Overload > Fire Explosion. Or Overload > Harrier V volley. Or Wrex > Headbutt guy off platform. The combat has been a ton of fun so far, but I can see how it would be really difficult for my Adept; I'd have to take Energy Drain as my bonus.

    Loving the shit out of this game right now.
    I'd actually recomend before you start the DLC checking in with the Quarians to steal Tali. She has some golden lines in the mission segments.

    I actually did that! Great tip. Question though:
    Does Legion have any role in Citadel? I'm guessing no since I haven't seen it mentioned here.
    Legion never shows up in Citadel. Because all these humans are prejudiced against synthetics that don't have double D's.

    Basically because depending on the point in the story he's either:

    1) Not with Shepard
    2) in the middle of solving the Rannoch crisis
    3) dead D:

    So I guess it's understandable. I would have loved if going to the Strip after doing Rannoch you'd find a few Geth AI's hanging around.

  • WybornWyborn GET EQUIPPED Registered User regular
    Wyborn wrote: »

    Can the BHammer still kill a Phantom dead on Gold or Plat without a metric ton of power bonuses?

    How's your Warlord set up, exactly?

    On gold electric hammer one shots almost all standard mooks. 2 shots Phantoms, turrets, and Dragoons.

    Biotic hammer one shots turrets, phantoms, dragoons and does slightly more than half armor life on an atlas.

    I always run with Stength 3, Juggernaut, and a shotgun with heavy omni blade to maximize damage.
    http://narida.pytalhost.com/me3/classes/#Sentinel/KroganWarlord/JNNDO/ReegarCarbine10BH5BG5//StrengthEnhancer3/CyclonicModulator3/JuggernautShield5/


    Biotic hammer does have a small AOE ability due I think to the nature of the hammer. Its 1-2 meters. But the electric hammer hits everything around you

    All right. I guess I need to test out to see if the Strength 3 is necessary; it shouldn't be, since I went full melee where you didn't and I still have the Juggernaut

    I wish the spreadsheet calculator here was actually set up for the Juggernaut's powers, though. I could just do the math myself, I guess.

    Any idea on how much the damage multiplier is for BHammer against Armor and Barriers?

    dN0T6ur.png
  • tastydonutstastydonuts Registered User regular
    In one of my Collector Platinum Wave 8 fails the final score was:
    168k ME
    132k
    47k
    22k


    I don't even know how we made it to wave 8.

    Yeah. Why I am not trying to PUG Collectors Platinum.

    I managed it over the last two nights. Collectors Platinum really really really made me hate seeker swarms. UGH.

    For which I got an Eagle IX, so you know, good show there.

    The funny thing about this challenge is I started out with what I thought would be the hardest: collector platinum. That was done the first try. Hopped into a different group for Geth platinum. First try. Cerberus? Yep... new group, first try.

    But Reaper? That was the one that took a bit.

    I really do think that the time of day factors in heavily on your odds of getting similarly skilled teammates instead of a full-blown random.

    “I used to draw, hard to admit that I used to draw...”
  • SorceSorce Not ThereRegistered User regular
    edited March 2013
    Just finished the Citadel DLC (Armax Arena shenanigans aside).
    Why can't it just be like this forever?

    I think I have something in my eyes...

    Sorce on
    sig.gif
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    I'm thing I'm worried about with Collector's Platinum is how long it will take.

    Goodness are possessed Praeatorians bullet sponges.

  • ValiantheartValiantheart Registered User regular
    Wyborn wrote: »
    Wyborn wrote: »

    Can the BHammer still kill a Phantom dead on Gold or Plat without a metric ton of power bonuses?

    How's your Warlord set up, exactly?

    On gold electric hammer one shots almost all standard mooks. 2 shots Phantoms, turrets, and Dragoons.

    Biotic hammer one shots turrets, phantoms, dragoons and does slightly more than half armor life on an atlas.

    I always run with Stength 3, Juggernaut, and a shotgun with heavy omni blade to maximize damage.
    http://narida.pytalhost.com/me3/classes/#Sentinel/KroganWarlord/JNNDO/ReegarCarbine10BH5BG5//StrengthEnhancer3/CyclonicModulator3/JuggernautShield5/


    Biotic hammer does have a small AOE ability due I think to the nature of the hammer. Its 1-2 meters. But the electric hammer hits everything around you

    All right. I guess I need to test out to see if the Strength 3 is necessary; it shouldn't be, since I went full melee where you didn't and I still have the Juggernaut

    I wish the spreadsheet calculator here was actually set up for the Juggernaut's powers, though. I could just do the math myself, I guess.

    Any idea on how much the damage multiplier is for BHammer against Armor and Barriers?

    I use the Strength 3s cause the gotta be used by somebody :D

    http://social.bioware.com/forum/1/topic/347/index/9822648#13558922

    PSN: Valiant_heart PC: Valiantheart99
  • tastydonutstastydonuts Registered User regular
    edited March 2013
    Oh man, Turricane eats the Praetorian, even on Plat. I was surprised. Just BRRhrhrhrhrhrhrhrhrhrhr. brrrhrhrhrhr *Praet stagger*. Brrhrhrhrhrhrhrhr...

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Orca wrote: »
    ...your beloved Female Quarian Engineer is a solid class on its own, and fantastic when coupled to a detonating class.

    I kinda disagree with that. Considering cryo blast can't do anything with combos. You don't use tech explosions with her except for the occassional flamer turret or incindery ammo. You do put out really nice damage from the 'double damage to freezing targets' thing incinerate has though.

    Cryo can't detonate, but it can still setup explosions. It's not as good as Snap Freeze, but it has utility. I've been using it quite a bit on Gold lately and yeah, it's no Ghost or AIU, but it's a solid power-based class that can top charts and perform well in the right hands.

    You won't be topping charts against a Fury that knows what they're doing, but you can still put out respectable damage.

  • Phoenix138Phoenix138 ArizonaRegistered User regular
    Wyborn wrote: »
    Dragkonias wrote: »
    Biotic Hammer can one-shot Phantoms on Gold.

    Well I know that part, I do it myself a lot

    But I have my passive tree spec'd for maximum power damage, which ups the damage on Biotic Hammer by a fairly big margin. I'm just wondering if it could kill a Phantom without boosts from the passive or from items.

    Krolords that have confused me by getting synched by phantoms suggest that may not be possible. :P

    I'm thinking with the Krolord a single phantom isn't a problem. It's that second phantom hanging around to return the favor after you finish smashing her buddy.

  • WybornWyborn GET EQUIPPED Registered User regular
    http://social.bioware.com/forum/1/topic/343/index/16076967/1#16076967

    So melee damage mods also apply to hammer bonuses, yes, good

    dN0T6ur.png
  • RenzoRenzo Registered User regular
    I got a Saber recently, which is a nice oasis in a desert of not-yet-unlocked weapons. What's a good class to pair it with? I'm thinking a Soldier is obvious, either Human or Turian are rather straightforward. Upping the fire rate makes for dead bad guys quick enough.

  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Orca wrote: »
    Orca wrote: »
    ...your beloved Female Quarian Engineer is a solid class on its own, and fantastic when coupled to a detonating class.

    I kinda disagree with that. Considering cryo blast can't do anything with combos. You don't use tech explosions with her except for the occassional flamer turret or incindery ammo. You do put out really nice damage from the 'double damage to freezing targets' thing incinerate has though.

    Cryo can't detonate, but it can still setup explosions. It's not as good as Snap Freeze, but it has utility. I've been using it quite a bit on Gold lately and yeah, it's no Ghost or AIU, but it's a solid power-based class that can top charts and perform well in the right hands.

    You won't be topping charts against a Fury that knows what they're doing, but you can still put out respectable damage.

    I agree it's solid. I like it and mines specced out as a de-buffer and controller than occassionally makes things explode.

    Also Cryo Blast sets up explosions on standard mooks only and requires them to be frozen solid. Which is dumb as fuck when snapfreeze does it's job about ten bajillion times better in an AOE.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited March 2013
    My Krolord can two shot Altas whose shields have dropped.

    So...I would think it could one shot most things.

    I love playing KroLord. Because while he can tank, that isn't what you want to do.

    You want to bade your time, waiting around corners, then when enemies get close you pop out like some sneaky tyrannosaurus.

    Dragkonias on
    SneakmanSorce
  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Renzo wrote: »
    I got a Saber recently, which is a nice oasis in a desert of not-yet-unlocked weapons. What's a good class to pair it with? I'm thinking a Soldier is obvious, either Human or Turian are rather straightforward. Upping the fire rate makes for dead bad guys quick enough.

    I've not got the Saber but TurSol makes every gun good.

    Every gun.

    I'm fairly certain he could possibly make the Plasma SMG a worthy weapon.

    TurSol is civilization.

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