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[Tomb Raider] something, something, exclusive, it's coming out first on xbone, deal.

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Posts

  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    edited November 2015
    I like that we live in a gaming world where I can enjoy both the grittiness of the Tomb Raider reboot and the pulpy adventure of Uncharted.

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  • tastydonutstastydonuts Registered User regular
    Shadowhope wrote: »
    I really liked the character and badassery progression in the remake. You started as a victim, then became a survivor, then an action survivor, to action hero, and then finally a godess of vengance/asskicking.

    One of my favorite moments of video games in the last few years was as Lara approached the radio tower. She takes down a heavy with a shield, and the grunts yell that she's still alive, and then Lara yells back that yes, she's still alive. And her tone of voice very clearly indicates that the grunts will not be alive much longer. It's a moment of breakthrough, where Lara for the first time embraces being the alpha predator of headshot island.

    One thing that I had hoped would happen in the future of the franchise would be Lara trying to deal with the fact that she's a remorseless killer - that she doesn't feel at all bad about killing, only that she feels back about not feeling back. Wonder if that makes her a sociopath. Having her friends be nervous around her, knowing just how capable she is at killing. It probably says a lot about me that I really wish that the comics' opening arc had been Lara being charged with the murder of several hundred guys, undergoing psychiatric evaluation, and just dealing with the fact that she enjoyed killing people and has a three digit body count. The comics sort of touch on that sort of thing, but not enough for me.

    I think there's an early preview/commercial where she's visiting a shrink and talking about this too...

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  • Wraith260Wraith260 Happiest Goomba! Registered User regular
    Shadowhope wrote: »
    I really liked the character and badassery progression in the remake. You started as a victim, then became a survivor, then an action survivor, to action hero, and then finally a godess of vengance/asskicking.

    One of my favorite moments of video games in the last few years was as Lara approached the radio tower. She takes down a heavy with a shield, and the grunts yell that she's still alive, and then Lara yells back that yes, she's still alive. And her tone of voice very clearly indicates that the grunts will not be alive much longer. It's a moment of breakthrough, where Lara for the first time embraces being the alpha predator of headshot island.

    One thing that I had hoped would happen in the future of the franchise would be Lara trying to deal with the fact that she's a remorseless killer - that she doesn't feel at all bad about killing, only that she feels back about not feeling back. Wonder if that makes her a sociopath. Having her friends be nervous around her, knowing just how capable she is at killing. It probably says a lot about me that I really wish that the comics' opening arc had been Lara being charged with the murder of several hundred guys, undergoing psychiatric evaluation, and just dealing with the fact that she enjoyed killing people and has a three digit body count. The comics sort of touch on that sort of thing, but not enough for me.

    I think there's an early preview/commercial where she's visiting a shrink and talking about this too...

    yeah, the reveal teaser showed her talking to a shrink inter-cut with various tomb raiding shenanigans.

  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    To be charged with murder one must be in a jurisdiction that outlaws killing. A lost island where armed militants are executing shipwreck victims doesn't seem to qualify.

    ...and when you are done with that; take a folding
    chair to Creation and then suplex the Void.
  • tastydonutstastydonuts Registered User regular
    edited November 2015
    To be charged with murder one must be in a jurisdiction that outlaws killing. A lost island where armed militants are executing shipwreck victims doesn't seem to qualify.

    IANAL, but... I believe that extraterritorial jurisdiction could be applied to Lara's murder frenzy. However, it's unlikely that they would prosecute her because they were armed militants killing shipwreck victims and such...


    edit: IJS, at this point Lara definitively went from killing in self-defense to outright murdering (Tomb Raider 1 spoilers):
    https://www.youtube.com/watch?v=rFovzdGjsZA

    I think there's a point earlier in the game where she clearly flips to being the aggressor in every encounter, but I can't find it atm.

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  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    ^ That's one of my favorite moments in the game.

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  • VikingViking Registered User regular
    edited November 2015
    Finished RotTR, 100% completion, loved it

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  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular

    edit: IJS, at this point Lara definitively went from killing in self-defense to outright murdering (Tomb Raider 1 spoilers):

    Preemptive self defense. Any good Skaven lawyer could get it down to...

    well, nothing, since Skaven lawyers operate by murdering the entire court, but the principle stands.

    tastydonuts
  • tastydonutstastydonuts Registered User regular
    Viking wrote: »
    Finished RotTR, 100% completion, loved it

    How long did it take to 100% it?

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  • VikingViking Registered User regular
    Viking wrote: »
    Finished RotTR, 100% completion, loved it

    How long did it take to 100% it?

    apparently there is no "time played" on the save file that I can see. I think I was in the region of 20 hours to get everything but I could be way way out on that.

    for the most part the game felt 2x/3x? longer than the first though I am not sure how much of that is due to familiarity with 2013.
    The only things really slowing the 100% completion down are a few coin caches seem to be hidden and some of the challenges are borderline pixel hunts (once you figure out how to start them)


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  • NosfNosf Registered User regular
    Really enjoying Rise, I alternate between pushing into a new area and going back to previous ones to 100% them or do the tombs that were previously locked a la Metroid by gear you need like a grappling hook, explosives etc. Getting near the end now though, so sad. Curious to try the expeditions once I'm done.

  • ViskodViskod Registered User regular
    I looked into the story of this game and I think its pretty awful. I much preferred the suggested premise that Lara became some kind of adrenaline junkie and after the first game developed a tendency to put herself in increasingly riskier situations as she was dealing with the experience she went through in the first game as a whole.

    I think they would have done a much better job starting out small in this game with two or three locations that were little mini stories in their selves but increasingly dangerous leading to Lara eventually getting roped into something larger that gets her in over her head and brings her to a moment of character development and learning, then with her head together she saves the world again and puts the fear in the villains like the first game but from a better place personally.

    I feel like the story of this game comes out too hard and heavy too quickly.

  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    edited November 2015
    Most stories don't look great when viewed solely from a wiki page, to be fair.

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  • NosfNosf Registered User regular
    Finished last night, was slightly miffed that some things were left hanging....then I let the credits roll and they did a post credits scene to explain that! Then, on top of that, continuing the game after you finish has yet another little exposition scene too, which was a really nice touch. Slightly cheesed they still have a missable achievement in this one, but whatever, gotta go through it again on Survivor difficulty anyways.

  • ViskodViskod Registered User regular
    Most stories don't look great when viewed solely from a wiki page, to be fair.

    Only I didn't look at a wiki page, I watched them all on youtube.

  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    edited November 2015
    Viskod wrote: »
    Most stories don't look great when viewed solely from a wiki page, to be fair.

    Only I didn't look at a wiki page, I watched them all on youtube.

    Cutscene-only, or were the journals or audio recordings present?

    Because if they weren't, I'm not seeing the difference.

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  • ViskodViskod Registered User regular
    Well you're a goose then if you think someone can't get a good idea about a games story by watching a play through of the entire thing.

  • AstaleAstale Registered User regular
    It isn't really the same experience, though it can certainly ruin it for you.

    See: Undertale. (not that you can't have fun with it after watching one of the youtubers, but it would be far, far better to play through it yourself first)

  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    Viskod wrote: »
    Well you're a goose then if you think someone can't get a good idea about a games story by watching a play through of the entire thing.

    No, I'm just a goose because I feel that your opinion on this matter is weightless due to the fact that you've ignored a large portion of the storytelling just to come in here and tell us that the story in the game we are currently enjoying but you've never played is "pretty awful".

    I mean, it's not like you were complaining about the console exclusivity or people watching others play it on streams in this very thread just a week or so ago, right?

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  • reVersereVerse Attack and Dethrone God Registered User regular
    Audio logs aren't an acceptable form of storytelling.

  • ViskodViskod Registered User regular
    Viskod wrote: »
    Well you're a goose then if you think someone can't get a good idea about a games story by watching a play through of the entire thing.

    No, I'm just a goose because I feel that your opinion on this matter is weightless due to the fact that you've ignored a large portion of the storytelling just to come in here and tell us that the story in the game we are currently enjoying but you've never played is "pretty awful".

    I mean, it's not like you were complaining about the console exclusivity or people watching others play it on streams in this very thread just a week or so ago, right?

    No I wasn't complaining about either.

    I was stating my opinion that I didn't think the console exclusive deal would work out as well for Square as they wanted, and that the PS4 release would suffer greatly, which is obviously what Microsoft wants but I think it'll do even worse than what Square would find acceptable, deal included.

    Right, I've only seen the entire game start to finish but because I haven't experienced the logs the player I watched might have missed there's no way I could dislike where they took the story after the first game.

    That is absurd.


  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    reVerse wrote: »
    Audio logs aren't an acceptable form of storytelling.

    Man, I better tell that to the producers of old radio plays, then. Also the majority of game devs who use audio and text logs to provide context and flavor for the things going on in their story. Won't they be disappointed...
    Viskod wrote: »
    Viskod wrote: »
    Well you're a goose then if you think someone can't get a good idea about a games story by watching a play through of the entire thing.

    No, I'm just a goose because I feel that your opinion on this matter is weightless due to the fact that you've ignored a large portion of the storytelling just to come in here and tell us that the story in the game we are currently enjoying but you've never played is "pretty awful".

    I mean, it's not like you were complaining about the console exclusivity or people watching others play it on streams in this very thread just a week or so ago, right?

    No I wasn't complaining about either.

    I was stating my opinion that I didn't think the console exclusive deal would work out as well for Square as they wanted, and that the PS4 release would suffer greatly, which is obviously what Microsoft wants but I think it'll do even worse than what Square would find acceptable, deal included.

    Right, I've only seen the entire game start to finish but because I haven't experienced the logs the player I watched might have missed there's no way I could dislike where they took the story after the first game.

    That is absurd.

    No, what is absurd is you coming into the thread after multiple posts complaining about the console exclusivity and saying how people are going to watch the game’s story on YouTube and not buy it when it comes out on PS4. What is absurd is that you come back into the thread after watching a clipshow of the game's cutscenes with zero connective tissue in between and tell the people who are actually playing the game that the story is "pretty awful".

    So yeah, I think this ends my engagement with this issue. Feel free to discuss your concerns with someone else in this thread.

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  • Snake GandhiSnake Gandhi Des Moines, IARegistered User regular
    reVerse wrote: »
    Audio logs aren't an acceptable form of storytelling.
    I would disagree.

    Now, if you want to say that audio logs are used poorly in a lot of video games, that I could get behind.

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  • CantidoCantido Registered User regular
    Adult swim is practically radio shows with drawings.
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  • Big DookieBig Dookie Smells great! Houston, TXRegistered User regular
    I'm not defending the story of the game, because I've only played a little over an hour so far and can't make that kind of judgment yet. It may very well be quite bad. However, you absolutely cannot make that call based solely on watching cutscenes on YouTube. Even in the little bit I've played, it's already obvious that there is a whole hell of a lot you would miss during the course of gameplay, both in audio logs and just small bits of story and commentary that come up during the gameplay itself.

    That said, even if the story is bad, that does not make it a bad game. The story in the first game wasn't all that great either (at least in execution... the concept itself was pretty okay). But taken as a whole, it was a fantastic game. From everything I've seen so far, I can't see that being any different with RotTR.

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  • useless4useless4 Registered User regular
    reVerse wrote: »
    Audio logs aren't an acceptable form of storytelling.
    It can be beautiful when done right. Lost Odyssey has the best.

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  • reVersereVerse Attack and Dethrone God Registered User regular
    reVerse wrote: »
    Audio logs aren't an acceptable form of storytelling.
    I would disagree.

    Now, if you want to say that audio logs are used poorly in a lot of video games, that I could get behind.

    This is an acceptable compromise.

  • ViskodViskod Registered User regular
    Well again,

    I wasn't complaining about the exclusivity deal.

    Proposing that it might not work out as well as Square thought is not complaining about it.

    Suggesting some reasons why it might not work out as well as they want is not complaining about it.

    And no I did not miss out on ambient dialogue that was presented during combat, exploration, and puzzle solving.

    Those were included.

    I didn't go into specifics because I was being considerate about spoilers.

    Never have I experienced an instance on this forum of someone being such a goose as to say "You're not allowed to have an opinion of the plot until you prove you've found every last text/audio file that supplements the main plot with exposition."

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  • UnbreakableVowUnbreakableVow Registered User regular
    So this game just sold me an Xbox One

    I'm weak

    More importantly, Tomb Raider is strong

    System-seller

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  • AstaleAstale Registered User regular
    Mmph. The nice thing about having a crap setup with regards to wiring in my house (as in, getting a tv and console in a decent spot means something else that's popular has to move) is it acts as an extra buffer against impulse buying a system. "Oh damn I want that now.....................but then I'd have to move the couch."

    So that said, what timeframe am I currently looking at as far as this thing getting on steam? That's happening, right? The total exclusivity was bullshit?

  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    Like a few months?

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  • ErlkönigErlkönig Seattle, WARegistered User regular
    Astale wrote: »
    Mmph. The nice thing about having a crap setup with regards to wiring in my house (as in, getting a tv and console in a decent spot means something else that's popular has to move) is it acts as an extra buffer against impulse buying a system. "Oh damn I want that now.....................but then I'd have to move the couch."

    So that said, what timeframe am I currently looking at as far as this thing getting on steam? That's happening, right? The total exclusivity was bullshit?

    The only word is Q1 2016.

    And I "solved" the crap wiring issue in my entertainment corner by buying a UPS backup and running most of the electronics through it.

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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    So this game just sold me an Xbox One

    I'm weak

    More importantly, Tomb Raider is strong

    System-seller

    Apparently MS is cutting the ones price by 50 for Black Friday by the by.

  • NosfNosf Registered User regular
    I actually listened to all the audio logs you find, they were all pretty good and tell some interesting stories, except the Polynesian guy's, so far his seem to be "Laaaaaaaaara! Where are you? Laaaaaaaaaaaraaaaaaaaaa!"

  • UnbreakableVowUnbreakableVow Registered User regular
    Dragkonias wrote: »
    So this game just sold me an Xbox One

    I'm weak

    More importantly, Tomb Raider is strong

    System-seller

    Apparently MS is cutting the ones price by 50 for Black Friday by the by.

    I worked out the math and Target's deal (which is over now) was a better deal for me, buying an Xbox One and getting a free game of choice

  • Big DookieBig Dookie Smells great! Houston, TXRegistered User regular
    I've put in about 8 hours so far, and the game says I'm 25% done. Really enjoying it so far. I'm not sure exactly how far into the story I am, since the completion percentage is probably more for collecting everything than story completion, but I would guess I'm maybe halfway through with it. I dunno, maybe my standards just aren't so high, but I think the story is pretty okay so far... certainly better than the first game. And I'm loving all the action set pieces and gameplay itself. Also, Tombs! And the Raiding of them!

    I think Saints Row 4 was the last game I completed 100%, but I could definitely see myself going for it on this one.

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  • NosfNosf Registered User regular
    The 100% thing is finding all the things, doing all the challenges, completing all the tombs etc. I finished with an 80% or so.

  • ArtereisArtereis Registered User regular
    Nosf wrote: »
    I actually listened to all the audio logs you find, they were all pretty good and tell some interesting stories, except the Polynesian guy's, so far his seem to be "Laaaaaaaaara! Where are you? Laaaaaaaaaaaraaaaaaaaaa!"

    Danger zone?

    SmokeStacksRhesus PositiveWraith260
  • Rhesus PositiveRhesus Positive GNU Terry Pratchett Registered User regular
    Artereis wrote: »
    Nosf wrote: »
    I actually listened to all the audio logs you find, they were all pretty good and tell some interesting stories, except the Polynesian guy's, so far his seem to be "Laaaaaaaaara! Where are you? Laaaaaaaaaaaraaaaaaaaaa!"

    Danger zone?

    The last audio log is, "HA! Elaborate audio log voicemail. Leave it *beep*"

    [Muffled sounds of gorilla violence]
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  • AstaleAstale Registered User regular
    Big Dookie wrote: »
    I've put in about 8 hours so far, and the game says I'm 25% done. Really enjoying it so far. I'm not sure exactly how far into the story I am, since the completion percentage is probably more for collecting everything than story completion, but I would guess I'm maybe halfway through with it. I dunno, maybe my standards just aren't so high, but I think the story is pretty okay so far... certainly better than the first game. And I'm loving all the action set pieces and gameplay itself. Also, Tombs! And the Raiding of them!

    I think Saints Row 4 was the last game I completed 100%, but I could definitely see myself going for it on this one.

    Wait, people think the story in the first one was bad?

    I mean, compared to the old continuity of tomb raider games, it was practically Shakespeare. And it was still pretty good on it's own.

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