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  • JarsJars Registered User regular
    I really can't remember jaffar dying more than once or twice even on HHM. he will dodge most of the swordreavers because they are only low skill fighters. you should be getting your units down to him in 2-3 turns at most, assuming you have a strong paladin and ninian.

  • DigitoDigito Registered User regular
    So small question. Is there any way to get Aether on male Morgan? Mostly just wondering what to do with him and Lucina since they have such an absurdly massive class list thanks to hooking up the Avatar and Chrom.

  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    edited May 2013
    Digito wrote: »
    So small question. Is there any way to get Aether on male Morgan? Mostly just wondering what to do with him and Lucina since they have such an absurdly massive class list thanks to hooking up the Avatar and Chrom.

    Nope. Rightful King. Have Luna and Ignis instead of Aether though, your offense will be roughly as powerful. Other skills depend on the final class, and everything depends on asset/flaw

    QuickSmasherEXE on
  • TerrendosTerrendos Decorative Monocle Registered User regular
    Okay, Chapter 11 is officially the most difficult map in the game on Hard. I have determined that it is impossible to "solve" without passing on at least one of the two chests unless you get absurdly lucky with Anna spawns on the world map and can do a bunch of reclassing/promoting beforehand.

    Every time I think I have it figured out, a new wave of respawns appears at my only weak point and ganks my weakest unit. Much as I'd like to have the items in those chests, I've tried this stupid map 5 times and I'm sick of it. My whole team is at least level 16, I've got the Avatar and Chrom promoted, but something gets me every time.

    This is Phantom Ship all over again.

  • ShenShen Registered User regular
    Digito wrote: »
    So small question. Is there any way to get Aether on male Morgan? Mostly just wondering what to do with him and Lucina since they have such an absurdly massive class list thanks to hooking up the Avatar and Chrom.

    A deeply amusing build is making them both assassins with Brave Bows, pairing them up and running:

    Galeforce
    Rightful King
    Aether/Astra
    Aggressor/Bowfaire
    Limit Breaker/AS+2

    It is also overwhelmingly overkill, but whatever. 90% chance of dual strikes and at at least one activation of Aether/Astra.
    Terrendos wrote: »
    Okay, Chapter 11 is officially the most difficult map in the game on Hard. I have determined that it is impossible to "solve" without passing on at least one of the two chests unless you get absurdly lucky with Anna spawns on the world map and can do a bunch of reclassing/promoting beforehand.

    Every time I think I have it figured out, a new wave of respawns appears at my only weak point and ganks my weakest unit. Much as I'd like to have the items in those chests, I've tried this stupid map 5 times and I'm sick of it. My whole team is at least level 16, I've got the Avatar and Chrom promoted, but something gets me every time.

    This is Phantom Ship all over again.

    Move everyone down the right hand side, sit on the two forts there to stop mages spawning in, and kill the thief as he tries to scarper. After round 8 reinforcements stop coming, so heal up, open the second chest and finish up.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • DaypigeonDaypigeon Registered User regular
    Terrendos wrote: »
    Okay, Chapter 11 is officially the most difficult map in the game on Hard. I have determined that it is impossible to "solve" without passing on at least one of the two chests unless you get absurdly lucky with Anna spawns on the world map and can do a bunch of reclassing/promoting beforehand.

    Every time I think I have it figured out, a new wave of respawns appears at my only weak point and ganks my weakest unit. Much as I'd like to have the items in those chests, I've tried this stupid map 5 times and I'm sick of it. My whole team is at least level 16, I've got the Avatar and Chrom promoted, but something gets me every time.

    This is Phantom Ship all over again.

    you can do it! you've just gotta keep the fortresses you can reach without dipping into the boss's posse's range covered, and move quickly in the first few turns. It's easy to get bogged down once the hero and other reinforcements spawn from behind, so you want to get a cavalier over to the left chest fast and kill the thief. once you do that it's easy enough to regroup and you can grab the second chest at your leisure, since no other thieves show up.

  • JarsJars Registered User regular
    every game is different, but at that point on lunatic my avatar could still double gangrel despite his 29 speed. if you are trying to get the chest with gaius try switching in anna. usually I split almost everyone to the left going for the thief, then have anna+my best mage going south to tank all the mages down.

  • TerrendosTerrendos Decorative Monocle Registered User regular
    Jars wrote: »
    every game is different, but at that point on lunatic my avatar could still double gangrel despite his 29 speed. if you are trying to get the chest with gaius try switching in anna. usually I split almost everyone to the left going for the thief, then have anna+my best mage going south to tank all the mages down.

    No I'm using Anna already, haven't used Gaius much this run. And Avatar only has 14 Speed, he's doubling nobody.

    If it were just a matter of killing the thief and then staying out of range it'd be one thing, but Gangrel and his team move out eventually (and by 'eventually' I mean 'like turn 4'), whether you're in range or not.

  • DaypigeonDaypigeon Registered User regular
    edited May 2013
    Terrendos wrote: »
    Jars wrote: »
    every game is different, but at that point on lunatic my avatar could still double gangrel despite his 29 speed. if you are trying to get the chest with gaius try switching in anna. usually I split almost everyone to the left going for the thief, then have anna+my best mage going south to tank all the mages down.

    No I'm using Anna already, haven't used Gaius much this run. And Avatar only has 14 Speed, he's doubling nobody.

    If it were just a matter of killing the thief and then staying out of range it'd be one thing, but Gangrel and his team move out eventually (and by 'eventually' I mean 'like turn 4'), whether you're in range or not.

    on hard they shouldn't. they all move if you get in range of any of his guard, but they aren't active until then.

    Daypigeon on
  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    Get a high res. character up to level and have them tank Gangrel along with one of you cavaliers/knights/generals/paladins/great knights. It's the best I can think of

  • JarsJars Registered User regular
    they do move on hard, but you can kill the thief before they do. it should be right on the turn he opens the chest.

    my avatar is +speed and sitting at 32 speed at 20/8.

  • ShenShen Registered User regular
    Terrendos wrote: »
    Jars wrote: »
    every game is different, but at that point on lunatic my avatar could still double gangrel despite his 29 speed. if you are trying to get the chest with gaius try switching in anna. usually I split almost everyone to the left going for the thief, then have anna+my best mage going south to tank all the mages down.

    No I'm using Anna already, haven't used Gaius much this run. And Avatar only has 14 Speed, he's doubling nobody.

    If it were just a matter of killing the thief and then staying out of range it'd be one thing, but Gangrel and his team move out eventually (and by 'eventually' I mean 'like turn 4'), whether you're in range or not.

    Gangrel and his entourage move if you get in range of any one of them, but stay stationary otherwise (at least on Lunatic, I shouldn't think it's harder on lower difficulties). The area around the middle fort is most likely what's tripping you up, I think it's just in range of the mages.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • Maz-Maz- 飛べ Registered User regular
    Exactly, make sure you aren't in range of any of the guys standing near him.

    Sit on top of as many forts as possible and make sure you've got one or two units in the northwest to handle the reinforcements arriving there.

    Add me on Switch: 7795-5541-4699
  • WybornWyborn GET EQUIPPED Registered User regular
    Renzo wrote: »
    Kind of sad the Secret Seller didn't join. She was destroying everything she came across.

    Good news!

    dN0T6ur.png
  • DigitoDigito Registered User regular
    Digito wrote: »
    So small question. Is there any way to get Aether on male Morgan? Mostly just wondering what to do with him and Lucina since they have such an absurdly massive class list thanks to hooking up the Avatar and Chrom.

    Nope. Rightful King. Have Luna and Ignis instead of Aether though, your offense will be roughly as powerful. Other skills depend on the final class, and everything depends on asset/flaw

    Works for me! And oh right, I think I did +speed and -luck? NO idea what I'm going to do for final class. (although Grandmaster's got such a cool looking outfit...)

  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    If you have +Speed, I'd say go all out
    For Morgan, I can recommend-
    Assassin with Rightful King, Luna, Ignis, Aegis and Pass/Swordfaire. Throw on a forged brave or two and you'll tear through everything.

  • RenzoRenzo Registered User regular
    Wyborn wrote: »
    Renzo wrote: »
    Kind of sad the Secret Seller didn't join. She was destroying everything she came across.

    Good news!

    I take it Anna eventually joins, so yay!

  • JarsJars Registered User regular
    seems more likely you would die without any form of healing

  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    A good team must always have a healer or two on hand

  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    If you have +Speed, I'd say go all out
    For Morgan, I can recommend-
    Assassin with Rightful King, Luna, Ignis, Aegis and Pass/Swordfaire. Throw on a forged brave or two and you'll tear through everything.

    Actually, ditch that last one and inherit Galeforce instead

  • JarsJars Registered User regular
    not really. sol is easier to use and better at healing

  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    edited May 2013
    Jars wrote: »
    not really. sol is easier to use and better at healing

    But Sol on all your units eventually drags your offense below having a healer, especially since they can all fight well to after promotion. Sages with Physic can both heal in addition to fighting as well as the rest of you team, though I will confess your healers should have something healy (like renewal)

    QuickSmasherEXE on
  • JarsJars Registered User regular
    but they die without sol because they are getting swarmed by 10 units that have capped stats. healers are nice and all but they don't help on the enemy turn.

  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    edited May 2013
    Jars wrote: »
    but they die without sol because they are getting swarmed by 10 units that have capped stats. healers are nice and all but they don't help on the enemy turn.

    You should have Aether on at least two units and a few people with renewal, at least the way I play. I also pair everyone up, so giving them all healing skills would be really wasteful

    QuickSmasherEXE on
  • GrimthwackerGrimthwacker Registered User regular
    Renzo wrote: »
    Wyborn wrote: »
    Renzo wrote: »
    Kind of sad the Secret Seller didn't join. She was destroying everything she came across.

    Good news!

    I take it Anna eventually joins, so yay!
    Yeah, Paralogue 4 is when she can actually join your team, provided you can keep her alive long enough to have Chrom talk to her. Just know that she only has a handful of supports, and can only marry a Male Avatar. Doesn't stop her from being handy when you need a speedy sword user who can heal and pick locks for free.

  • JarsJars Registered User regular
    edited May 2013
    you can have both units attack with galeforce(I have assassin lucina hide behind a tank this way). since his morgan did not get it passed down he's not going to be a great offensive unit. though male morgan is the best pavgis user in the game. rightful king, sol, pavise, aegis, armsthrift with helswrath.

    Jars on
  • DigitoDigito Registered User regular
    Oh, is there any way to dismiss a recruited Spotpass character or are you stuck with them in your character list forever? And if you recruit the same character twice does it reset them to their original version?

  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    Just recruit more characters and you can dismiss old ones

  • Man of the WavesMan of the Waves Registered User regular
    All of my recruited DLC/Spotpass characters just sit at the bottom of the list. If you re-recruit a character you have the option of using new or old stats.

    And pairing up two galeforce units lets you attack three times by switching after the first kill.

  • TerrendosTerrendos Decorative Monocle Registered User regular
    I'm up to seven attempts on this stupid map now. This last one makes twice that Vaike has been hit for exactly lethal. I'm about to break my 3ds in half.

  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    Terrendos wrote: »
    I'm up to seven attempts on this stupid map now. This last one makes twice that Vaike has been hit for exactly lethal. I'm about to break my 3ds in half.

    Don't

  • Man of the WavesMan of the Waves Registered User regular
    Pair him up with someone for more DEF.

  • TerrendosTerrendos Decorative Monocle Registered User regular
    Pair him up with someone for more DEF.

    If I pair anyone else up, I won't have enough spare people to cover all these stupid forts. As it is I have Chrom and Olivia paired (because there is no other way she makes it out of this map alive and I'm trying to get them married anyway), Avatar paired with Sully for some speed/range boosts, Ricken/Miriel paired because neither has gotten enough speed to double attack consistently and at least if they're together the dual strike will finish off most stuff, and Cordelia/Donnel so that she can bus him around to hot spots.

    Cordelia/Donnel and Sully/Avatar head to the far left of the map to clean up the "physical" side along with Vaike, Maribelle, and Kellam, who are responsible for parking their butts on forts and never moving again. Meanwhile Miriel/Ricken and Olivia/Chrom head to the "magic" side with Sumia, Tharja, and Anna. Once the mages are cleared up, Anna gets ready to move in on the right chest while Chrom handles wyverns and everyone else (you guessed it) park their butts on forts and never move again.

    This map is just absurdly unforgiving.

  • WybornWyborn GET EQUIPPED Registered User regular
    edited May 2013
    Reinforcements do eventually stop coming.

    Play the map defensively. Move forward in inches, never leave anyone unpaired, draw single enemies into aggro if you can. Sit on the forts in the upper left if you need them for an advantage.

    Just take it slow. Taking it slow will win you any fight in the game where it's possible to take it slow.

    Wyborn on
    dN0T6ur.png
  • ShenShen Registered User regular
    Don't pair up Olivia until she's actually in danger, her dance helps get everyone out of there alive. Send everyone over to the right and take out the mages, have two unpaired dudes sit on the forts and hold that position. Let everyone else come to you, you shouldn't have a problem dealing with 3 or so units a turn. Is there a reason you're not fielding Libra or Frederick?

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • WybornWyborn GET EQUIPPED Registered User regular
    Oh right, it does need to be noted that the enemies are grouped according ot attack types, so send your mage killers after the mages (if I remember)

    dN0T6ur.png
  • JarsJars Registered User regular
    the reinforcements from the north are not a big deal and one of them has a speedwings. you're losing too many units trying to cover that.

    I think one of the mages has a wind tome so a mage would be best. tharja with her nos tome maybe

  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    Digito wrote: »
    So small question. Is there any way to get Aether on male Morgan? Mostly just wondering what to do with him and Lucina since they have such an absurdly massive class list thanks to hooking up the Avatar and Chrom.

    Nope. Rightful King. Have Luna and Ignis instead of Aether though, your offense will be roughly as powerful. Other skills depend on the final class, and everything depends on asset/flaw

    Not even close.

    Aether is two hits, one of which is luna. On almost any enemy outside the strongest one's name, a bonus hit does more than the bonus from a proc skill. And a bonus hit ON TOP of a skill proc? Yeah. Yeah.

    Mind, toss on aggressor, and the damage comparison gets closer.

    Aggressor's pretty nice.

  • DigitoDigito Registered User regular
    Yanno, for that matter just how hard IS The Strongest One's Name? I know it's designed to be incredibly hard and pretty much require all the crazy min-maxing stuff.

    But by the sounds of it you don't actually need all of it, since I've heard it's possible without Limit Breaker. Am I right in assuming it's still possible without having to plot literally your entire playthrough around building a team to tackle it?

  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    Digito wrote: »
    Yanno, for that matter just how hard IS The Strongest One's Name? I know it's designed to be incredibly hard and pretty much require all the crazy min-maxing stuff.

    But by the sounds of it you don't actually need all of it, since I've heard it's possible without Limit Breaker. Am I right in assuming it's still possible without having to plot literally your entire playthrough around building a team to tackle it?

    Heard as much. I mean, the EASIER half is probably what people beat without limit breaker, but I've heard even for the tough stuff all you need is enough decent units with Galeforce to kill fast. So, a little min-maxing in pairings is a very good idea, but there's still plenty of flex space.

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